fix a couple of warnings by using QString for object name

This commit is contained in:
Stephen Birarda 2014-01-22 09:14:52 -08:00
parent 6b44172467
commit a5bac3d209
2 changed files with 2 additions and 2 deletions

View file

@ -71,7 +71,7 @@ ScriptEngine::~ScriptEngine() {
//printf("ScriptEngine::~ScriptEngine()...\n");
}
void ScriptEngine::setAvatarData(AvatarData* avatarData, char* objectName) {
void ScriptEngine::setAvatarData(AvatarData* avatarData, const QString& objectName) {
_avatarData = avatarData;
// remove the old Avatar property, if it exists

View file

@ -59,7 +59,7 @@ public:
void setIsAvatar(bool isAvatar) { _isAvatar = isAvatar; }
bool isAvatar() const { return _isAvatar; }
void setAvatarData(AvatarData* avatarData, char* objectName);
void setAvatarData(AvatarData* avatarData, const QString& objectName);
public slots:
void init();