disable compression by default

This commit is contained in:
Brad Hefta-Gaub 2016-12-14 13:18:09 -08:00
parent e57774f630
commit daccb70819

View file

@ -208,7 +208,7 @@ public:
glm::vec3 getHandPosition() const;
void setHandPosition(const glm::vec3& handPosition);
virtual QByteArray toByteArray(bool cullSmallChanges, bool sendAll, bool sendMinimum = false, bool compressed = true);
virtual QByteArray toByteArray(bool cullSmallChanges, bool sendAll, bool sendMinimum = false, bool compressed = false);
virtual void doneEncoding(bool cullSmallChanges);
/// \return true if an error should be logged