code review feedback

This commit is contained in:
Anthony J. Thibault 2017-07-14 09:47:37 -07:00
parent b0177c2522
commit de199bff9d

View file

@ -930,7 +930,7 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
}
}
// identity joint chains that have changed types this frame.
// identify joint chains that have changed types this frame.
_prevJointChainInfoVec.resize(jointChainInfoVec.size());
for (size_t i = 0; i < _prevJointChainInfoVec.size(); i++) {
if (_prevJointChainInfoVec[i].timer <= 0.0f &&
@ -944,7 +944,9 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
{
PROFILE_RANGE_EX(simulation_animation, "ik/shiftHips", 0xffff00ff, 0);
if (_hipsTargetIndex >= 0 && _hipsTargetIndex >= 0 && _hipsTargetIndex < (int)targets.size()) {
if (_hipsTargetIndex >= 0) {
assert(_hipsTargetIndex < (int)targets.size());
// slam the hips to match the _hipsTarget
AnimPose absPose = targets[_hipsTargetIndex].getPose();