Fix teleport collision picks always enabled if user never enters HMD

This commit is contained in:
sabrina-shanman 2019-07-16 17:00:16 -07:00
parent e043d181cd
commit fcaa64b9ef

View file

@ -366,7 +366,7 @@ Script.include("/~/system/libraries/controllers.js");
var offset = _this.pickHeightOffset * capsuleRatio;
_this.teleportHandCollisionPick = Picks.createPick(PickType.Collision, {
enabled: true,
enabled: false,
parentID: Pointers.getPointerProperties(_this.teleportParabolaHandCollisions).renderStates["collision"].end,
filter: Picks.PICK_ENTITIES | Picks.PICK_AVATARS,
shape: {
@ -382,7 +382,7 @@ Script.include("/~/system/libraries/controllers.js");
});
_this.teleportHeadCollisionPick = Picks.createPick(PickType.Collision, {
enabled: true,
enabled: false,
parentID: Pointers.getPointerProperties(_this.teleportParabolaHeadCollisions).renderStates["collision"].end,
filter: Picks.PICK_ENTITIES | Picks.PICK_AVATARS,
shape: {