From b519884609bbc41065527ecedb59b15da611c57b Mon Sep 17 00:00:00 2001 From: David Rowe Date: Tue, 5 May 2015 20:54:12 -0700 Subject: [PATCH] Fix lobby not displaying in HMD mode This usage of Glower is similar to that in renderAvatarBillboard(). Both may indicate that something needs changing in the graphics pipeline. --- interface/src/Application.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index e20ee73877..b2879aa29e 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -3241,6 +3241,7 @@ void Application::displaySide(Camera& theCamera, bool selfAvatarOnly, RenderArgs { PerformanceTimer perfTimer("3dOverlaysFront"); glClear(GL_DEPTH_BUFFER_BIT); + Glower glower; // Sets alpha to 1.0 _overlays.renderWorld(true); } activeRenderingThread = nullptr;