Update AnimStateDictionary JSDoc per feedback

This commit is contained in:
David Rowe 2019-03-13 16:20:38 +13:00
parent 7445d73857
commit ea84847950

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@ -91,6 +91,7 @@ static const QString MAIN_STATE_MACHINE_RIGHT_HAND_POSITION("mainStateMachineRig
/**jsdoc
* <p>An <code>AnimStateDictionary</code> object may have the following properties. It may also have other properties, set by
* scripts.</p>
* <p><strong>Warning:</strong> These properties are subject to change.
* <table>
* <thead>
* <tr><th>Name</th><th>Type</p><th>Description</th>
@ -171,11 +172,6 @@ static const QString MAIN_STATE_MACHINE_RIGHT_HAND_POSITION("mainStateMachineRig
* <tr><td><code>leftHandPoleVector</code></td><td>{@link Vec3}</td><td>The direction the elbow should point in rig
* coordinates.</td></tr>
*
* <tr><td><code>leftHandIKEnabled</code></td><td>boolean</td><td><code>true</code> if IK is enabled for the left
* hand.</td></tr>
* <tr><td><code>rightHandIKEnabled</code></td><td>boolean</td><td><code>true</code> if IK is enabled for the right
* hand.</td></tr>
*
* <tr><td><code>rightHandPosition</code></td><td>{@link Vec3}</td><td>The desired position of the <code>RightHand</code>
* joint in rig coordinates.</td></tr>
* <tr><td><code>rightHandRotation</code></td><td>{@link Quat}</td><td>The desired orientation of the
@ -214,8 +210,6 @@ static const QString MAIN_STATE_MACHINE_RIGHT_HAND_POSITION("mainStateMachineRig
* <tr><td><code>rightFootPoleVector</code></td><td>{@link Vec3}</td><td>The direction the knee should face in rig
* coordinates.</td></tr>
*
* <tr><td><code>splineIKEnabled</code></td><td>boolean</td><td><code>true</code> if IK is enabled for the spline.</td></tr>
*
* <tr><td><code>isTalking</code></td><td>boolean</td><td><code>true</code> if the avatar is talking.</td></tr>
* <tr><td><code>notIsTalking</code></td><td>boolean</td><td><code>true</code> if the avatar is not talking.</td></tr>
*