mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 12:04:18 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
This commit is contained in:
commit
cfec8a31a5
54 changed files with 568 additions and 350 deletions
|
@ -125,6 +125,8 @@ if (NOT ANDROID)
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|||
add_subdirectory(interface)
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add_subdirectory(tests)
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||||
add_subdirectory(tools)
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||||
elseif (ANDROID OR DESKTOP_GVR)
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||||
endif ()
|
||||
|
||||
if (ANDROID OR DESKTOP_GVR)
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||||
add_subdirectory(gvr-interface)
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||||
endif ()
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|
@ -208,7 +208,7 @@ void Agent::run() {
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|||
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_scriptEngine.init(); // must be done before we set up the viewers
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_scriptEngine.registerGlobalObject("SoundCache", &SoundCache::getInstance());
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_scriptEngine.registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
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_scriptEngine.registerGlobalObject("EntityViewer", &_entityViewer);
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_entityViewer.setJurisdictionListener(_scriptEngine.getEntityScriptingInterface()->getJurisdictionListener());
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||||
|
|
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@ -136,7 +136,7 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
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// Create Singleton objects on main thread
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NetworkAccessManager::getInstance();
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SoundCache::getInstance();
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auto soundCache = DependencyManager::get<SoundCache>();
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}
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void AssignmentClient::sendAssignmentRequest() {
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@ -147,3 +147,14 @@ void EntityServer::pruneDeletedEntities() {
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}
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}
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void EntityServer::readAdditionalConfiguration(const QJsonObject& settingsSectionObject) {
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bool wantEditLogging = false;
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readOptionBool(QString("wantEditLogging"), settingsSectionObject, wantEditLogging);
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qDebug("wantEditLogging=%s", debug::valueOf(wantEditLogging));
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EntityTree* tree = static_cast<EntityTree*>(_tree);
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tree->setWantEditLogging(wantEditLogging);
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}
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|
|
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@ -41,6 +41,7 @@ public:
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virtual int sendSpecialPacket(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent);
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virtual void entityCreated(const EntityItem& newEntity, const SharedNodePointer& senderNode);
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virtual void readAdditionalConfiguration(const QJsonObject& settingsSectionObject);
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public slots:
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void pruneDeletedEntities();
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|
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@ -409,6 +409,13 @@
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"default": "",
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"advanced": true
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},
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{
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"name": "wantEditLogging",
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"type": "checkbox",
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"help": "Logging of all edits to entities",
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"default": true,
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"advanced": true
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},
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{
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"name": "verboseDebug",
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"type": "checkbox",
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@ -32,10 +32,4 @@ Script.update.connect(function() {
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injector = Audio.playSound(sound, audioOptions);
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print("Playing: " + injector);
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}
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});
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Script.scriptEnding.connect(function() {
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if (injector !== null) {
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injector.stop();
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}
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});
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@ -85,10 +85,10 @@ function checkHands(deltaTime) {
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var chord = Controller.getTriggerValue(chordHand);
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if (volume > 1.0) volume = 1.0;
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if ((chord > 0.1) && Audio.isInjectorPlaying(soundPlaying)) {
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if ((chord > 0.1) && soundPlaying.isPlaying) {
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// If chord finger trigger pulled, stop current chord
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print("stopped sound");
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Audio.stopInjector(soundPlaying);
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soundPlaying.stop();
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}
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var BUTTON_COUNT = 6;
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@ -132,16 +132,21 @@ function checkHands(deltaTime) {
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}
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function playChord(position, volume) {
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if (Audio.isInjectorPlaying(soundPlaying)) {
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if (soundPlaying.isPlaying) {
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||||
print("stopped sound");
|
||||
Audio.stopInjector(soundPlaying);
|
||||
soundPlaying.stop();
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||||
}
|
||||
|
||||
print("Played sound: " + whichChord + " at volume " + options.volume);
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||||
soundPlaying = Audio.playSound(chords[guitarSelector + whichChord], {
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position: position,
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||||
volume: volume
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||||
});
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||||
if (!soundPlaying) {
|
||||
soundPlaying = Audio.playSound(chords[guitarSelector + whichChord], {
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||||
position: position,
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||||
volume: volume
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||||
});
|
||||
} else {
|
||||
soundPlaying.restart();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function keyPressEvent(event) {
|
||||
|
|
|
@ -534,7 +534,9 @@ function highlightEntityUnderCursor(position, accurateRay) {
|
|||
|
||||
function mouseReleaseEvent(event) {
|
||||
if (placingEntityID) {
|
||||
selectionManager.setSelections([placingEntityID]);
|
||||
if (isActive) {
|
||||
selectionManager.setSelections([placingEntityID]);
|
||||
}
|
||||
placingEntityID = null;
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||||
}
|
||||
if (isActive && selectionManager.hasSelection()) {
|
||||
|
@ -957,9 +959,18 @@ PropertiesTool = function(opts) {
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|||
selectionManager.saveProperties();
|
||||
for (var i = 0; i < selectionManager.selections.length; i++) {
|
||||
var properties = selectionManager.savedProperties[selectionManager.selections[i].id];
|
||||
Entities.editEntity(selectionManager.selections[i], {
|
||||
dimensions: properties.naturalDimensions,
|
||||
});
|
||||
var naturalDimensions = properties.naturalDimensions;
|
||||
|
||||
// If any of the natural dimensions are not 0, resize
|
||||
if (properties.type == "Model" && naturalDimensions.x == 0
|
||||
&& naturalDimensions.y == 0 && naturalDimensions.z == 0) {
|
||||
Window.alert("Cannot reset entity to its natural dimensions: Model URL"
|
||||
+ " is invalid or the model has not yet been loaded.");
|
||||
} else {
|
||||
Entities.editEntity(selectionManager.selections[i], {
|
||||
dimensions: properties.naturalDimensions,
|
||||
});
|
||||
}
|
||||
}
|
||||
pushCommandForSelections();
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||||
selectionManager._update();
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||||
|
|
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@ -48,7 +48,8 @@
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this.turnSounds = new Array();
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this.moveSound = null;
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this.turnSound = null;
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||||
this.injector = null;
|
||||
this.moveInjector = null;
|
||||
this.turnInjector = null;
|
||||
|
||||
var debug = false;
|
||||
var displayRotateTargets = true; // change to false if you don't want the rotate targets
|
||||
|
@ -92,9 +93,14 @@
|
|||
}
|
||||
if (this.moveSound && this.moveSound.downloaded) {
|
||||
if (debug) {
|
||||
print("playMoveSound() --- calling this.injector = Audio.playSound(this.moveSound...)");
|
||||
print("playMoveSound() --- calling this.moveInjector = Audio.playSound(this.moveSound...)");
|
||||
}
|
||||
|
||||
if (!this.moveInjector) {
|
||||
this.moveInjector = Audio.playSound(this.moveSound, { position: this.properties.position, loop: true, volume: 0.1 });
|
||||
} else {
|
||||
this.moveInjector.restart();
|
||||
}
|
||||
this.injector = Audio.playSound(this.moveSound, { position: this.properties.position, loop: true, volume: 0.1 });
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -105,9 +111,13 @@
|
|||
}
|
||||
if (this.turnSound && this.turnSound.downloaded) {
|
||||
if (debug) {
|
||||
print("playTurnSound() --- calling this.injector = Audio.playSound(this.turnSound...)");
|
||||
print("playTurnSound() --- calling this.turnInjector = Audio.playSound(this.turnSound...)");
|
||||
}
|
||||
if (!this.turnInjector) {
|
||||
this.turnInjector = Audio.playSound(this.turnSound, { position: this.properties.position, loop: true, volume: 0.1 });
|
||||
} else {
|
||||
this.turnInjector.restart();
|
||||
}
|
||||
this.injector = Audio.playSound(this.turnSound, { position: this.properties.position, loop: true, volume: 0.1 });
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -116,9 +126,11 @@
|
|||
if (debug) {
|
||||
print("stopSound()");
|
||||
}
|
||||
if (this.injector) {
|
||||
Audio.stopInjector(this.injector);
|
||||
this.injector = null;
|
||||
if (this.turnInjector) {
|
||||
this.turnInjector.stop();
|
||||
}
|
||||
if (this.moveInjector) {
|
||||
this.moveInjector.stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -174,7 +186,7 @@
|
|||
|
||||
this.move = function(mouseEvent) {
|
||||
this.updatePosition(mouseEvent);
|
||||
if (this.injector === null) {
|
||||
if (this.moveInjector === null || !this.moveInjector.isPlaying) {
|
||||
this.playMoveSound();
|
||||
}
|
||||
};
|
||||
|
@ -233,7 +245,7 @@
|
|||
}
|
||||
}
|
||||
|
||||
if (this.injector === null) {
|
||||
if (this.turnInjector === null || !this.turnInjector.isPlaying) {
|
||||
this.playTurnSound();
|
||||
}
|
||||
};
|
||||
|
|
|
@ -75,14 +75,14 @@ function maybePlaySound(deltaTime) {
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|||
//print("number playing = " + numPlaying);
|
||||
}
|
||||
for (var i = 0; i < playing.length; i++) {
|
||||
if (!Audio.isInjectorPlaying(playing[i].audioId)) {
|
||||
if (!playing[i].audioId.isPlaying) {
|
||||
Entities.deleteEntity(playing[i].entityId);
|
||||
if (useLights) {
|
||||
Entities.deleteEntity(playing[i].lightId);
|
||||
}
|
||||
playing.splice(i, 1);
|
||||
} else {
|
||||
var loudness = Audio.getLoudness(playing[i].audioId);
|
||||
var loudness = playing[i].audioId.loudness;
|
||||
var newColor = { red: playing[i].color.red, green: playing[i].color.green, blue: playing[i].color.blue };
|
||||
if (loudness > 0.05) {
|
||||
newColor.red *= (1.0 - loudness);
|
||||
|
|
|
@ -76,9 +76,6 @@ function scriptEnding() {
|
|||
if (entity != null) {
|
||||
Entities.deleteEntity(entity);
|
||||
}
|
||||
if (injector != null) {
|
||||
injector.stop();
|
||||
}
|
||||
}
|
||||
|
||||
Script.update.connect(update);
|
||||
|
|
|
@ -13,6 +13,9 @@
|
|||
//
|
||||
|
||||
|
||||
print("BUTTERFLIES START");
|
||||
|
||||
|
||||
var numButterflies = 25;
|
||||
|
||||
|
||||
|
@ -109,7 +112,7 @@ function updateButterflies(deltaTime) {
|
|||
var properties = Entities.getEntityProperties(butterflies[i]);
|
||||
if (Vec3.length(Vec3.subtract(properties.position, flockPosition)) > range) {
|
||||
Entities.editEntity(butterflies[i], { position: flockPosition } );
|
||||
} else if (properties.velocity.y < 0.0) {
|
||||
} else if (properties.velocity.y <= 0.0) {
|
||||
// If falling, Create a new direction and impulse
|
||||
var HORIZ_SCALE = 0.50;
|
||||
var VERT_SCALE = 0.50;
|
||||
|
@ -139,3 +142,5 @@ Script.scriptEnding.connect(function() {
|
|||
Entities.deleteEntity(butterflies[i]);
|
||||
}
|
||||
});
|
||||
|
||||
print("BUTTERFLIES END");
|
||||
|
|
|
@ -55,7 +55,9 @@ var droneSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/drone.st
|
|||
var currentDrone = null;
|
||||
|
||||
var latinSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/latin.stereo.raw")
|
||||
var latinInjector = null;
|
||||
var elevatorSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/elevator.stereo.raw")
|
||||
var elevatorInjector = null;
|
||||
var currentMuzakInjector = null;
|
||||
var currentSound = null;
|
||||
|
||||
|
@ -140,7 +142,11 @@ function drawLobby() {
|
|||
|
||||
if (droneSound.downloaded) {
|
||||
// start the drone sound
|
||||
currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
|
||||
if (!currentDrone) {
|
||||
currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
|
||||
} else {
|
||||
currentDrone.restart();
|
||||
}
|
||||
}
|
||||
|
||||
// start one of our muzak sounds
|
||||
|
@ -173,6 +179,26 @@ function changeLobbyTextures() {
|
|||
|
||||
var MUZAK_VOLUME = 0.1;
|
||||
|
||||
function playCurrentSound(secondOffset) {
|
||||
if (currentSound == latinSound) {
|
||||
if (!latinInjector) {
|
||||
latinInjector = Audio.playSound(latinSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME });
|
||||
} else {
|
||||
latinInjector.restart();
|
||||
}
|
||||
|
||||
currentMuzakInjector = latinInjector;
|
||||
} else if (currentSound == elevatorSound) {
|
||||
if (!elevatorInjector) {
|
||||
elevatorInjector = Audio.playSound(elevatorSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME });
|
||||
} else {
|
||||
elevatorInjector.restart();
|
||||
}
|
||||
|
||||
currentMuzakInjector = elevatorInjector;
|
||||
}
|
||||
}
|
||||
|
||||
function playNextMuzak() {
|
||||
if (panelWall) {
|
||||
if (currentSound == latinSound) {
|
||||
|
@ -184,8 +210,8 @@ function playNextMuzak() {
|
|||
currentSound = latinSound;
|
||||
}
|
||||
}
|
||||
|
||||
currentMuzakInjector = Audio.playSound(currentSound, { localOnly: true, volume: MUZAK_VOLUME });
|
||||
|
||||
playCurrentSound(0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -200,10 +226,11 @@ function playRandomMuzak() {
|
|||
currentSound = elevatorSound;
|
||||
}
|
||||
|
||||
if (currentSound) {
|
||||
if (currentSound) {
|
||||
// pick a random number of seconds from 0-10 to offset the muzak
|
||||
var secondOffset = Math.random() * 10;
|
||||
currentMuzakInjector = Audio.playSound(currentSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME });
|
||||
|
||||
playCurrentSound(secondOffset);
|
||||
} else {
|
||||
currentMuzakInjector = null;
|
||||
}
|
||||
|
@ -227,10 +254,9 @@ function cleanupLobby() {
|
|||
panelWall = false;
|
||||
orbShell = false;
|
||||
|
||||
Audio.stopInjector(currentDrone);
|
||||
currentDrone = null;
|
||||
currentDrone.stop();
|
||||
currentMuzakInjector.stop();
|
||||
|
||||
Audio.stopInjector(currentMuzakInjector);
|
||||
currentMuzakInjector = null;
|
||||
|
||||
places = {};
|
||||
|
@ -354,7 +380,7 @@ function update(deltaTime) {
|
|||
Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
|
||||
|
||||
// if the reticle is up then we may need to play the next muzak
|
||||
if (currentMuzakInjector && !Audio.isInjectorPlaying(currentMuzakInjector)) {
|
||||
if (currentMuzakInjector && !currentMuzakInjector.isPlaying) {
|
||||
playNextMuzak();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,20 +21,13 @@ var offset = Vec3.normalize(Quat.getFront(MyAvatar.orientation));
|
|||
var position = Vec3.sum(MyAvatar.position, offset);
|
||||
|
||||
function update(deltaTime) {
|
||||
if (!Audio.isInjectorPlaying(soundPlaying)) {
|
||||
soundPlaying = Audio.playSound(sound, {
|
||||
position: position,
|
||||
loop: true
|
||||
});
|
||||
print("Started sound loop");
|
||||
}
|
||||
}
|
||||
|
||||
function scriptEnding() {
|
||||
if (Audio.isInjectorPlaying(soundPlaying)) {
|
||||
Audio.stopInjector(soundPlaying);
|
||||
print("Stopped sound loop");
|
||||
}
|
||||
if (sound.downloaded && !soundPlaying) {
|
||||
print("Started sound loop");
|
||||
soundPlaying = Audio.playSound(sound, {
|
||||
position: position,
|
||||
loop: true
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
Script.update.connect(update);
|
||||
|
|
|
@ -32,14 +32,13 @@ var sound = Audio.playSound(soundClip, { position: orbitCenter, loop: true, volu
|
|||
function update(deltaTime) {
|
||||
time += deltaTime;
|
||||
currentPosition = { x: orbitCenter.x + Math.cos(time * SPEED) * RADIUS, y: orbitCenter.y, z: orbitCenter.z + Math.sin(time * SPEED) * RADIUS };
|
||||
trailingLoudness = 0.9 * trailingLoudness + 0.1 * Audio.getLoudness(sound);
|
||||
trailingLoudness = 0.9 * trailingLoudness + 0.1 * sound.loudness;
|
||||
Entities.editEntity( objectId, { position: currentPosition, color: { red: Math.min(trailingLoudness * 2000, 255), green: 0, blue: 0 } } );
|
||||
Audio.setInjectorOptions(sound, { position: currentPosition });
|
||||
sound.setOptions({ position: currentPosition });
|
||||
}
|
||||
|
||||
Script.scriptEnding.connect(function() {
|
||||
Entities.deleteEntity(objectId);
|
||||
Audio.stopInjector(sound);
|
||||
});
|
||||
|
||||
Script.update.connect(update);
|
|
@ -30,7 +30,7 @@ var playing = false;
|
|||
var ball = false;
|
||||
|
||||
function maybePlaySound(deltaTime) {
|
||||
if (sound.downloaded) {
|
||||
if (sound.downloaded && !soundPlaying) {
|
||||
var properties = {
|
||||
type: "Sphere",
|
||||
position: options.position,
|
||||
|
@ -45,11 +45,9 @@ function maybePlaySound(deltaTime) {
|
|||
}
|
||||
|
||||
function scriptEnding() {
|
||||
if (Audio.isInjectorPlaying(soundPlaying)) {
|
||||
Audio.stopInjector(soundPlaying);
|
||||
Entities.deleteEntity(ball);
|
||||
print("Stopped sound.");
|
||||
}
|
||||
if (ball) {
|
||||
Entities.deleteEntity(ball);
|
||||
}
|
||||
}
|
||||
|
||||
// Connect a call back that happens every frame
|
||||
|
|
|
@ -9,8 +9,6 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QtCore/QThread>
|
||||
|
||||
#include <AccountManager.h>
|
||||
#include <AddressManager.h>
|
||||
#include <HifiSockAddr.h>
|
||||
|
|
|
@ -16,13 +16,14 @@
|
|||
|
||||
#include <HifiSockAddr.h>
|
||||
|
||||
class QThread;
|
||||
|
||||
class Client : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
Client(QObject* parent = 0);
|
||||
|
||||
virtual void cleanupBeforeQuit() = 0;
|
||||
protected:
|
||||
|
||||
void setupNetworking();
|
||||
virtual void processVerifiedPacket(const HifiSockAddr& senderSockAddr, const QByteArray& incomingPacket);
|
||||
private slots:
|
||||
|
|
|
@ -86,6 +86,13 @@ GVRInterface::GVRInterface(int argc, char* argv[]) :
|
|||
QTimer* idleTimer = new QTimer(this);
|
||||
connect(idleTimer, &QTimer::timeout, this, &GVRInterface::idle);
|
||||
idleTimer->start(0);
|
||||
|
||||
// call our quit handler before we go down
|
||||
connect(this, &QCoreApplication::aboutToQuit, this, &GVRInterface::handleApplicationQuit);
|
||||
}
|
||||
|
||||
void GVRInterface::handleApplicationQuit() {
|
||||
_client->cleanupBeforeQuit();
|
||||
}
|
||||
|
||||
void GVRInterface::idle() {
|
||||
|
|
|
@ -53,6 +53,7 @@ private slots:
|
|||
void handleApplicationStateChange(Qt::ApplicationState state);
|
||||
void idle();
|
||||
private:
|
||||
void handleApplicationQuit();
|
||||
|
||||
void enterVRMode();
|
||||
void leaveVRMode();
|
||||
|
|
|
@ -37,7 +37,7 @@ RenderingClient::RenderingClient(QObject *parent, const QString& launchURLString
|
|||
DependencyManager::set<AvatarHashMap>();
|
||||
|
||||
// get our audio client setup on its own thread
|
||||
QThread* audioThread = new QThread(this);
|
||||
QThread* audioThread = new QThread();
|
||||
auto audioClient = DependencyManager::set<AudioClient>();
|
||||
|
||||
audioClient->setPositionGetter(getPositionForAudio);
|
||||
|
@ -45,6 +45,8 @@ RenderingClient::RenderingClient(QObject *parent, const QString& launchURLString
|
|||
|
||||
audioClient->moveToThread(audioThread);
|
||||
connect(audioThread, &QThread::started, audioClient.data(), &AudioClient::start);
|
||||
connect(audioClient.data(), &AudioClient::destroyed, audioThread, &QThread::quit);
|
||||
connect(audioThread, &QThread::finished, audioThread, &QThread::deleteLater);
|
||||
|
||||
audioThread->start();
|
||||
|
||||
|
@ -68,15 +70,13 @@ void RenderingClient::sendAvatarPacket() {
|
|||
_fakeAvatar.sendIdentityPacket();
|
||||
}
|
||||
|
||||
RenderingClient::~RenderingClient() {
|
||||
auto audioClient = DependencyManager::get<AudioClient>();
|
||||
|
||||
// stop the audio client
|
||||
QMetaObject::invokeMethod(audioClient.data(), "stop", Qt::BlockingQueuedConnection);
|
||||
void RenderingClient::cleanupBeforeQuit() {
|
||||
|
||||
// ask the audio thread to quit and wait until it is done
|
||||
audioClient->thread()->quit();
|
||||
audioClient->thread()->wait();
|
||||
QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(),
|
||||
"stop", Qt::BlockingQueuedConnection);
|
||||
|
||||
// destroy the AudioClient so it and its thread will safely go down
|
||||
DependencyManager::destroy<AudioClient>();
|
||||
}
|
||||
|
||||
void RenderingClient::processVerifiedPacket(const HifiSockAddr& senderSockAddr, const QByteArray& incomingPacket) {
|
||||
|
|
|
@ -26,7 +26,6 @@ class RenderingClient : public Client {
|
|||
Q_OBJECT
|
||||
public:
|
||||
RenderingClient(QObject* parent = 0, const QString& launchURLString = QString());
|
||||
~RenderingClient();
|
||||
|
||||
const glm::vec3& getPosition() const { return _position; }
|
||||
const glm::quat& getOrientation() const { return _orientation; }
|
||||
|
@ -35,6 +34,8 @@ public:
|
|||
static glm::vec3 getPositionForAudio() { return _instance->getPosition(); }
|
||||
static glm::quat getOrientationForAudio() { return _instance->getOrientation(); }
|
||||
|
||||
virtual void cleanupBeforeQuit();
|
||||
|
||||
private slots:
|
||||
void goToLocation(const glm::vec3& newPosition,
|
||||
bool hasOrientationChange, const glm::quat& newOrientation,
|
||||
|
|
|
@ -65,6 +65,7 @@
|
|||
#include <HFBackEvent.h>
|
||||
#include <LogHandler.h>
|
||||
#include <MainWindow.h>
|
||||
#include <ModelEntityItem.h>
|
||||
#include <NetworkAccessManager.h>
|
||||
#include <OctalCode.h>
|
||||
#include <OctreeSceneStats.h>
|
||||
|
@ -211,6 +212,8 @@ bool setupEssentials(int& argc, char** argv) {
|
|||
auto addressManager = DependencyManager::set<AddressManager>();
|
||||
auto nodeList = DependencyManager::set<NodeList>(NodeType::Agent, listenPort);
|
||||
auto geometryCache = DependencyManager::set<GeometryCache>();
|
||||
auto scriptCache = DependencyManager::set<ScriptCache>();
|
||||
auto soundCache = DependencyManager::set<SoundCache>();
|
||||
auto glowEffect = DependencyManager::set<GlowEffect>();
|
||||
auto faceshift = DependencyManager::set<Faceshift>();
|
||||
auto audio = DependencyManager::set<AudioClient>();
|
||||
|
@ -328,7 +331,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
connect(&nodeList->getNodeSocket(), SIGNAL(readyRead()), &_datagramProcessor, SLOT(processDatagrams()));
|
||||
|
||||
// put the audio processing on a separate thread
|
||||
QThread* audioThread = new QThread(this);
|
||||
QThread* audioThread = new QThread();
|
||||
audioThread->setObjectName("Audio Thread");
|
||||
|
||||
auto audioIO = DependencyManager::get<AudioClient>();
|
||||
|
@ -338,7 +341,9 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
|
||||
audioIO->moveToThread(audioThread);
|
||||
connect(audioThread, &QThread::started, audioIO.data(), &AudioClient::start);
|
||||
connect(audioIO.data(), SIGNAL(muteToggled()), this, SLOT(audioMuteToggled()));
|
||||
connect(audioIO.data(), &AudioClient::destroyed, audioThread, &QThread::quit);
|
||||
connect(audioThread, &QThread::finished, audioThread, &QThread::deleteLater);
|
||||
connect(audioIO.data(), &AudioClient::muteToggled, this, &Application::audioMuteToggled);
|
||||
|
||||
audioThread->start();
|
||||
|
||||
|
@ -516,56 +521,65 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
|
||||
void Application::aboutToQuit() {
|
||||
_aboutToQuit = true;
|
||||
|
||||
cleanupBeforeQuit();
|
||||
}
|
||||
|
||||
Application::~Application() {
|
||||
void Application::cleanupBeforeQuit() {
|
||||
// make sure we don't call the idle timer any more
|
||||
delete idleTimer;
|
||||
|
||||
// save state
|
||||
QMetaObject::invokeMethod(&_settingsTimer, "stop", Qt::BlockingQueuedConnection);
|
||||
_settingsThread.quit();
|
||||
saveSettings();
|
||||
|
||||
_entities.getTree()->setSimulation(NULL);
|
||||
qInstallMessageHandler(NULL);
|
||||
|
||||
_window->saveGeometry();
|
||||
|
||||
int DELAY_TIME = 1000;
|
||||
UserActivityLogger::getInstance().close(DELAY_TIME);
|
||||
|
||||
// make sure we don't call the idle timer any more
|
||||
delete idleTimer;
|
||||
|
||||
// TODO: now that this is in cleanupBeforeQuit do we really need it to stop and force
|
||||
// an event loop to send the packet?
|
||||
UserActivityLogger::getInstance().close();
|
||||
|
||||
// let the avatar mixer know we're out
|
||||
MyAvatar::sendKillAvatar();
|
||||
|
||||
// stop the AudioClient
|
||||
QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(),
|
||||
"stop", Qt::BlockingQueuedConnection);
|
||||
|
||||
// destroy the AudioClient so it and its thread have a chance to go down safely
|
||||
DependencyManager::destroy<AudioClient>();
|
||||
}
|
||||
|
||||
Application::~Application() {
|
||||
EntityTree* tree = _entities.getTree();
|
||||
tree->lockForWrite();
|
||||
_entities.getTree()->setSimulation(NULL);
|
||||
tree->unlock();
|
||||
|
||||
qInstallMessageHandler(NULL);
|
||||
|
||||
// ask the datagram processing thread to quit and wait until it is done
|
||||
_nodeThread->quit();
|
||||
_nodeThread->wait();
|
||||
|
||||
// kill any audio injectors that are still around
|
||||
AudioScriptingInterface::getInstance().stopAllInjectors();
|
||||
|
||||
auto audioIO = DependencyManager::get<AudioClient>();
|
||||
|
||||
// stop the audio process
|
||||
QMetaObject::invokeMethod(audioIO.data(), "stop", Qt::BlockingQueuedConnection);
|
||||
|
||||
// ask the audio thread to quit and wait until it is done
|
||||
audioIO->thread()->quit();
|
||||
audioIO->thread()->wait();
|
||||
|
||||
_octreeProcessor.terminate();
|
||||
_entityEditSender.terminate();
|
||||
|
||||
Menu::getInstance()->deleteLater();
|
||||
|
||||
_myAvatar = NULL;
|
||||
|
||||
ModelEntityItem::cleanupLoadedAnimations() ;
|
||||
|
||||
DependencyManager::destroy<GLCanvas>();
|
||||
|
||||
qDebug() << "start destroying ResourceCaches Application::~Application() line:" << __LINE__;
|
||||
DependencyManager::destroy<AnimationCache>();
|
||||
DependencyManager::destroy<TextureCache>();
|
||||
DependencyManager::destroy<GeometryCache>();
|
||||
DependencyManager::destroy<ScriptCache>();
|
||||
DependencyManager::destroy<SoundCache>();
|
||||
qDebug() << "done destroying ResourceCaches Application::~Application() line:" << __LINE__;
|
||||
}
|
||||
|
||||
void Application::initializeGL() {
|
||||
|
@ -3464,7 +3478,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
|
|||
scriptEngine->registerGlobalObject("Settings", SettingsScriptingInterface::getInstance());
|
||||
scriptEngine->registerGlobalObject("AudioDevice", AudioDeviceScriptingInterface::getInstance());
|
||||
scriptEngine->registerGlobalObject("AnimationCache", DependencyManager::get<AnimationCache>().data());
|
||||
scriptEngine->registerGlobalObject("SoundCache", &SoundCache::getInstance());
|
||||
scriptEngine->registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
|
||||
scriptEngine->registerGlobalObject("Account", AccountScriptingInterface::getInstance());
|
||||
scriptEngine->registerGlobalObject("Metavoxels", &_metavoxels);
|
||||
|
||||
|
|
|
@ -410,6 +410,8 @@ private:
|
|||
|
||||
void initDisplay();
|
||||
void init();
|
||||
|
||||
void cleanupBeforeQuit();
|
||||
|
||||
void update(float deltaTime);
|
||||
|
||||
|
|
|
@ -59,8 +59,8 @@ CachesSizeDialog::CachesSizeDialog(QWidget* parent) :
|
|||
void CachesSizeDialog::confirmClicked(bool checked) {
|
||||
DependencyManager::get<AnimationCache>()->setUnusedResourceCacheSize(_animations->value() * BYTES_PER_MEGABYTES);
|
||||
DependencyManager::get<GeometryCache>()->setUnusedResourceCacheSize(_geometries->value() * BYTES_PER_MEGABYTES);
|
||||
ScriptCache::getInstance()->setUnusedResourceCacheSize(_scripts->value() * BYTES_PER_MEGABYTES);
|
||||
SoundCache::getInstance().setUnusedResourceCacheSize(_sounds->value() * BYTES_PER_MEGABYTES);
|
||||
DependencyManager::get<ScriptCache>()->setUnusedResourceCacheSize(_scripts->value() * BYTES_PER_MEGABYTES);
|
||||
DependencyManager::get<SoundCache>()->setUnusedResourceCacheSize(_sounds->value() * BYTES_PER_MEGABYTES);
|
||||
DependencyManager::get<TextureCache>()->setUnusedResourceCacheSize(_textures->value() * BYTES_PER_MEGABYTES);
|
||||
|
||||
QDialog::close();
|
||||
|
@ -69,8 +69,8 @@ void CachesSizeDialog::confirmClicked(bool checked) {
|
|||
void CachesSizeDialog::resetClicked(bool checked) {
|
||||
_animations->setValue(DependencyManager::get<AnimationCache>()->getUnusedResourceCacheSize() / BYTES_PER_MEGABYTES);
|
||||
_geometries->setValue(DependencyManager::get<GeometryCache>()->getUnusedResourceCacheSize() / BYTES_PER_MEGABYTES);
|
||||
_scripts->setValue(ScriptCache::getInstance()->getUnusedResourceCacheSize() / BYTES_PER_MEGABYTES);
|
||||
_sounds->setValue(SoundCache::getInstance().getUnusedResourceCacheSize() / BYTES_PER_MEGABYTES);
|
||||
_scripts->setValue(DependencyManager::get<ScriptCache>()->getUnusedResourceCacheSize() / BYTES_PER_MEGABYTES);
|
||||
_sounds->setValue(DependencyManager::get<SoundCache>()->getUnusedResourceCacheSize() / BYTES_PER_MEGABYTES);
|
||||
_textures->setValue(DependencyManager::get<TextureCache>()->getUnusedResourceCacheSize() / BYTES_PER_MEGABYTES);
|
||||
}
|
||||
|
||||
|
|
|
@ -19,7 +19,9 @@
|
|||
|
||||
#include "Rectangle3DOverlay.h"
|
||||
|
||||
Rectangle3DOverlay::Rectangle3DOverlay() {
|
||||
Rectangle3DOverlay::Rectangle3DOverlay() :
|
||||
_geometryCacheID(DependencyManager::get<GeometryCache>()->allocateID())
|
||||
{
|
||||
}
|
||||
|
||||
Rectangle3DOverlay::Rectangle3DOverlay(const Rectangle3DOverlay* rectangle3DOverlay) :
|
||||
|
|
|
@ -136,6 +136,8 @@ AudioClient::AudioClient() :
|
|||
}
|
||||
|
||||
AudioClient::~AudioClient() {
|
||||
stop();
|
||||
|
||||
if (_gverbLocal) {
|
||||
gverb_free(_gverbLocal);
|
||||
}
|
||||
|
@ -489,7 +491,6 @@ void AudioClient::start() {
|
|||
}
|
||||
|
||||
void AudioClient::stop() {
|
||||
|
||||
_inputFrameBuffer.finalize();
|
||||
_inputGain.finalize();
|
||||
_sourceGain.finalize();
|
||||
|
@ -974,14 +975,16 @@ bool AudioClient::outputLocalInjector(bool isStereo, qreal volume, AudioInjector
|
|||
|
||||
QAudioOutput* localOutput = new QAudioOutput(getNamedAudioDeviceForMode(QAudio::AudioOutput, _outputAudioDeviceName),
|
||||
localFormat,
|
||||
injector);
|
||||
injector->getLocalBuffer());
|
||||
|
||||
localOutput->setVolume(volume);
|
||||
|
||||
// move the localOutput to the same thread as the local injector buffer
|
||||
localOutput->moveToThread(injector->getLocalBuffer()->thread());
|
||||
|
||||
// have it be cleaned up when that injector is done
|
||||
connect(injector, &AudioInjector::finished, localOutput, &QAudioOutput::stop);
|
||||
// have it be stopped when that local buffer is about to close
|
||||
connect(injector->getLocalBuffer(), &AudioInjectorLocalBuffer::bufferEmpty, localOutput, &QAudioOutput::stop);
|
||||
connect(injector->getLocalBuffer(), &QIODevice::aboutToClose, localOutput, &QAudioOutput::stop);
|
||||
|
||||
qDebug() << "Starting QAudioOutput for local injector" << localOutput;
|
||||
|
||||
|
@ -992,7 +995,6 @@ bool AudioClient::outputLocalInjector(bool isStereo, qreal volume, AudioInjector
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
void AudioClient::outputFormatChanged() {
|
||||
int outputFormatChannelCountTimesSampleRate = _outputFormat.channelCount() * _outputFormat.sampleRate();
|
||||
_outputFrameSize = AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL * outputFormatChannelCountTimesSampleRate / _desiredOutputFormat.sampleRate();
|
||||
|
|
|
@ -188,6 +188,10 @@ protected:
|
|||
AudioClient();
|
||||
~AudioClient();
|
||||
|
||||
virtual void customDeleter() {
|
||||
deleteLater();
|
||||
}
|
||||
|
||||
private:
|
||||
void outputFormatChanged();
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QtCore/QCoreApplication>
|
||||
#include <QtCore/QDataStream>
|
||||
|
||||
#include <NodeList.h>
|
||||
|
@ -21,79 +22,77 @@
|
|||
|
||||
#include "AudioInjector.h"
|
||||
|
||||
QScriptValue injectorToScriptValue(QScriptEngine* engine, AudioInjector* const& in) {
|
||||
return engine->newQObject(in);
|
||||
}
|
||||
|
||||
void injectorFromScriptValue(const QScriptValue& object, AudioInjector*& out) {
|
||||
out = qobject_cast<AudioInjector*>(object.toQObject());
|
||||
}
|
||||
|
||||
AudioInjector::AudioInjector(QObject* parent) :
|
||||
QObject(parent),
|
||||
_options(),
|
||||
_shouldStop(false),
|
||||
_loudness(0.0f),
|
||||
_isFinished(false),
|
||||
_currentSendPosition(0),
|
||||
_localBuffer(NULL)
|
||||
QObject(parent)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
AudioInjector::AudioInjector(Sound* sound, const AudioInjectorOptions& injectorOptions) :
|
||||
_audioData(sound->getByteArray()),
|
||||
_options(injectorOptions),
|
||||
_shouldStop(false),
|
||||
_loudness(0.0f),
|
||||
_isFinished(false),
|
||||
_currentSendPosition(0),
|
||||
_localBuffer(NULL)
|
||||
_options(injectorOptions)
|
||||
{
|
||||
}
|
||||
|
||||
AudioInjector::AudioInjector(const QByteArray& audioData, const AudioInjectorOptions& injectorOptions) :
|
||||
_audioData(audioData),
|
||||
_options(injectorOptions),
|
||||
_shouldStop(false),
|
||||
_loudness(0.0f),
|
||||
_isFinished(false),
|
||||
_currentSendPosition(0),
|
||||
_localBuffer(NULL)
|
||||
_options(injectorOptions)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
AudioInjector::~AudioInjector() {
|
||||
if (_localBuffer) {
|
||||
_localBuffer->stop();
|
||||
void AudioInjector::setIsFinished(bool isFinished) {
|
||||
_isFinished = isFinished;
|
||||
|
||||
if (_isFinished) {
|
||||
emit finished();
|
||||
|
||||
if (_localBuffer) {
|
||||
_localBuffer->stop();
|
||||
_localBuffer->deleteLater();
|
||||
_localBuffer = NULL;
|
||||
}
|
||||
|
||||
_isStarted = false;
|
||||
_shouldStop = false;
|
||||
|
||||
if (_shouldDeleteAfterFinish) {
|
||||
// we've been asked to delete after finishing, trigger a queued deleteLater here
|
||||
qDebug() << "AudioInjector triggering delete from setIsFinished";
|
||||
QMetaObject::invokeMethod(this, "deleteLater", Qt::QueuedConnection);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AudioInjector::setOptions(AudioInjectorOptions& options) {
|
||||
_options = options;
|
||||
}
|
||||
|
||||
float AudioInjector::getLoudness() {
|
||||
return _loudness;
|
||||
}
|
||||
|
||||
void AudioInjector::injectAudio() {
|
||||
|
||||
// check if we need to offset the sound by some number of seconds
|
||||
if (_options.secondOffset > 0.0f) {
|
||||
if (!_isStarted) {
|
||||
// check if we need to offset the sound by some number of seconds
|
||||
if (_options.secondOffset > 0.0f) {
|
||||
|
||||
// convert the offset into a number of bytes
|
||||
int byteOffset = (int) floorf(AudioConstants::SAMPLE_RATE * _options.secondOffset * (_options.stereo ? 2.0f : 1.0f));
|
||||
byteOffset *= sizeof(int16_t);
|
||||
|
||||
_currentSendPosition = byteOffset;
|
||||
} else {
|
||||
_currentSendPosition = 0;
|
||||
}
|
||||
|
||||
// convert the offset into a number of bytes
|
||||
int byteOffset = (int) floorf(AudioConstants::SAMPLE_RATE * _options.secondOffset * (_options.stereo ? 2.0f : 1.0f));
|
||||
byteOffset *= sizeof(int16_t);
|
||||
|
||||
_currentSendPosition = byteOffset;
|
||||
}
|
||||
|
||||
if (_options.localOnly) {
|
||||
injectLocally();
|
||||
if (_options.localOnly) {
|
||||
injectLocally();
|
||||
} else {
|
||||
injectToMixer();
|
||||
}
|
||||
} else {
|
||||
injectToMixer();
|
||||
}
|
||||
qDebug() << "AudioInjector::injectAudio called but already started.";
|
||||
}
|
||||
}
|
||||
|
||||
void AudioInjector::restart() {
|
||||
qDebug() << "Restarting an AudioInjector by stopping and starting over.";
|
||||
stop();
|
||||
setIsFinished(false);
|
||||
QMetaObject::invokeMethod(this, "injectAudio", Qt::QueuedConnection);
|
||||
}
|
||||
|
||||
void AudioInjector::injectLocally() {
|
||||
|
@ -102,6 +101,7 @@ void AudioInjector::injectLocally() {
|
|||
if (_audioData.size() > 0) {
|
||||
|
||||
_localBuffer = new AudioInjectorLocalBuffer(_audioData, this);
|
||||
|
||||
_localBuffer->open(QIODevice::ReadOnly);
|
||||
_localBuffer->setShouldLoop(_options.loop);
|
||||
|
||||
|
@ -236,6 +236,14 @@ void AudioInjector::injectToMixer() {
|
|||
// send two packets before the first sleep so the mixer can start playback right away
|
||||
|
||||
if (_currentSendPosition != bytesToCopy && _currentSendPosition < _audioData.size()) {
|
||||
|
||||
// process events in case we have been told to stop and be deleted
|
||||
QCoreApplication::processEvents();
|
||||
|
||||
if (_shouldStop) {
|
||||
break;
|
||||
}
|
||||
|
||||
// not the first packet and not done
|
||||
// sleep for the appropriate time
|
||||
int usecToSleep = (++nextFrame * AudioConstants::NETWORK_FRAME_USECS) - timer.nsecsElapsed() / 1000;
|
||||
|
@ -251,8 +259,7 @@ void AudioInjector::injectToMixer() {
|
|||
}
|
||||
}
|
||||
|
||||
_isFinished = true;
|
||||
emit finished();
|
||||
setIsFinished(true);
|
||||
}
|
||||
|
||||
void AudioInjector::stop() {
|
||||
|
@ -260,7 +267,11 @@ void AudioInjector::stop() {
|
|||
|
||||
if (_options.localOnly) {
|
||||
// we're only a local injector, so we can say we are finished right away too
|
||||
_isFinished = true;
|
||||
emit finished();
|
||||
setIsFinished(true);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioInjector::stopAndDeleteLater() {
|
||||
stop();
|
||||
QMetaObject::invokeMethod(this, "deleteLater", Qt::QueuedConnection);
|
||||
}
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#define hifi_AudioInjector_h
|
||||
|
||||
#include <QtCore/QObject>
|
||||
#include <QtCore/QSharedPointer>
|
||||
#include <QtCore/QThread>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
|
@ -24,15 +25,18 @@
|
|||
|
||||
class AbstractAudioInterface;
|
||||
|
||||
// In order to make scripting cleaner for the AudioInjector, the script now holds on to the AudioInjector object
|
||||
// until it dies.
|
||||
|
||||
class AudioInjector : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
AudioInjector(QObject* parent);
|
||||
AudioInjector(Sound* sound, const AudioInjectorOptions& injectorOptions);
|
||||
AudioInjector(const QByteArray& audioData, const AudioInjectorOptions& injectorOptions);
|
||||
~AudioInjector();
|
||||
|
||||
bool isFinished() const { return _isFinished; }
|
||||
|
||||
int getCurrentSendPosition() const { return _currentSendPosition; }
|
||||
|
||||
AudioInjectorLocalBuffer* getLocalBuffer() const { return _localBuffer; }
|
||||
|
@ -41,30 +45,37 @@ public:
|
|||
void setLocalAudioInterface(AbstractAudioInterface* localAudioInterface) { _localAudioInterface = localAudioInterface; }
|
||||
public slots:
|
||||
void injectAudio();
|
||||
void restart();
|
||||
|
||||
void stop();
|
||||
void setOptions(AudioInjectorOptions& options);
|
||||
void triggerDeleteAfterFinish() { _shouldDeleteAfterFinish = true; }
|
||||
void stopAndDeleteLater();
|
||||
|
||||
void setOptions(AudioInjectorOptions& options) { _options = options; }
|
||||
void setCurrentSendPosition(int currentSendPosition) { _currentSendPosition = currentSendPosition; }
|
||||
float getLoudness();
|
||||
float getLoudness() const { return _loudness; }
|
||||
bool isPlaying() const { return !_isFinished; }
|
||||
|
||||
signals:
|
||||
void finished();
|
||||
|
||||
private:
|
||||
void injectToMixer();
|
||||
void injectLocally();
|
||||
|
||||
void setIsFinished(bool isFinished);
|
||||
|
||||
QByteArray _audioData;
|
||||
AudioInjectorOptions _options;
|
||||
bool _shouldStop;
|
||||
float _loudness;
|
||||
bool _isFinished;
|
||||
int _currentSendPosition;
|
||||
AbstractAudioInterface* _localAudioInterface;
|
||||
AudioInjectorLocalBuffer* _localBuffer;
|
||||
bool _shouldStop = false;
|
||||
float _loudness = 0.0f;
|
||||
bool _isStarted = false;
|
||||
bool _isFinished = false;
|
||||
bool _shouldDeleteAfterFinish = false;
|
||||
int _currentSendPosition = 0;
|
||||
AbstractAudioInterface* _localAudioInterface = NULL;
|
||||
AudioInjectorLocalBuffer* _localBuffer = NULL;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(AudioInjector*)
|
||||
|
||||
QScriptValue injectorToScriptValue(QScriptEngine* engine, AudioInjector* const& in);
|
||||
void injectorFromScriptValue(const QScriptValue& object, AudioInjector*& out);
|
||||
|
||||
#endif // hifi_AudioInjector_h
|
||||
|
|
|
@ -23,9 +23,18 @@ AudioInjectorLocalBuffer::AudioInjectorLocalBuffer(const QByteArray& rawAudioArr
|
|||
|
||||
void AudioInjectorLocalBuffer::stop() {
|
||||
_isStopped = true;
|
||||
|
||||
QIODevice::close();
|
||||
}
|
||||
|
||||
bool AudioInjectorLocalBuffer::seek(qint64 pos) {
|
||||
if (_isStopped) {
|
||||
return false;
|
||||
} else {
|
||||
return QIODevice::seek(pos);
|
||||
}
|
||||
}
|
||||
|
||||
qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
|
||||
if (!_isStopped) {
|
||||
|
||||
|
|
|
@ -21,6 +21,8 @@ public:
|
|||
|
||||
void stop();
|
||||
|
||||
bool seek(qint64 pos);
|
||||
|
||||
qint64 readData(char* data, qint64 maxSize);
|
||||
qint64 writeData(const char* data, qint64 maxSize) { return 0; }
|
||||
|
||||
|
|
|
@ -15,11 +15,6 @@
|
|||
|
||||
static int soundPointerMetaTypeId = qRegisterMetaType<SharedSoundPointer>();
|
||||
|
||||
SoundCache& SoundCache::getInstance() {
|
||||
static SoundCache staticInstance;
|
||||
return staticInstance;
|
||||
}
|
||||
|
||||
SoundCache::SoundCache(QObject* parent) :
|
||||
ResourceCache(parent)
|
||||
{
|
||||
|
|
|
@ -17,11 +17,11 @@
|
|||
#include "Sound.h"
|
||||
|
||||
/// Scriptable interface for sound loading.
|
||||
class SoundCache : public ResourceCache {
|
||||
class SoundCache : public ResourceCache, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
static SoundCache& getInstance();
|
||||
|
||||
Q_INVOKABLE SharedSoundPointer getSound(const QUrl& url);
|
||||
|
||||
protected:
|
||||
|
|
|
@ -194,6 +194,7 @@ public:
|
|||
bool containsBoundsProperties() const { return (_positionChanged || _dimensionsChanged); }
|
||||
bool containsPositionChange() const { return _positionChanged; }
|
||||
bool containsDimensionsChange() const { return _dimensionsChanged; }
|
||||
bool containsAnimationSettingsChange() const { return _animationSettingsChanged; }
|
||||
|
||||
float getGlowLevel() const { return _glowLevel; }
|
||||
float getLocalRenderAlpha() const { return _localRenderAlpha; }
|
||||
|
@ -256,12 +257,57 @@ inline void EntityItemProperties::setPosition(const glm::vec3& value)
|
|||
|
||||
|
||||
inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
|
||||
debug << "EntityItemProperties[" << "\n"
|
||||
<< " position:" << properties.getPosition() << "in meters" << "\n"
|
||||
<< " velocity:" << properties.getVelocity() << "in meters" << "\n"
|
||||
<< " last edited:" << properties.getLastEdited() << "\n"
|
||||
<< " edited ago:" << properties.getEditedAgo() << "\n"
|
||||
<< "]";
|
||||
debug << "EntityItemProperties[" << "\n";
|
||||
|
||||
// TODO: figure out why position and animationSettings don't seem to like the macro approach
|
||||
if (properties.containsPositionChange()) {
|
||||
debug << " position:" << properties.getPosition() << "in meters" << "\n";
|
||||
}
|
||||
if (properties.containsAnimationSettingsChange()) {
|
||||
debug << " animationSettings:" << properties.getAnimationSettings() << "\n";
|
||||
}
|
||||
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Dimensions, dimensions, "in meters");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Velocity, velocity, "in meters");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Visible, visible, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Rotation, rotation, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Density, density, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Gravity, gravity, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Damping, damping, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Lifetime, lifetime, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Script, script, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Color, color, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, ModelURL, modelURL, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, AnimationURL, animationURL, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, AnimationFPS, animationFPS, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, AnimationFrameIndex, animationFrameIndex, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, AnimationIsPlaying, animationIsPlaying, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, RegistrationPoint, registrationPoint, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, AngularVelocity, angularVelocity, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, AngularDamping, angularDamping, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, IgnoreForCollisions, ignoreForCollisions, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, CollisionsWillMove, collisionsWillMove, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, IsSpotlight, isSpotlight, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, DiffuseColor, diffuseColor, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, AmbientColor, ambientColor, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, SpecularColor, specularColor, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, ConstantAttenuation, constantAttenuation, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, LinearAttenuation, linearAttenuation, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, QuadraticAttenuation, quadraticAttenuation, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Exponent, exponent, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Cutoff, cutoff, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Locked, locked, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Textures, textures, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, UserData, userData, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Text, text, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, LineHeight, lineHeight, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, TextColor, textColor, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, BackgroundColor, backgroundColor, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, ShapeType, shapeType, "");
|
||||
|
||||
debug << " last edited:" << properties.getLastEdited() << "\n";
|
||||
debug << " edited ago:" << properties.getEditedAgo() << "\n";
|
||||
debug << "]";
|
||||
|
||||
return debug;
|
||||
}
|
||||
|
|
|
@ -321,6 +321,10 @@
|
|||
T _##n; \
|
||||
bool _##n##Changed;
|
||||
|
||||
#define DEBUG_PROPERTY_IF_CHANGED(D, P, N, n, x) \
|
||||
if (P.n##Changed()) { \
|
||||
D << " " << #n << ":" << P.get##N() << x << "\n"; \
|
||||
}
|
||||
|
||||
|
||||
#endif // hifi_EntityItemPropertiesMacros_h
|
||||
|
|
|
@ -592,6 +592,10 @@ int EntityTree::processEditPacketData(PacketType packetType, const unsigned char
|
|||
|
||||
// if the EntityItem exists, then update it
|
||||
if (existingEntity) {
|
||||
if (wantEditLogging()) {
|
||||
qDebug() << "User [" << senderNode->getUUID() << "] editing entity. ID:" << entityItemID;
|
||||
qDebug() << " properties:" << properties;
|
||||
}
|
||||
updateEntity(entityItemID, properties, senderNode->getCanAdjustLocks());
|
||||
existingEntity->markAsChangedOnServer();
|
||||
} else {
|
||||
|
|
|
@ -151,6 +151,9 @@ public:
|
|||
void emitEntityScriptChanging(const EntityItemID& entityItemID);
|
||||
|
||||
void setSimulation(EntitySimulation* simulation);
|
||||
|
||||
bool wantEditLogging() const { return _wantEditLogging; }
|
||||
void setWantEditLogging(bool value) { _wantEditLogging = value; }
|
||||
|
||||
signals:
|
||||
void deletingEntity(const EntityItemID& entityID);
|
||||
|
@ -180,6 +183,8 @@ private:
|
|||
QHash<EntityItemID, EntityTreeElement*> _entityToElementMap;
|
||||
|
||||
EntitySimulation* _simulation;
|
||||
|
||||
bool _wantEditLogging = false;
|
||||
};
|
||||
|
||||
#endif // hifi_EntityTree_h
|
||||
|
|
|
@ -163,16 +163,6 @@ void ModelEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
|
|||
|
||||
QMap<QString, AnimationPointer> ModelEntityItem::_loadedAnimations; // TODO: improve cleanup by leveraging the AnimationPointer(s)
|
||||
|
||||
// This class/instance will cleanup the animations once unloaded.
|
||||
class EntityAnimationsBookkeeper {
|
||||
public:
|
||||
~EntityAnimationsBookkeeper() {
|
||||
ModelEntityItem::cleanupLoadedAnimations();
|
||||
}
|
||||
};
|
||||
|
||||
EntityAnimationsBookkeeper modelAnimationsBookkeeperInstance;
|
||||
|
||||
void ModelEntityItem::cleanupLoadedAnimations() {
|
||||
foreach(AnimationPointer animation, _loadedAnimations) {
|
||||
animation.clear();
|
||||
|
|
|
@ -465,9 +465,9 @@ void Bitstream::writeRawDelta(const QScriptValue& value, const QScriptValue& ref
|
|||
} else if (reference.isArray()) {
|
||||
if (value.isArray()) {
|
||||
*this << false;
|
||||
int length = value.property(ScriptCache::getInstance()->getLengthString()).toInt32();
|
||||
int length = value.property(DependencyManager::get<ScriptCache>()->getLengthString()).toInt32();
|
||||
*this << length;
|
||||
int referenceLength = reference.property(ScriptCache::getInstance()->getLengthString()).toInt32();
|
||||
int referenceLength = reference.property(DependencyManager::get<ScriptCache>()->getLengthString()).toInt32();
|
||||
for (int i = 0; i < length; i++) {
|
||||
if (i < referenceLength) {
|
||||
writeDelta(value.property(i), reference.property(i));
|
||||
|
@ -555,7 +555,7 @@ void Bitstream::readRawDelta(QScriptValue& value, const QScriptValue& reference)
|
|||
} else {
|
||||
QVariant variant;
|
||||
readRawDelta(variant, reference.toVariant());
|
||||
value = ScriptCache::getInstance()->getEngine()->newVariant(variant);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newVariant(variant);
|
||||
}
|
||||
} else if (reference.isQObject()) {
|
||||
bool typeChanged;
|
||||
|
@ -566,7 +566,7 @@ void Bitstream::readRawDelta(QScriptValue& value, const QScriptValue& reference)
|
|||
} else {
|
||||
QObject* object;
|
||||
readRawDelta(object, reference.toQObject());
|
||||
value = ScriptCache::getInstance()->getEngine()->newQObject(object, QScriptEngine::ScriptOwnership);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newQObject(object, QScriptEngine::ScriptOwnership);
|
||||
}
|
||||
} else if (reference.isQMetaObject()) {
|
||||
bool typeChanged;
|
||||
|
@ -577,7 +577,7 @@ void Bitstream::readRawDelta(QScriptValue& value, const QScriptValue& reference)
|
|||
} else {
|
||||
const QMetaObject* metaObject;
|
||||
*this >> metaObject;
|
||||
value = ScriptCache::getInstance()->getEngine()->newQMetaObject(metaObject);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newQMetaObject(metaObject);
|
||||
}
|
||||
} else if (reference.isDate()) {
|
||||
bool typeChanged;
|
||||
|
@ -588,7 +588,7 @@ void Bitstream::readRawDelta(QScriptValue& value, const QScriptValue& reference)
|
|||
} else {
|
||||
QDateTime dateTime;
|
||||
*this >> dateTime;
|
||||
value = ScriptCache::getInstance()->getEngine()->newDate(dateTime);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newDate(dateTime);
|
||||
}
|
||||
} else if (reference.isRegExp()) {
|
||||
bool typeChanged;
|
||||
|
@ -599,7 +599,7 @@ void Bitstream::readRawDelta(QScriptValue& value, const QScriptValue& reference)
|
|||
} else {
|
||||
QRegExp regExp;
|
||||
*this >> regExp;
|
||||
value = ScriptCache::getInstance()->getEngine()->newRegExp(regExp);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newRegExp(regExp);
|
||||
}
|
||||
} else if (reference.isArray()) {
|
||||
bool typeChanged;
|
||||
|
@ -610,8 +610,8 @@ void Bitstream::readRawDelta(QScriptValue& value, const QScriptValue& reference)
|
|||
} else {
|
||||
int length;
|
||||
*this >> length;
|
||||
value = ScriptCache::getInstance()->getEngine()->newArray(length);
|
||||
int referenceLength = reference.property(ScriptCache::getInstance()->getLengthString()).toInt32();
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newArray(length);
|
||||
int referenceLength = reference.property(DependencyManager::get<ScriptCache>()->getLengthString()).toInt32();
|
||||
for (int i = 0; i < length; i++) {
|
||||
QScriptValue element;
|
||||
if (i < referenceLength) {
|
||||
|
@ -630,7 +630,7 @@ void Bitstream::readRawDelta(QScriptValue& value, const QScriptValue& reference)
|
|||
|
||||
} else {
|
||||
// start by shallow-copying the reference
|
||||
value = ScriptCache::getInstance()->getEngine()->newObject();
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newObject();
|
||||
for (QScriptValueIterator it(reference); it.hasNext(); ) {
|
||||
it.next();
|
||||
value.setProperty(it.scriptName(), it.value());
|
||||
|
@ -1036,7 +1036,7 @@ Bitstream& Bitstream::operator<<(const QScriptValue& value) {
|
|||
|
||||
} else if (value.isArray()) {
|
||||
writeScriptValueType(*this, ARRAY_SCRIPT_VALUE);
|
||||
int length = value.property(ScriptCache::getInstance()->getLengthString()).toInt32();
|
||||
int length = value.property(DependencyManager::get<ScriptCache>()->getLengthString()).toInt32();
|
||||
*this << length;
|
||||
for (int i = 0; i < length; i++) {
|
||||
*this << value.property(i);
|
||||
|
@ -1087,37 +1087,37 @@ Bitstream& Bitstream::operator>>(QScriptValue& value) {
|
|||
case VARIANT_SCRIPT_VALUE: {
|
||||
QVariant variantValue;
|
||||
*this >> variantValue;
|
||||
value = ScriptCache::getInstance()->getEngine()->newVariant(variantValue);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newVariant(variantValue);
|
||||
break;
|
||||
}
|
||||
case QOBJECT_SCRIPT_VALUE: {
|
||||
QObject* object;
|
||||
*this >> object;
|
||||
ScriptCache::getInstance()->getEngine()->newQObject(object, QScriptEngine::ScriptOwnership);
|
||||
DependencyManager::get<ScriptCache>()->getEngine()->newQObject(object, QScriptEngine::ScriptOwnership);
|
||||
break;
|
||||
}
|
||||
case QMETAOBJECT_SCRIPT_VALUE: {
|
||||
const QMetaObject* metaObject;
|
||||
*this >> metaObject;
|
||||
ScriptCache::getInstance()->getEngine()->newQMetaObject(metaObject);
|
||||
DependencyManager::get<ScriptCache>()->getEngine()->newQMetaObject(metaObject);
|
||||
break;
|
||||
}
|
||||
case DATE_SCRIPT_VALUE: {
|
||||
QDateTime dateTime;
|
||||
*this >> dateTime;
|
||||
value = ScriptCache::getInstance()->getEngine()->newDate(dateTime);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newDate(dateTime);
|
||||
break;
|
||||
}
|
||||
case REGEXP_SCRIPT_VALUE: {
|
||||
QRegExp regExp;
|
||||
*this >> regExp;
|
||||
value = ScriptCache::getInstance()->getEngine()->newRegExp(regExp);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newRegExp(regExp);
|
||||
break;
|
||||
}
|
||||
case ARRAY_SCRIPT_VALUE: {
|
||||
int length;
|
||||
*this >> length;
|
||||
value = ScriptCache::getInstance()->getEngine()->newArray(length);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newArray(length);
|
||||
for (int i = 0; i < length; i++) {
|
||||
QScriptValue element;
|
||||
*this >> element;
|
||||
|
@ -1126,7 +1126,7 @@ Bitstream& Bitstream::operator>>(QScriptValue& value) {
|
|||
break;
|
||||
}
|
||||
case OBJECT_SCRIPT_VALUE: {
|
||||
value = ScriptCache::getInstance()->getEngine()->newObject();
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newObject();
|
||||
forever {
|
||||
QScriptString name;
|
||||
*this >> name;
|
||||
|
@ -1477,7 +1477,7 @@ Bitstream& Bitstream::operator>(QScriptString& string) {
|
|||
QString rawString;
|
||||
*this >> rawString;
|
||||
string = (rawString == INVALID_STRING) ? QScriptString() :
|
||||
ScriptCache::getInstance()->getEngine()->toStringHandle(rawString);
|
||||
DependencyManager::get<ScriptCache>()->getEngine()->toStringHandle(rawString);
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
@ -1828,7 +1828,7 @@ QJsonValue JSONWriter::getData(const QScriptValue& value) {
|
|||
} else if (value.isArray()) {
|
||||
object.insert("type", QString("ARRAY"));
|
||||
QJsonArray array;
|
||||
int length = value.property(ScriptCache::getInstance()->getLengthString()).toInt32();
|
||||
int length = value.property(DependencyManager::get<ScriptCache>()->getLengthString()).toInt32();
|
||||
for (int i = 0; i < length; i++) {
|
||||
array.append(getData(value.property(i)));
|
||||
}
|
||||
|
@ -2209,31 +2209,31 @@ void JSONReader::putData(const QJsonValue& data, QScriptValue& value) {
|
|||
} else if (type == "VARIANT") {
|
||||
QVariant variant;
|
||||
putData(object.value("value"), variant);
|
||||
value = ScriptCache::getInstance()->getEngine()->newVariant(variant);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newVariant(variant);
|
||||
|
||||
} else if (type == "QOBJECT") {
|
||||
QObject* qObject;
|
||||
putData(object.value("value"), qObject);
|
||||
value = ScriptCache::getInstance()->getEngine()->newQObject(qObject, QScriptEngine::ScriptOwnership);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newQObject(qObject, QScriptEngine::ScriptOwnership);
|
||||
|
||||
} else if (type == "QMETAOBJECT") {
|
||||
const QMetaObject* metaObject;
|
||||
putData(object.value("value"), metaObject);
|
||||
value = ScriptCache::getInstance()->getEngine()->newQMetaObject(metaObject);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newQMetaObject(metaObject);
|
||||
|
||||
} else if (type == "DATE") {
|
||||
QDateTime dateTime;
|
||||
putData(object.value("value"), dateTime);
|
||||
value = ScriptCache::getInstance()->getEngine()->newDate(dateTime);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newDate(dateTime);
|
||||
|
||||
} else if (type == "REGEXP") {
|
||||
QRegExp regExp;
|
||||
putData(object.value("value"), regExp);
|
||||
value = ScriptCache::getInstance()->getEngine()->newRegExp(regExp);
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newRegExp(regExp);
|
||||
|
||||
} else if (type == "ARRAY") {
|
||||
QJsonArray array = object.value("value").toArray();
|
||||
value = ScriptCache::getInstance()->getEngine()->newArray(array.size());
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newArray(array.size());
|
||||
for (int i = 0; i < array.size(); i++) {
|
||||
QScriptValue element;
|
||||
putData(array.at(i), element);
|
||||
|
@ -2241,7 +2241,7 @@ void JSONReader::putData(const QJsonValue& data, QScriptValue& value) {
|
|||
}
|
||||
} else if (type == "OBJECT") {
|
||||
QJsonObject jsonObject = object.value("value").toObject();
|
||||
value = ScriptCache::getInstance()->getEngine()->newObject();
|
||||
value = DependencyManager::get<ScriptCache>()->getEngine()->newObject();
|
||||
for (QJsonObject::const_iterator it = jsonObject.constBegin(); it != jsonObject.constEnd(); it++) {
|
||||
QScriptValue element;
|
||||
putData(it.value(), element);
|
||||
|
|
|
@ -663,7 +663,7 @@ void ParameterizedURLEditor::updateURL() {
|
|||
QByteArray valuePropertyName = widget->property("valuePropertyName").toByteArray();
|
||||
const QMetaObject* widgetMetaObject = widget->metaObject();
|
||||
QMetaProperty widgetProperty = widgetMetaObject->property(widgetMetaObject->indexOfProperty(valuePropertyName));
|
||||
parameters.insert(ScriptCache::getInstance()->getEngine()->toStringHandle(
|
||||
parameters.insert(DependencyManager::get<ScriptCache>()->getEngine()->toStringHandle(
|
||||
widget->property("parameterName").toString()), widgetProperty.read(widget));
|
||||
}
|
||||
}
|
||||
|
@ -677,7 +677,7 @@ void ParameterizedURLEditor::updateParameters() {
|
|||
if (_program) {
|
||||
_program->disconnect(this);
|
||||
}
|
||||
_program = ScriptCache::getInstance()->getProgram(_url.getURL());
|
||||
_program = DependencyManager::get<ScriptCache>()->getProgram(_url.getURL());
|
||||
if (_program->isLoaded()) {
|
||||
continueUpdatingParameters();
|
||||
} else {
|
||||
|
@ -698,7 +698,7 @@ void ParameterizedURLEditor::continueUpdatingParameters() {
|
|||
}
|
||||
delete form;
|
||||
}
|
||||
QSharedPointer<NetworkValue> value = ScriptCache::getInstance()->getValue(_url.getURL());
|
||||
QSharedPointer<NetworkValue> value = DependencyManager::get<ScriptCache>()->getValue(_url.getURL());
|
||||
const QList<ParameterInfo>& parameters = static_cast<RootNetworkValue*>(value.data())->getParameterInfo();
|
||||
if (parameters.isEmpty()) {
|
||||
return;
|
||||
|
|
|
@ -57,8 +57,8 @@ bool operator==(const QScriptValue& first, const QScriptValue& second) {
|
|||
if (!second.isArray()) {
|
||||
return false;
|
||||
}
|
||||
int length = first.property(ScriptCache::getInstance()->getLengthString()).toInt32();
|
||||
if (second.property(ScriptCache::getInstance()->getLengthString()).toInt32() != length) {
|
||||
int length = first.property(DependencyManager::get<ScriptCache>()->getLengthString()).toInt32();
|
||||
if (second.property(DependencyManager::get<ScriptCache>()->getLengthString()).toInt32() != length) {
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < length; i++) {
|
||||
|
@ -103,11 +103,6 @@ bool operator<(const QScriptValue& first, const QScriptValue& second) {
|
|||
return first.lessThan(second);
|
||||
}
|
||||
|
||||
ScriptCache* ScriptCache::getInstance() {
|
||||
static ScriptCache cache;
|
||||
return &cache;
|
||||
}
|
||||
|
||||
ScriptCache::ScriptCache() :
|
||||
_engine(NULL)
|
||||
{
|
||||
|
|
|
@ -25,13 +25,11 @@ class NetworkProgram;
|
|||
class NetworkValue;
|
||||
|
||||
/// Maintains a cache of loaded scripts.
|
||||
class ScriptCache : public ResourceCache {
|
||||
class ScriptCache : public ResourceCache, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
|
||||
static ScriptCache* getInstance();
|
||||
|
||||
ScriptCache();
|
||||
|
||||
void setEngine(QScriptEngine* engine);
|
||||
|
|
|
@ -86,17 +86,9 @@ void UserActivityLogger::launch(QString applicationVersion) {
|
|||
logAction(ACTION_NAME, actionDetails);
|
||||
}
|
||||
|
||||
void UserActivityLogger::close(int delayTime) {
|
||||
void UserActivityLogger::close() {
|
||||
const QString ACTION_NAME = "close";
|
||||
|
||||
// In order to get the end of the session, we need to give the account manager enough time to send the packet.
|
||||
QEventLoop loop;
|
||||
QTimer timer;
|
||||
connect(&timer, &QTimer::timeout, &loop, &QEventLoop::quit);
|
||||
// Now we can log it
|
||||
logAction(ACTION_NAME, QJsonObject());
|
||||
timer.start(delayTime);
|
||||
loop.exec();
|
||||
}
|
||||
|
||||
void UserActivityLogger::changedDisplayName(QString displayName) {
|
||||
|
|
|
@ -30,7 +30,7 @@ public slots:
|
|||
void logAction(QString action, QJsonObject details = QJsonObject(), JSONCallbackParameters params = JSONCallbackParameters());
|
||||
|
||||
void launch(QString applicationVersion);
|
||||
void close(int delayTime);
|
||||
void close();
|
||||
void changedDisplayName(QString displayName);
|
||||
void changedModel(QString typeOfModel, QString modelURL);
|
||||
void changedDomain(QString domainURL);
|
||||
|
|
|
@ -213,7 +213,9 @@ void OctreePersistThread::persist() {
|
|||
}
|
||||
_tree->unlock();
|
||||
|
||||
qDebug() << "persist operation calling backup...";
|
||||
backup(); // handle backup if requested
|
||||
qDebug() << "persist operation DONE with backup...";
|
||||
|
||||
|
||||
// create our "lock" file to indicate we're saving.
|
||||
|
@ -347,6 +349,7 @@ void OctreePersistThread::rollOldBackupVersions(const BackupRule& rule) {
|
|||
|
||||
|
||||
void OctreePersistThread::backup() {
|
||||
qDebug() << "backup operation wantBackup:" << _wantBackup;
|
||||
if (_wantBackup) {
|
||||
quint64 now = usecTimestampNow();
|
||||
|
||||
|
@ -354,10 +357,12 @@ void OctreePersistThread::backup() {
|
|||
BackupRule& rule = _backupRules[i];
|
||||
|
||||
quint64 sinceLastBackup = now - rule.lastBackup;
|
||||
|
||||
quint64 SECS_TO_USECS = 1000 * 1000;
|
||||
quint64 intervalToBackup = rule.interval * SECS_TO_USECS;
|
||||
|
||||
|
||||
qDebug() << "Checking [" << rule.name << "] - Time since last backup [" << sinceLastBackup << "] " <<
|
||||
"compared to backup interval [" << intervalToBackup << "]...";
|
||||
|
||||
if (sinceLastBackup > intervalToBackup) {
|
||||
qDebug() << "Time since last backup [" << sinceLastBackup << "] for rule [" << rule.name
|
||||
<< "] exceeds backup interval [" << intervalToBackup << "] doing backup now...";
|
||||
|
@ -379,15 +384,22 @@ void OctreePersistThread::backup() {
|
|||
}
|
||||
|
||||
|
||||
qDebug() << "backing up persist file " << _filename << "to" << backupFileName << "...";
|
||||
bool result = QFile::copy(_filename, backupFileName);
|
||||
if (result) {
|
||||
qDebug() << "DONE backing up persist file...";
|
||||
QFile persistFile(_filename);
|
||||
if (persistFile.exists()) {
|
||||
qDebug() << "backing up persist file " << _filename << "to" << backupFileName << "...";
|
||||
bool result = QFile::copy(_filename, backupFileName);
|
||||
if (result) {
|
||||
qDebug() << "DONE backing up persist file...";
|
||||
rule.lastBackup = now; // only record successful backup in this case.
|
||||
} else {
|
||||
qDebug() << "ERROR in backing up persist file...";
|
||||
}
|
||||
} else {
|
||||
qDebug() << "ERROR in backing up persist file...";
|
||||
qDebug() << "persist file " << _filename << " does not exist. " <<
|
||||
"nothing to backup for this rule ["<< rule.name << "]...";
|
||||
}
|
||||
|
||||
rule.lastBackup = now;
|
||||
} else {
|
||||
qDebug() << "Backup not needed for this rule ["<< rule.name << "]...";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "ScriptAudioInjector.h"
|
||||
|
||||
#include "AudioScriptingInterface.h"
|
||||
|
||||
void registerAudioMetaTypes(QScriptEngine* engine) {
|
||||
|
@ -28,80 +30,45 @@ AudioScriptingInterface::AudioScriptingInterface() :
|
|||
|
||||
}
|
||||
|
||||
void AudioScriptingInterface::stopAllInjectors() {
|
||||
QList<QPointer<AudioInjector> >::iterator injector = _activeInjectors.begin();
|
||||
while (injector != _activeInjectors.end()) {
|
||||
if (!injector->isNull()) {
|
||||
injector->data()->stop();
|
||||
|
||||
while (injector->data() && !injector->data()->isFinished()) {
|
||||
// wait for this injector to go down
|
||||
}
|
||||
}
|
||||
|
||||
injector = _activeInjectors.erase(injector);
|
||||
ScriptAudioInjector* AudioScriptingInterface::playSound(Sound* sound, const AudioInjectorOptions& injectorOptions) {
|
||||
AudioInjector* injector = NULL;
|
||||
QMetaObject::invokeMethod(this, "invokedPlaySound", Qt::BlockingQueuedConnection,
|
||||
Q_RETURN_ARG(AudioInjector*, injector),
|
||||
Q_ARG(Sound*, sound), Q_ARG(const AudioInjectorOptions&, injectorOptions));
|
||||
if (injector) {
|
||||
return new ScriptAudioInjector(injector);
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
AudioInjector* AudioScriptingInterface::playSound(Sound* sound, const AudioInjectorOptions& injectorOptions) {
|
||||
AudioInjector* AudioScriptingInterface::invokedPlaySound(Sound* sound, const AudioInjectorOptions& injectorOptions) {
|
||||
if (sound) {
|
||||
// stereo option isn't set from script, this comes from sound metadata or filename
|
||||
AudioInjectorOptions optionsCopy = injectorOptions;
|
||||
optionsCopy.stereo = sound->isStereo();
|
||||
|
||||
AudioInjector* injector = new AudioInjector(sound, optionsCopy);
|
||||
injector->setLocalAudioInterface(_localAudioInterface);
|
||||
|
||||
QThread* injectorThread = new QThread();
|
||||
injectorThread->setObjectName("Audio Injector Thread");
|
||||
|
||||
AudioInjector* injector = new AudioInjector(sound, optionsCopy);
|
||||
injector->setLocalAudioInterface(_localAudioInterface);
|
||||
|
||||
injector->moveToThread(injectorThread);
|
||||
|
||||
// start injecting when the injector thread starts
|
||||
connect(injectorThread, &QThread::started, injector, &AudioInjector::injectAudio);
|
||||
|
||||
// connect the right slots and signals so that the AudioInjector is killed once the injection is complete
|
||||
connect(injector, &AudioInjector::finished, injector, &AudioInjector::deleteLater);
|
||||
connect(injector, &AudioInjector::finished, injectorThread, &QThread::quit);
|
||||
connect(injector, &AudioInjector::finished, this, &AudioScriptingInterface::injectorStopped);
|
||||
// connect the right slots and signals for AudioInjector and thread cleanup
|
||||
connect(injector, &AudioInjector::destroyed, injectorThread, &QThread::quit);
|
||||
connect(injectorThread, &QThread::finished, injectorThread, &QThread::deleteLater);
|
||||
|
||||
injectorThread->start();
|
||||
|
||||
_activeInjectors.append(QPointer<AudioInjector>(injector));
|
||||
|
||||
return injector;
|
||||
|
||||
} else {
|
||||
qDebug() << "AudioScriptingInterface::playSound called with null Sound object.";
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void AudioScriptingInterface::stopInjector(AudioInjector* injector) {
|
||||
if (injector) {
|
||||
injector->stop();
|
||||
}
|
||||
}
|
||||
|
||||
bool AudioScriptingInterface::isInjectorPlaying(AudioInjector* injector) {
|
||||
return (injector != NULL);
|
||||
}
|
||||
|
||||
void AudioScriptingInterface::setInjectorOptions(AudioInjector* injector, const AudioInjectorOptions& injectorOptions) {
|
||||
AudioInjectorOptions optionsCopy = injectorOptions;
|
||||
if (injector) {
|
||||
injector->setOptions(optionsCopy);
|
||||
}
|
||||
}
|
||||
|
||||
float AudioScriptingInterface::getLoudness(AudioInjector* injector) {
|
||||
if (injector) {
|
||||
return injector->getLoudness();
|
||||
} else {
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
void AudioScriptingInterface::injectorStopped() {
|
||||
_activeInjectors.removeAll(QPointer<AudioInjector>(reinterpret_cast<AudioInjector*>(sender())));
|
||||
}
|
|
@ -12,40 +12,32 @@
|
|||
#ifndef hifi_AudioScriptingInterface_h
|
||||
#define hifi_AudioScriptingInterface_h
|
||||
|
||||
#include <qpointer.h>
|
||||
#include <AbstractAudioInterface.h>
|
||||
#include <AudioInjector.h>
|
||||
#include <Sound.h>
|
||||
|
||||
#include "AbstractAudioInterface.h"
|
||||
#include "AudioInjector.h"
|
||||
#include "Sound.h"
|
||||
class ScriptAudioInjector;
|
||||
|
||||
class AudioScriptingInterface : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
static AudioScriptingInterface& getInstance();
|
||||
|
||||
void stopAllInjectors();
|
||||
|
||||
void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
|
||||
public slots:
|
||||
|
||||
static float getLoudness(AudioInjector* injector);
|
||||
|
||||
AudioInjector* playSound(Sound* sound, const AudioInjectorOptions& injectorOptions = AudioInjectorOptions());
|
||||
|
||||
void stopInjector(AudioInjector* injector);
|
||||
bool isInjectorPlaying(AudioInjector* injector);
|
||||
|
||||
void setInjectorOptions(AudioInjector* injector, const AudioInjectorOptions& injectorOptions);
|
||||
|
||||
void injectorStopped();
|
||||
protected:
|
||||
// this method is protected to stop C++ callers from calling, but invokable from script
|
||||
Q_INVOKABLE ScriptAudioInjector* playSound(Sound* sound, const AudioInjectorOptions& injectorOptions = AudioInjectorOptions());
|
||||
|
||||
signals:
|
||||
void mutedByMixer();
|
||||
void environmentMuted();
|
||||
|
||||
private slots:
|
||||
AudioInjector* invokedPlaySound(Sound* sound, const AudioInjectorOptions& injectorOptions);
|
||||
|
||||
private:
|
||||
AudioScriptingInterface();
|
||||
QList< QPointer<AudioInjector> > _activeInjectors;
|
||||
AbstractAudioInterface* _localAudioInterface;
|
||||
};
|
||||
|
40
libraries/script-engine/src/ScriptAudioInjector.cpp
Normal file
40
libraries/script-engine/src/ScriptAudioInjector.cpp
Normal file
|
@ -0,0 +1,40 @@
|
|||
//
|
||||
// ScriptAudioInjector.cpp
|
||||
// libraries/script-engine/src
|
||||
//
|
||||
// Created by Stephen Birarda on 2015-02-11.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "ScriptAudioInjector.h"
|
||||
|
||||
QScriptValue injectorToScriptValue(QScriptEngine* engine, ScriptAudioInjector* const& in) {
|
||||
// when the script goes down we want to cleanup the injector
|
||||
QObject::connect(engine, &QScriptEngine::destroyed, in, &ScriptAudioInjector::stopInjectorImmediately);
|
||||
|
||||
return engine->newQObject(in, QScriptEngine::ScriptOwnership);
|
||||
}
|
||||
|
||||
void injectorFromScriptValue(const QScriptValue& object, ScriptAudioInjector*& out) {
|
||||
out = qobject_cast<ScriptAudioInjector*>(object.toQObject());
|
||||
}
|
||||
|
||||
ScriptAudioInjector::ScriptAudioInjector(AudioInjector* injector) :
|
||||
_injector(injector)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ScriptAudioInjector::~ScriptAudioInjector() {
|
||||
if (!_injector.isNull()) {
|
||||
// we've been asked to delete after finishing, trigger a queued deleteLater here
|
||||
_injector->triggerDeleteAfterFinish();
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptAudioInjector::stopInjectorImmediately() {
|
||||
_injector->stopAndDeleteLater();
|
||||
}
|
52
libraries/script-engine/src/ScriptAudioInjector.h
Normal file
52
libraries/script-engine/src/ScriptAudioInjector.h
Normal file
|
@ -0,0 +1,52 @@
|
|||
//
|
||||
// ScriptAudioInjector.h
|
||||
// libraries/script-engine/src
|
||||
//
|
||||
// Created by Stephen Birarda on 2015-02-11.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_ScriptAudioInjector_h
|
||||
#define hifi_ScriptAudioInjector_h
|
||||
|
||||
#include <QtCore/QObject>
|
||||
|
||||
#include <AudioInjector.h>
|
||||
|
||||
class ScriptAudioInjector : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
Q_PROPERTY(bool isPlaying READ isPlaying)
|
||||
Q_PROPERTY(float loudness READ getLoudness)
|
||||
public:
|
||||
ScriptAudioInjector(AudioInjector* injector);
|
||||
~ScriptAudioInjector();
|
||||
public slots:
|
||||
void restart() { _injector->restart(); }
|
||||
void stop() { _injector->stop(); }
|
||||
|
||||
void setOptions(AudioInjectorOptions& options) { _injector->setOptions(options); }
|
||||
|
||||
float getLoudness() const { return _injector->getLoudness(); }
|
||||
bool isPlaying() const { return _injector->isPlaying(); }
|
||||
|
||||
signals:
|
||||
void finished();
|
||||
|
||||
protected slots:
|
||||
void stopInjectorImmediately();
|
||||
private:
|
||||
QPointer<AudioInjector> _injector;
|
||||
|
||||
friend QScriptValue injectorToScriptValue(QScriptEngine* engine, ScriptAudioInjector* const& in);
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(ScriptAudioInjector*)
|
||||
|
||||
QScriptValue injectorToScriptValue(QScriptEngine* engine, ScriptAudioInjector* const& in);
|
||||
void injectorFromScriptValue(const QScriptValue& object, ScriptAudioInjector*& out);
|
||||
|
||||
#endif // hifi_ScriptAudioInjector_h
|
|
@ -19,7 +19,6 @@
|
|||
|
||||
#include <AudioConstants.h>
|
||||
#include <AudioEffectOptions.h>
|
||||
#include <AudioInjector.h>
|
||||
#include <AvatarData.h>
|
||||
#include <Bitstream.h>
|
||||
#include <CollisionInfo.h>
|
||||
|
@ -35,6 +34,7 @@
|
|||
#include "DataViewClass.h"
|
||||
#include "EventTypes.h"
|
||||
#include "MenuItemProperties.h"
|
||||
#include "ScriptAudioInjector.h"
|
||||
#include "ScriptEngine.h"
|
||||
#include "TypedArrays.h"
|
||||
#include "XMLHttpRequestClass.h"
|
||||
|
|
|
@ -19,13 +19,13 @@
|
|||
#include <QtScript/QScriptEngine>
|
||||
|
||||
#include <AnimationCache.h>
|
||||
#include <AudioScriptingInterface.h>
|
||||
#include <AvatarData.h>
|
||||
#include <AvatarHashMap.h>
|
||||
#include <LimitedNodeList.h>
|
||||
|
||||
#include "AbstractControllerScriptingInterface.h"
|
||||
#include "ArrayBufferClass.h"
|
||||
#include "AudioScriptingInterface.h"
|
||||
#include "Quat.h"
|
||||
#include "ScriptUUID.h"
|
||||
#include "Vec3.h"
|
||||
|
|
|
@ -219,14 +219,14 @@ static QScriptValue createRandomScriptValue(bool complex = false, bool ensureHas
|
|||
|
||||
case 4: {
|
||||
int length = randIntInRange(2, 6);
|
||||
QScriptValue value = ScriptCache::getInstance()->getEngine()->newArray(length);
|
||||
QScriptValue value = DependencyManager::get<ScriptCache>()->getEngine()->newArray(length);
|
||||
for (int i = 0; i < length; i++) {
|
||||
value.setProperty(i, createRandomScriptValue());
|
||||
}
|
||||
return value;
|
||||
}
|
||||
default: {
|
||||
QScriptValue value = ScriptCache::getInstance()->getEngine()->newObject();
|
||||
QScriptValue value = DependencyManager::get<ScriptCache>()->getEngine()->newObject();
|
||||
if (ensureHashOrder) {
|
||||
// we can't depend on the iteration order, so if we need it to be the same (as when comparing bytes), we
|
||||
// can only have one property
|
||||
|
@ -747,7 +747,7 @@ static SharedObjectPointer mutate(const SharedObjectPointer& state) {
|
|||
case 3: {
|
||||
SharedObjectPointer newState = state->clone(true);
|
||||
QScriptValue oldValue = static_cast<TestSharedObjectA*>(newState.data())->getBizzle();
|
||||
QScriptValue newValue = ScriptCache::getInstance()->getEngine()->newObject();
|
||||
QScriptValue newValue = DependencyManager::get<ScriptCache>()->getEngine()->newObject();
|
||||
for (QScriptValueIterator it(oldValue); it.hasNext(); ) {
|
||||
it.next();
|
||||
newValue.setProperty(it.scriptName(), it.value());
|
||||
|
@ -755,8 +755,8 @@ static SharedObjectPointer mutate(const SharedObjectPointer& state) {
|
|||
switch (randIntInRange(0, 2)) {
|
||||
case 0: {
|
||||
QScriptValue oldArray = oldValue.property("foo");
|
||||
int oldLength = oldArray.property(ScriptCache::getInstance()->getLengthString()).toInt32();
|
||||
QScriptValue newArray = ScriptCache::getInstance()->getEngine()->newArray(oldLength);
|
||||
int oldLength = oldArray.property(DependencyManager::get<ScriptCache>()->getLengthString()).toInt32();
|
||||
QScriptValue newArray = DependencyManager::get<ScriptCache>()->getEngine()->newArray(oldLength);
|
||||
for (int i = 0; i < oldLength; i++) {
|
||||
newArray.setProperty(i, oldArray.property(i));
|
||||
}
|
||||
|
@ -1203,8 +1203,8 @@ TestSharedObjectA::TestSharedObjectA(float foo, TestEnum baz, TestFlags bong) :
|
|||
_bong(bong) {
|
||||
sharedObjectsCreated++;
|
||||
|
||||
_bizzle = ScriptCache::getInstance()->getEngine()->newObject();
|
||||
_bizzle.setProperty("foo", ScriptCache::getInstance()->getEngine()->newArray(4));
|
||||
_bizzle = DependencyManager::get<ScriptCache>()->getEngine()->newObject();
|
||||
_bizzle.setProperty("foo", DependencyManager::get<ScriptCache>()->getEngine()->newArray(4));
|
||||
}
|
||||
|
||||
TestSharedObjectA::~TestSharedObjectA() {
|
||||
|
|
Loading…
Reference in a new issue