Zach Pomerantz
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27884b26e9
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Mark px shaders dirty on change
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2016-03-10 22:53:07 -08:00 |
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Zach Pomerantz
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40378920b1
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Merge branch 'master' of github.com:highfidelity/hifi into fix/skybox-tex
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2016-03-10 21:44:31 -08:00 |
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Zach Pomerantz
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4eca43027a
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Add texture, color to px skybox
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2016-03-10 21:05:36 -08:00 |
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Zach Pomerantz
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505ae71e30
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Pass px userData by const ref
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2016-03-10 15:22:19 -08:00 |
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Zach Pomerantz
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b627a17ce9
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Allow px/color skybox without tex
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2016-03-10 12:58:49 -08:00 |
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Zach Pomerantz
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64042327ec
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Use version tmp var
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2016-03-10 11:08:15 -08:00 |
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Zach Pomerantz
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9b89e46e65
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Make procedural userData thread-safe
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2016-03-10 10:12:55 -08:00 |
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Zach Pomerantz
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1640314076
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Use one procedural for skybox (avoid copies)
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2016-03-10 10:12:22 -08:00 |
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Zach Pomerantz
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74e1d32221
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Reuse procedural on skybox
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2016-03-09 19:40:27 -08:00 |
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Zach Pomerantz
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4022474b48
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Constrain procedural updates to render thread
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2016-03-09 19:39:38 -08:00 |
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Zach Pomerantz
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12fa223004
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Render SKY_DOME when SKY_MAP tex is loading
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2015-12-29 10:58:23 -08:00 |
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samcake
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ae124ebede
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Tuning the proedural shader support to work with the current default: gamma corrected emissive
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2015-12-21 12:00:30 -08:00 |
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samcake
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e70ab472af
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Merging with upstream master/graphics
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2015-12-14 18:38:29 -08:00 |
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samcake
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a50b14dfae
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Merging with upstream graphics
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2015-12-14 18:18:39 -08:00 |
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samcake
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ed2d45d0b6
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HMD Mirror looks correct
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2015-12-14 16:18:44 -08:00 |
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samcake
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1597d3d466
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2015-12-14 10:25:22 -08:00 |
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samcake
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2aad26154e
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THis should fix the mirror and the skybox issue
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2015-12-14 10:24:51 -08:00 |
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Ken Cooke
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67d6965f14
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Revert "Fix the broken skybox and simplify a bit the vertex shader used"
This reverts commit 68134aafe5 .
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2015-12-13 16:14:38 -08:00 |
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Atlante45
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b8495a6912
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Merge branch 'master' of https://github.com/highfidelity/hifi into warnings-win
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2015-12-11 18:05:47 -08:00 |
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samcake
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68134aafe5
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Fix the broken skybox and simplify a bit the vertex shader used
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2015-12-11 16:14:55 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Sam Cake
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9faec326da
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CHanging the lighting BUffer format and adding tone mapping
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2015-12-08 08:34:42 -08:00 |
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Atlante45
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3da80f5861
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gpu::Shader::create* return shared_ptr
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2015-12-03 14:56:07 -08:00 |
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Bradley Austin Davis
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46d87dda5a
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Fixing paths for SDL2 and Sixense libs
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2015-10-30 19:00:26 -07:00 |
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Andrew Meadows
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7fa069cf30
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fix line endings grumble gruble
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2015-10-20 09:38:25 -07:00 |
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Brad Hefta-Gaub
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f8956a853b
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Merge pull request #6051 from jherico/marge
Cleanup CMake files
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2015-10-11 16:22:56 -07:00 |
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Brad Davis
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6f5f6450df
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Cleanup CMake files
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2015-10-11 00:01:03 -07:00 |
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Brad Davis
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e5fc2e5525
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Low level support for URL overrides when loading content
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2015-10-10 23:00:15 -07:00 |
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Brad Davis
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c8aea67505
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Working on texture compatibility with Shadertoy
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2015-10-02 19:09:43 -07:00 |
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Brad Davis
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7d4b680255
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PR comments
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2015-10-02 11:57:13 -07:00 |
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Brad Davis
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de5e95f7dc
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Improved procedural surfaces, textures and more standard uniforms
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2015-10-02 11:57:13 -07:00 |
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samcake
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d3d4775232
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THe dataBuffer contining the properties of the skybox is now per instace and not static and shared so it's static from frames to frames
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2015-09-30 17:54:20 -07:00 |
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samcake
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75e858cd13
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Putting together the stencil buffer for opaque vs background and using it for the backgroud render items
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2015-09-30 15:54:03 -07:00 |
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samcake
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a485d3d6de
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Fixing the rendering of ProceduralSkybox
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2015-09-21 15:21:48 -07:00 |
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samcake
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fa9b0930d2
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Bring back the procedural skybox
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2015-09-21 14:25:32 -07:00 |
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samcake
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d3b1bcb86d
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Redistributing the files to create the model-networking lib and separate that from the redner-utils
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2015-09-21 13:21:35 -07:00 |
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Brad Davis
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61fb9924bf
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Fix procedural vec3 uniforms
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2015-09-12 13:19:33 -07:00 |
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Brad Davis
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48bd54f81b
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Eliminate excessive debug logging from procedural setup
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2015-09-10 10:57:37 -07:00 |
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Stephen Birarda
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a3959109f1
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resolve conflicts on merge with upstream/master
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2015-09-08 15:18:39 -07:00 |
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Brad Davis
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5f1affaff9
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Procedural skybox work
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2015-09-08 14:31:16 -07:00 |
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