diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 6c51026097..fb0d704c6a 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -424,11 +424,6 @@ void MyAvatar::updateFromGyros(float deltaTime) { } } -static TextRenderer* textRenderer() { - static TextRenderer* renderer = new TextRenderer(SANS_FONT_FAMILY, 24, -1, false, TextRenderer::SHADOW_EFFECT); - return renderer; -} - void MyAvatar::renderDebugBodyPoints() { glm::vec3 torsoPosition(getPosition()); glm::vec3 headPosition(getHead()->getEyePosition()); diff --git a/libraries/avatars/src/HandData.cpp b/libraries/avatars/src/HandData.cpp index c84ed77dae..3334dbb41d 100644 --- a/libraries/avatars/src/HandData.cpp +++ b/libraries/avatars/src/HandData.cpp @@ -14,9 +14,6 @@ #include -// When converting between fixed and float, use this as the radix. -const int fingerVectorRadix = 4; - HandData::HandData(AvatarData* owningAvatar) : _owningAvatarData(owningAvatar) {