remove unused variable, function

This commit is contained in:
Philip Rosedale 2014-03-18 22:41:09 -07:00
parent 83026fa2ca
commit 9c8a4828f2
2 changed files with 0 additions and 8 deletions

View file

@ -424,11 +424,6 @@ void MyAvatar::updateFromGyros(float deltaTime) {
}
}
static TextRenderer* textRenderer() {
static TextRenderer* renderer = new TextRenderer(SANS_FONT_FAMILY, 24, -1, false, TextRenderer::SHADOW_EFFECT);
return renderer;
}
void MyAvatar::renderDebugBodyPoints() {
glm::vec3 torsoPosition(getPosition());
glm::vec3 headPosition(getHead()->getEyePosition());

View file

@ -14,9 +14,6 @@
#include <GeometryUtil.h>
// When converting between fixed and float, use this as the radix.
const int fingerVectorRadix = 4;
HandData::HandData(AvatarData* owningAvatar) :
_owningAvatarData(owningAvatar)
{