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Fix lobby not displaying in HMD mode
This usage of Glower is similar to that in renderAvatarBillboard(). Both may indicate that something needs changing in the graphics pipeline.
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@ -3241,6 +3241,7 @@ void Application::displaySide(Camera& theCamera, bool selfAvatarOnly, RenderArgs
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{
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PerformanceTimer perfTimer("3dOverlaysFront");
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glClear(GL_DEPTH_BUFFER_BIT);
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Glower glower; // Sets alpha to 1.0
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_overlays.renderWorld(true);
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}
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activeRenderingThread = nullptr;
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