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Putting members of the ENgineStats class NOT public so they can keep their name proudly
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1 changed files with 2 additions and 4 deletions
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@ -73,18 +73,16 @@ namespace render {
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};
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class EngineStats {
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gpu::ContextStats _gpuStats;
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QElapsedTimer _frameTimer;
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public:
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using Config = EngineStatsConfig;
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using JobModel = Job::Model<EngineStats, Config>;
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EngineStats() { _frameTimer.start(); }
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gpu::ContextStats _gpuStats;
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void configure(const Config& configuration) {}
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void run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext);
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QElapsedTimer _frameTimer;
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};
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}
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