diff --git a/examples/light_modifier/README.md b/examples/light_modifier/README.md index 3bd456d525..73c2199ec9 100644 --- a/examples/light_modifier/README.md +++ b/examples/light_modifier/README.md @@ -1,5 +1,7 @@ This PR demonstrates one way in-world editing of objects might work. We start with a spotlight. When you distant grab the sliders, you can move them along their axis to change their values. You may also rotate / move the block to which the spotlight is attached. +Enter edit mode by running your distance beam through a light overlay. Exit using the red X. + To test: https://rawgit.com/imgntn/hifi/light_mod/examples/lights/lightLoader.js To reset, I recommend stopping all scripts then re-loading lightLoader.js @@ -23,6 +25,4 @@ intensity cutoff exponent -To-Do: Determine how to enter / exit edit mode , support near grab, add other input types (checkbox, etc), prevent velocity drift on slider release,button to hide entity - -![capture](https://cloud.githubusercontent.com/assets/843228/11830366/2f2dfe70-a359-11e5-84f0-33a380ebeac7.PNG) +![capture](https://cloud.githubusercontent.com/assets/843228/11910139/afaaf1ae-a5a5-11e5-8b66-0eb3fc6976df.PNG)