coding convention fix

This commit is contained in:
Anthony J. Thibault 2016-09-27 09:47:44 -07:00
parent f9a1a21b2c
commit c327c5c6ce

View file

@ -195,8 +195,7 @@ bool CharacterController::checkForSupport(btCollisionWorld* collisionWorld) {
return hasFloor;
}
void CharacterController::updateAction(btCollisionWorld* collisionWorld, btScalar deltaTime)
{
void CharacterController::updateAction(btCollisionWorld* collisionWorld, btScalar deltaTime) {
_preActionVelocity = getLinearVelocity();
preStep(collisionWorld);
playerStep(collisionWorld, deltaTime);