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Merge pull request #11465 from hyperlogic/bug-fix/teleporter-near-scale
Teleport.js: can now teleport small distances with small avatar scale
This commit is contained in:
commit
ae42d56cd6
2 changed files with 320 additions and 376 deletions
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@ -708,8 +708,6 @@ controller::Pose ViveControllerManager::InputDevice::addOffsetToPuckPose(const c
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puckPoseIter++;
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}
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//auto puckPoseIter = _poseStateMap.find(puckIndex);
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if (puckPoseIter != _validTrackedObjects.end()) {
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glm::mat4 postMat; // identity
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@ -14,7 +14,6 @@
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enableDispatcherModule, disableDispatcherModule, Messages, makeDispatcherModuleParameters, makeRunningValues, Vec3,
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LaserPointers, RayPick, HMD, Uuid, AvatarList
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*/
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/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
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Script.include("/~/system/libraries/Xform.js");
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Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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@ -22,11 +21,6 @@ Script.include("/~/system/libraries/controllers.js");
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(function() { // BEGIN LOCAL_SCOPE
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var inTeleportMode = false;
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var SMOOTH_ARRIVAL_SPACING = 33;
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var NUMBER_OF_STEPS = 6;
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var TARGET_MODEL_URL = Script.resolvePath("../../assets/models/teleport-destination.fbx");
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var TOO_CLOSE_MODEL_URL = Script.resolvePath("../../assets/models/teleport-cancel.fbx");
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var SEAT_MODEL_URL = Script.resolvePath("../../assets/models/teleport-seat.fbx");
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@ -56,7 +50,7 @@ var COLORS_TELEPORT_CANCEL = {
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};
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var TELEPORT_CANCEL_RANGE = 1;
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var COOL_IN_DURATION = 500;
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var COOL_IN_DURATION = 300;
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var handInfo = {
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right: {
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@ -120,29 +114,6 @@ var teleportRenderStates = [{name: "cancel", path: cancelPath, end: cancelEnd},
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var DEFAULT_DISTANCE = 50;
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var teleportDefaultRenderStates = [{name: "cancel", distance: DEFAULT_DISTANCE, path: cancelPath}];
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function ThumbPad(hand) {
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this.hand = hand;
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var _thisPad = this;
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this.buttonPress = function(value) {
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_thisPad.buttonValue = value;
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};
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}
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function Trigger(hand) {
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this.hand = hand;
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var _this = this;
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this.buttonPress = function(value) {
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_this.buttonValue = value;
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};
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this.down = function() {
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var down = _this.buttonValue === 1 ? 1.0 : 0.0;
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return down;
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};
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}
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var coolInTimeout = null;
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var ignoredEntities = [];
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@ -150,7 +121,7 @@ var TELEPORTER_STATES = {
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IDLE: 'idle',
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COOL_IN: 'cool_in',
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TARGETTING: 'targetting',
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TARGETTING_INVALID: 'targetting_invalid',
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TARGETTING_INVALID: 'targetting_invalid'
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};
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var TARGET = {
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@ -158,13 +129,14 @@ var TARGET = {
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INVISIBLE: 'invisible', // The current target is an invvsible surface
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INVALID: 'invalid', // The current target is invalid (wall, ceiling, etc.)
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SURFACE: 'surface', // The current target is a valid surface
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SEAT: 'seat', // The current target is a seat
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SEAT: 'seat' // The current target is a seat
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};
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function Teleporter(hand) {
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var _this = this;
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this.hand = hand;
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this.buttonValue = 0;
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this.disabled = false; // used by the 'Hifi-Teleport-Disabler' message handler
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this.active = false;
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this.state = TELEPORTER_STATES.IDLE;
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this.currentTarget = TARGET.INVALID;
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@ -206,20 +178,7 @@ function Teleporter(hand) {
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renderStates: teleportRenderStates
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});
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this.teleporterMappingInternalName = 'Hifi-Teleporter-Internal-Dev-' + Math.random();
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this.teleportMappingInternal = Controller.newMapping(this.teleporterMappingInternalName);
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this.enableMappings = function() {
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Controller.enableMapping(this.teleporterMappingInternalName);
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};
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this.disableMappings = function() {
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Controller.disableMapping(teleporter.teleporterMappingInternalName);
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};
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this.cleanup = function() {
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this.disableMappings();
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LaserPointers.removeLaserPointer(this.teleportRayHandVisible);
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LaserPointers.removeLaserPointer(this.teleportRayHandInvisible);
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LaserPointers.removeLaserPointer(this.teleportRayHeadVisible);
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@ -279,7 +238,7 @@ function Teleporter(hand) {
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this.isReady = function(controllerData, deltaTime) {
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var otherModule = this.getOtherModule();
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if (_this.buttonValue !== 0 && !otherModule.active) {
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if (!this.disabled && this.buttonValue !== 0 && !otherModule.active) {
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this.active = true;
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this.enterTeleport();
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return makeRunningValues(true, [], []);
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@ -288,7 +247,6 @@ function Teleporter(hand) {
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};
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this.run = function(controllerData, deltaTime) {
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//_this.state = TELEPORTER_STATES.TARGETTING;
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// Get current hand pose information to see if the pose is valid
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var pose = Controller.getPoseValue(handInfo[(_this.hand === RIGHT_HAND) ? 'right' : 'left'].controllerInput);
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@ -387,6 +345,13 @@ function Teleporter(hand) {
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LaserPointers.setRenderState(_this.teleportRayHandInvisible, invisibleState);
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}
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};
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this.setIgnoreEntities = function(entitiesToIgnore) {
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LaserPointers.setIgnoreEntities(this.teleportRayHandVisible, entitiesToIgnore);
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LaserPointers.setIgnoreEntities(this.teleportRayHandInvisible, entitiesToIgnore);
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LaserPointers.setIgnoreEntities(this.teleportRayHeadVisible, entitiesToIgnore);
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LaserPointers.setIgnoreEntities(this.teleportRayHeadInvisible, entitiesToIgnore);
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};
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}
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// related to repositioning the avatar after you teleport
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@ -399,11 +364,11 @@ function Teleporter(hand) {
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var i, l = FOOT_JOINT_NAMES.length;
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for (i = 0; i < l; i++) {
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footJointIndex = MyAvatar.getJointIndex(FOOT_JOINT_NAMES[i]);
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if (footJointIndex != -1) {
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if (footJointIndex !== -1) {
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break;
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}
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}
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if (footJointIndex != -1) {
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if (footJointIndex !== -1) {
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// default vertical offset from foot to avatar root.
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var footPos = MyAvatar.getAbsoluteDefaultJointTranslationInObjectFrame(footJointIndex);
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if (footPos.x === 0 && footPos.y === 0 && footPos.z === 0.0) {
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@ -417,23 +382,8 @@ function Teleporter(hand) {
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}
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}
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var leftPad = new ThumbPad('left');
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var rightPad = new ThumbPad('right');
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var mappingName, teleportMapping;
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var TELEPORT_DELAY = 0;
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function isMoving() {
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var LY = Controller.getValue(Controller.Standard.LY);
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var LX = Controller.getValue(Controller.Standard.LX);
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if (LY !== 0 || LX !== 0) {
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return true;
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} else {
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return false;
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}
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}
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function parseJSON(json) {
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try {
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return JSON.parse(json);
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@ -447,7 +397,7 @@ function Teleporter(hand) {
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// you can't teleport there.
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var MAX_ANGLE_FROM_UP_TO_TELEPORT = 70;
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function getTeleportTargetType(result) {
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if (result.type == RayPick.INTERSECTED_NONE) {
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if (result.type === RayPick.INTERSECTED_NONE) {
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return TARGET.NONE;
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}
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@ -472,7 +422,7 @@ function Teleporter(hand) {
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if (angleUp < (90 - MAX_ANGLE_FROM_UP_TO_TELEPORT) ||
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angleUp > (90 + MAX_ANGLE_FROM_UP_TO_TELEPORT) ||
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Vec3.distance(MyAvatar.position, result.intersection) <= TELEPORT_CANCEL_RANGE) {
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Vec3.distance(MyAvatar.position, result.intersection) <= TELEPORT_CANCEL_RANGE * MyAvatar.sensorToWorldScale) {
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return TARGET.INVALID;
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} else {
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return TARGET.SURFACE;
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@ -502,41 +452,37 @@ function Teleporter(hand) {
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}
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Script.scriptEnding.connect(cleanup);
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var setIgnoreEntities = function() {
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LaserPointers.setIgnoreEntities(teleporter.teleportRayRightVisible, ignoredEntities);
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LaserPointers.setIgnoreEntities(teleporter.teleportRayRightInvisible, ignoredEntities);
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LaserPointers.setIgnoreEntities(teleporter.teleportRayLeftVisible, ignoredEntities);
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LaserPointers.setIgnoreEntities(teleporter.teleportRayLeftInvisible, ignoredEntities);
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LaserPointers.setIgnoreEntities(teleporter.teleportRayHeadVisible, ignoredEntities);
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LaserPointers.setIgnoreEntities(teleporter.teleportRayHeadInvisible, ignoredEntities);
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};
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var isDisabled = false;
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var handleTeleportMessages = function(channel, message, sender) {
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if (sender === MyAvatar.sessionUUID) {
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if (channel === 'Hifi-Teleport-Disabler') {
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if (message === 'both') {
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isDisabled = 'both';
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leftTeleporter.disabled = true;
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rightTeleporter.disabled = true;
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}
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if (message === 'left') {
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isDisabled = 'left';
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leftTeleporter.disabled = true;
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rightTeleporter.disabled = false;
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}
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if (message === 'right') {
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isDisabled = 'right';
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leftTeleporter.disabled = false;
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rightTeleporter.disabled = true;
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}
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if (message === 'none') {
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isDisabled = false;
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leftTeleporter.disabled = false;
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rightTeleporter.disabled = false;
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}
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} else if (channel === 'Hifi-Teleport-Ignore-Add' &&
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!Uuid.isNull(message) &&
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ignoredEntities.indexOf(message) === -1) {
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ignoredEntities.push(message);
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setIgnoreEntities();
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leftTeleporter.setIgnoreEntities(ignoredEntities);
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rightTeleporter.setIgnoreEntities(ignoredEntities);
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} else if (channel === 'Hifi-Teleport-Ignore-Remove' && !Uuid.isNull(message)) {
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var removeIndex = ignoredEntities.indexOf(message);
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if (removeIndex > -1) {
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ignoredEntities.splice(removeIndex, 1);
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setIgnoreEntities();
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leftTeleporter.setIgnoreEntities(ignoredEntities);
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rightTeleporter.setIgnoreEntities(ignoredEntities);
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}
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}
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}
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