diff --git a/libraries/physics/src/CharacterController.cpp b/libraries/physics/src/CharacterController.cpp index 4c62a4072f..457304bebd 100755 --- a/libraries/physics/src/CharacterController.cpp +++ b/libraries/physics/src/CharacterController.cpp @@ -195,8 +195,7 @@ bool CharacterController::checkForSupport(btCollisionWorld* collisionWorld) { return hasFloor; } -void CharacterController::updateAction(btCollisionWorld* collisionWorld, btScalar deltaTime) -{ +void CharacterController::updateAction(btCollisionWorld* collisionWorld, btScalar deltaTime) { _preActionVelocity = getLinearVelocity(); preStep(collisionWorld); playerStep(collisionWorld, deltaTime);