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cleanup comment
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@ -1289,8 +1289,7 @@ void MyAvatar::harvestResultsFromPhysicsSimulation() {
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_characterController.getAvatarPositionAndOrientation(position, orientation);
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nextAttitude(position, orientation);
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setVelocity(_characterController.getLinearVelocity());
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// adebug TODO: harvest HMD shift here
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// TODO: harvest HMD shift here
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//glm::vec3 hmdShift = _characterController.getHMDShift();
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}
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