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This PR demonstrates one way in-world editing of objects might work. We start with a spotlight. When you distant grab the sliders, you can move them along their axis to change their values. You may also rotate / move the block to which the spotlight is attached.
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Enter edit mode by running your distance beam through a light overlay. Exit using the red X.
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To test: https://rawgit.com/imgntn/hifi/light_mod/examples/lights/lightLoader.js
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To reset, I recommend stopping all scripts then re-loading lightLoader.js
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cutoff
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exponent
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To-Do: Determine how to enter / exit edit mode , support near grab, add other input types (checkbox, etc), prevent velocity drift on slider release,button to hide entity
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