removing unused variables

This commit is contained in:
Andrew Meadows 2014-03-04 09:56:06 -08:00
parent e22e022252
commit ea0bc52e12

View file

@ -30,7 +30,6 @@ void ShapeColliderTests::sphereMissesSphere() {
float beta = 1.3f;
glm::vec3 offsetDirection = glm::normalize(glm::vec3(1.f, 2.f, 3.f));
float offsetDistance = alpha * radiusA + beta * radiusB;
float expectedPenetrationDistance = 0.f;
SphereShape sphereA(radiusA, origin);
SphereShape sphereB(radiusB, offsetDistance * offsetDirection);
@ -225,7 +224,6 @@ void ShapeColliderTests::sphereTouchesCapsule() {
float halfHeightB = 2.f;
float alpha = 0.5f;
float beta = 0.5f;
float axialOffset = 0.f;
float radialOffset = alpha * radiusA + beta * radiusB;
SphereShape sphereA(radiusA);