From fcaa64b9ef9afe02bf4768e39013ffd18204b9bd Mon Sep 17 00:00:00 2001 From: sabrina-shanman Date: Tue, 16 Jul 2019 17:00:16 -0700 Subject: [PATCH] Fix teleport collision picks always enabled if user never enters HMD --- scripts/system/controllers/controllerModules/teleport.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/system/controllers/controllerModules/teleport.js b/scripts/system/controllers/controllerModules/teleport.js index 5a51773930..e6ba440c29 100644 --- a/scripts/system/controllers/controllerModules/teleport.js +++ b/scripts/system/controllers/controllerModules/teleport.js @@ -366,7 +366,7 @@ Script.include("/~/system/libraries/controllers.js"); var offset = _this.pickHeightOffset * capsuleRatio; _this.teleportHandCollisionPick = Picks.createPick(PickType.Collision, { - enabled: true, + enabled: false, parentID: Pointers.getPointerProperties(_this.teleportParabolaHandCollisions).renderStates["collision"].end, filter: Picks.PICK_ENTITIES | Picks.PICK_AVATARS, shape: { @@ -382,7 +382,7 @@ Script.include("/~/system/libraries/controllers.js"); }); _this.teleportHeadCollisionPick = Picks.createPick(PickType.Collision, { - enabled: true, + enabled: false, parentID: Pointers.getPointerProperties(_this.teleportParabolaHeadCollisions).renderStates["collision"].end, filter: Picks.PICK_ENTITIES | Picks.PICK_AVATARS, shape: {