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increased range and intensity of light
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1 changed files with 4 additions and 2 deletions
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@ -79,11 +79,13 @@ var drawingSurface = Entities.addEntity({
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});
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var lightPosition = Vec3.sum(center, Vec3.multiply(-2, Quat.getFront(rotation)));
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var lightPosition = Vec3.sum(center, Vec3.multiply(-4, Quat.getFront(rotation)));
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var light = Entities.addEntity({
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type: 'Light',
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name: 'whiteboard light',
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position: lightPosition,
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dimensions: {x: 5, y: 5, z: 5},
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dimensions: {x: 10, y: 10, z: 10},
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intensity: 2,
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color: {red: 255, green: 255, blue: 255}
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});
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