Zach Fox
495925a017
This behavior was harder to change than expected...
2017-01-05 16:58:32 -08:00
Zach Fox
800389cf20
Remove HRS logging
2016-12-28 14:37:19 -08:00
howard-stearns
0ad9786f6b
requestsDomainsListData
2016-12-27 10:14:20 -08:00
Brad Hefta-Gaub
8e7b062aa2
cleanup avatar data to include better documentation
2016-12-21 11:52:24 -08:00
Brad Hefta-Gaub
be62df2001
Merge branch 'master' of https://github.com/highfidelity/hifi into addViewFrustumToAvatarMixer
2016-12-21 08:59:29 -08:00
Brad Hefta-Gaub
5e65e3991c
CR feedback
2016-12-20 21:03:10 -08:00
howard-stearns
a6e353d75f
read lock, not write
2016-12-20 16:25:23 -08:00
Brad Hefta-Gaub
d09afa9454
Merge branch 'master' of https://github.com/highfidelity/hifi into addViewFrustumToAvatarMixer
...
Conflicts:
assignment-client/src/avatars/AvatarMixer.h
assignment-client/src/avatars/AvatarMixerClientData.h
libraries/avatars/src/AvatarData.cpp
libraries/networking/src/udt/PacketHeaders.h
2016-12-20 16:25:12 -08:00
howard-stearns
3f4faec15f
Fix idententity packet in AC
2016-12-20 16:14:59 -08:00
Brad Hefta-Gaub
9b11c7cc9c
Merge branch 'master' of https://github.com/highfidelity/hifi into removeLogSpam
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Conflicts:
libraries/networking/src/NodeList.cpp
2016-12-20 10:46:57 -08:00
Brad Hefta-Gaub
dbbed462b4
cleanup naked qDebug() calls
2016-12-19 22:24:25 -08:00
howard-stearns
a45e4da75f
Initialize AvatarMixerClientData with the proper node id (should not be
...
zeros for everyone). Then, in interface, check identity packets for self
and make sure they're handled.
2016-12-19 15:22:42 -08:00
howard-stearns
3adc78fecc
Merge branch 'master' of https://github.com/highfidelity/hifi into sessionDisplayNames
2016-12-16 14:16:06 -08:00
howard-stearns
49fd4216de
sessionDisplayName set at server and passed to all clients (including
...
oneself)
2016-12-16 14:15:20 -08:00
Andrew Meadows
ee6a9f4506
adding profile stats relating to avatar CPU costs
2016-12-16 13:41:31 -08:00
Brad Hefta-Gaub
6d7d3551d9
added some stats to the mixer fixed debug logging, improved timer precision
2016-12-15 18:32:11 -08:00
Brad Hefta-Gaub
ed19b4b592
remove compression at the per avatar data buffer for now, since it gave no benefit
2016-12-15 14:13:38 -08:00
Brad Hefta-Gaub
439434b300
fixes
2016-12-14 20:24:52 -08:00
Brad Hefta-Gaub
c8fb467579
send minimum data for out of view avatars
2016-12-14 18:17:11 -08:00
Brad Hefta-Gaub
2443b2d6d9
duh
2016-12-14 17:35:02 -08:00
Brad Hefta-Gaub
daccb70819
disable compression by default
2016-12-14 13:18:09 -08:00
Brad Hefta-Gaub
e57774f630
fix unix/mac build
2016-12-14 12:19:50 -08:00
Brad Hefta-Gaub
2290179281
add compression and minimal data flags to AvatarData
2016-12-14 11:47:45 -08:00
Zach Fox
7030c7b0a6
Space bubble improvements ( #9142 )
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* The space bubble around a player's avatar is now visualized. When another avatar enters a player's bubble, The bubble visualization will appear, a soft tone will play, and the "Bubble" HUD button will flash.
* The space bubble radius setting has been removed. Space bubble size now scales based on avatar scale.
* Space bubble collision detection is now more accurate and reliable.
* CTRL + N toggles the bubble.
* The "Bubble" HUD button has been moved to the proper location.
2016-12-12 14:22:54 -08:00
Anthony J. Thibault
38ac6fff03
Hand Controller rendering is camera relative
...
Basically, when using the third person camera in HMD mode. If the controllers are shown.
They should be shown in front of the users camera, not in front of the users avatar.
To accomplish this, two new faux joint indices are introduced.
CAMERA_RELATIVE_CONTROLLER_RIGHTHAND_INDEX and CAMERA_RELATIVE_CONTROLLER_LEFTHAND_INDEX.
These joint indices can be used for Overlay parenting. (But not for entity parenting because they are not transmitted over the network).
They can also be queried for by using the MyAvatar.getAbsoluteJointRotationInObjectFrame() call.
These new indices are now used by the controllerDisplay.js for the hand controller rendering.
They are also used by system/libraries/controllers.js as the origin for hand controller grabbing and interaction lasers.
2016-11-17 11:33:12 -08:00
Stephen Birarda
64d9fa0f39
clamp avatar scale to domain limit in avatar mixer
2016-11-10 14:19:32 -08:00
Stephen Birarda
77ede81fc9
limit MyAvatar scale to limits from domain settings
2016-11-10 13:27:13 -08:00
Zach Pomerantz
301f3ced98
fix typoed threaded call
2016-10-17 15:30:49 -07:00
howard-stearns
dc7a9f253c
kill agents in avatar mixer when they stop being avatars
2016-10-05 13:06:11 -07:00
Ryan Huffman
5e8c8f84b5
Handle edge cases of AVATAR_SELF_ID being used with entities
2016-09-13 16:34:05 -07:00
SamGondelman
9d447d4dcc
enabled qnetworkrequest redirects everywhere I could find them
2016-09-06 17:35:06 -07:00
Seth Alves
1a9f43cb67
fix AvatarActionHold's idea of where the controllers are when the avatar has been scaled
2016-09-01 12:17:34 -07:00
Seth Alves
7c5b8cb75d
send faux joints to the avatar-mixer
2016-08-25 15:21:29 -07:00
Seth Alves
39f52b3682
start on faux avatar joint that represent hand controllers
2016-08-25 10:58:23 -07:00
Anthony J. Thibault
6be737993e
bug fix for sensorToWorld translation transmission
2016-08-23 10:13:07 -07:00
Anthony J. Thibault
c6ea64926c
Sensor space entity support
...
You can do this by parenting an entity to an avatar's -2 joint index.
This will mean that the entity will follow the avatar as it moves in the world, but
will not follow the avatar's position as it moves in sensor space. Essentially, this
gives you the ability to place objects in the user's physical room.
WebTablets now are located in this feature and no longer jitter.
2016-08-23 10:13:06 -07:00
David Rowe
afe76c69d2
Fix crash when adding new attachment
2016-08-10 10:41:16 +12:00
Andrew Meadows
1df3b59aa1
change BUG to FIXME
2016-07-24 19:19:35 -07:00
Andrew Meadows
7280992806
add mutex lock around AvatarData joint data
2016-07-23 10:30:44 -07:00
Stephen Birarda
39c7805ca2
don't process packets for ignored avatars
2016-07-13 15:06:31 -07:00
Stephen Birarda
609900f246
move ignore set handling to NodeList
2016-07-13 15:06:31 -07:00
Seth Alves
4e70e8ed42
js call to ray-pick against avatars
2016-06-28 09:55:49 -07:00
Ryan Huffman
70be7b3273
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions
2016-06-21 16:39:25 -07:00
Brad Hefta-Gaub
d5c6296db5
Merge pull request #8095 from SamGondelman/skeletonFix
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Fix skeleton switching bug
2016-06-20 15:52:40 -07:00
SamGondelman
5f7e49b087
possible fix, needs testing
2016-06-17 11:50:56 -07:00
Ryan Huffman
c7955900ab
Add new user activity events
2016-06-16 13:17:18 -07:00
SamGondelman
f02ffa92fd
undo debugging
2016-06-15 18:00:08 -07:00
SamGondelman
59b785a33b
trying to debug
2016-06-15 16:55:34 -07:00
SamGondelman
dc9121433d
trying to fix skeleton switching bug
2016-06-13 16:37:34 -07:00
Chris Collins
b14f9cd312
Merge pull request #8041 from sethalves/fix-avatar-entity-locking
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Fix avatar entity locking
2016-06-13 13:10:32 -07:00