From aa085f69559e020e82632bd68918abae9a6579c0 Mon Sep 17 00:00:00 2001 From: samcake Date: Mon, 28 Mar 2016 11:52:31 -0700 Subject: [PATCH] Putting members of the ENgineStats class NOT public so they can keep their name proudly --- libraries/render/src/render/EngineStats.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/libraries/render/src/render/EngineStats.h b/libraries/render/src/render/EngineStats.h index 85946922b0..478d94855e 100644 --- a/libraries/render/src/render/EngineStats.h +++ b/libraries/render/src/render/EngineStats.h @@ -73,18 +73,16 @@ namespace render { }; class EngineStats { + gpu::ContextStats _gpuStats; + QElapsedTimer _frameTimer; public: using Config = EngineStatsConfig; using JobModel = Job::Model; EngineStats() { _frameTimer.start(); } - gpu::ContextStats _gpuStats; - void configure(const Config& configuration) {} void run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext); - - QElapsedTimer _frameTimer; }; }