Commit graph

1760 commits

Author SHA1 Message Date
Zach Pomerantz
07a5c7bd16 Update grid shader for major/minor lines 2016-02-19 11:22:01 -08:00
Zach Pomerantz
2d1c676a8b Add qHash for Vec2FloatPair 2016-02-18 16:17:24 -08:00
Zach Pomerantz
2bfbf1b5fd Reimplement renderGrid to use frag shader 2016-02-18 11:30:03 -08:00
Brad Hefta-Gaub
d5c349abec Merge pull request #7114 from samcake/hdr
Adding Ambient lighting to transparent surfaces
2016-02-17 09:08:38 -08:00
samcake
29bacd23df Fixing the rendering of the avatar skeleton 2016-02-15 18:56:46 -08:00
samcake
a740f4a6de Removing unecessary code 2016-02-15 17:41:20 -08:00
samcake
b9d14b74ee Adding the GLobalKeyLighting to transparents, the ambient lighting 2016-02-15 17:27:28 -08:00
samcake
0639b2ace0 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-02-15 13:27:55 -08:00
samcake
545f276fdf Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-15 09:29:00 -08:00
samcake
e6d15c3d56 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-02-12 18:22:30 -08:00
samcake
4559e75f90 Trying to solve the ambient issue 2016-02-12 18:22:01 -08:00
Brad Hefta-Gaub
e003fe5f4b Merge pull request #7081 from zzmp/fix/mini-mirror-ao
Disable AO in mini mirror
2016-02-12 17:37:45 -08:00
samcake
9bfeb4a1d5 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-12 11:31:47 -08:00
samcake
c248732bc7 Getting the array initialization right ? 2016-02-12 10:27:08 -08:00
samcake
40c283cba2 Fixing some warnings 2016-02-12 10:21:28 -08:00
samcake
40455af7fc LEss warning 2016-02-12 10:16:20 -08:00
Zach Pomerantz
d516e9da78 Only run AO in DEFAULT_RENDER_MODE 2016-02-12 09:01:54 -08:00
samcake
b94c2c9b7f Introducing a cleaner filtering pipeline, normally it s good to go 2016-02-11 18:40:36 -08:00
Zach Pomerantz
d0f3ad75b8 Nest Persistent in Config to compile on nix 2016-02-11 10:27:32 -08:00
Zach Pomerantz
a7778daed2 Change graphics dialog to persisted dropdowns 2016-02-11 10:15:13 -08:00
samcake
31230e81bb Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 10:05:58 -08:00
samcake
355b8ee40d THursday morning the frustum culling seems broken in one particular angle 2016-02-11 10:05:39 -08:00
Zach Pomerantz
3bace3cdbb Rework the qml for brevity 2016-02-11 08:48:01 -08:00
Zach Pomerantz
86412c1890 Fix default debug buffer size 2016-02-11 08:47:59 -08:00
samcake
b1b08bf2f7 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-09 09:24:55 -08:00
Zach Pomerantz
a7bafed61b Change ShapeKey::CULL to NO_CULL_FACE 2016-02-08 13:44:42 -08:00
Zach Pomerantz
9e5df79279 Add tone-mapping to overlay emissive shader 2016-02-08 13:31:12 -08:00
Zach Pomerantz
1d2acbe47e Bring GeometryCache render*Instance up to standard 2016-02-08 13:28:14 -08:00
samcake
76d8135fdc Trying to introduce the Filtering step after the full scene culling 2016-02-05 18:21:21 -08:00
samcake
e5f3805d0e Fixing the item insert in cell criteria for subcell and adding debgging tool 2016-02-05 16:49:43 -08:00
Zach Pomerantz
d9132f3973 Clean up geometry instanced calls 2016-02-05 11:22:45 -08:00
Zach Pomerantz
b0a9c299ed Add tone mapping to overlay shaders 2016-02-05 11:18:42 -08:00
Zach Pomerantz
a1ed29e6f8 Rename setupTransparent->setupBatch 2016-02-05 10:53:01 -08:00
Zach Pomerantz
aa50d1e98e Add factor and shading to overlay/translucent light shaders 2016-02-05 10:27:07 -08:00
Zach Pomerantz
a4cea0a307 Conform model/overlay shaders 2016-02-04 16:21:56 -08:00
Zach Pomerantz
44d297e7e2 Differentiate named calls by pipeline 2016-02-04 15:32:47 -08:00
Zach Pomerantz
f0797d8ea0 Move instanced pipeline setup to lambda from batch 2016-02-04 15:32:28 -08:00
Zach Pomerantz
cb06d4a9e4 Fix -Wunused-variable for geometry solid stream formats 2016-02-04 10:13:35 -08:00
Zach Pomerantz
9e7e6be549 Fix -Wunused-variable for MeshPart ShapeKeys 2016-02-04 10:06:07 -08:00
Zach Pomerantz
0c31c072a3 Fix -Wreorder for DrawOverlay3D ctor 2016-02-04 10:03:35 -08:00
samcake
513561ba2d Using an angle for the LOD test 2016-02-04 09:31:21 -08:00
Zach Pomerantz
65ddb944d2 Add defaults/light/shaders to plumber 2016-02-03 19:18:56 -08:00
Zach Pomerantz
666213b7a8 Add CULL, DEPTH_BIAS to ShapeKey 2016-02-03 19:18:56 -08:00
Zach Pomerantz
8d0f82fa6a Split DrawOverlay3D to Transparent/Opaque 2016-02-03 19:18:56 -08:00
Zach Pomerantz
399fe95dc9 Update overlay/emissive shaders 2016-02-03 19:18:56 -08:00
Zach Pomerantz
9af7dc9c3e Add layering to text renderer 2016-02-03 19:18:56 -08:00
Zach Pomerantz
a790b09892 Supply normals to GeometryCache draw calls 2016-02-03 19:18:56 -08:00
Zach Pomerantz
d14ce8a9fe Pass an explicit pipeline to render.*Instance calls 2016-02-03 19:18:56 -08:00
samcake
0478450205 Refining the culling test and defining the 2 new jobs FetchSPatialTree and CullSpatialSelection 2016-02-03 18:38:57 -08:00
samcake
edbcef20d4 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-03 09:44:05 -08:00