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Added FIXME comment to preRender
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@ -3307,6 +3307,8 @@ namespace render {
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void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool selfAvatarOnly, bool billboard) {
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// FIXME: This preRender call is temporary until we create a separate render::scene for the mirror rendering.
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// Then we can move this logic into the Avatar::simulate call.
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_myAvatar->preRender(renderArgs);
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activeRenderingThread = QThread::currentThread();
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