From 9fdd1f422aaa93ea7bdfe7155c1e18c047c9169a Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Sat, 6 Sep 2014 16:54:36 -0700 Subject: [PATCH] fix crash on change domains while entities are animating or moving --- libraries/entities/src/EntityTree.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libraries/entities/src/EntityTree.cpp b/libraries/entities/src/EntityTree.cpp index a571a17a20..d2d87eb111 100644 --- a/libraries/entities/src/EntityTree.cpp +++ b/libraries/entities/src/EntityTree.cpp @@ -39,6 +39,9 @@ void EntityTree::eraseAllOctreeElements(bool createNewRoot) { } _entityToElementMap.clear(); Octree::eraseAllOctreeElements(createNewRoot); + _movingEntities.clear(); + _changingEntities.clear(); + _mortalEntities.clear(); } bool EntityTree::handlesEditPacketType(PacketType packetType) const {