Fixed compilation error on Android

This commit is contained in:
Olivier Prat 2018-04-21 11:07:26 +02:00
parent 46a1ff4dd2
commit fbd06f7d5e

View file

@ -130,14 +130,14 @@ void GLBackend::TransformStageState::preUpdate(size_t commandIndex, const Stereo
#ifdef GPU_STEREO_CAMERA_BUFFER #ifdef GPU_STEREO_CAMERA_BUFFER
_cameras.push_back(CameraBufferElement(_camera.getEyeCamera(0, stereo, _view, finalJitter), _camera.getEyeCamera(1, stereo, _view, finalJitter))); _cameras.push_back(CameraBufferElement(_camera.getEyeCamera(0, stereo, _view, finalJitter), _camera.getEyeCamera(1, stereo, _view, finalJitter)));
#else #else
_cameras.push_back((_camera.getEyeCamera(0, stereo, _view))); _cameras.push_back((_camera.getEyeCamera(0, stereo, _view, finalJitter)));
_cameras.push_back((_camera.getEyeCamera(1, stereo, _view))); _cameras.push_back((_camera.getEyeCamera(1, stereo, _view, finalJitter)));
#endif #endif
} else { } else {
#ifdef GPU_STEREO_CAMERA_BUFFER #ifdef GPU_STEREO_CAMERA_BUFFER
_cameras.push_back(CameraBufferElement(_camera.getMonoCamera(_view, finalJitter))); _cameras.push_back(CameraBufferElement(_camera.getMonoCamera(_view, finalJitter)));
#else #else
_cameras.push_back((_camera.recomputeDerived(_view))); _cameras.push_back((_camera.getMonoCamera(_view, finalJitter)));
#endif #endif
} }
} }