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Not crazy about the rotation amplification.
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1 changed files with 3 additions and 3 deletions
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@ -286,9 +286,9 @@ void Avatar::reset() {
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// Update avatar head rotation with sensor data
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// Update avatar head rotation with sensor data
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void Avatar::updateHeadFromGyrosAndOrWebcam() {
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void Avatar::updateHeadFromGyrosAndOrWebcam() {
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const float AMPLIFY_PITCH = 2.f;
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const float AMPLIFY_PITCH = 1.f;
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const float AMPLIFY_YAW = 2.f;
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const float AMPLIFY_YAW = 1.f;
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const float AMPLIFY_ROLL = 2.f;
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const float AMPLIFY_ROLL = 1.f;
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SerialInterface* gyros = Application::getInstance()->getSerialHeadSensor();
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SerialInterface* gyros = Application::getInstance()->getSerialHeadSensor();
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Webcam* webcam = Application::getInstance()->getWebcam();
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Webcam* webcam = Application::getInstance()->getWebcam();
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