removed more dead debug code

This commit is contained in:
ZappoMan 2014-01-02 16:10:05 -08:00
parent f1da6bf90b
commit 9e64528989

View file

@ -675,27 +675,6 @@ void* animateVoxels(void* args) {
::voxelEditPacketSender->process();
}
processesPerAnimate++;
if (::shouldShowPacketsPerSecond) {
float lifetimeSeconds = ::voxelEditPacketSender->getLifetimeInSeconds();
int targetPPS = ::voxelEditPacketSender->getPacketsPerSecond();
float lifetimePPS = ::voxelEditPacketSender->getLifetimePPS();
float lifetimeBPS = ::voxelEditPacketSender->getLifetimeBPS();
uint64_t totalPacketsSent = ::voxelEditPacketSender->getLifetimePacketsSent();
uint64_t totalBytesSent = ::voxelEditPacketSender->getLifetimeBytesSent();
float lifetimePPSQueued = ::voxelEditPacketSender->getLifetimePPSQueued();
float lifetimeBPSQueued = ::voxelEditPacketSender->getLifetimeBPSQueued();
uint64_t totalPacketsQueued = ::voxelEditPacketSender->getLifetimePacketsQueued();
uint64_t totalBytesQueued = ::voxelEditPacketSender->getLifetimeBytesQueued();
uint64_t packetsPending = ::voxelEditPacketSender->packetsToSendCount();
printf("lifetime=%f secs packetsSent=%lld, bytesSent=%lld targetPPS=%d pps=%f bps=%f\n",
lifetimeSeconds, totalPacketsSent, totalBytesSent, targetPPS, lifetimePPS, lifetimeBPS);
printf("packetsPending=%lld packetsQueued=%lld, bytesQueued=%lld ppsQueued=%f bpsQueued=%f\n",
packetsPending, totalPacketsQueued, totalBytesQueued, lifetimePPSQueued, lifetimeBPSQueued);
}
}
// dynamically sleep until we need to fire off the next set of voxels
uint64_t usecToSleep = PROCESSING_INTERVAL_USECS - (usecTimestampNow() - lastProcessTime);