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disable updateServerPhysicsVariables
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1 changed files with 2 additions and 0 deletions
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@ -48,6 +48,7 @@ EntityMotionState::~EntityMotionState() {
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}
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void EntityMotionState::updateServerPhysicsVariables(uint32_t flags) {
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/*
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if (flags & EntityItem::DIRTY_POSITION) {
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_sentPosition = _entity->getPosition();
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}
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@ -60,6 +61,7 @@ void EntityMotionState::updateServerPhysicsVariables(uint32_t flags) {
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if (flags & EntityItem::DIRTY_ANGULAR_VELOCITY) {
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_sentAngularVelocity = _entity->getAngularVelocity();
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}
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*/
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}
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// virtual
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