fix crash on change domains while entities are animating or moving

This commit is contained in:
ZappoMan 2014-09-06 16:54:36 -07:00
parent fe3f0cd358
commit 9fdd1f422a

View file

@ -39,6 +39,9 @@ void EntityTree::eraseAllOctreeElements(bool createNewRoot) {
}
_entityToElementMap.clear();
Octree::eraseAllOctreeElements(createNewRoot);
_movingEntities.clear();
_changingEntities.clear();
_mortalEntities.clear();
}
bool EntityTree::handlesEditPacketType(PacketType packetType) const {