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synced 2025-04-14 04:07:11 +02:00
removed editor auto format errors
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7ecf8c24df
commit
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3 changed files with 38 additions and 56 deletions
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@ -33,7 +33,7 @@
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#include <SoftAttachmentModel.h>
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#include <render/TransitionStage.h>
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#include "ModelEntityItem.h"
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#include "RenderableModelEntityItem.h"
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#include "RenderableModelEntityItem.h"
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#include <graphics-scripting/Forward.h>
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@ -1873,8 +1873,6 @@ void Avatar::processMaterials() {
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}
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}
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scriptable::ScriptableModelBase Avatar::getScriptableModel() {
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if (!_skeletonModel || !_skeletonModel->isLoaded()) {
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return scriptable::ScriptableModelBase();
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@ -26,10 +26,6 @@
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#include "Head.h"
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#include "SkeletonModel.h"
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#include "Rig.h"
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#include "../../interface/src/ui/overlays/Overlays.h"
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#include "../../interface/src/ui/overlays/Sphere3DOverlay.h"
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#include <ThreadSafeValueCache.h>
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namespace render {
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@ -37,9 +33,7 @@ namespace render {
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template <> const Item::Bound payloadGetBound(const AvatarSharedPointer& avatar);
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template <> void payloadRender(const AvatarSharedPointer& avatar, RenderArgs* args);
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template <> uint32_t metaFetchMetaSubItems(const AvatarSharedPointer& avatar, ItemIDs& subItems);
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}
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// namespace render
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}
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static const float SCALING_RATIO = .05f;
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@ -90,7 +84,7 @@ public:
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render::Transaction& transaction);
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void removeFromScene(AvatarSharedPointer self, const render::ScenePointer& scene,
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render::Transaction& transaction);
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render::Transaction& transaction);
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void updateRenderItem(render::Transaction& transaction);
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@ -113,7 +107,7 @@ public:
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float getLODDistance() const;
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virtual bool isMyAvatar() const override { return false; }
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virtual void createOrb() {}
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virtual void createOrb() { }
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virtual QVector<glm::quat> getJointRotations() const override;
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using AvatarData::getJointRotation;
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@ -168,16 +162,12 @@ public:
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virtual void setAttachmentData(const QVector<AttachmentData>& attachmentData) override;
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void updateDisplayNameAlpha(bool showDisplayName);
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virtual void setSessionDisplayName(const QString& sessionDisplayName) override { }; // no-op
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virtual void setSessionDisplayName(const QString& sessionDisplayName) override { }; // no-op
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virtual int parseDataFromBuffer(const QByteArray& buffer) override;
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static void renderJointConnectingCone(gpu::Batch& batch,
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glm::vec3 position1,
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glm::vec3 position2,
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float radius1,
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float radius2,
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const glm::vec4& color);
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static void renderJointConnectingCone(gpu::Batch& batch, glm::vec3 position1, glm::vec3 position2,
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float radius1, float radius2, const glm::vec4& color);
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virtual void applyCollision(const glm::vec3& contactPoint, const glm::vec3& penetration) { }
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@ -246,7 +236,7 @@ public:
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/// \param vector position to be scaled. Will store the result
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void scaleVectorRelativeToPosition(glm::vec3& positionToScale) const;
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void slamPosition(const glm::vec3& position);
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void slamPosition(const glm::vec3 &position);
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virtual void updateAttitude(const glm::quat& orientation) override;
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// Call this when updating Avatar position with a delta. This will allow us to
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@ -328,7 +318,7 @@ public:
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bool hasNewJointData() const { return _hasNewJointData; }
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float getBoundingRadius() const;
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AABox getRenderBounds() const; // THis call is accessible from rendering thread only to report the bounding box of the avatar during the frame.
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AABox getRenderBounds() const; // THis call is accessible from rendering thread only to report the bounding box of the avatar during the frame.
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void addToScene(AvatarSharedPointer self, const render::ScenePointer& scene);
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void ensureInScene(AvatarSharedPointer self, const render::ScenePointer& scene);
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@ -435,13 +425,9 @@ protected:
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float getUnscaledEyeHeightFromSkeleton() const;
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void buildUnscaledEyeHeightCache();
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void clearUnscaledEyeHeightCache();
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virtual const QString& getSessionDisplayNameForTransport() const override {
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return _empty;
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} // Save a tiny bit of bandwidth. Mixer won't look at what we send.
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virtual const QString& getSessionDisplayNameForTransport() const override { return _empty; } // Save a tiny bit of bandwidth. Mixer won't look at what we send.
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QString _empty{};
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virtual void maybeUpdateSessionDisplayNameFromTransport(const QString& sessionDisplayName) override {
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_sessionDisplayName = sessionDisplayName;
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} // don't use no-op setter!
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virtual void maybeUpdateSessionDisplayNameFromTransport(const QString& sessionDisplayName) override { _sessionDisplayName = sessionDisplayName; } // don't use no-op setter!
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SkeletonModelPointer _skeletonModel;
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@ -449,7 +435,7 @@ protected:
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void withValidJointIndicesCache(std::function<void()> const& worker) const;
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mutable QHash<QString, int> _modelJointIndicesCache;
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mutable QReadWriteLock _modelJointIndicesCacheLock;
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mutable bool _modelJointsCached{ false };
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mutable bool _modelJointsCached { false };
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glm::vec3 _skeletonOffset;
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std::vector<std::shared_ptr<Model>> _attachmentModels;
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@ -457,7 +443,7 @@ protected:
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std::vector<std::shared_ptr<Model>> _attachmentsToRemove;
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std::vector<std::shared_ptr<Model>> _attachmentsToDelete;
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float _bodyYawDelta{ 0.0f }; // degrees/sec
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float _bodyYawDelta { 0.0f }; // degrees/sec
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// These position histories and derivatives are in the world-frame.
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// The derivatives are the MEASURED results of all external and internal forces
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@ -473,8 +459,8 @@ protected:
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glm::vec3 _angularAcceleration;
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glm::quat _lastOrientation;
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glm::vec3 _worldUpDirection{ Vectors::UP };
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bool _moving{ false }; ///< set when position is changing
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glm::vec3 _worldUpDirection { Vectors::UP };
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bool _moving { false }; ///< set when position is changing
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// protected methods...
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bool isLookingAtMe(AvatarSharedPointer avatar) const;
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@ -500,10 +486,10 @@ protected:
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render::ItemID _renderItemID{ render::Item::INVALID_ITEM_ID };
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ThreadSafeValueCache<glm::vec3> _leftPalmPositionCache{ glm::vec3() };
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ThreadSafeValueCache<glm::quat> _leftPalmRotationCache{ glm::quat() };
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ThreadSafeValueCache<glm::vec3> _rightPalmPositionCache{ glm::vec3() };
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ThreadSafeValueCache<glm::quat> _rightPalmRotationCache{ glm::quat() };
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ThreadSafeValueCache<glm::vec3> _leftPalmPositionCache { glm::vec3() };
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ThreadSafeValueCache<glm::quat> _leftPalmRotationCache { glm::quat() };
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ThreadSafeValueCache<glm::vec3> _rightPalmPositionCache { glm::vec3() };
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ThreadSafeValueCache<glm::quat> _rightPalmRotationCache { glm::quat() };
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// Some rate tracking support
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RateCounter<> _simulationRate;
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@ -514,36 +500,36 @@ protected:
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protected:
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class AvatarEntityDataHash {
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public:
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AvatarEntityDataHash(uint32_t h) : hash(h){};
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uint32_t hash{ 0 };
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bool success{ false };
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AvatarEntityDataHash(uint32_t h) : hash(h) {};
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uint32_t hash { 0 };
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bool success { false };
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};
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using MapOfAvatarEntityDataHashes = QMap<QUuid, AvatarEntityDataHash>;
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MapOfAvatarEntityDataHashes _avatarEntityDataHashes;
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uint64_t _lastRenderUpdateTime{ 0 };
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int _leftPointerGeometryID{ 0 };
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int _rightPointerGeometryID{ 0 };
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int _nameRectGeometryID{ 0 };
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bool _initialized{ false };
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bool _isLookAtTarget{ false };
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bool _isAnimatingScale{ false };
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bool _mustFadeIn{ false };
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bool _isFading{ false };
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bool _reconstructSoftEntitiesJointMap{ false };
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float _modelScale{ 1.0f };
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uint64_t _lastRenderUpdateTime { 0 };
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int _leftPointerGeometryID { 0 };
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int _rightPointerGeometryID { 0 };
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int _nameRectGeometryID { 0 };
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bool _initialized { false };
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bool _isLookAtTarget { false };
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bool _isAnimatingScale { false };
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bool _mustFadeIn { false };
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bool _isFading { false };
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bool _reconstructSoftEntitiesJointMap { false };
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float _modelScale { 1.0f };
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static int _jointConesID;
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int _voiceSphereID;
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AvatarPhysicsCallback _physicsCallback{ nullptr };
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AvatarPhysicsCallback _physicsCallback { nullptr };
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float _displayNameTargetAlpha{ 1.0f };
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float _displayNameAlpha{ 1.0f };
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float _displayNameTargetAlpha { 1.0f };
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float _displayNameAlpha { 1.0f };
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ThreadSafeValueCache<float> _unscaledEyeHeightCache{ DEFAULT_AVATAR_EYE_HEIGHT };
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ThreadSafeValueCache<float> _unscaledEyeHeightCache { DEFAULT_AVATAR_EYE_HEIGHT };
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std::unordered_map<std::string, graphics::MultiMaterial> _materials;
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std::mutex _materialsLock;
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@ -559,4 +545,4 @@ protected:
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static const float ATTACHMENT_LOADING_PRIORITY;
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};
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#endif // hifi_Avatar_h
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#endif // hifi_Avatar_h
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@ -55,8 +55,6 @@
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#include "PathUtils.h"
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#include <graphics/Material.h>
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//#include "Overlays.h"
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//#include "Sphere3DOverlay.h"
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using AvatarSharedPointer = std::shared_ptr<AvatarData>;
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using AvatarWeakPointer = std::weak_ptr<AvatarData>;
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