Andrzej Kapolka
1b891cb326
Removed unused resources.
2014-01-16 15:16:19 -08:00
stojce
50ad5a4ec8
alternate css background settings for selected items in QTreeView
2014-01-15 23:38:34 +01:00
stojce
8e2879e5ff
Layout fixes
2014-01-15 23:14:45 +01:00
Leonardo Murillo
40492a1713
Removing text from .ui
2014-01-14 22:16:06 -06:00
Leonardo Murillo
b20334de1d
Dont need qss
2014-01-14 22:13:49 -06:00
Leonardo Murillo
f9bb98680d
Using Qt Designer .ui file instead of manually coding dialog
2014-01-14 21:57:28 -06:00
Andrzej Kapolka
c163b513d2
Working on allowing visitors to modify, as well as read, data.
2014-01-13 18:09:28 -08:00
stojce
06ecf03180
Layout fix (notes from Grayson)
2014-01-13 23:04:19 +01:00
stojce
577ff766ee
fix size of grid items
2014-01-12 00:53:49 +01:00
stojce
048359e3a4
more layout fixes
2014-01-12 00:44:50 +01:00
stojce
3afacfce4f
Info label layout
2014-01-12 00:40:29 +01:00
stojce
0c4bee8d12
save and restore dialog settings
2014-01-12 00:33:46 +01:00
stojce
623def0964
File filter
...
Display extensions
2014-01-11 21:03:49 +01:00
stojce
227326e3b7
Import button opacity
2014-01-11 14:40:22 +01:00
stojce
80561b6861
removed size hint from sag icons
2014-01-10 23:47:18 +01:00
stojce
d5e07a5c75
Add import configuration
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remove unused icons
remove redundant QLabels
2014-01-10 23:26:58 +01:00
Leonardo Murillo
ede32cfadc
Checkpoint
2014-01-10 14:08:10 -06:00
Leonardo Murillo
eb52ded4ad
Styling + others
2014-01-09 20:34:02 -06:00
stojce
5b678cb24d
Layout fix
2014-01-09 18:15:39 +01:00
Leonardo Murillo
efb173e1d4
Preliminary update dialog work
2014-01-08 21:20:43 -06:00
stojce
cc543f4313
Added custom icons (QFileIconProvider)
2014-01-07 00:41:11 +01:00
Leonardo Murillo
ba79b1b329
Using BUILD_VERSION to setApplicationVersion
2014-01-06 09:18:10 -06:00
stojce
8855a32526
removed unused widgets
2014-01-06 11:15:15 +01:00
Stojce Slavkovski
2b92194d35
sytle changes on log dialog
2013-12-29 23:45:24 +01:00
Stojce Slavkovski
ee1eb25dfa
replace LogDisplay with File logger
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- added abstract logger interface
2013-12-22 18:56:53 +01:00
Stojce Slavkovski
3d44ab9939
Dialog layout
2013-12-22 15:06:40 +01:00
Stojce Slavkovski
4c1226ffd9
Merge branch 'master' of https://github.com/worklist/hifi into 19461
2013-12-18 08:00:55 +01:00
Andrzej Kapolka
ff2b77d311
Back to a more modest depth.
2013-12-17 17:16:09 -08:00
Andrzej Kapolka
e6a41b2003
Proof of concept sphere thing for metavoxels.
2013-12-17 16:56:52 -08:00
Stojce Slavkovski
57b4148867
Dialog position / toggle
2013-12-17 22:12:24 +01:00
Stojce Slavkovski
18295809ce
log dialog style changes
2013-12-17 21:44:44 +01:00
Stojce Slavkovski
e788d746d4
added dialog for log data
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- importing Inconsolata.otf on application level
- style sheet for dialog
- changed menu behaviour for log data
2013-12-16 22:43:17 +01:00
Andrzej Kapolka
c003a55c37
Diffuse lighting.
2013-12-12 16:19:05 -08:00
Andrzej Kapolka
c1aec11b32
More work on rendering voxels.
2013-12-12 15:14:19 -08:00
Andrzej Kapolka
f6b3a6ceca
The other part of the Oculus ambient occlusion fix.
2013-11-26 17:53:31 -08:00
Andrzej Kapolka
e406988ed3
Partial fix for ambient occlusion with Oculus.
2013-11-26 17:18:03 -08:00
Andrzej Kapolka
c5406c47a6
Moved Oculus code out of Application, started on using StereoConfig to get
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actual values to replace the magic numbers.
2013-11-26 11:59:06 -08:00
Andrzej Kapolka
f0e5872b89
Lighten the shadows, remove some debug code.
2013-11-21 12:29:22 -08:00
ZappoMan
c4a2b3c49b
fix thinning in voxels as points by using correct points to calculate width of voxel based on camera position relative to voxel
2013-11-03 11:10:00 -08:00
ZappoMan
508b8f4678
change in comment to kick off build
2013-11-01 16:29:49 -07:00
ZappoMan
b103f9dacf
clean up
2013-11-01 15:32:17 -07:00
ZappoMan
e62322b805
clean up comment
2013-11-01 15:28:54 -07:00
ZappoMan
61b6d6a4a4
added comment about fixing point selection
2013-11-01 15:27:57 -07:00
ZappoMan
cab87c3a97
added comment about fixing point selection
2013-11-01 15:27:25 -07:00
ZappoMan
b3aac56d29
first cut a variable point size point rendering
2013-11-01 14:33:06 -07:00
Andrzej Kapolka
12374c2cc4
Allow more clusters per mesh.
2013-10-31 17:01:00 -07:00
ZappoMan
e9d366fb80
Merge pull request #1147 from ey6es/ick
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Support for normap maps on loaded models.
2013-10-30 12:26:56 -07:00
Andrzej Kapolka
06e050f1c1
Normal map support almost there.
2013-10-29 22:13:00 -07:00
stojce
a14242632a
Rear view zoom level
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new zoom icons
save and restore state from settings
display zoomed out rear view when selected
2013-10-29 20:51:14 +01:00
stojce
4fe9964e5a
reset view
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- reset icon
- resetView signal
2013-10-28 18:19:31 +01:00
Andrzej Kapolka
62b2388592
Temporary fix for Mavericks: the skin shader isn't getting the color, so just
...
use white. We're not using vertex colors on anything skinned yet, anyway.
2013-10-25 14:40:00 -07:00
Andrzej Kapolka
bae4a17605
Voxel attachments.
2013-10-24 13:59:04 -07:00
Andrzej Kapolka
cf78e21ea4
Merge branch 'master' of https://github.com/worklist/hifi into ossome
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Conflicts:
interface/src/Application.cpp
2013-10-23 10:06:56 -07:00
stojce
2fcb246923
close button on rear mirror view
2013-10-22 20:42:31 +02:00
Andrzej Kapolka
7ddac20c62
Allow more bones. The model I'm testing with has about 60.
2013-10-18 19:18:48 -07:00
Andrzej Kapolka
7e174093e4
Factoring the FBX model code out to a shared base class.
2013-10-18 17:26:03 -07:00
Andrzej Kapolka
a79c0a9244
Removed unused shader.
2013-10-15 17:14:20 -07:00
Andrzej Kapolka
d06acdd169
Per-pixel shading, material tweaks.
2013-10-15 11:50:29 -07:00
Andrzej Kapolka
e97cfb8cf8
Per-pixel specular for blend faces.
2013-10-14 19:59:13 -07:00
Andrzej Kapolka
124966d2e4
More progress on skinning.
2013-10-14 18:39:19 -07:00
stojce
7ce483b658
remove unused resource
2013-10-05 13:21:34 +02:00
stojce
61b213804a
#19426 - Add a mute control to the interface
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- OpenGL overlay icon
- mute control
- icons
2013-10-05 13:18:35 +02:00
Andrzej Kapolka
c98dec8a65
Dilate our network-downloaded textures.
2013-10-02 11:59:14 -07:00
ZappoMan
dbfc0956c1
added normals to voxel shader
2013-09-27 13:26:58 -07:00
Philip Rosedale
0fbabe9891
Merge pull request #984 from ZappoMan/voxel_geo_shader
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Voxel Geometry Shader Experiment
2013-09-26 17:22:55 -07:00
ZappoMan
3ab92a592a
fix comments in shaders
2013-09-26 17:05:04 -07:00
ZappoMan
07515d1c5f
fix projection between shaders
2013-09-26 17:03:50 -07:00
ZappoMan
c0bfdfbc4f
fix comment
2013-09-26 16:54:20 -07:00
ZappoMan
57b30c13d8
style cleanup
2013-09-26 16:45:09 -07:00
ZappoMan
864c00c6e0
removed some dead code
2013-09-26 16:38:29 -07:00
ZappoMan
552d9fadd8
rearranged menus, some hacking on voxel shader
2013-09-26 14:51:57 -07:00
Andrzej Kapolka
736dae0c81
Use shaders for eyes (like the ones for the iris).
2013-09-25 15:26:29 -07:00
Andrzej Kapolka
9a16d44a47
Render the eye textures.
2013-09-25 13:47:03 -07:00
ZappoMan
3d4341cee4
hacking on voxel geometry shader
2013-09-23 15:18:45 -07:00
stojce
114cc065bd
Merge branch 'master' of https://github.com/worklist/hifi into 19418
2013-09-10 21:05:44 +02:00
stojce
a081f081f8
popup layot
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- center position
- resizable
2013-09-09 23:27:03 +02:00
Andrzej Kapolka
ddf92b39c7
Fix for off-axis ambient occlusion.
2013-09-08 17:52:35 -07:00
stojce
8779e000fe
#19418 Load a local HTML file in a web view within Interface
2013-09-08 21:29:35 +02:00
stojce
fef70098a3
#19418 Load a local HTML file in a web view within Interface
2013-09-08 21:28:30 +02:00
Andrzej Kapolka
d63bb3afaa
Fixed glow/ambient occlusion with Oculus.
2013-08-21 15:44:57 -07:00
Andrzej Kapolka
f3a32a7934
Might as well convert the divide to a multiply.
2013-08-20 17:04:29 -07:00
Andrzej Kapolka
590672d035
Fewer texture lookups when diffusing.
2013-08-20 17:02:35 -07:00
Andrzej Kapolka
5b923bc6f2
More cleanup.
2013-08-20 13:46:13 -07:00
Andrzej Kapolka
22598ceb4f
Optimizations for occlusion blur (the main one being that we only need to
...
sample the texture four, not sixteen, times if we turn on linear filtering
and sample between the texels).
2013-08-20 11:52:43 -07:00
Stephen Birarda
d0ab8317c4
Merge pull request #865 from ey6es/ssao
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Basic screen space ambient occlusion effect. Defaults to off, because at the moment it slows things down substantially.
2013-08-20 10:37:01 -07:00
Stephen Birarda
13f5b7f68d
change application name to Interface
2013-08-20 10:02:06 -07:00
Andrzej Kapolka
b41fa1e03c
Basic ambient occlusion effect up and running; needs tweaking and
...
optimization.
2013-08-16 17:26:47 -07:00
Andrzej Kapolka
3ddab484e0
Beginnings of ambient occlusion. Looks like an architectural drawing.
2013-08-15 17:52:31 -07:00
Andrzej Kapolka
cceeb1c6ff
Merge branch 'master' of https://github.com/worklist/hifi into ssao
2013-08-15 13:11:12 -07:00
Andrzej Kapolka
3ad0b8b99d
Merge branch 'master' of https://github.com/worklist/hifi into ssao
...
Conflicts:
interface/src/Application.h
2013-08-15 10:06:22 -07:00
Andrzej Kapolka
a9ccca3f72
Diffuse/add glow mode.
2013-08-14 16:13:30 -07:00
Andrzej Kapolka
15f129f32d
Added simple additive/blur-with-persist glow modes, means to cycle through
...
modes.
2013-08-14 14:14:47 -07:00
Andrzej Kapolka
d24e340c91
To keep the frame rate up, let's only sample eight points for the blur.
2013-08-13 14:52:35 -07:00
Andrzej Kapolka
01cd0d2a1f
Have the glow effect add half of the original texture, too, and use it on the
...
follow indicator.
2013-08-13 14:22:29 -07:00
Andrzej Kapolka
b05b43f027
Render to texture first, rather than copying from the frame buffer. Copying
...
from the frame buffer requires it to have an alpha channel, which actually
does something on OS X (meaning we have to set it to 1.0). We're going to
want to render to texture anyway for SSAO (or other effects).
2013-08-13 12:27:52 -07:00
Andrzej Kapolka
1828a105d4
Basic glow effect.
2013-08-08 16:55:45 -07:00
Andrzej Kapolka
bd3c235fe4
Switching between textured and untextured modes.
2013-08-06 16:23:58 -07:00
Andrzej Kapolka
720ae561df
Working on support for a textured face mode that doesn't rely on the video
...
stream.
2013-08-06 13:27:54 -07:00
atlante45
f441295eb1
Merge branch 'pie_menu' of https://github.com/Atlante45/hifi into stalking_option
2013-08-02 14:15:07 -07:00
atlante45
fdd01a6551
merge
2013-08-01 15:48:57 -07:00
Andrzej Kapolka
ba9b5888d2
More work on full frame sending.
2013-08-01 13:00:01 -07:00
Andrzej Kapolka
ff0d63173c
Pass the aspect ratio into the shader, since it no longer necessarily
...
corresponds to the texture rectangle's aspect ratio.
2013-07-18 21:25:11 -07:00
Andrzej Kapolka
b15724665b
Removed unused variable, fixed shader comments.
2013-07-18 18:16:45 -07:00
Andrzej Kapolka
fdeb63c121
More work on face points.
2013-07-15 16:09:49 -07:00
Andrzej Kapolka
5c590638f3
Working on mesh rendering for faces.
2013-07-15 13:12:22 -07:00
Andrzej Kapolka
84bb2aa265
Started on C++ side of SSAO effect.
2013-07-14 18:21:18 -07:00
Andrzej Kapolka
5eac599243
Merge branch 'master' of https://github.com/worklist/hifi into ssao
2013-07-14 15:56:41 -07:00
Andrzej Kapolka
411cb92300
Working on face rendering as point cloud.
2013-07-14 15:54:29 -07:00
Andrzej Kapolka
b294b33ac7
Started on ambient occlusion shader.
2013-07-05 18:21:59 -07:00
atlante45
78aa3ac9f9
Added UI responsivness
2013-07-02 16:17:25 +02:00
atlante45
05a77bf373
Forgot to add .svg file
2013-07-02 09:29:11 +02:00
Stephen Birarda
0b243ec881
add fervor updater and run during launch if OS X release
2013-06-26 10:36:32 -07:00
Andrzej Kapolka
0dc0552f50
Basic Haar cascade/CamShift tracking.
2013-06-19 18:02:26 -07:00
Andrzej Kapolka
c11ab45474
It seems gl_ModelViewMatrixInverse is problematic on OS X; let's try passing
...
in the camera's position as transformed into model space.
2013-06-14 17:21:35 -07:00
Andrzej Kapolka
790cdfb0bd
Added refraction to irises.
2013-06-14 16:46:34 -07:00
Andrzej Kapolka
7d1679dab7
Ryan's new iris texture.
2013-06-14 14:35:56 -07:00
Andrzej Kapolka
5241c41ddd
Shed some light on what these shaders are doing, so to speak.
2013-06-14 11:29:32 -07:00
Andrzej Kapolka
4f9f2fa4ca
Better iris texture.
2013-06-14 10:28:45 -07:00
Andrzej Kapolka
0f897340ee
New iris texture from Ryan.
2013-06-13 16:42:31 -07:00
Andrzej Kapolka
e401663459
Added per-pixel specular highlight to irises.
2013-06-13 15:58:49 -07:00
Geenz
d512b414ee
Correct after blending.
2013-06-09 22:48:14 -04:00
Andrzej Kapolka
d09700adde
Merge branch 'master' of https://github.com/worklist/hifi into voxeltars
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Conflicts:
interface/src/Avatar.cpp
interface/src/Avatar.h
interface/src/Skeleton.h
interface/src/VoxelSystem.h
2013-06-04 11:00:59 -07:00
Andrzej Kapolka
26b7976489
Merge branch 'master' of https://github.com/worklist/hifi into voxeltars
2013-06-03 09:49:50 -07:00
Jeffrey Ventrella
cf67f28b57
merge
2013-06-03 08:10:41 -07:00
Andrzej Kapolka
6c975f9c6f
More work on avatar voxels.
2013-06-01 15:06:29 -07:00
Geenz
de76851207
Remove unnecessary normalize.
2013-05-31 20:35:26 -04:00
Geenz
d98b28d4ab
So apparently, this was a scale problem the entire time.
2013-05-31 20:30:42 -04:00
Geenz
1eac57dd0c
#19351 - Atmosphere shaders should be handled per-pixel instead of per-vertex.
2013-05-30 15:02:11 -04:00
Stephen Birarda
0fdbfe8ea8
move gen_stars to the tools folder
2013-05-22 12:39:27 -07:00
Stephen Birarda
b2518e0595
change the iris texture
2013-05-17 10:51:29 -07:00
Andrzej Kapolka
86ddcea87f
Better names for the shaders.
2013-05-16 13:08:21 -07:00
Andrzej Kapolka
0a6b4702c6
Experimenting with simple Perlin noise shader for voxels.
2013-05-15 22:18:56 -07:00
Andrzej Kapolka
f0055bd419
Fixes for OS X: GLSL version must be first line in source, don't init glut
...
(Qt apparently uses it?)
2013-05-15 16:19:42 -07:00
Stephen Birarda
82ed4a4ae8
remove old style walking sounds
2013-05-10 17:21:58 -07:00
Philip Rosedale
527b65f6a4
Log cleanup. removed star field meridians.
2013-05-09 22:06:32 -07:00
tosh
395e4a7852
removes equator, achieves uniform distribution of stars implementing rejection sampling, adds UNIX script header
2013-05-09 12:08:19 +02:00
Andrzej Kapolka
5138f62aef
Use the "proper" alpha value (i.e., the one from the original shader). This
...
makes the sky somewhat darker, but that probably just means we need more
scattering or a brighter sun.
2013-05-08 11:50:59 -07:00
Andrzej Kapolka
82f16e7f34
Include the "sky from space" shaders, too, and use them when the camera is
...
outside the atmosphere's outer radius.
2013-05-08 11:42:31 -07:00
Andrzej Kapolka
4567c31a26
Added licensing information from the GPU Gems site, fixed spacing.
2013-05-08 09:55:46 -07:00
Andrzej Kapolka
c7e31ec414
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
libraries/shared/src/PacketHeaders.h
2013-05-07 14:44:17 -07:00
Andrzej Kapolka
7faa9e4318
More work on atmosphere rendering; rendering now working.
2013-05-07 12:40:15 -07:00
Stephen Birarda
d4ca60a668
remove image files that are no longer in use
2013-05-06 18:11:57 -07:00
Stephen Birarda
66a2b1a86f
move stars.txt to S3 bucket
2013-04-03 15:24:26 -07:00
tosh
2341af271b
Merge branch 'master' of git://github.com/worklist/hifi into 19188
...
Conflicts:
interface/CMakeLists.txt
interface/src/main.cpp
shared/src/SharedUtil.cpp
shared/src/SharedUtil.h
shared/src/VoxelTree.cpp
2013-04-03 22:44:22 +02:00
tosh
06fc3ce00c
adjusts the north-south meridian
2013-03-27 17:12:33 +01:00
tosh
56d802cd57
updates to a whole sphere of stars with meridians and equator
2013-03-27 17:06:36 +01:00
tosh
891194ed2e
adds meridians with color gradient and an equator
2013-03-27 17:05:23 +01:00
tosh
eac8c99ee1
changes default to generate a full sphere
2013-03-27 15:46:54 +01:00
tosh
24d0f3a0a0
adds stars file in the right location so everything runs out of the box
2013-03-27 13:49:52 +01:00
tosh
8a1fd43437
implements a more uniform distribution of star positions and a progress bar
2013-03-27 03:28:48 +01:00
tosh
5de3ec035b
leftover changes / minor corrections
2013-03-24 06:30:33 +01:00
tosh
4444bcf26e
starfield and numerous utility components, initial checkin
2013-03-24 05:50:07 +01:00
Stephen Birarda
61f23a2d0f
add a new walk sound
2013-03-22 14:06:20 -07:00
Stephen Birarda
4552140f61
add a sound when moving so we aren't ninjas
2013-03-21 16:11:17 -07:00
stojce
4d6bbba93d
added eye texture
2013-03-06 07:20:11 +01:00
Stephen Birarda
1111e4837e
intial restructuring for CMake setup
2013-02-06 18:07:36 -08:00