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Merge branch 'master' of https://github.com/highfidelity/hifi into 21542
This commit is contained in:
commit
a4655b9c73
3 changed files with 4 additions and 4 deletions
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@ -25,7 +25,7 @@
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},
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},
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{ "from": "Standard.RX",
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{ "from": "Standard.RX",
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"when": [ "Application.InHMD", "Application.SnapTurn" ],
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"when": [ "Application.SnapTurn" ],
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"to": "Actions.StepYaw",
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"to": "Actions.StepYaw",
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"filters":
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"filters":
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[
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[
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@ -128,4 +128,4 @@
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{ "from": "Standard.TrackedObject14", "to" : "Actions.TrackedObject14" },
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{ "from": "Standard.TrackedObject14", "to" : "Actions.TrackedObject14" },
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{ "from": "Standard.TrackedObject15", "to" : "Actions.TrackedObject15" }
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{ "from": "Standard.TrackedObject15", "to" : "Actions.TrackedObject15" }
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]
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]
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}
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}
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@ -51,7 +51,7 @@ function calcSpawnInfo(hand, landscape) {
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var forward = Quat.getForward(headRot);
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var forward = Quat.getForward(headRot);
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var FORWARD_OFFSET = 0.6 * MyAvatar.sensorToWorldScale;
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var FORWARD_OFFSET = 0.6 * MyAvatar.sensorToWorldScale;
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finalPosition = Vec3.sum(headPos, Vec3.multiply(FORWARD_OFFSET, forward));
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finalPosition = Vec3.sum(headPos, Vec3.multiply(FORWARD_OFFSET, forward));
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var orientation = Quat.lookAt({x: 0, y: 0, z: 0}, forward, {x: 0, y: 1, z: 0});
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var orientation = Quat.lookAt({x: 0, y: 0, z: 0}, forward, Vec3.multiplyQbyV(MyAvatar.orientation, Vec3.UNIT_Y));
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return {
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return {
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position: finalPosition,
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position: finalPosition,
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rotation: landscape ? Quat.multiply(orientation, ROT_LANDSCAPE) : Quat.multiply(orientation, ROT_Y_180)
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rotation: landscape ? Quat.multiply(orientation, ROT_LANDSCAPE) : Quat.multiply(orientation, ROT_Y_180)
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@ -571,7 +571,7 @@
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function onTabletScreenChanged(type, url) {
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function onTabletScreenChanged(type, url) {
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// Opened/closed dialog in tablet or window.
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// Opened/closed dialog in tablet or window.
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var RECORD_URL = "/scripts/system/html/record.html";
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var RECORD_URL = "/html/record.html";
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if (type === "Web" && url.slice(-RECORD_URL.length) === RECORD_URL) {
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if (type === "Web" && url.slice(-RECORD_URL.length) === RECORD_URL) {
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if (Dialog.finishOnOpen()) {
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if (Dialog.finishOnOpen()) {
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