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in isMovingVsServer look at entity velocity only
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1 changed files with 11 additions and 3 deletions
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@ -96,9 +96,17 @@ bool EntityMotionState::isMoving() const {
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}
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}
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bool EntityMotionState::isMovingVsServer() const {
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bool EntityMotionState::isMovingVsServer() const {
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auto alignmentDot = glm::abs(glm::dot(_sentRotation, _entity->getRotation()));
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// auto alignmentDot = glm::abs(glm::dot(_sentRotation, _entity->getRotation()));
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if (glm::distance(_sentPosition, _entity->getPosition()) > IGNORE_POSITION_DELTA ||
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// if (glm::distance(_sentPosition, _entity->getPosition()) > IGNORE_POSITION_DELTA ||
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alignmentDot < IGNORE_ALIGNMENT_DOT) {
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// alignmentDot < IGNORE_ALIGNMENT_DOT) {
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// return true;
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// }
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// return false;
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if (glm::length(_entity->getVelocity()) > IGNORE_LINEAR_VELOCITY_DELTA) {
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return true;
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}
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if (glm::length(_entity->getAngularVelocity()) > IGNORE_ANGULAR_VELOCITY_DELTA) {
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return true;
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return true;
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}
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}
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return false;
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return false;
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