diff --git a/animation-server/src/AnimationServer.cpp b/animation-server/src/AnimationServer.cpp index 9fcac22ae5..e4f2dbc530 100644 --- a/animation-server/src/AnimationServer.cpp +++ b/animation-server/src/AnimationServer.cpp @@ -675,27 +675,6 @@ void* animateVoxels(void* args) { ::voxelEditPacketSender->process(); } processesPerAnimate++; - - if (::shouldShowPacketsPerSecond) { - float lifetimeSeconds = ::voxelEditPacketSender->getLifetimeInSeconds(); - int targetPPS = ::voxelEditPacketSender->getPacketsPerSecond(); - float lifetimePPS = ::voxelEditPacketSender->getLifetimePPS(); - float lifetimeBPS = ::voxelEditPacketSender->getLifetimeBPS(); - uint64_t totalPacketsSent = ::voxelEditPacketSender->getLifetimePacketsSent(); - uint64_t totalBytesSent = ::voxelEditPacketSender->getLifetimeBytesSent(); - - float lifetimePPSQueued = ::voxelEditPacketSender->getLifetimePPSQueued(); - float lifetimeBPSQueued = ::voxelEditPacketSender->getLifetimeBPSQueued(); - uint64_t totalPacketsQueued = ::voxelEditPacketSender->getLifetimePacketsQueued(); - uint64_t totalBytesQueued = ::voxelEditPacketSender->getLifetimeBytesQueued(); - - uint64_t packetsPending = ::voxelEditPacketSender->packetsToSendCount(); - - printf("lifetime=%f secs packetsSent=%lld, bytesSent=%lld targetPPS=%d pps=%f bps=%f\n", - lifetimeSeconds, totalPacketsSent, totalBytesSent, targetPPS, lifetimePPS, lifetimeBPS); - printf("packetsPending=%lld packetsQueued=%lld, bytesQueued=%lld ppsQueued=%f bpsQueued=%f\n", - packetsPending, totalPacketsQueued, totalBytesQueued, lifetimePPSQueued, lifetimeBPSQueued); - } } // dynamically sleep until we need to fire off the next set of voxels uint64_t usecToSleep = PROCESSING_INTERVAL_USECS - (usecTimestampNow() - lastProcessTime);