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https://github.com/overte-org/overte.git
synced 2025-04-08 19:14:59 +02:00
add a TextureBaker called from the FBXBaker
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parent
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commit
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6 changed files with 175 additions and 40 deletions
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@ -16,9 +16,11 @@
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#include <NetworkAccessManager.h>
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#include "ModelBakingLoggingCategory.h"
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#include "TextureBaker.h"
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#include "FBXBaker.h"
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Q_LOGGING_CATEGORY(model_baking, "hifi.model-baking");
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FBXBaker::FBXBaker(QUrl fbxURL, QString baseOutputPath) :
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_fbxURL(fbxURL),
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@ -143,15 +145,12 @@ void FBXBaker::handleFBXNetworkReply() {
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void FBXBaker::bake() {
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// (1) load the scene from the FBX file
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// (2) enumerate the textures found in the scene and bake them
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// (2) enumerate the textures found in the scene and start a bake for them
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// (3) export the FBX with re-written texture references
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// (4) enumerate the collected texture paths and bake the textures
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// a failure at any step along the way stops the chain
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importScene() && rewriteAndCollectSceneTextures() && exportScene() && bakeTextures() && removeEmbeddedMediaFolder();
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// emit a signal saying that we are done, with whatever errors were produced
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emit finished();
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importScene();
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rewriteAndBakeSceneTextures();
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exportScene();
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}
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bool FBXBaker::importScene() {
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@ -187,7 +186,7 @@ bool FBXBaker::importScene() {
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static const QString BAKED_TEXTURE_DIRECTORY = "textures/";
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static const QString BAKED_TEXTURE_EXT = ".ktx";
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bool FBXBaker::rewriteAndCollectSceneTextures() {
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bool FBXBaker::rewriteAndBakeSceneTextures() {
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// get a count of the textures used in the scene
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int numTextures = _scene->GetTextureCount();
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@ -283,6 +282,11 @@ bool FBXBaker::rewriteAndCollectSceneTextures() {
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// add the deduced url to the texture, associated with the resulting baked texture file name, to our hash
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_unbakedTextures.insert(urlToTexture, bakedTextureFileName);
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// start a bake for this texture and add it to our list to keep track of
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auto bakingTexture = new TextureBaker(urlToTexture);
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bakingTexture->start();
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_bakingTextures.emplace_back(bakingTexture);
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}
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}
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}
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@ -315,31 +319,6 @@ bool FBXBaker::exportScene() {
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return true;
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}
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bool FBXBaker::bakeTextures() {
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// enumerate the list of unbaked textures
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for (auto it = _unbakedTextures.begin(); it != _unbakedTextures.end(); ++it) {
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auto& textureUrl = it.key();
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qCDebug(model_baking) << "Baking texture at" << textureUrl;
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if (textureUrl.isLocalFile()) {
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// this is a local file that we've already determined is available on the filesystem
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// load the file
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QFile localTexture { textureUrl.toLocalFile() };
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if (!localTexture.open(QIODevice::ReadOnly)) {
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// add an error to the list stating that this texture couldn't be baked because it could not be loaded
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}
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// call the image library to produce a compressed KTX for this image
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} else {
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// this is a remote texture that we'll need to download first
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}
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}
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return true;
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}
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bool FBXBaker::removeEmbeddedMediaFolder() {
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// now that the bake is complete, remove the embedded media folder produced by the FBX SDK when it imports an FBX
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@ -13,12 +13,9 @@
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#define hifi_FBXBaker_h
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#include <QtCore/QDir>
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#include <QtCore/QLoggingCategory>
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#include <QtCore/QUrl>
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#include <QtNetwork/QNetworkReply>
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Q_DECLARE_LOGGING_CATEGORY(model_baking)
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namespace fbxsdk {
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class FbxManager;
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class FbxProperty;
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@ -26,6 +23,8 @@ namespace fbxsdk {
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class FbxTexture;
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}
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class TextureBaker;
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class FBXBaker : public QObject {
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Q_OBJECT
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public:
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@ -45,10 +44,8 @@ private:
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bool setupOutputFolder();
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bool importScene();
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bool rewriteAndCollectSceneTextures();
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bool rewriteAndBakeSceneTextures();
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bool exportScene();
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bool bakeTextures();
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bool bakeTexture();
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bool removeEmbeddedMediaFolder();
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QString pathToCopyOfOriginal() const;
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@ -66,6 +63,10 @@ private:
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QHash<QUrl, QString> _unbakedTextures;
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QHash<QString, int> _textureNameMatchCount;
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QHash<QUrl, QByteArray> _downloadedTextures;
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std::list<std::unique_ptr<TextureBaker>> _bakingTextures;
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};
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#endif // hifi_FBXBaker_h
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14
libraries/model-baking/src/ModelBakingLoggingCategory.cpp
Normal file
14
libraries/model-baking/src/ModelBakingLoggingCategory.cpp
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@ -0,0 +1,14 @@
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//
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// ModelBakingLoggingCategory.cpp
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// libraries/model-baking/src
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//
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// Created by Stephen Birarda on 4/5/17.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "ModelBakingLoggingCategory.h"
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Q_LOGGING_CATEGORY(model_baking, "hifi.model-baking");
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19
libraries/model-baking/src/ModelBakingLoggingCategory.h
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19
libraries/model-baking/src/ModelBakingLoggingCategory.h
Normal file
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@ -0,0 +1,19 @@
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//
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// ModelBakingLoggingCategory.h
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// libraries/model-baking/src
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//
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// Created by Stephen Birarda on 4/5/17.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_ModelBakingLoggingCategory_h
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#define hifi_ModelBakingLoggingCategory_h
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#include <QtCore/QLoggingCategory>
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Q_DECLARE_LOGGING_CATEGORY(model_baking)
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#endif // hifi_ModelBakingLoggingCategory_h
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79
libraries/model-baking/src/TextureBaker.cpp
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79
libraries/model-baking/src/TextureBaker.cpp
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@ -0,0 +1,79 @@
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//
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// TextureBaker.cpp
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// libraries/model-baker/src
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//
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// Created by Stephen Birarda on 4/5/17.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <QtCore/QFile>
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#include <QtNetwork/QNetworkReply>
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#include <NetworkAccessManager.h>
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#include "ModelBakingLoggingCategory.h"
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#include "TextureBaker.h"
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TextureBaker::TextureBaker(const QUrl& textureURL) :
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_textureURL(textureURL)
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{
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}
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void TextureBaker::start() {
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// check if the texture is local or first needs to be downloaded
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if (_textureURL.isLocalFile()) {
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// load up the local file
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QFile localTexture { _textureURL.toLocalFile() };
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if (!localTexture.open(QIODevice::ReadOnly)) {
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qCWarning(model_baking) << "Unable to open local texture at" << _textureURL << "for baking";
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emit finished();
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return;
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}
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_originalTexture = localTexture.readAll();
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// start the bake now that we have everything in place
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bake();
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} else {
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// remote file, kick off a download
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auto& networkAccessManager = NetworkAccessManager::getInstance();
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QNetworkRequest networkRequest;
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// setup the request to follow re-directs and always hit the network
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networkRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
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networkRequest.setAttribute(QNetworkRequest::CacheLoadControlAttribute, QNetworkRequest::AlwaysNetwork);
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networkRequest.setUrl(_textureURL);
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qCDebug(model_baking) << "Downloading" << _textureURL;
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auto networkReply = networkAccessManager.get(networkRequest);
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connect(networkReply, &QNetworkReply::finished, this, &TextureBaker::handleTextureNetworkReply);
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}
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}
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void TextureBaker::handleTextureNetworkReply() {
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QNetworkReply* requestReply = qobject_cast<QNetworkReply*>(sender());
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if (requestReply->error() == QNetworkReply::NoError) {
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qCDebug(model_baking) << "Downloaded texture at" << _textureURL;
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_originalTexture = requestReply->readAll();
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} else {
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qCDebug(model_baking) << "Error downloading texture" << requestReply->errorString();
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}
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}
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void TextureBaker::bake() {
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qCDebug(model_baking) << "Baking texture at" << _textureURL;
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// call image library to asynchronously bake this texture
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}
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libraries/model-baking/src/TextureBaker.h
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43
libraries/model-baking/src/TextureBaker.h
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//
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// TextureBaker.h
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// libraries/model-baker/src
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//
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// Created by Stephen Birarda on 4/5/17.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_TextureBaker_h
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#define hifi_TextureBaker_h
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#include <QtCore/QObject>
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#include <QtCore/QUrl>
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class TextureBaker : public QObject {
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Q_OBJECT
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public:
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TextureBaker(const QUrl& textureURL);
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void start();
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const QByteArray& getOriginalTexture() const { return _originalTexture; }
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const QUrl& getTextureURL() const { return _textureURL; }
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signals:
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void finished();
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private slots:
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void handleTextureNetworkReply();
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private:
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void bake();
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QUrl _textureURL;
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QByteArray _originalTexture;
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};
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#endif // hifi_TextureBaker_h
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