fix syntax

This commit is contained in:
Sam Gateau 2015-06-19 17:13:29 +02:00
parent 9adfdb06fe
commit b0f5990bd7

View file

@ -506,7 +506,7 @@ FBXNode parseFBX(QIODevice* device) {
QVector<glm::vec4> createVec4Vector(const QVector<double>& doubleVector) {
QVector<glm::vec4> values;
for (const double* it = doubleVector.constData(), *end = it + (doubleVector.size() / 4 * 4); it != end; ) {
for (const double* it = doubleVector.constData(), *end = it + ((doubleVector.size() / 4) * 4); it != end; ) {
float x = *it++;
float y = *it++;
float z = *it++;
@ -519,7 +519,7 @@ QVector<glm::vec4> createVec4Vector(const QVector<double>& doubleVector) {
QVector<glm::vec4> createVec4VectorRGBA(const QVector<double>& doubleVector, glm::vec4& average) {
QVector<glm::vec4> values;
for (const double* it = doubleVector.constData(), *end = it + (doubleVector.size() / 4 * 4); it != end; ) {
for (const double* it = doubleVector.constData(), *end = it + ((doubleVector.size() / 4) * 4); it != end; ) {
float x = *it++;
float y = *it++;
float z = *it++;
@ -536,7 +536,7 @@ QVector<glm::vec4> createVec4VectorRGBA(const QVector<double>& doubleVector, glm
QVector<glm::vec3> createVec3Vector(const QVector<double>& doubleVector) {
QVector<glm::vec3> values;
for (const double* it = doubleVector.constData(), *end = it + (doubleVector.size() / 3 * 3); it != end; ) {
for (const double* it = doubleVector.constData(), *end = it + ((doubleVector.size() / 3) * 3); it != end; ) {
float x = *it++;
float y = *it++;
float z = *it++;
@ -547,7 +547,7 @@ QVector<glm::vec3> createVec3Vector(const QVector<double>& doubleVector) {
QVector<glm::vec2> createVec2Vector(const QVector<double>& doubleVector) {
QVector<glm::vec2> values;
for (const double* it = doubleVector.constData(), *end = it + (doubleVector.size() / 2 * 2); it != end; ) {
for (const double* it = doubleVector.constData(), *end = it + ((doubleVector.size() / 2) * 2); it != end; ) {
float s = *it++;
float t = *it++;
values.append(glm::vec2(s, -t));