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more white space errors
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1 changed files with 5 additions and 5 deletions
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@ -234,9 +234,9 @@ public:
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/// Scales a world space position vector relative to the avatar position and scale
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/// \param vector position to be scaled. Will store the result
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void scaleVectorRelativeToPosition(glm::vec3& positionToScale) const;
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void scaleVectorRelativeToPosition(glm::vec3 &positionToScale) const;
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void slamPosition(const glm::vec3 &position);
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void slamPosition(const glm::vec3& position);
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virtual void updateAttitude(const glm::quat& orientation) override;
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// Call this when updating Avatar position with a delta. This will allow us to
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@ -427,7 +427,7 @@ protected:
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void clearUnscaledEyeHeightCache();
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virtual const QString& getSessionDisplayNameForTransport() const override { return _empty; } // Save a tiny bit of bandwidth. Mixer won't look at what we send.
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QString _empty{};
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virtual void maybeUpdateSessionDisplayNameFromTransport(const QString& sessionDisplayName) override { _sessionDisplayName = sessionDisplayName; } // don't use no-op setter!
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virtual void maybeUpdateSessionDisplayNameFromTransport(const QString& sessionDisplayName) override { _sessionDisplayName = sessionDisplayName; } // don't use no-op setter!
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SkeletonModelPointer _skeletonModel;
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@ -460,7 +460,7 @@ protected:
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glm::quat _lastOrientation;
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glm::vec3 _worldUpDirection { Vectors::UP };
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bool _moving { false }; ///< set when position is changing
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bool _moving { false }; ///< set when position is changing
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// protected methods...
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bool isLookingAtMe(AvatarSharedPointer avatar) const;
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