fix getter for Hand and Head

This commit is contained in:
Stephen Birarda 2013-08-15 16:09:44 -07:00
parent 9816e1d9a8
commit d4951b0223

View file

@ -180,8 +180,8 @@ public:
const glm::vec3& getLastCollisionPosition() const { return _lastCollisionPosition;}
float getAbsoluteHeadYaw() const;
float getAbsoluteHeadPitch() const;
Head& getHead() const {return _head; }
Hand& getHand() const {return _hand; }
Head& getHead() {return _head; }
Hand& getHand() {return _hand; }
glm::quat getOrientation() const;
glm::quat getWorldAlignedOrientation() const;
const glm::vec3& getMouseRayOrigin() const { return _mouseRayOrigin; }