Commit graph

7056 commits

Author SHA1 Message Date
Andrzej Kapolka
1b891cb326 Removed unused resources. 2014-01-16 15:16:19 -08:00
stojce
50ad5a4ec8 alternate css background settings for selected items in QTreeView 2014-01-15 23:38:34 +01:00
stojce
8e2879e5ff Layout fixes 2014-01-15 23:14:45 +01:00
Leonardo Murillo
40492a1713 Removing text from .ui 2014-01-14 22:16:06 -06:00
Leonardo Murillo
b20334de1d Dont need qss 2014-01-14 22:13:49 -06:00
Leonardo Murillo
f9bb98680d Using Qt Designer .ui file instead of manually coding dialog 2014-01-14 21:57:28 -06:00
Andrzej Kapolka
c163b513d2 Working on allowing visitors to modify, as well as read, data. 2014-01-13 18:09:28 -08:00
stojce
06ecf03180 Layout fix (notes from Grayson) 2014-01-13 23:04:19 +01:00
stojce
577ff766ee fix size of grid items 2014-01-12 00:53:49 +01:00
stojce
048359e3a4 more layout fixes 2014-01-12 00:44:50 +01:00
stojce
3afacfce4f Info label layout 2014-01-12 00:40:29 +01:00
stojce
0c4bee8d12 save and restore dialog settings 2014-01-12 00:33:46 +01:00
stojce
623def0964 File filter
Display extensions
2014-01-11 21:03:49 +01:00
stojce
227326e3b7 Import button opacity 2014-01-11 14:40:22 +01:00
stojce
80561b6861 removed size hint from sag icons 2014-01-10 23:47:18 +01:00
stojce
d5e07a5c75 Add import configuration
remove unused icons
remove redundant QLabels
2014-01-10 23:26:58 +01:00
Leonardo Murillo
ede32cfadc Checkpoint 2014-01-10 14:08:10 -06:00
Leonardo Murillo
eb52ded4ad Styling + others 2014-01-09 20:34:02 -06:00
stojce
5b678cb24d Layout fix 2014-01-09 18:15:39 +01:00
Leonardo Murillo
efb173e1d4 Preliminary update dialog work 2014-01-08 21:20:43 -06:00
stojce
cc543f4313 Added custom icons (QFileIconProvider) 2014-01-07 00:41:11 +01:00
Leonardo Murillo
ba79b1b329 Using BUILD_VERSION to setApplicationVersion 2014-01-06 09:18:10 -06:00
stojce
8855a32526 removed unused widgets 2014-01-06 11:15:15 +01:00
Stojce Slavkovski
2b92194d35 sytle changes on log dialog 2013-12-29 23:45:24 +01:00
Stojce Slavkovski
ee1eb25dfa replace LogDisplay with File logger
- added abstract logger interface
2013-12-22 18:56:53 +01:00
Stojce Slavkovski
3d44ab9939 Dialog layout 2013-12-22 15:06:40 +01:00
Stojce Slavkovski
4c1226ffd9 Merge branch 'master' of https://github.com/worklist/hifi into 19461 2013-12-18 08:00:55 +01:00
Andrzej Kapolka
ff2b77d311 Back to a more modest depth. 2013-12-17 17:16:09 -08:00
Andrzej Kapolka
e6a41b2003 Proof of concept sphere thing for metavoxels. 2013-12-17 16:56:52 -08:00
Stojce Slavkovski
57b4148867 Dialog position / toggle 2013-12-17 22:12:24 +01:00
Stojce Slavkovski
18295809ce log dialog style changes 2013-12-17 21:44:44 +01:00
Stojce Slavkovski
e788d746d4 added dialog for log data
- importing Inconsolata.otf on application level
- style sheet for dialog
- changed menu behaviour for log data
2013-12-16 22:43:17 +01:00
Andrzej Kapolka
c003a55c37 Diffuse lighting. 2013-12-12 16:19:05 -08:00
Andrzej Kapolka
c1aec11b32 More work on rendering voxels. 2013-12-12 15:14:19 -08:00
Andrzej Kapolka
f6b3a6ceca The other part of the Oculus ambient occlusion fix. 2013-11-26 17:53:31 -08:00
Andrzej Kapolka
e406988ed3 Partial fix for ambient occlusion with Oculus. 2013-11-26 17:18:03 -08:00
Andrzej Kapolka
c5406c47a6 Moved Oculus code out of Application, started on using StereoConfig to get
actual values to replace the magic numbers.
2013-11-26 11:59:06 -08:00
Andrzej Kapolka
f0e5872b89 Lighten the shadows, remove some debug code. 2013-11-21 12:29:22 -08:00
ZappoMan
c4a2b3c49b fix thinning in voxels as points by using correct points to calculate width of voxel based on camera position relative to voxel 2013-11-03 11:10:00 -08:00
ZappoMan
508b8f4678 change in comment to kick off build 2013-11-01 16:29:49 -07:00
ZappoMan
b103f9dacf clean up 2013-11-01 15:32:17 -07:00
ZappoMan
e62322b805 clean up comment 2013-11-01 15:28:54 -07:00
ZappoMan
61b6d6a4a4 added comment about fixing point selection 2013-11-01 15:27:57 -07:00
ZappoMan
cab87c3a97 added comment about fixing point selection 2013-11-01 15:27:25 -07:00
ZappoMan
b3aac56d29 first cut a variable point size point rendering 2013-11-01 14:33:06 -07:00
Andrzej Kapolka
12374c2cc4 Allow more clusters per mesh. 2013-10-31 17:01:00 -07:00
ZappoMan
e9d366fb80 Merge pull request #1147 from ey6es/ick
Support for normap maps on loaded models.
2013-10-30 12:26:56 -07:00
Andrzej Kapolka
06e050f1c1 Normal map support almost there. 2013-10-29 22:13:00 -07:00
stojce
a14242632a Rear view zoom level
new zoom icons
save and restore state from settings
display zoomed out rear view when selected
2013-10-29 20:51:14 +01:00
stojce
4fe9964e5a reset view
- reset icon
- resetView signal
2013-10-28 18:19:31 +01:00
Andrzej Kapolka
62b2388592 Temporary fix for Mavericks: the skin shader isn't getting the color, so just
use white.  We're not using vertex colors on anything skinned yet, anyway.
2013-10-25 14:40:00 -07:00
Andrzej Kapolka
bae4a17605 Voxel attachments. 2013-10-24 13:59:04 -07:00
Andrzej Kapolka
cf78e21ea4 Merge branch 'master' of https://github.com/worklist/hifi into ossome
Conflicts:
	interface/src/Application.cpp
2013-10-23 10:06:56 -07:00
stojce
2fcb246923 close button on rear mirror view 2013-10-22 20:42:31 +02:00
Andrzej Kapolka
7ddac20c62 Allow more bones. The model I'm testing with has about 60. 2013-10-18 19:18:48 -07:00
Andrzej Kapolka
7e174093e4 Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
Andrzej Kapolka
a79c0a9244 Removed unused shader. 2013-10-15 17:14:20 -07:00
Andrzej Kapolka
d06acdd169 Per-pixel shading, material tweaks. 2013-10-15 11:50:29 -07:00
Andrzej Kapolka
e97cfb8cf8 Per-pixel specular for blend faces. 2013-10-14 19:59:13 -07:00
Andrzej Kapolka
124966d2e4 More progress on skinning. 2013-10-14 18:39:19 -07:00
stojce
7ce483b658 remove unused resource 2013-10-05 13:21:34 +02:00
stojce
61b213804a #19426 - Add a mute control to the interface
- OpenGL overlay icon
- mute control
- icons
2013-10-05 13:18:35 +02:00
Andrzej Kapolka
c98dec8a65 Dilate our network-downloaded textures. 2013-10-02 11:59:14 -07:00
ZappoMan
dbfc0956c1 added normals to voxel shader 2013-09-27 13:26:58 -07:00
Philip Rosedale
0fbabe9891 Merge pull request #984 from ZappoMan/voxel_geo_shader
Voxel Geometry Shader Experiment
2013-09-26 17:22:55 -07:00
ZappoMan
3ab92a592a fix comments in shaders 2013-09-26 17:05:04 -07:00
ZappoMan
07515d1c5f fix projection between shaders 2013-09-26 17:03:50 -07:00
ZappoMan
c0bfdfbc4f fix comment 2013-09-26 16:54:20 -07:00
ZappoMan
57b30c13d8 style cleanup 2013-09-26 16:45:09 -07:00
ZappoMan
864c00c6e0 removed some dead code 2013-09-26 16:38:29 -07:00
ZappoMan
552d9fadd8 rearranged menus, some hacking on voxel shader 2013-09-26 14:51:57 -07:00
Andrzej Kapolka
736dae0c81 Use shaders for eyes (like the ones for the iris). 2013-09-25 15:26:29 -07:00
Andrzej Kapolka
9a16d44a47 Render the eye textures. 2013-09-25 13:47:03 -07:00
ZappoMan
3d4341cee4 hacking on voxel geometry shader 2013-09-23 15:18:45 -07:00
stojce
114cc065bd Merge branch 'master' of https://github.com/worklist/hifi into 19418 2013-09-10 21:05:44 +02:00
stojce
a081f081f8 popup layot
- center position
- resizable
2013-09-09 23:27:03 +02:00
Andrzej Kapolka
ddf92b39c7 Fix for off-axis ambient occlusion. 2013-09-08 17:52:35 -07:00
stojce
8779e000fe #19418 Load a local HTML file in a web view within Interface 2013-09-08 21:29:35 +02:00
stojce
fef70098a3 #19418 Load a local HTML file in a web view within Interface 2013-09-08 21:28:30 +02:00
Andrzej Kapolka
d63bb3afaa Fixed glow/ambient occlusion with Oculus. 2013-08-21 15:44:57 -07:00
Andrzej Kapolka
f3a32a7934 Might as well convert the divide to a multiply. 2013-08-20 17:04:29 -07:00
Andrzej Kapolka
590672d035 Fewer texture lookups when diffusing. 2013-08-20 17:02:35 -07:00
Andrzej Kapolka
5b923bc6f2 More cleanup. 2013-08-20 13:46:13 -07:00
Andrzej Kapolka
22598ceb4f Optimizations for occlusion blur (the main one being that we only need to
sample the texture four, not sixteen, times if we turn on linear filtering
and sample between the texels).
2013-08-20 11:52:43 -07:00
Stephen Birarda
d0ab8317c4 Merge pull request #865 from ey6es/ssao
Basic screen space ambient occlusion effect.  Defaults to off, because at the moment it slows things down substantially.
2013-08-20 10:37:01 -07:00
Stephen Birarda
13f5b7f68d change application name to Interface 2013-08-20 10:02:06 -07:00
Andrzej Kapolka
b41fa1e03c Basic ambient occlusion effect up and running; needs tweaking and
optimization.
2013-08-16 17:26:47 -07:00
Andrzej Kapolka
3ddab484e0 Beginnings of ambient occlusion. Looks like an architectural drawing. 2013-08-15 17:52:31 -07:00
Andrzej Kapolka
cceeb1c6ff Merge branch 'master' of https://github.com/worklist/hifi into ssao 2013-08-15 13:11:12 -07:00
Andrzej Kapolka
3ad0b8b99d Merge branch 'master' of https://github.com/worklist/hifi into ssao
Conflicts:
	interface/src/Application.h
2013-08-15 10:06:22 -07:00
Andrzej Kapolka
a9ccca3f72 Diffuse/add glow mode. 2013-08-14 16:13:30 -07:00
Andrzej Kapolka
15f129f32d Added simple additive/blur-with-persist glow modes, means to cycle through
modes.
2013-08-14 14:14:47 -07:00
Andrzej Kapolka
d24e340c91 To keep the frame rate up, let's only sample eight points for the blur. 2013-08-13 14:52:35 -07:00
Andrzej Kapolka
01cd0d2a1f Have the glow effect add half of the original texture, too, and use it on the
follow indicator.
2013-08-13 14:22:29 -07:00
Andrzej Kapolka
b05b43f027 Render to texture first, rather than copying from the frame buffer. Copying
from the frame buffer requires it to have an alpha channel, which actually
does something on OS X (meaning we have to set it to 1.0).  We're going to
want to render to texture anyway for SSAO (or other effects).
2013-08-13 12:27:52 -07:00
Andrzej Kapolka
1828a105d4 Basic glow effect. 2013-08-08 16:55:45 -07:00
Andrzej Kapolka
bd3c235fe4 Switching between textured and untextured modes. 2013-08-06 16:23:58 -07:00
Andrzej Kapolka
720ae561df Working on support for a textured face mode that doesn't rely on the video
stream.
2013-08-06 13:27:54 -07:00
atlante45
f441295eb1 Merge branch 'pie_menu' of https://github.com/Atlante45/hifi into stalking_option 2013-08-02 14:15:07 -07:00
atlante45
fdd01a6551 merge 2013-08-01 15:48:57 -07:00
Andrzej Kapolka
ba9b5888d2 More work on full frame sending. 2013-08-01 13:00:01 -07:00
Andrzej Kapolka
ff0d63173c Pass the aspect ratio into the shader, since it no longer necessarily
corresponds to the texture rectangle's aspect ratio.
2013-07-18 21:25:11 -07:00
Andrzej Kapolka
b15724665b Removed unused variable, fixed shader comments. 2013-07-18 18:16:45 -07:00
Andrzej Kapolka
fdeb63c121 More work on face points. 2013-07-15 16:09:49 -07:00
Andrzej Kapolka
5c590638f3 Working on mesh rendering for faces. 2013-07-15 13:12:22 -07:00
Andrzej Kapolka
84bb2aa265 Started on C++ side of SSAO effect. 2013-07-14 18:21:18 -07:00
Andrzej Kapolka
5eac599243 Merge branch 'master' of https://github.com/worklist/hifi into ssao 2013-07-14 15:56:41 -07:00
Andrzej Kapolka
411cb92300 Working on face rendering as point cloud. 2013-07-14 15:54:29 -07:00
Andrzej Kapolka
b294b33ac7 Started on ambient occlusion shader. 2013-07-05 18:21:59 -07:00
atlante45
78aa3ac9f9 Added UI responsivness 2013-07-02 16:17:25 +02:00
atlante45
05a77bf373 Forgot to add .svg file 2013-07-02 09:29:11 +02:00
Stephen Birarda
0b243ec881 add fervor updater and run during launch if OS X release 2013-06-26 10:36:32 -07:00
Andrzej Kapolka
0dc0552f50 Basic Haar cascade/CamShift tracking. 2013-06-19 18:02:26 -07:00
Andrzej Kapolka
c11ab45474 It seems gl_ModelViewMatrixInverse is problematic on OS X; let's try passing
in the camera's position as transformed into model space.
2013-06-14 17:21:35 -07:00
Andrzej Kapolka
790cdfb0bd Added refraction to irises. 2013-06-14 16:46:34 -07:00
Andrzej Kapolka
7d1679dab7 Ryan's new iris texture. 2013-06-14 14:35:56 -07:00
Andrzej Kapolka
5241c41ddd Shed some light on what these shaders are doing, so to speak. 2013-06-14 11:29:32 -07:00
Andrzej Kapolka
4f9f2fa4ca Better iris texture. 2013-06-14 10:28:45 -07:00
Andrzej Kapolka
0f897340ee New iris texture from Ryan. 2013-06-13 16:42:31 -07:00
Andrzej Kapolka
e401663459 Added per-pixel specular highlight to irises. 2013-06-13 15:58:49 -07:00
Geenz
d512b414ee Correct after blending. 2013-06-09 22:48:14 -04:00
Andrzej Kapolka
d09700adde Merge branch 'master' of https://github.com/worklist/hifi into voxeltars
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Avatar.h
	interface/src/Skeleton.h
	interface/src/VoxelSystem.h
2013-06-04 11:00:59 -07:00
Andrzej Kapolka
26b7976489 Merge branch 'master' of https://github.com/worklist/hifi into voxeltars 2013-06-03 09:49:50 -07:00
Jeffrey Ventrella
cf67f28b57 merge 2013-06-03 08:10:41 -07:00
Andrzej Kapolka
6c975f9c6f More work on avatar voxels. 2013-06-01 15:06:29 -07:00
Geenz
de76851207 Remove unnecessary normalize. 2013-05-31 20:35:26 -04:00
Geenz
d98b28d4ab So apparently, this was a scale problem the entire time. 2013-05-31 20:30:42 -04:00
Geenz
1eac57dd0c #19351 - Atmosphere shaders should be handled per-pixel instead of per-vertex. 2013-05-30 15:02:11 -04:00
Stephen Birarda
0fdbfe8ea8 move gen_stars to the tools folder 2013-05-22 12:39:27 -07:00
Stephen Birarda
b2518e0595 change the iris texture 2013-05-17 10:51:29 -07:00
Andrzej Kapolka
86ddcea87f Better names for the shaders. 2013-05-16 13:08:21 -07:00
Andrzej Kapolka
0a6b4702c6 Experimenting with simple Perlin noise shader for voxels. 2013-05-15 22:18:56 -07:00
Andrzej Kapolka
f0055bd419 Fixes for OS X: GLSL version must be first line in source, don't init glut
(Qt apparently uses it?)
2013-05-15 16:19:42 -07:00
Stephen Birarda
82ed4a4ae8 remove old style walking sounds 2013-05-10 17:21:58 -07:00
Philip Rosedale
527b65f6a4 Log cleanup. removed star field meridians. 2013-05-09 22:06:32 -07:00
tosh
395e4a7852 removes equator, achieves uniform distribution of stars implementing rejection sampling, adds UNIX script header 2013-05-09 12:08:19 +02:00
Andrzej Kapolka
5138f62aef Use the "proper" alpha value (i.e., the one from the original shader). This
makes the sky somewhat darker, but that probably just means we need more
scattering or a brighter sun.
2013-05-08 11:50:59 -07:00
Andrzej Kapolka
82f16e7f34 Include the "sky from space" shaders, too, and use them when the camera is
outside the atmosphere's outer radius.
2013-05-08 11:42:31 -07:00
Andrzej Kapolka
4567c31a26 Added licensing information from the GPU Gems site, fixed spacing. 2013-05-08 09:55:46 -07:00
Andrzej Kapolka
c7e31ec414 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	libraries/shared/src/PacketHeaders.h
2013-05-07 14:44:17 -07:00
Andrzej Kapolka
7faa9e4318 More work on atmosphere rendering; rendering now working. 2013-05-07 12:40:15 -07:00
Stephen Birarda
d4ca60a668 remove image files that are no longer in use 2013-05-06 18:11:57 -07:00
Stephen Birarda
66a2b1a86f move stars.txt to S3 bucket 2013-04-03 15:24:26 -07:00
tosh
2341af271b Merge branch 'master' of git://github.com/worklist/hifi into 19188
Conflicts:
	interface/CMakeLists.txt
	interface/src/main.cpp
	shared/src/SharedUtil.cpp
	shared/src/SharedUtil.h
	shared/src/VoxelTree.cpp
2013-04-03 22:44:22 +02:00
tosh
06fc3ce00c adjusts the north-south meridian 2013-03-27 17:12:33 +01:00
tosh
56d802cd57 updates to a whole sphere of stars with meridians and equator 2013-03-27 17:06:36 +01:00
tosh
891194ed2e adds meridians with color gradient and an equator 2013-03-27 17:05:23 +01:00
tosh
eac8c99ee1 changes default to generate a full sphere 2013-03-27 15:46:54 +01:00
tosh
24d0f3a0a0 adds stars file in the right location so everything runs out of the box 2013-03-27 13:49:52 +01:00
tosh
8a1fd43437 implements a more uniform distribution of star positions and a progress bar 2013-03-27 03:28:48 +01:00
tosh
5de3ec035b leftover changes / minor corrections 2013-03-24 06:30:33 +01:00
tosh
4444bcf26e starfield and numerous utility components, initial checkin 2013-03-24 05:50:07 +01:00
Stephen Birarda
61f23a2d0f add a new walk sound 2013-03-22 14:06:20 -07:00
Stephen Birarda
4552140f61 add a sound when moving so we aren't ninjas 2013-03-21 16:11:17 -07:00
stojce
4d6bbba93d added eye texture 2013-03-06 07:20:11 +01:00
Stephen Birarda
1111e4837e intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00