mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 04:44:11 +02:00
Merge remote-tracking branch 'origin'
This commit is contained in:
commit
9d368adcd2
7 changed files with 70 additions and 134 deletions
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@ -7,5 +7,9 @@ set(GLM_ROOT_DIR ${CMAKE_SOURCE_DIR}/external)
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set(LODEPNG_ROOT_DIR ${CMAKE_SOURCE_DIR}/external/LodePNG)
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set(PORTAUDIO_DIR ${CMAKE_SOURCE_DIR}/external/portaudio)
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set(HIFI_SHARED_DIR ${CMAKE_SOURCE_DIR}/shared/src)
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file(GLOB HIFI_SHARED_SRCS ${HIFI_SHARED_DIR}/*.cpp ${HIFI_SHARED_DIR}/*.h)
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add_subdirectory(interface)
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add_subdirectory(domain)
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add_subdirectory(domain)
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add_subdirectory(mixer)
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@ -12,9 +12,8 @@ endif (APPLE)
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configure_file(InterfaceConfig.h.in ${PROJECT_BINARY_DIR}/includes/InterfaceConfig.h)
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file(GLOB INTERFACE_SRCS src/*.cpp src/*.h)
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include_directories(${PROJECT_BINARY_DIR}/includes)
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add_executable(interface ${INTERFACE_SRCS})
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add_executable(interface ${INTERFACE_SRCS} ${HIFI_SHARED_SRCS})
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find_package(OpenGL REQUIRED)
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find_package(GLUT REQUIRED)
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@ -22,6 +21,8 @@ find_package(GLM REQUIRED)
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find_package(LodePNG REQUIRED)
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include_directories(
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${PROJECT_BINARY_DIR}/includes
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${HIFI_SHARED_DIR}
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${OPENGL_INCLUDE_DIRS}
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${GLUT_INCLUDE_DIRS}
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${GLM_INCLUDE_DIRS}
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@ -41,7 +42,7 @@ ExternalProject_Add(
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PREFIX ${PORTAUDIO_PROJ_DIR}
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BINARY_DIR ${PORTAUDIO_PROJ_DIR}/src/portaudio
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URL ${PORTAUDIO_DIR}/pa_snapshot_020813.tgz
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CONFIGURE_COMMAND <SOURCE_DIR>/configure --prefix "${CMAKE_CURRENT_SOURCE_DIR}/${PORTAUDIO_PROJ_DIR}"
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CONFIGURE_COMMAND <SOURCE_DIR>/configure --prefix "${PROJECT_BINARY_DIR}/${PORTAUDIO_PROJ_DIR}"
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BUILD_COMMAND make
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)
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@ -9,7 +9,7 @@
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#include <iostream>
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#include "Agent.h"
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#include "Head.h"
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#include "util.h"
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#include "Util.h"
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// Structure to hold references to other agents that are nearby
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@ -4,4 +4,11 @@ project(mixer)
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file(GLOB MIXER_SRCS src/*.cpp src/*.h)
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add_executable(mixer ${MIXER_SRCS})
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add_executable(mixer ${MIXER_SRCS} ${HIFI_SHARED_SRCS})
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include_directories(${HIFI_SHARED_DIR})
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find_package(Threads REQUIRED)
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target_link_libraries(interface
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${CMAKE_THREAD_LIBS_INIT}
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)
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@ -13,11 +13,12 @@
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#include <fstream>
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#include <limits>
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#include "AudioRingBuffer.h"
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#include "UDPSocket.h"
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const int MAX_AGENTS = 1000;
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const int LOGOFF_CHECK_INTERVAL = 1000;
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const int UDP_PORT = 55443;
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const int MIXER_LISTEN_PORT = 55443;
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const int BUFFER_LENGTH_BYTES = 1024;
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const int BUFFER_LENGTH_SAMPLES = BUFFER_LENGTH_BYTES / sizeof(int16_t);
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@ -35,21 +36,17 @@ const long MIN_SAMPLE_VALUE = std::numeric_limits<int16_t>::min();
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const int MAX_SOURCE_BUFFERS = 20;
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int16_t* whiteNoiseBuffer;
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int whiteNoiseLength;
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#define ECHO_DEBUG_MODE 0
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sockaddr_in address, dest_address;
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socklen_t destLength = sizeof(dest_address);
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sockaddr_in address, destAddress;
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socklen_t destLength = sizeof(destAddress);
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struct AgentList {
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sockaddr_in agent_addr;
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char *address;
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unsigned short port;
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bool active;
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timeval time;
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} agents[MAX_AGENTS];
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int num_agents = 0;
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int numAgents = 0;
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AudioRingBuffer *sourceBuffers[MAX_SOURCE_BUFFERS];
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@ -64,53 +61,24 @@ double usecTimestamp(timeval *time, double addedUsecs = 0) {
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return (time->tv_sec * 1000000.0) + time->tv_usec + addedUsecs;
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}
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int create_socket()
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{
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// Create socket
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int handle = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (handle <= 0) {
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printf("Failed to create socket: %d\n", handle);
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return false;
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}
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return handle;
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}
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int network_init()
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{
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int handle = create_socket();
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// Bind socket to port
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = htons( (unsigned short) UDP_PORT );
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if (bind(handle, (const sockaddr*) &address, sizeof(sockaddr_in)) < 0) {
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printf( "failed to bind socket\n" );
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return false;
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}
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return handle;
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}
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int addAgent(sockaddr_in dest_address, void *audioData) {
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int addAgent(sockaddr_in agentAddress, void *audioData) {
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// Search for agent in list and add if needed
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int is_new = 0;
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int i = 0;
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for (i = 0; i < num_agents; i++) {
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if (dest_address.sin_addr.s_addr == agents[i].agent_addr.sin_addr.s_addr
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&& dest_address.sin_port == agents[i].agent_addr.sin_port) {
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for (i = 0; i < numAgents; i++) {
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if (strcmp(inet_ntoa(agentAddress.sin_addr), agents[i].address) == 0
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&& agentAddress.sin_port == agents[i].port) {
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break;
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}
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}
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if ((i == num_agents) || (agents[i].active == false)) {
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if ((i == numAgents) || (agents[i].active == false)) {
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is_new = 1;
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}
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agents[i].agent_addr = dest_address;
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agents[i].address = inet_ntoa(agentAddress.sin_addr);
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agents[i].port = ntohs(agentAddress.sin_port);
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agents[i].active = true;
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gettimeofday(&agents[i].time, NULL);
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@ -131,21 +99,21 @@ int addAgent(sockaddr_in dest_address, void *audioData) {
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sourceBuffers[i]->endOfLastWrite = sourceBuffers[i]->buffer;
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}
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if (i == num_agents) {
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num_agents++;
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if (i == numAgents) {
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numAgents++;
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}
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return is_new;
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}
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struct send_buffer_struct {
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int socket_handle;
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struct sendBufferStruct {
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UDPSocket *audioSocket;
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};
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void *send_buffer_thread(void *args)
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void *sendBufferThread(void *args)
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{
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struct send_buffer_struct *buffer_args = (struct send_buffer_struct *) args;
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int handle = buffer_args->socket_handle;
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struct sendBufferStruct *bufferArgs = (struct sendBufferStruct *)args;
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UDPSocket *audioSocket = bufferArgs->audioSocket;
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int sentBytes;
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int currentFrame = 1;
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@ -159,11 +127,8 @@ void *send_buffer_thread(void *args)
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while (true) {
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sentBytes = 0;
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int sampleOffset = ((currentFrame - 1) * BUFFER_LENGTH_SAMPLES) % whiteNoiseLength;
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int16_t *noisePointer = whiteNoiseBuffer + sampleOffset;
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for (int wb = 0; wb < BUFFER_LENGTH_SAMPLES; wb++) {
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masterMix[wb] = noisePointer[wb];
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masterMix[wb] = 0;
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}
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gettimeofday(&sendTime, NULL);
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@ -193,7 +158,7 @@ void *send_buffer_thread(void *args)
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}
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}
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for (int a = 0; a < num_agents; a++) {
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for (int a = 0; a < numAgents; a++) {
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if (diffclock(&agents[a].time, &sendTime) <= LOGOFF_CHECK_INTERVAL) {
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int16_t *previousOutput = NULL;
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@ -229,10 +194,7 @@ void *send_buffer_thread(void *args)
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}
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sockaddr_in dest_address = agents[a].agent_addr;
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sentBytes = sendto(handle, clientMix, BUFFER_LENGTH_BYTES,
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0, (sockaddr *) &dest_address, sizeof(dest_address));
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audioSocket->send(agents[a].address, agents[a].port, clientMix, BUFFER_LENGTH_BYTES);
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if (sentBytes < BUFFER_LENGTH_BYTES) {
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std::cout << "Error sending mix packet! " << sentBytes << strerror(errno) << "\n";
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@ -256,99 +218,61 @@ void *send_buffer_thread(void *args)
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pthread_exit(0);
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}
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struct process_arg_struct {
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int16_t *packet_data;
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sockaddr_in dest_address;
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struct processArgStruct {
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int16_t *packetData;
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sockaddr_in destAddress;
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};
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void *process_client_packet(void *args)
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void *processClientPacket(void *args)
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{
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struct process_arg_struct *process_args = (struct process_arg_struct *) args;
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struct processArgStruct *processArgs = (struct processArgStruct *) args;
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sockaddr_in dest_address = process_args->dest_address;
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sockaddr_in destAddress = processArgs->destAddress;
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if (addAgent(dest_address, process_args->packet_data)) {
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if (addAgent(destAddress, processArgs->packetData)) {
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std::cout << "Added agent: " <<
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inet_ntoa(dest_address.sin_addr) << " on " <<
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dest_address.sin_port << "\n";
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inet_ntoa(destAddress.sin_addr) << " on " <<
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ntohs(destAddress.sin_port) << "\n";
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}
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pthread_exit(0);
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}
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bool different_clients(sockaddr_in addr1, sockaddr_in addr2)
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{
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return addr1.sin_addr.s_addr != addr2.sin_addr.s_addr ||
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(addr1.sin_addr.s_addr == addr2.sin_addr.s_addr &&
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addr1.sin_port != addr2.sin_port);
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}
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void white_noise_buffer_init() {
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// open a pointer to the audio file
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FILE *whiteNoiseFile = fopen("opera.raw", "r");
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// get length of file
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std::fseek(whiteNoiseFile, 0, SEEK_END);
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whiteNoiseLength = std::ftell(whiteNoiseFile) / sizeof(int16_t);
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std::rewind(whiteNoiseFile);
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// read that amount of samples from the file
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whiteNoiseBuffer = new int16_t[whiteNoiseLength];
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std::fread(whiteNoiseBuffer, sizeof(int16_t), whiteNoiseLength, whiteNoiseFile);
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// close it
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std::fclose(whiteNoiseFile);
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}
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int main(int argc, const char * argv[])
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{
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timeval now, last_agent_update;
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int received_bytes = 0;
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// read in the workclub white noise file as a base layer of audio
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white_noise_buffer_init();
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timeval lastAgentUpdate;
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int receivedBytes = 0;
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int handle = network_init();
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if (!handle) {
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std::cout << "Failed to create listening socket.\n";
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return 0;
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} else {
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std::cout << "Network Started. Waiting for packets.\n";
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}
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// setup our socket
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UDPSocket audioSocket = UDPSocket(MIXER_LISTEN_PORT);
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gettimeofday(&last_agent_update, NULL);
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gettimeofday(&lastAgentUpdate, NULL);
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int16_t packet_data[BUFFER_LENGTH_SAMPLES];
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int16_t packetData[BUFFER_LENGTH_SAMPLES];
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for (int b = 0; b < MAX_SOURCE_BUFFERS; b++) {
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sourceBuffers[b] = new AudioRingBuffer(10 * BUFFER_LENGTH_SAMPLES);
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}
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struct send_buffer_struct send_buffer_args;
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send_buffer_args.socket_handle = handle;
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struct sendBufferStruct sendBufferArgs;
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sendBufferArgs.audioSocket = &audioSocket;
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pthread_t buffer_send_thread;
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pthread_create(&buffer_send_thread, NULL, send_buffer_thread, (void *)&send_buffer_args);
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pthread_t bufferSendThread;
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pthread_create(&bufferSendThread, NULL, sendBufferThread, (void *)&sendBufferArgs);
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while (true) {
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received_bytes = recvfrom(handle, (int16_t*)packet_data, BUFFER_LENGTH_BYTES,
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0, (sockaddr*)&dest_address, &destLength);
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if (ECHO_DEBUG_MODE) {
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sendto(handle, packet_data, BUFFER_LENGTH_BYTES,
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0, (sockaddr *) &dest_address, sizeof(dest_address));
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} else {
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struct process_arg_struct args;
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args.packet_data = packet_data;
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args.dest_address = dest_address;
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pthread_t client_process_thread;
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pthread_create(&client_process_thread, NULL, process_client_packet, (void *)&args);
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pthread_join(client_process_thread, NULL);
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if(audioSocket.receive(packetData, &receivedBytes)) {
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struct processArgStruct args;
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args.packetData = packetData;
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args.destAddress = destAddress;
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pthread_t clientProcessThread;
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pthread_create(&clientProcessThread, NULL, processClientPacket, (void *)&args);
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pthread_join(clientProcessThread, NULL);
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}
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}
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pthread_join(buffer_send_thread, NULL);
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pthread_join(bufferSendThread, NULL);
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return 0;
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}
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