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COmment out problems
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1 changed files with 2 additions and 2 deletions
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@ -29,7 +29,7 @@ vec4 transform(TransformCamera camera, TransformObject object, vec4 pos) {
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}
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<!
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<@if GLPROFILE == PC_GL@>
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uniform transformStateBuffer {
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TransformState xform;
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@ -54,7 +54,7 @@ TransformState getMaterial() {
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return xform;
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}
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<@endif@>
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!>
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<@endif@>
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