From b6b71e7e7693aa92962ff080f562909e82238dec Mon Sep 17 00:00:00 2001 From: ericrius1 Date: Thu, 29 Oct 2015 16:40:50 -0700 Subject: [PATCH] increased range and intensity of light --- examples/painting/whiteboard/whiteboardSpawner.js | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/examples/painting/whiteboard/whiteboardSpawner.js b/examples/painting/whiteboard/whiteboardSpawner.js index b2156dc898..fa5040ed4b 100644 --- a/examples/painting/whiteboard/whiteboardSpawner.js +++ b/examples/painting/whiteboard/whiteboardSpawner.js @@ -79,11 +79,13 @@ var drawingSurface = Entities.addEntity({ }); -var lightPosition = Vec3.sum(center, Vec3.multiply(-2, Quat.getFront(rotation))); +var lightPosition = Vec3.sum(center, Vec3.multiply(-4, Quat.getFront(rotation))); var light = Entities.addEntity({ type: 'Light', + name: 'whiteboard light', position: lightPosition, - dimensions: {x: 5, y: 5, z: 5}, + dimensions: {x: 10, y: 10, z: 10}, + intensity: 2, color: {red: 255, green: 255, blue: 255} });