From f7f0483320669d907cf84d618517e97901733416 Mon Sep 17 00:00:00 2001 From: luiscuenca Date: Thu, 12 Sep 2019 08:41:35 -0700 Subject: [PATCH] Don't disable HMD leaning while seated --- interface/src/avatar/MyAvatar.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 4d1c20010c..ae84347d17 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -6257,7 +6257,6 @@ void MyAvatar::beginSit(const glm::vec3& position, const glm::quat& rotation) { _characterController.setSeated(true); setCollisionsEnabled(false); - setHMDLeanRecenterEnabled(false); // Disable movement setSitDriveKeysStatus(false); centerBody(); @@ -6276,7 +6275,6 @@ void MyAvatar::endSit(const glm::vec3& position, const glm::quat& rotation) { clearPinOnJoint(getJointIndex("Hips")); _characterController.setSeated(false); setCollisionsEnabled(true); - setHMDLeanRecenterEnabled(true); centerBody(); slamPosition(position); setWorldOrientation(rotation);