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removed VoxelSystem::createSphere() which was dead code
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2 changed files with 0 additions and 6 deletions
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@ -63,11 +63,6 @@ void VoxelSystem::loadVoxelsFile(const char* fileName, bool wantColorRandomizer)
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setupNewVoxelsForDrawing();
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}
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void VoxelSystem::createSphere(float r,float xc, float yc, float zc, float s, bool solid, bool wantColorRandomizer) {
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_tree->createSphere(r, xc, yc, zc, s, solid, wantColorRandomizer);
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setupNewVoxelsForDrawing();
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}
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long int VoxelSystem::getVoxelsCreated() {
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return _tree->voxelsCreated;
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}
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@ -42,7 +42,6 @@ public:
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void setViewerAvatar(Avatar *newViewerAvatar) { _viewerAvatar = newViewerAvatar; };
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void setCamera(Camera* newCamera) { _camera = newCamera; };
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void loadVoxelsFile(const char* fileName,bool wantColorRandomizer);
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void createSphere(float r,float xc, float yc, float zc, float s, bool solid, bool wantColorRandomizer);
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long int getVoxelsCreated();
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long int getVoxelsColored();
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