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Don't disable HMD leaning while seated
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1 changed files with 0 additions and 2 deletions
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@ -6257,7 +6257,6 @@ void MyAvatar::beginSit(const glm::vec3& position, const glm::quat& rotation) {
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_characterController.setSeated(true);
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_characterController.setSeated(true);
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setCollisionsEnabled(false);
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setCollisionsEnabled(false);
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setHMDLeanRecenterEnabled(false);
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// Disable movement
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// Disable movement
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setSitDriveKeysStatus(false);
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setSitDriveKeysStatus(false);
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centerBody();
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centerBody();
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@ -6276,7 +6275,6 @@ void MyAvatar::endSit(const glm::vec3& position, const glm::quat& rotation) {
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clearPinOnJoint(getJointIndex("Hips"));
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clearPinOnJoint(getJointIndex("Hips"));
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_characterController.setSeated(false);
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_characterController.setSeated(false);
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setCollisionsEnabled(true);
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setCollisionsEnabled(true);
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setHMDLeanRecenterEnabled(true);
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centerBody();
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centerBody();
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slamPosition(position);
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slamPosition(position);
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setWorldOrientation(rotation);
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setWorldOrientation(rotation);
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