Merge branch 'master' of https://github.com/highfidelity/hifi into orange

This commit is contained in:
Sam Cake 2015-05-13 16:00:42 -07:00
commit d13106f4c9
9 changed files with 282 additions and 231 deletions

View file

@ -232,9 +232,11 @@ void AssignmentClient::readPendingDatagrams() {
connect(workerThread, &QThread::started, _currentAssignment.data(), &ThreadedAssignment::run);
// once the ThreadedAssignment says it is finished - we ask it to deleteLater
// Once the ThreadedAssignment says it is finished - we ask it to deleteLater
// This is a queued connection so that it is put into the event loop to be processed by the worker
// thread when it is ready.
connect(_currentAssignment.data(), &ThreadedAssignment::finished, _currentAssignment.data(),
&ThreadedAssignment::deleteLater);
&ThreadedAssignment::deleteLater, Qt::QueuedConnection);
// once it is deleted, we quit the worker thread
connect(_currentAssignment.data(), &ThreadedAssignment::destroyed, workerThread, &QThread::quit);

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@ -29,6 +29,8 @@ class AudioMixer : public ThreadedAssignment {
Q_OBJECT
public:
AudioMixer(const QByteArray& packet);
void deleteLater() { qDebug() << "DELETE LATER CALLED?"; QObject::deleteLater(); }
public slots:
/// threaded run of assignment
void run();

View file

@ -254,6 +254,7 @@ QJsonObject DomainServerSettingsManager::responseObjectForType(const QString& ty
void DomainServerSettingsManager::updateSetting(const QString& key, const QJsonValue& newValue, QVariantMap& settingMap,
const QJsonObject& settingDescription) {
if (newValue.isString()) {
if (newValue.toString().isEmpty()) {
// this is an empty value, clear it in settings variant so the default is sent
@ -288,7 +289,16 @@ void DomainServerSettingsManager::updateSetting(const QString& key, const QJsonV
settingMap[key] = QVariantMap();
}
QVariantMap& thisMap = *reinterpret_cast<QVariantMap*>(settingMap[key].data());
QVariant& possibleMap = settingMap[key];
if (!possibleMap.canConvert(QMetaType::QVariantMap)) {
// if this isn't a map then we need to make it one, otherwise we're about to crash
qDebug() << "Value at" << key << "was not the expected QVariantMap while updating DS settings"
<< "- removing existing value and making it a QVariantMap";
possibleMap = QVariantMap();
}
QVariantMap& thisMap = *reinterpret_cast<QVariantMap*>(possibleMap.data());
foreach(const QString childKey, newValue.toObject().keys()) {
QJsonObject childDescriptionObject = settingDescription;
@ -351,7 +361,7 @@ void DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
settingsVariant[rootKey] = QVariantMap();
}
QVariantMap& thisMap = settingsVariant;
QVariantMap* thisMap = &settingsVariant;
QJsonObject groupDescriptionObject;
@ -362,7 +372,7 @@ void DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
groupDescriptionObject = groupValue.toObject();
// change the map we will update to be the map for this group
thisMap = *reinterpret_cast<QVariantMap*>(settingsVariant[rootKey].data());
thisMap = reinterpret_cast<QVariantMap*>(settingsVariant[rootKey].data());
break;
}
@ -388,7 +398,7 @@ void DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
}
if (!matchingDescriptionObject.isEmpty()) {
updateSetting(rootKey, rootValue, thisMap, matchingDescriptionObject);
updateSetting(rootKey, rootValue, *thisMap, matchingDescriptionObject);
} else {
qDebug() << "Setting for root key" << rootKey << "does not exist - cannot update setting.";
}
@ -401,7 +411,7 @@ void DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
// if we matched the setting then update the value
if (!matchingDescriptionObject.isEmpty()) {
QJsonValue settingValue = rootValue.toObject()[settingKey];
updateSetting(settingKey, settingValue, thisMap, matchingDescriptionObject);
updateSetting(settingKey, settingValue, *thisMap, matchingDescriptionObject);
} else {
qDebug() << "Could not find description for setting" << settingKey << "in group" << rootKey <<
"- cannot update setting.";

View file

@ -603,9 +603,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
auto faceshiftTracker = DependencyManager::get<Faceshift>();
faceshiftTracker->init();
connect(faceshiftTracker.data(), &FaceTracker::muteToggled, this, &Application::faceTrackerMuteToggled);
#ifdef HAVE_DDE
auto ddeTracker = DependencyManager::get<DdeFaceTracker>();
ddeTracker->init();
connect(ddeTracker.data(), &FaceTracker::muteToggled, this, &Application::faceTrackerMuteToggled);
#endif
}

View file

@ -53,6 +53,7 @@ void ThreadedAssignment::setFinished(bool isFinished) {
// if we have a datagram processing thread, quit it and wait on it to make sure that
// the node socket is back on the same thread as the NodeList
if (_datagramProcessingThread) {
// tell the datagram processing thread to quit and wait until it is done,
// then return the node socket to the NodeList

View file

@ -15,6 +15,36 @@
#include "BulletUtil.h"
// find the average point on a convex shape
glm::vec3 findCenter(const QVector<glm::vec3>& points) {
glm::vec3 result = glm::vec3(0);
for (int i = 0; i < points.size(); i++) {
result += points[i];
}
return result * (1.0f / points.size());
}
// bullet puts "margins" around all the collision shapes. This can cause shapes will hulls
// to float a bit above what they are sitting on, etc. One option is to call:
//
// compound->setMargin(0.01);
//
// to reduce the size of the margin, but this has some consequences for the
// performance and stability of the simulation. Instead, we clench in all the points of
// the hull by the margin. These clenched points + bullets margin will but the actual
// collision hull fairly close to the visual edge of the object.
QVector<glm::vec3> shrinkByMargin(const QVector<glm::vec3>& points, const glm::vec3 center, float margin) {
QVector<glm::vec3> result(points.size());
for (int i = 0; i < points.size(); i++) {
glm::vec3 pVec = points[ i ] - center;
glm::vec3 pVecNorm = glm::normalize(pVec);
result[ i ] = center + pVec - (pVecNorm * margin);
}
return result;
}
btCollisionShape* ShapeInfoUtil::createShapeFromInfo(const ShapeInfo& info) {
btCollisionShape* shape = NULL;
switch(info.getType()) {
@ -40,7 +70,9 @@ btCollisionShape* ShapeInfoUtil::createShapeFromInfo(const ShapeInfo& info) {
if (numSubShapes == 1) {
auto hull = new btConvexHullShape();
const QVector<QVector<glm::vec3>>& points = info.getPoints();
foreach (glm::vec3 point, points[0]) {
glm::vec3 center = findCenter(points[0]);
QVector<glm::vec3> shrunken = shrinkByMargin(points[0], center, hull->getMargin());
foreach (glm::vec3 point, shrunken) {
btVector3 btPoint(point[0], point[1], point[2]);
hull->addPoint(btPoint, false);
}
@ -53,7 +85,9 @@ btCollisionShape* ShapeInfoUtil::createShapeFromInfo(const ShapeInfo& info) {
trans.setIdentity();
foreach (QVector<glm::vec3> hullPoints, points) {
auto hull = new btConvexHullShape();
foreach (glm::vec3 point, hullPoints) {
glm::vec3 center = findCenter(points[0]);
QVector<glm::vec3> shrunken = shrinkByMargin(hullPoints, center, hull->getMargin());
foreach (glm::vec3 point, shrunken) {
btVector3 btPoint(point[0], point[1], point[2]);
hull->addPoint(btPoint, false);
}