add handling for multiple textures with same base name

This commit is contained in:
Stephen Birarda 2017-04-05 17:32:15 -07:00
parent c9bc22334f
commit 95ce9d1b25
2 changed files with 34 additions and 9 deletions

View file

@ -204,7 +204,24 @@ bool FBXBaker::rewriteAndCollectSceneTextures() {
if (!textureFileInfo.filePath().isEmpty()) {
// construct the new baked texture file name and file path
QString bakedTextureFileName { textureFileInfo.baseName() + BAKED_TEXTURE_EXT };
// first make sure we have a unique base name for this texture
// in case another texture referenced by this model has the same base name
auto& nameMatches = _textureNameMatchCount[textureFileInfo.baseName()];
QString bakedTextureFileName { textureFileInfo.baseName() };
if (nameMatches > 0) {
// there are already nameMatches texture with this name
// append - and that number to our baked texture file name so that it is unique
bakedTextureFileName += "-" + QString::number(nameMatches);
}
bakedTextureFileName += BAKED_TEXTURE_EXT;
// increment the number of name matches
++nameMatches;
QString bakedTextureFilePath { _uniqueOutputPath + BAKED_OUTPUT_SUBFOLDER + BAKED_TEXTURE_DIRECTORY + bakedTextureFileName };
qCDebug(model_baking).noquote() << "Re-mapping" << fileTexture->GetFileName() << "to" << bakedTextureFilePath;
@ -212,10 +229,12 @@ bool FBXBaker::rewriteAndCollectSceneTextures() {
// write the new filename into the FBX scene
fileTexture->SetFileName(bakedTextureFilePath.toLocal8Bit());
QUrl urlToTexture;
// add the texture to the list of textures needing to be baked
if (textureFileInfo.exists() && textureFileInfo.isFile()) {
// append the URL to the local texture that we have confirmed exists
_unbakedTextures.insert(QUrl::fromLocalFile(textureFileInfo.absoluteFilePath()));
// set the texture URL to the local texture that we have confirmed exists
urlToTexture = QUrl::fromLocalFile(textureFileInfo.absoluteFilePath());
} else {
// external texture that we'll need to download or find
@ -240,11 +259,11 @@ bool FBXBaker::rewriteAndCollectSceneTextures() {
if (apparentRelativePath.exists() && apparentRelativePath.isFile()) {
// the absolute path we ran into for the texture in the FBX exists on this machine
// so use that file
_unbakedTextures.insert(QUrl::fromLocalFile(apparentRelativePath.absoluteFilePath()));
urlToTexture = QUrl::fromLocalFile(apparentRelativePath.absoluteFilePath());
} else {
// we didn't find the texture on this machine at the absolute path
// so assume that it is right beside the FBX to match the behaviour of interface
_unbakedTextures.insert(_fbxURL.resolved(apparentRelativePath.fileName()));
urlToTexture = _fbxURL.resolved(apparentRelativePath.fileName());
}
} else {
// the original FBX was remote and downloaded
@ -253,14 +272,17 @@ bool FBXBaker::rewriteAndCollectSceneTextures() {
// which matches the behaviour of Interface
// append that path to our list of unbaked textures
_unbakedTextures.insert(_fbxURL.resolved(apparentRelativePath.fileName()));
urlToTexture = _fbxURL.resolved(apparentRelativePath.fileName());
}
} else {
// simply construct a URL with the relative path to the asset, locally or remotely
// and append that to the list of unbaked textures
_unbakedTextures.insert(_fbxURL.resolved(apparentRelativePath.filePath()));
urlToTexture = _fbxURL.resolved(apparentRelativePath.filePath());
}
}
// add the deduced url to the texture, associated with the resulting baked texture file name, to our hash
_unbakedTextures.insert(urlToTexture, bakedTextureFileName);
}
}
}
@ -295,7 +317,9 @@ bool FBXBaker::exportScene() {
bool FBXBaker::bakeTextures() {
// enumerate the list of unbaked textures
foreach(const QUrl& textureUrl, _unbakedTextures) {
for (auto it = _unbakedTextures.begin(); it != _unbakedTextures.end(); ++it) {
auto& textureUrl = it.key();
qCDebug(model_baking) << "Baking texture at" << textureUrl;
if (textureUrl.isLocalFile()) {

View file

@ -64,7 +64,8 @@ private:
QStringList _errorList;
QSet<QUrl> _unbakedTextures;
QHash<QUrl, QString> _unbakedTextures;
QHash<QString, int> _textureNameMatchCount;
};
#endif // hifi_FBXBaker_h