mirror of
https://github.com/overte-org/overte.git
synced 2025-08-05 04:41:15 +02:00
Merge branch 'master' into 21089
This commit is contained in:
commit
9b270834dd
133 changed files with 1710 additions and 417 deletions
|
@ -94,7 +94,8 @@ AudioMixer::AudioMixer(ReceivedMessage& message) :
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packetReceiver.registerListener(PacketType::MuteEnvironment, this, "handleMuteEnvironmentPacket");
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packetReceiver.registerListener(PacketType::NodeIgnoreRequest, this, "handleNodeIgnoreRequestPacket");
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packetReceiver.registerListener(PacketType::KillAvatar, this, "handleKillAvatarPacket");
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|
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packetReceiver.registerListener(PacketType::NodeMuteRequest, this, "handleNodeMuteRequestPacket");
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connect(nodeList.data(), &NodeList::nodeKilled, this, &AudioMixer::handleNodeKilled);
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}
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@ -385,8 +386,11 @@ bool AudioMixer::prepareMixForListeningNode(Node* node) {
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// loop through all other nodes that have sufficient audio to mix
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DependencyManager::get<NodeList>()->eachNode([&](const SharedNodePointer& otherNode){
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// make sure that we have audio data for this other node and that it isn't being ignored by our listening node
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if (otherNode->getLinkedData() && !node->isIgnoringNodeWithID(otherNode->getUUID())) {
|
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// make sure that we have audio data for this other node
|
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// and that it isn't being ignored by our listening node
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// and that it isn't ignoring our listening node
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if (otherNode->getLinkedData()
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&& !node->isIgnoringNodeWithID(otherNode->getUUID()) && !otherNode->isIgnoringNodeWithID(node->getUUID())) {
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AudioMixerClientData* otherNodeClientData = (AudioMixerClientData*) otherNode->getLinkedData();
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// enumerate the ARBs attached to the otherNode and add all that should be added to mix
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@ -489,7 +493,7 @@ void AudioMixer::handleNodeAudioPacket(QSharedPointer<ReceivedMessage> message,
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void AudioMixer::handleMuteEnvironmentPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
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auto nodeList = DependencyManager::get<NodeList>();
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if (sendingNode->isAllowedEditor()) {
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if (sendingNode->getCanKick()) {
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glm::vec3 position;
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float radius;
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@ -599,6 +603,23 @@ void AudioMixer::handleNodeKilled(SharedNodePointer killedNode) {
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});
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}
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void AudioMixer::handleNodeMuteRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode) {
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auto nodeList = DependencyManager::get<NodeList>();
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QUuid nodeUUID = QUuid::fromRfc4122(packet->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
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if (sendingNode->getCanKick()) {
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auto node = nodeList->nodeWithUUID(nodeUUID);
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if (node) {
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// we need to set a flag so we send them the appropriate packet to mute them
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AudioMixerClientData* nodeData = (AudioMixerClientData*)node->getLinkedData();
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nodeData->setShouldMuteClient(true);
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} else {
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qWarning() << "Node mute packet received for unknown node " << uuidStringWithoutCurlyBraces(nodeUUID);
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}
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} else {
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qWarning() << "Node mute packet received from node that cannot mute, ignoring";
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}
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}
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void AudioMixer::handleKillAvatarPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode) {
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auto clientData = dynamic_cast<AudioMixerClientData*>(sendingNode->getLinkedData());
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if (clientData) {
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@ -814,9 +835,13 @@ void AudioMixer::broadcastMixes() {
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// if the stream should be muted, send mute packet
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if (nodeData->getAvatarAudioStream()
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&& shouldMute(nodeData->getAvatarAudioStream()->getQuietestFrameLoudness())) {
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&& (shouldMute(nodeData->getAvatarAudioStream()->getQuietestFrameLoudness())
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|| nodeData->shouldMuteClient())) {
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auto mutePacket = NLPacket::create(PacketType::NoisyMute, 0);
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nodeList->sendPacket(std::move(mutePacket), *node);
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// probably now we just reset the flag, once should do it (?)
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nodeData->setShouldMuteClient(false);
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}
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if (node->getType() == NodeType::Agent && node->getActiveSocket()
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|
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@ -49,6 +49,7 @@ private slots:
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void handleNodeKilled(SharedNodePointer killedNode);
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void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleKillAvatarPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleNodeMuteRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void removeHRTFsForFinishedInjector(const QUuid& streamID);
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|
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@ -86,6 +86,9 @@ public:
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bool shouldFlushEncoder() { return _shouldFlushEncoder; }
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|
||||
QString getCodecName() { return _selectedCodecName; }
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||||
|
||||
bool shouldMuteClient() { return _shouldMuteClient; }
|
||||
void setShouldMuteClient(bool shouldMuteClient) { _shouldMuteClient = shouldMuteClient; }
|
||||
|
||||
signals:
|
||||
void injectorStreamFinished(const QUuid& streamIdentifier);
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||||
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@ -114,6 +117,8 @@ private:
|
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Decoder* _decoder{ nullptr }; // for mic stream
|
||||
|
||||
bool _shouldFlushEncoder { false };
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||||
|
||||
bool _shouldMuteClient { false };
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||||
};
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#endif // hifi_AudioMixerClientData_h
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|
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@ -230,9 +230,11 @@ void AvatarMixer::broadcastAvatarData() {
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[&](const SharedNodePointer& otherNode)->bool {
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// make sure we have data for this avatar, that it isn't the same node,
|
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// and isn't an avatar that the viewing node has ignored
|
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// or that has ignored the viewing node
|
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if (!otherNode->getLinkedData()
|
||||
|| otherNode->getUUID() == node->getUUID()
|
||||
|| node->isIgnoringNodeWithID(otherNode->getUUID())) {
|
||||
|| node->isIgnoringNodeWithID(otherNode->getUUID())
|
||||
|| otherNode->isIgnoringNodeWithID(node->getUUID())) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
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@ -512,12 +514,19 @@ void AvatarMixer::domainSettingsRequestComplete() {
|
|||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
nodeList->addNodeTypeToInterestSet(NodeType::Agent);
|
||||
|
||||
nodeList->linkedDataCreateCallback = [] (Node* node) {
|
||||
node->setLinkedData(std::unique_ptr<AvatarMixerClientData> { new AvatarMixerClientData });
|
||||
};
|
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|
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// parse the settings to pull out the values we need
|
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parseDomainServerSettings(nodeList->getDomainHandler().getSettingsObject());
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|
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float domainMinimumScale = _domainMinimumScale;
|
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float domainMaximumScale = _domainMaximumScale;
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|
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nodeList->linkedDataCreateCallback = [domainMinimumScale, domainMaximumScale] (Node* node) {
|
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auto clientData = std::unique_ptr<AvatarMixerClientData> { new AvatarMixerClientData };
|
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clientData->getAvatar().setDomainMinimumScale(domainMinimumScale);
|
||||
clientData->getAvatar().setDomainMaximumScale(domainMaximumScale);
|
||||
|
||||
node->setLinkedData(std::move(clientData));
|
||||
};
|
||||
|
||||
// start the broadcastThread
|
||||
_broadcastThread.start();
|
||||
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@ -549,4 +558,22 @@ void AvatarMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
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|||
|
||||
_maxKbpsPerNode = nodeBandwidthValue.toDouble(DEFAULT_NODE_SEND_BANDWIDTH) * KILO_PER_MEGA;
|
||||
qDebug() << "The maximum send bandwidth per node is" << _maxKbpsPerNode << "kbps.";
|
||||
|
||||
const QString AVATARS_SETTINGS_KEY = "avatars";
|
||||
|
||||
static const QString MIN_SCALE_OPTION = "min_avatar_scale";
|
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float settingMinScale = domainSettings[AVATARS_SETTINGS_KEY].toObject()[MIN_SCALE_OPTION].toDouble(MIN_AVATAR_SCALE);
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_domainMinimumScale = glm::clamp(settingMinScale, MIN_AVATAR_SCALE, MAX_AVATAR_SCALE);
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|
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static const QString MAX_SCALE_OPTION = "max_avatar_scale";
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float settingMaxScale = domainSettings[AVATARS_SETTINGS_KEY].toObject()[MAX_SCALE_OPTION].toDouble(MAX_AVATAR_SCALE);
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_domainMaximumScale = glm::clamp(settingMaxScale, MIN_AVATAR_SCALE, MAX_AVATAR_SCALE);
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||||
|
||||
// make sure that the domain owner didn't flip min and max
|
||||
if (_domainMinimumScale > _domainMaximumScale) {
|
||||
std::swap(_domainMinimumScale, _domainMaximumScale);
|
||||
}
|
||||
|
||||
qDebug() << "This domain requires a minimum avatar scale of" << _domainMinimumScale
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<< "and a maximum avatar scale of" << _domainMaximumScale;
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}
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|
|
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@ -59,6 +59,9 @@ private:
|
|||
|
||||
float _maxKbpsPerNode = 0.0f;
|
||||
|
||||
float _domainMinimumScale { MIN_AVATAR_SCALE };
|
||||
float _domainMaximumScale { MAX_AVATAR_SCALE };
|
||||
|
||||
QTimer* _broadcastTimer = nullptr;
|
||||
};
|
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|
||||
|
|
|
@ -17,7 +17,7 @@
|
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#include <AvatarData.h>
|
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#include <ScriptEngine.h>
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|
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class ScriptableAvatar : public AvatarData, public Dependency{
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class ScriptableAvatar : public AvatarData, public Dependency {
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Q_OBJECT
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public:
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|
||||
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@ -39,4 +39,4 @@ private:
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|||
std::shared_ptr<AnimSkeleton> _animSkeleton;
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};
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#endif // hifi_ScriptableAvatar_h
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#endif // hifi_ScriptableAvatar_h
|
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|
|
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@ -278,6 +278,13 @@ void EntityServer::readAdditionalConfiguration(const QJsonObject& settingsSectio
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|
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tree->setWantEditLogging(wantEditLogging);
|
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tree->setWantTerseEditLogging(wantTerseEditLogging);
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|
||||
QString entityScriptSourceWhitelist;
|
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if (readOptionString("entityScriptSourceWhitelist", settingsSectionObject, entityScriptSourceWhitelist)) {
|
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tree->setEntityScriptSourceWhitelist(entityScriptSourceWhitelist);
|
||||
} else {
|
||||
tree->setEntityScriptSourceWhitelist("");
|
||||
}
|
||||
}
|
||||
|
||||
void EntityServer::nodeAdded(SharedNodePointer node) {
|
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|
|
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@ -16,6 +16,7 @@ if (HIFI_MEMORY_DEBUGGING)
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if (UNIX)
|
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -U_FORTIFY_SOURCE -fno-stack-protector -fno-omit-frame-pointer")
|
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libasan -static-libstdc++ -fsanitize=address")
|
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SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libasan -static-libstdc++ -fsanitize=address")
|
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endif (UNIX)
|
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endif ()
|
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endmacro(SETUP_MEMORY_DEBUGGER)
|
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|
|
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@ -388,6 +388,23 @@
|
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"default": "",
|
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"advanced": false
|
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},
|
||||
{
|
||||
"name": "ac_subnet_whitelist",
|
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"label": "Assignment Client IP address Whitelist",
|
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"type": "table",
|
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"can_add_new_rows": true,
|
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"help": "The IP addresses or subnets of ACs that can connect to this server. You can specify an IP address or a subnet in CIDR notation ('A.B.C.D/E', Example: '10.0.0.0/24'). Local ACs (localhost) are always permitted and do not need to be added here.",
|
||||
"numbered": false,
|
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"advanced": true,
|
||||
"columns": [
|
||||
{
|
||||
"name": "ip",
|
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"label": "IP Address",
|
||||
"type": "ip",
|
||||
"can_set": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "standard_permissions",
|
||||
"type": "table",
|
||||
|
@ -866,6 +883,29 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "avatars",
|
||||
"label": "Avatars",
|
||||
"assignment-types": [1, 2],
|
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"settings": [
|
||||
{
|
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"name": "min_avatar_scale",
|
||||
"type": "double",
|
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"label": "Minimum Avatar Scale",
|
||||
"help": "Limits the scale of avatars in your domain. Must be at least 0.005.",
|
||||
"placeholder": 0.25,
|
||||
"default": 0.25
|
||||
},
|
||||
{
|
||||
"name": "max_avatar_scale",
|
||||
"type": "double",
|
||||
"label": "Maximum Avatar Scale",
|
||||
"help": "Limits the scale of avatars in your domain. Cannot be greater than 1000.",
|
||||
"placeholder": 3.0,
|
||||
"default": 3.0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "audio_env",
|
||||
"label": "Audio Environment",
|
||||
|
@ -1075,6 +1115,14 @@
|
|||
"default": "3600",
|
||||
"advanced": true
|
||||
},
|
||||
{
|
||||
"name": "entityScriptSourceWhitelist",
|
||||
"label": "Entity Scripts Allowed from:",
|
||||
"help": "The domains that entity scripts are allowed from. A comma separated list of domains that entity scripts are allowed from, if someone attempts to create and entity or edit an entity to have a different domain, it will be rejected. If left blank, any domain is allowed.",
|
||||
"placeholder": "",
|
||||
"default": "",
|
||||
"advanced": true
|
||||
},
|
||||
{
|
||||
"name": "persistFilePath",
|
||||
"label": "Entities File Path",
|
||||
|
|
|
@ -158,6 +158,42 @@ DomainServer::DomainServer(int argc, char* argv[]) :
|
|||
|
||||
|
||||
qDebug() << "domain-server is running";
|
||||
static const QString AC_SUBNET_WHITELIST_SETTING_PATH = "security.ac_subnet_whitelist";
|
||||
|
||||
static const Subnet LOCALHOST { QHostAddress("127.0.0.1"), 32 };
|
||||
_acSubnetWhitelist = { LOCALHOST };
|
||||
|
||||
auto whitelist = _settingsManager.valueOrDefaultValueForKeyPath(AC_SUBNET_WHITELIST_SETTING_PATH).toStringList();
|
||||
for (auto& subnet : whitelist) {
|
||||
auto netmaskParts = subnet.trimmed().split("/");
|
||||
|
||||
if (netmaskParts.size() > 2) {
|
||||
qDebug() << "Ignoring subnet in whitelist, malformed: " << subnet;
|
||||
continue;
|
||||
}
|
||||
|
||||
// The default netmask is 32 if one has not been specified, which will
|
||||
// match only the ip provided.
|
||||
int netmask = 32;
|
||||
|
||||
if (netmaskParts.size() == 2) {
|
||||
bool ok;
|
||||
netmask = netmaskParts[1].toInt(&ok);
|
||||
if (!ok) {
|
||||
qDebug() << "Ignoring subnet in whitelist, bad netmask: " << subnet;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
auto ip = QHostAddress(netmaskParts[0]);
|
||||
|
||||
if (!ip.isNull()) {
|
||||
qDebug() << "Adding AC whitelist subnet: " << subnet << " -> " << (ip.toString() + "/" + QString::number(netmask));
|
||||
_acSubnetWhitelist.push_back({ ip , netmask });
|
||||
} else {
|
||||
qDebug() << "Ignoring subnet in whitelist, invalid ip portion: " << subnet;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DomainServer::parseCommandLine() {
|
||||
|
@ -1001,6 +1037,21 @@ void DomainServer::processRequestAssignmentPacket(QSharedPointer<ReceivedMessage
|
|||
// construct the requested assignment from the packet data
|
||||
Assignment requestAssignment(*message);
|
||||
|
||||
auto senderAddr = message->getSenderSockAddr().getAddress();
|
||||
|
||||
auto isHostAddressInSubnet = [&senderAddr](const Subnet& mask) -> bool {
|
||||
return senderAddr.isInSubnet(mask);
|
||||
};
|
||||
|
||||
auto it = find_if(_acSubnetWhitelist.begin(), _acSubnetWhitelist.end(), isHostAddressInSubnet);
|
||||
if (it == _acSubnetWhitelist.end()) {
|
||||
static QString repeatedMessage = LogHandler::getInstance().addRepeatedMessageRegex(
|
||||
"Received an assignment connect request from a disallowed ip address: [^ ]+");
|
||||
qDebug() << "Received an assignment connect request from a disallowed ip address:"
|
||||
<< senderAddr.toString();
|
||||
return;
|
||||
}
|
||||
|
||||
// Suppress these for Assignment::AgentType to once per 5 seconds
|
||||
static QElapsedTimer noisyMessageTimer;
|
||||
static bool wasNoisyTimerStarted = false;
|
||||
|
|
|
@ -36,6 +36,9 @@
|
|||
typedef QSharedPointer<Assignment> SharedAssignmentPointer;
|
||||
typedef QMultiHash<QUuid, WalletTransaction*> TransactionHash;
|
||||
|
||||
using Subnet = QPair<QHostAddress, int>;
|
||||
using SubnetList = std::vector<Subnet>;
|
||||
|
||||
class DomainServer : public QCoreApplication, public HTTPSRequestHandler {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
@ -156,6 +159,8 @@ private:
|
|||
|
||||
void setupGroupCacheRefresh();
|
||||
|
||||
SubnetList _acSubnetWhitelist;
|
||||
|
||||
DomainGatekeeper _gatekeeper;
|
||||
|
||||
HTTPManager _httpManager;
|
||||
|
|
|
@ -634,7 +634,6 @@ bool DomainServerSettingsManager::ensurePermissionsForGroupRanks() {
|
|||
return changed;
|
||||
}
|
||||
|
||||
|
||||
void DomainServerSettingsManager::processNodeKickRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
||||
// before we do any processing on this packet make sure it comes from a node that is allowed to kick
|
||||
if (sendingNode->getCanKick()) {
|
||||
|
@ -1077,6 +1076,9 @@ QJsonObject DomainServerSettingsManager::settingDescriptionFromGroup(const QJson
|
|||
}
|
||||
|
||||
bool DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJsonObject& postedObject) {
|
||||
static const QString SECURITY_ROOT_KEY = "security";
|
||||
static const QString AC_SUBNET_WHITELIST_KEY = "ac_subnet_whitelist";
|
||||
|
||||
auto& settingsVariant = _configMap.getConfig();
|
||||
bool needRestart = false;
|
||||
|
||||
|
@ -1127,7 +1129,7 @@ bool DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
|
|||
|
||||
if (!matchingDescriptionObject.isEmpty()) {
|
||||
updateSetting(rootKey, rootValue, *thisMap, matchingDescriptionObject);
|
||||
if (rootKey != "security") {
|
||||
if (rootKey != SECURITY_ROOT_KEY) {
|
||||
needRestart = true;
|
||||
}
|
||||
} else {
|
||||
|
@ -1143,7 +1145,7 @@ bool DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
|
|||
if (!matchingDescriptionObject.isEmpty()) {
|
||||
QJsonValue settingValue = rootValue.toObject()[settingKey];
|
||||
updateSetting(settingKey, settingValue, *thisMap, matchingDescriptionObject);
|
||||
if (rootKey != "security") {
|
||||
if (rootKey != SECURITY_ROOT_KEY || settingKey == AC_SUBNET_WHITELIST_KEY) {
|
||||
needRestart = true;
|
||||
}
|
||||
} else {
|
||||
|
|
|
@ -4,12 +4,12 @@
|
|||
{ "from": "GamePad.LY", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Actions.TranslateZ" },
|
||||
{ "from": "GamePad.LX", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Actions.TranslateX" },
|
||||
|
||||
{ "from": "GamePad.LT", "to": "Standard.LTClick",
|
||||
{ "from": "GamePad.LT", "to": "Standard.LTClick",
|
||||
"peek": true,
|
||||
"filters": [ { "type": "hysteresis", "min": 0.85, "max": 0.9 } ]
|
||||
},
|
||||
{ "from": "GamePad.LT", "to": "Standard.LT" },
|
||||
{ "from": "GamePad.LB", "to": "Standard.LB" },
|
||||
{ "from": "GamePad.LT", "to": "Standard.LT" },
|
||||
{ "from": "GamePad.LB", "to": "Standard.LB" },
|
||||
{ "from": "GamePad.LS", "to": "Standard.LS" },
|
||||
|
||||
|
||||
|
@ -27,34 +27,34 @@
|
|||
|
||||
{ "from": "GamePad.RX", "to": "Actions.Yaw" },
|
||||
|
||||
{ "from": "GamePad.RY",
|
||||
"to": "Actions.VERTICAL_UP",
|
||||
"filters":
|
||||
{ "from": "GamePad.RY",
|
||||
"to": "Actions.VERTICAL_UP",
|
||||
"filters":
|
||||
[
|
||||
{ "type": "deadZone", "min": 0.95 },
|
||||
"invert"
|
||||
]
|
||||
},
|
||||
},
|
||||
|
||||
{ "from": "GamePad.RT", "to": "Standard.RTClick",
|
||||
{ "from": "GamePad.RT", "to": "Standard.RTClick",
|
||||
"peek": true,
|
||||
"filters": [ { "type": "hysteresis", "min": 0.85, "max": 0.9 } ]
|
||||
},
|
||||
{ "from": "GamePad.RT", "to": "Standard.RT" },
|
||||
{ "from": "GamePad.RB", "to": "Standard.RB" },
|
||||
{ "from": "GamePad.RT", "to": "Standard.RT" },
|
||||
{ "from": "GamePad.RB", "to": "Standard.RB" },
|
||||
{ "from": "GamePad.RS", "to": "Standard.RS" },
|
||||
|
||||
{ "from": "GamePad.Start", "to": "Actions.CycleCamera" },
|
||||
{ "from": "GamePad.Back", "to": "Actions.ContextMenu" },
|
||||
{ "from": "GamePad.Back", "to": "Standard.Start" },
|
||||
|
||||
{ "from": "GamePad.DU", "to": "Standard.DU" },
|
||||
{ "from": "GamePad.DD", "to": "Standard.DD" },
|
||||
{ "from": "GamePad.DD", "to": "Standard.DD" },
|
||||
{ "from": "GamePad.DL", "to": "Standard.DL" },
|
||||
{ "from": "GamePad.DR", "to": "Standard.DR" },
|
||||
{ "from": "GamePad.DR", "to": "Standard.DR" },
|
||||
|
||||
{ "from": [ "GamePad.Y" ], "to": "Standard.RightPrimaryThumb", "peek": true },
|
||||
{ "from": "GamePad.A", "to": "Standard.A" },
|
||||
{ "from": "GamePad.B", "to": "Standard.B" },
|
||||
{ "from": "GamePad.A", "to": "Standard.A" },
|
||||
{ "from": "GamePad.B", "to": "Standard.B" },
|
||||
{ "from": "GamePad.X", "to": "Standard.X" },
|
||||
{ "from": "GamePad.Y", "to": "Standard.Y" }
|
||||
]
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 84 KiB |
|
@ -69,6 +69,10 @@ Item {
|
|||
StatText {
|
||||
text: "Present Drop Rate: " + root.presentdroprate.toFixed(2);
|
||||
}
|
||||
StatText {
|
||||
text: "Stutter Rate: " + root.stutterrate.toFixed(3);
|
||||
visible: root.stutterrate != -1;
|
||||
}
|
||||
StatText {
|
||||
text: "Simrate: " + root.simrate
|
||||
}
|
||||
|
@ -241,7 +245,7 @@ Item {
|
|||
text: "GPU Buffers: "
|
||||
}
|
||||
StatText {
|
||||
text: " Count: " + root.gpuTextures;
|
||||
text: " Count: " + root.gpuBuffers;
|
||||
}
|
||||
StatText {
|
||||
text: " Memory: " + root.gpuBufferMemory;
|
||||
|
|
|
@ -1199,6 +1199,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
properties["present_rate"] = displayPlugin->presentRate();
|
||||
properties["new_frame_present_rate"] = displayPlugin->newFramePresentRate();
|
||||
properties["dropped_frame_rate"] = displayPlugin->droppedFrameRate();
|
||||
properties["stutter_rate"] = displayPlugin->stutterRate();
|
||||
properties["sim_rate"] = getAverageSimsPerSecond();
|
||||
properties["avatar_sim_rate"] = getAvatarSimrate();
|
||||
properties["has_async_reprojection"] = displayPlugin->hasAsyncReprojection();
|
||||
|
|
|
@ -396,15 +396,6 @@ Menu::Menu() {
|
|||
});
|
||||
}
|
||||
|
||||
// Developer > Render > Enable Incremental Texture Transfer
|
||||
{
|
||||
auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::IncrementalTextureTransfer, 0, gpu::Texture::getEnableIncrementalTextureTransfers());
|
||||
connect(action, &QAction::triggered, [&](bool checked) {
|
||||
qDebug() << "[TEXTURE TRANSFER SUPPORT] --- Enable Incremental Texture Transfer menu option:" << checked;
|
||||
gpu::Texture::setEnableIncrementalTextureTransfers(checked);
|
||||
});
|
||||
}
|
||||
|
||||
#else
|
||||
qDebug() << "[TEXTURE TRANSFER SUPPORT] Incremental Texture Transfer and Dynamic Texture Management not supported on this platform.";
|
||||
#endif
|
||||
|
|
|
@ -112,7 +112,6 @@ namespace MenuOption {
|
|||
const QString FrameTimer = "Show Timer";
|
||||
const QString FullscreenMirror = "Mirror";
|
||||
const QString Help = "Help...";
|
||||
const QString IncrementalTextureTransfer = "Enable Incremental Texture Transfer";
|
||||
const QString IncreaseAvatarSize = "Increase Avatar Size";
|
||||
const QString IndependentMode = "Independent Mode";
|
||||
const QString ActionMotorControl = "Enable Default Motor Control";
|
||||
|
|
|
@ -165,16 +165,17 @@ AABox Avatar::getBounds() const {
|
|||
|
||||
void Avatar::animateScaleChanges(float deltaTime) {
|
||||
float currentScale = getUniformScale();
|
||||
if (currentScale != _targetScale) {
|
||||
// use exponential decay toward _targetScale
|
||||
auto desiredScale = getDomainLimitedScale();
|
||||
if (currentScale != desiredScale) {
|
||||
// use exponential decay toward the domain limit clamped scale
|
||||
const float SCALE_ANIMATION_TIMESCALE = 0.5f;
|
||||
float blendFactor = glm::clamp(deltaTime / SCALE_ANIMATION_TIMESCALE, 0.0f, 1.0f);
|
||||
float animatedScale = (1.0f - blendFactor) * currentScale + blendFactor * _targetScale;
|
||||
float animatedScale = (1.0f - blendFactor) * currentScale + blendFactor * desiredScale;
|
||||
|
||||
// snap to the end when we get close enough
|
||||
const float MIN_RELATIVE_SCALE_ERROR = 0.03f;
|
||||
if (fabsf(_targetScale - currentScale) / _targetScale < MIN_RELATIVE_SCALE_ERROR) {
|
||||
animatedScale = _targetScale;
|
||||
if (fabsf(desiredScale - currentScale) / desiredScale < MIN_RELATIVE_SCALE_ERROR) {
|
||||
animatedScale = desiredScale;
|
||||
}
|
||||
|
||||
setScale(glm::vec3(animatedScale)); // avatar scale is uniform
|
||||
|
|
|
@ -152,7 +152,7 @@ bool AvatarActionHold::getTarget(float deltaTimeStep, glm::quat& rotation, glm::
|
|||
Transform avatarTransform;
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
avatarTransform = myAvatar->getTransform();
|
||||
palmPosition = avatarTransform.transform(pose.getTranslation() / myAvatar->getTargetScale());
|
||||
palmPosition = avatarTransform.transform(pose.getTranslation() / myAvatar->getDomainLimitedScale());
|
||||
palmRotation = avatarTransform.getRotation() * pose.getRotation();
|
||||
} else {
|
||||
glm::vec3 avatarRigidBodyPosition;
|
||||
|
|
|
@ -130,6 +130,15 @@ MyAvatar::MyAvatar(RigPointer rig) :
|
|||
connect(DependencyManager::get<AddressManager>().data(), &AddressManager::locationChangeRequired,
|
||||
this, static_cast<SlotType>(&MyAvatar::goToLocation));
|
||||
|
||||
// handle scale constraints imposed on us by the domain-server
|
||||
auto& domainHandler = DependencyManager::get<NodeList>()->getDomainHandler();
|
||||
|
||||
// when we connect to a domain and retrieve its settings, we restrict our max/min scale based on those settings
|
||||
connect(&domainHandler, &DomainHandler::settingsReceived, this, &MyAvatar::restrictScaleFromDomainSettings);
|
||||
|
||||
// when we leave a domain we lift whatever restrictions that domain may have placed on our scale
|
||||
connect(&domainHandler, &DomainHandler::disconnectedFromDomain, this, &MyAvatar::clearScaleRestriction);
|
||||
|
||||
_characterController.setEnabled(true);
|
||||
|
||||
_bodySensorMatrix = deriveBodyFromHMDSensor();
|
||||
|
@ -1823,25 +1832,104 @@ bool findAvatarAvatarPenetration(const glm::vec3 positionA, float radiusA, float
|
|||
return false;
|
||||
}
|
||||
|
||||
void MyAvatar::increaseSize() {
|
||||
if ((1.0f + SCALING_RATIO) * _targetScale < MAX_AVATAR_SCALE) {
|
||||
_targetScale *= (1.0f + SCALING_RATIO);
|
||||
qCDebug(interfaceapp, "Changed scale to %f", (double)_targetScale);
|
||||
// There can be a separation between the _targetScale and the actual scale of the rendered avatar in a domain.
|
||||
// When the avatar enters a domain where their target scale is not allowed according to the min/max
|
||||
// we do not change their saved target scale. Instead, we use getDomainLimitedScale() to render the avatar
|
||||
// at a domain appropriate size. When the avatar leaves the limiting domain, we'll return them to their previous target scale.
|
||||
// While connected to a domain that limits avatar scale if the user manually changes their avatar scale, we change
|
||||
// target scale to match the new scale they have chosen. When they leave the domain they will not return to the scale they were
|
||||
// before they entered the limiting domain.
|
||||
|
||||
void MyAvatar::clampTargetScaleToDomainLimits() {
|
||||
// when we're about to change the target scale because the user has asked to increase or decrease their scale,
|
||||
// we first make sure that we're starting from a target scale that is allowed by the current domain
|
||||
|
||||
auto clampedTargetScale = glm::clamp(_targetScale, _domainMinimumScale, _domainMaximumScale);
|
||||
|
||||
if (clampedTargetScale != _targetScale) {
|
||||
qCDebug(interfaceapp, "Clamped scale to %f since original target scale %f was not allowed by domain",
|
||||
(double)clampedTargetScale, (double)_targetScale);
|
||||
|
||||
setTargetScale(clampedTargetScale);
|
||||
}
|
||||
}
|
||||
|
||||
void MyAvatar::clampScaleChangeToDomainLimits(float desiredScale) {
|
||||
auto clampedTargetScale = glm::clamp(desiredScale, _domainMinimumScale, _domainMaximumScale);
|
||||
|
||||
if (clampedTargetScale != desiredScale) {
|
||||
qCDebug(interfaceapp, "Forcing scale to %f since %f is not allowed by domain",
|
||||
clampedTargetScale, desiredScale);
|
||||
}
|
||||
|
||||
setTargetScale(clampedTargetScale);
|
||||
qCDebug(interfaceapp, "Changed scale to %f", (double)_targetScale);
|
||||
}
|
||||
|
||||
void MyAvatar::increaseSize() {
|
||||
// make sure we're starting from an allowable scale
|
||||
clampTargetScaleToDomainLimits();
|
||||
|
||||
// calculate what our new scale should be
|
||||
float updatedTargetScale = _targetScale * (1.0f + SCALING_RATIO);
|
||||
|
||||
// attempt to change to desired scale (clamped to the domain limits)
|
||||
clampScaleChangeToDomainLimits(updatedTargetScale);
|
||||
}
|
||||
|
||||
void MyAvatar::decreaseSize() {
|
||||
if (MIN_AVATAR_SCALE < (1.0f - SCALING_RATIO) * _targetScale) {
|
||||
_targetScale *= (1.0f - SCALING_RATIO);
|
||||
qCDebug(interfaceapp, "Changed scale to %f", (double)_targetScale);
|
||||
}
|
||||
// make sure we're starting from an allowable scale
|
||||
clampTargetScaleToDomainLimits();
|
||||
|
||||
// calculate what our new scale should be
|
||||
float updatedTargetScale = _targetScale * (1.0f - SCALING_RATIO);
|
||||
|
||||
// attempt to change to desired scale (clamped to the domain limits)
|
||||
clampScaleChangeToDomainLimits(updatedTargetScale);
|
||||
}
|
||||
|
||||
void MyAvatar::resetSize() {
|
||||
_targetScale = 1.0f;
|
||||
qCDebug(interfaceapp, "Reset scale to %f", (double)_targetScale);
|
||||
// attempt to reset avatar size to the default (clamped to domain limits)
|
||||
const float DEFAULT_AVATAR_SCALE = 1.0f;
|
||||
|
||||
clampScaleChangeToDomainLimits(DEFAULT_AVATAR_SCALE);
|
||||
}
|
||||
|
||||
void MyAvatar::restrictScaleFromDomainSettings(const QJsonObject& domainSettingsObject) {
|
||||
// pull out the minimum and maximum scale and set them to restrict our scale
|
||||
|
||||
static const QString AVATAR_SETTINGS_KEY = "avatars";
|
||||
auto avatarsObject = domainSettingsObject[AVATAR_SETTINGS_KEY].toObject();
|
||||
|
||||
static const QString MIN_SCALE_OPTION = "min_avatar_scale";
|
||||
float settingMinScale = avatarsObject[MIN_SCALE_OPTION].toDouble(MIN_AVATAR_SCALE);
|
||||
setDomainMinimumScale(settingMinScale);
|
||||
|
||||
static const QString MAX_SCALE_OPTION = "max_avatar_scale";
|
||||
float settingMaxScale = avatarsObject[MAX_SCALE_OPTION].toDouble(MAX_AVATAR_SCALE);
|
||||
setDomainMaximumScale(settingMaxScale);
|
||||
|
||||
// make sure that the domain owner didn't flip min and max
|
||||
if (_domainMinimumScale > _domainMaximumScale) {
|
||||
std::swap(_domainMinimumScale, _domainMaximumScale);
|
||||
}
|
||||
|
||||
qCDebug(interfaceapp, "This domain requires a minimum avatar scale of %f and a maximum avatar scale of %f",
|
||||
(double)_domainMinimumScale, (double)_domainMaximumScale);
|
||||
|
||||
// debug to log if this avatar's scale in this domain will be clamped
|
||||
auto clampedScale = glm::clamp(_targetScale, _domainMinimumScale, _domainMaximumScale);
|
||||
|
||||
if (_targetScale != clampedScale) {
|
||||
qCDebug(interfaceapp, "Avatar scale will be clamped to %f because %f is not allowed by current domain",
|
||||
(double)clampedScale, (double)_targetScale);
|
||||
}
|
||||
}
|
||||
|
||||
void MyAvatar::clearScaleRestriction() {
|
||||
_domainMinimumScale = MIN_AVATAR_SCALE;
|
||||
_domainMaximumScale = MAX_AVATAR_SCALE;
|
||||
}
|
||||
|
||||
void MyAvatar::goToLocation(const QVariant& propertiesVar) {
|
||||
qCDebug(interfaceapp, "MyAvatar QML goToLocation");
|
||||
|
|
|
@ -292,6 +292,9 @@ public slots:
|
|||
bool shouldFaceLocation = false);
|
||||
void goToLocation(const QVariant& properties);
|
||||
|
||||
void restrictScaleFromDomainSettings(const QJsonObject& domainSettingsObject);
|
||||
void clearScaleRestriction();
|
||||
|
||||
// Set/Get update the thrust that will move the avatar around
|
||||
void addThrust(glm::vec3 newThrust) { _thrust += newThrust; };
|
||||
glm::vec3 getThrust() { return _thrust; };
|
||||
|
@ -369,6 +372,8 @@ private:
|
|||
virtual void updatePalms() override {}
|
||||
void lateUpdatePalms();
|
||||
|
||||
void clampTargetScaleToDomainLimits();
|
||||
void clampScaleChangeToDomainLimits(float desiredScale);
|
||||
|
||||
float _driveKeys[MAX_DRIVE_KEYS];
|
||||
bool _wasPushing;
|
||||
|
|
|
@ -19,12 +19,35 @@ class AccountScriptingInterface : public QObject {
|
|||
|
||||
Q_PROPERTY(QString username READ getUsername NOTIFY usernameChanged)
|
||||
|
||||
/**jsdoc
|
||||
* @namespace Account
|
||||
* @property username {String} username if user is logged in, otherwise it returns "Unknown user"
|
||||
*/
|
||||
|
||||
signals:
|
||||
|
||||
/**jsdoc
|
||||
* Triggered when username has changed.
|
||||
* @function Account.usernameChanged
|
||||
* @return {Signal}
|
||||
*/
|
||||
void usernameChanged();
|
||||
|
||||
public slots:
|
||||
static AccountScriptingInterface* getInstance();
|
||||
|
||||
/**jsdoc
|
||||
* Returns the username for the currently logged in High Fidelity metaverse account.
|
||||
* @function Account.getUsername
|
||||
* @return {string} username if user is logged in, otherwise it returns "Unknown user"
|
||||
*/
|
||||
QString getUsername();
|
||||
|
||||
/**jsdoc
|
||||
* Determine if the user is logged into the High Fidleity metaverse.
|
||||
* @function Account.isLoggedIn
|
||||
* @return {bool} true when user is logged into the High Fidelity metaverse.
|
||||
*/
|
||||
bool isLoggedIn();
|
||||
bool checkAndSignalForAccessToken();
|
||||
};
|
||||
|
|
|
@ -126,6 +126,23 @@ void MenuScriptingInterface::setIsOptionChecked(const QString& menuOption, bool
|
|||
Q_ARG(bool, isChecked));
|
||||
}
|
||||
|
||||
bool MenuScriptingInterface::isMenuEnabled(const QString& menuOption) {
|
||||
if (QThread::currentThread() == qApp->thread()) {
|
||||
return Menu::getInstance()->isOptionChecked(menuOption);
|
||||
}
|
||||
bool result;
|
||||
QMetaObject::invokeMethod(Menu::getInstance(), "isMenuEnabled", Qt::BlockingQueuedConnection,
|
||||
Q_RETURN_ARG(bool, result),
|
||||
Q_ARG(const QString&, menuOption));
|
||||
return result;
|
||||
}
|
||||
|
||||
void MenuScriptingInterface::setMenuEnabled(const QString& menuOption, bool isChecked) {
|
||||
QMetaObject::invokeMethod(Menu::getInstance(), "setMenuEnabled",
|
||||
Q_ARG(const QString&, menuOption),
|
||||
Q_ARG(bool, isChecked));
|
||||
}
|
||||
|
||||
void MenuScriptingInterface::triggerOption(const QString& menuOption) {
|
||||
QMetaObject::invokeMethod(Menu::getInstance(), "triggerOption", Q_ARG(const QString&, menuOption));
|
||||
}
|
||||
|
|
|
@ -50,6 +50,9 @@ public slots:
|
|||
void setIsOptionChecked(const QString& menuOption, bool isChecked);
|
||||
|
||||
void triggerOption(const QString& menuOption);
|
||||
|
||||
bool isMenuEnabled(const QString& menuName);
|
||||
void setMenuEnabled(const QString& menuName, bool isEnabled);
|
||||
|
||||
signals:
|
||||
void menuItemEvent(const QString& menuItem);
|
||||
|
|
|
@ -128,7 +128,8 @@ void Stats::updateStats(bool force) {
|
|||
STAT_UPDATE(renderrate, displayPlugin->renderRate());
|
||||
STAT_UPDATE(presentrate, displayPlugin->presentRate());
|
||||
STAT_UPDATE(presentnewrate, displayPlugin->newFramePresentRate());
|
||||
STAT_UPDATE(presentdroprate, qApp->getActiveDisplayPlugin()->droppedFrameRate());
|
||||
STAT_UPDATE(presentdroprate, displayPlugin->droppedFrameRate());
|
||||
STAT_UPDATE(stutterrate, displayPlugin->stutterRate());
|
||||
} else {
|
||||
STAT_UPDATE(presentrate, -1);
|
||||
STAT_UPDATE(presentnewrate, -1);
|
||||
|
|
|
@ -36,7 +36,9 @@ class Stats : public QQuickItem {
|
|||
STATS_PROPERTY(float, renderrate, 0)
|
||||
// How often the display plugin is presenting to the device
|
||||
STATS_PROPERTY(float, presentrate, 0)
|
||||
|
||||
// How often the display device reprojecting old frames
|
||||
STATS_PROPERTY(float, stutterrate, 0)
|
||||
|
||||
STATS_PROPERTY(float, presentnewrate, 0)
|
||||
STATS_PROPERTY(float, presentdroprate, 0)
|
||||
STATS_PROPERTY(int, simrate, 0)
|
||||
|
@ -140,6 +142,7 @@ signals:
|
|||
void presentrateChanged();
|
||||
void presentnewrateChanged();
|
||||
void presentdroprateChanged();
|
||||
void stutterrateChanged();
|
||||
void simrateChanged();
|
||||
void avatarSimrateChanged();
|
||||
void avatarCountChanged();
|
||||
|
|
|
@ -29,7 +29,19 @@ class AnimationCache : public ResourceCache, public Dependency {
|
|||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
/**jsdoc
|
||||
* @namespace AnimationCache
|
||||
* @augments ResourceCache
|
||||
*/
|
||||
|
||||
public:
|
||||
|
||||
/**jsdoc
|
||||
* Returns animation resource for particular animation
|
||||
* @function AnimationCache.getAnimation
|
||||
* @param url {string} url to load
|
||||
* @return {Resource} animation
|
||||
*/
|
||||
Q_INVOKABLE AnimationPointer getAnimation(const QString& url) { return getAnimation(QUrl(url)); }
|
||||
Q_INVOKABLE AnimationPointer getAnimation(const QUrl& url);
|
||||
|
||||
|
|
|
@ -308,6 +308,13 @@ void Rig::clearIKJointLimitHistory() {
|
|||
}
|
||||
}
|
||||
|
||||
int Rig::getJointParentIndex(int childIndex) const {
|
||||
if (_animSkeleton && isIndexValid(childIndex)) {
|
||||
return _animSkeleton->getParentIndex(childIndex);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
void Rig::setJointTranslation(int index, bool valid, const glm::vec3& translation, float priority) {
|
||||
if (isIndexValid(index)) {
|
||||
if (valid) {
|
||||
|
@ -414,6 +421,16 @@ bool Rig::getAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& trans
|
|||
}
|
||||
}
|
||||
|
||||
bool Rig::getAbsoluteJointPoseInRigFrame(int jointIndex, AnimPose& returnPose) const {
|
||||
QReadLocker readLock(&_externalPoseSetLock);
|
||||
if (jointIndex >= 0 && jointIndex < (int)_externalPoseSet._absolutePoses.size()) {
|
||||
returnPose = _externalPoseSet._absolutePoses[jointIndex];
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Rig::getJointCombinedRotation(int jointIndex, glm::quat& result, const glm::quat& rotation) const {
|
||||
// AJT: TODO: used by attachments
|
||||
ASSERT(false);
|
||||
|
|
|
@ -105,6 +105,8 @@ public:
|
|||
|
||||
void clearIKJointLimitHistory();
|
||||
|
||||
int getJointParentIndex(int childIndex) const;
|
||||
|
||||
// geometry space
|
||||
void setJointState(int index, bool valid, const glm::quat& rotation, const glm::vec3& translation, float priority);
|
||||
|
||||
|
@ -133,6 +135,7 @@ public:
|
|||
// rig space (thread-safe)
|
||||
bool getAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotation) const;
|
||||
bool getAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& translation) const;
|
||||
bool getAbsoluteJointPoseInRigFrame(int jointIndex, AnimPose& returnPose) const;
|
||||
|
||||
// legacy
|
||||
bool getJointCombinedRotation(int jointIndex, glm::quat& result, const glm::quat& rotation) const;
|
||||
|
|
|
@ -210,7 +210,7 @@ QByteArray AvatarData::toByteArray(bool cullSmallChanges, bool sendAll) {
|
|||
packFloatAngleToTwoByte((uint8_t*)(header->localOrientation + 0), bodyEulerAngles.y);
|
||||
packFloatAngleToTwoByte((uint8_t*)(header->localOrientation + 1), bodyEulerAngles.x);
|
||||
packFloatAngleToTwoByte((uint8_t*)(header->localOrientation + 2), bodyEulerAngles.z);
|
||||
packFloatRatioToTwoByte((uint8_t*)(&header->scale), _targetScale);
|
||||
packFloatRatioToTwoByte((uint8_t*)(&header->scale), getDomainLimitedScale());
|
||||
header->lookAtPosition[0] = _headData->_lookAtPosition.x;
|
||||
header->lookAtPosition[1] = _headData->_lookAtPosition.y;
|
||||
header->lookAtPosition[2] = _headData->_lookAtPosition.z;
|
||||
|
@ -516,7 +516,7 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
|
|||
}
|
||||
return buffer.size();
|
||||
}
|
||||
_targetScale = std::max(MIN_AVATAR_SCALE, std::min(MAX_AVATAR_SCALE, scale));
|
||||
setTargetScale(scale);
|
||||
|
||||
glm::vec3 lookAt = glm::vec3(header->lookAtPosition[0], header->lookAtPosition[1], header->lookAtPosition[2]);
|
||||
if (isNaN(lookAt)) {
|
||||
|
@ -1439,7 +1439,7 @@ QJsonObject AvatarData::toJson() const {
|
|||
if (!success) {
|
||||
qDebug() << "Warning -- AvatarData::toJson couldn't get avatar transform";
|
||||
}
|
||||
avatarTransform.setScale(getTargetScale());
|
||||
avatarTransform.setScale(getDomainLimitedScale());
|
||||
if (recordingBasis) {
|
||||
root[JSON_AVATAR_BASIS] = Transform::toJson(*recordingBasis);
|
||||
// Find the relative transform
|
||||
|
@ -1451,7 +1451,7 @@ QJsonObject AvatarData::toJson() const {
|
|||
root[JSON_AVATAR_RELATIVE] = Transform::toJson(avatarTransform);
|
||||
}
|
||||
|
||||
auto scale = getTargetScale();
|
||||
auto scale = getDomainLimitedScale();
|
||||
if (scale != 1.0f) {
|
||||
root[JSON_AVATAR_SCALE] = scale;
|
||||
}
|
||||
|
|
|
@ -243,6 +243,12 @@ public:
|
|||
void setTargetScale(float targetScale);
|
||||
void setTargetScaleVerbose(float targetScale);
|
||||
|
||||
float getDomainLimitedScale() const { return glm::clamp(_targetScale, _domainMinimumScale, _domainMaximumScale); }
|
||||
void setDomainMinimumScale(float domainMinimumScale)
|
||||
{ _domainMinimumScale = glm::clamp(domainMinimumScale, MIN_AVATAR_SCALE, MAX_AVATAR_SCALE); }
|
||||
void setDomainMaximumScale(float domainMaximumScale)
|
||||
{ _domainMaximumScale = glm::clamp(domainMaximumScale, MIN_AVATAR_SCALE, MAX_AVATAR_SCALE); }
|
||||
|
||||
// Hand State
|
||||
Q_INVOKABLE void setHandState(char s) { _handState = s; }
|
||||
Q_INVOKABLE char getHandState() const { return _handState; }
|
||||
|
@ -377,6 +383,8 @@ protected:
|
|||
|
||||
// Body scale
|
||||
float _targetScale;
|
||||
float _domainMinimumScale { MIN_AVATAR_SCALE };
|
||||
float _domainMaximumScale { MAX_AVATAR_SCALE };
|
||||
|
||||
// Hand state (are we grabbing something or not)
|
||||
char _handState;
|
||||
|
|
|
@ -18,7 +18,7 @@ class Basic2DWindowOpenGLDisplayPlugin : public OpenGLDisplayPlugin {
|
|||
Q_OBJECT
|
||||
using Parent = OpenGLDisplayPlugin;
|
||||
public:
|
||||
virtual const QString& getName() const override { return NAME; }
|
||||
virtual const QString getName() const override { return NAME; }
|
||||
|
||||
virtual float getTargetFrameRate() const override { return _framerateTarget ? (float) _framerateTarget : TARGET_FRAMERATE_Basic2DWindowOpenGL; }
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
class NullDisplayPlugin : public DisplayPlugin {
|
||||
public:
|
||||
~NullDisplayPlugin() final {}
|
||||
const QString& getName() const override { return NAME; }
|
||||
const QString getName() const override { return NAME; }
|
||||
grouping getGrouping() const override { return DEVELOPER; }
|
||||
|
||||
glm::uvec2 getRecommendedRenderSize() const override;
|
||||
|
|
|
@ -758,7 +758,6 @@ void OpenGLDisplayPlugin::render(std::function<void(gpu::Batch& batch)> f) {
|
|||
|
||||
|
||||
OpenGLDisplayPlugin::~OpenGLDisplayPlugin() {
|
||||
qDebug() << "Destroying OpenGLDisplayPlugin";
|
||||
}
|
||||
|
||||
void OpenGLDisplayPlugin::updateCompositeFramebuffer() {
|
||||
|
|
|
@ -13,7 +13,7 @@ class DebugHmdDisplayPlugin : public HmdDisplayPlugin {
|
|||
using Parent = HmdDisplayPlugin;
|
||||
|
||||
public:
|
||||
const QString& getName() const override { return NAME; }
|
||||
const QString getName() const override { return NAME; }
|
||||
grouping getGrouping() const override { return DEVELOPER; }
|
||||
|
||||
bool isSupported() const override;
|
||||
|
|
|
@ -710,3 +710,7 @@ void HmdDisplayPlugin::compositeExtra() {
|
|||
HmdDisplayPlugin::~HmdDisplayPlugin() {
|
||||
qDebug() << "Destroying HmdDisplayPlugin";
|
||||
}
|
||||
|
||||
float HmdDisplayPlugin::stutterRate() const {
|
||||
return _stutterRate.rate();
|
||||
}
|
||||
|
|
|
@ -44,6 +44,8 @@ public:
|
|||
return false;
|
||||
}
|
||||
|
||||
float stutterRate() const override;
|
||||
|
||||
protected:
|
||||
virtual void hmdPresent() = 0;
|
||||
virtual bool isHmdMounted() const = 0;
|
||||
|
@ -108,8 +110,9 @@ protected:
|
|||
QMap<uint32_t, FrameInfo> _frameInfos;
|
||||
FrameInfo _currentPresentFrameInfo;
|
||||
FrameInfo _currentRenderFrameInfo;
|
||||
RateCounter<> _stutterRate;
|
||||
|
||||
bool _disablePreview{ true };
|
||||
bool _disablePreview { true };
|
||||
private:
|
||||
ivec4 getViewportForSourceSize(const uvec2& size) const;
|
||||
float getLeftCenterPixel() const;
|
||||
|
|
|
@ -13,7 +13,7 @@ class InterleavedStereoDisplayPlugin : public StereoDisplayPlugin {
|
|||
Q_OBJECT
|
||||
using Parent = StereoDisplayPlugin;
|
||||
public:
|
||||
const QString& getName() const override { return NAME; }
|
||||
const QString getName() const override { return NAME; }
|
||||
grouping getGrouping() const override { return ADVANCED; }
|
||||
glm::uvec2 getRecommendedRenderSize() const override;
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@ class SideBySideStereoDisplayPlugin : public StereoDisplayPlugin {
|
|||
Q_OBJECT
|
||||
using Parent = StereoDisplayPlugin;
|
||||
public:
|
||||
virtual const QString& getName() const override { return NAME; }
|
||||
virtual const QString getName() const override { return NAME; }
|
||||
virtual grouping getGrouping() const override { return ADVANCED; }
|
||||
virtual glm::uvec2 getRecommendedRenderSize() const override;
|
||||
|
||||
|
|
|
@ -310,14 +310,14 @@ bool RenderableModelEntityItem::getAnimationFrame() {
|
|||
}
|
||||
glm::mat4 finalMat = (translationMat * fbxJoints[index].preTransform *
|
||||
rotationMat * fbxJoints[index].postTransform);
|
||||
_absoluteJointTranslationsInObjectFrame[j] = extractTranslation(finalMat);
|
||||
_absoluteJointTranslationsInObjectFrameSet[j] = true;
|
||||
_absoluteJointTranslationsInObjectFrameDirty[j] = true;
|
||||
_localJointTranslations[j] = extractTranslation(finalMat);
|
||||
_localJointTranslationsSet[j] = true;
|
||||
_localJointTranslationsDirty[j] = true;
|
||||
|
||||
_absoluteJointRotationsInObjectFrame[j] = glmExtractRotation(finalMat);
|
||||
_localJointRotations[j] = glmExtractRotation(finalMat);
|
||||
|
||||
_absoluteJointRotationsInObjectFrameSet[j] = true;
|
||||
_absoluteJointRotationsInObjectFrameDirty[j] = true;
|
||||
_localJointRotationsSet[j] = true;
|
||||
_localJointRotationsDirty[j] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -390,18 +390,18 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
|
|||
getAnimationFrame();
|
||||
|
||||
// relay any inbound joint changes from scripts/animation/network to the model/rig
|
||||
for (int index = 0; index < _absoluteJointRotationsInObjectFrame.size(); index++) {
|
||||
if (_absoluteJointRotationsInObjectFrameDirty[index]) {
|
||||
glm::quat rotation = _absoluteJointRotationsInObjectFrame[index];
|
||||
for (int index = 0; index < _localJointRotations.size(); index++) {
|
||||
if (_localJointRotationsDirty[index]) {
|
||||
glm::quat rotation = _localJointRotations[index];
|
||||
_model->setJointRotation(index, true, rotation, 1.0f);
|
||||
_absoluteJointRotationsInObjectFrameDirty[index] = false;
|
||||
_localJointRotationsDirty[index] = false;
|
||||
}
|
||||
}
|
||||
for (int index = 0; index < _absoluteJointTranslationsInObjectFrame.size(); index++) {
|
||||
if (_absoluteJointTranslationsInObjectFrameDirty[index]) {
|
||||
glm::vec3 translation = _absoluteJointTranslationsInObjectFrame[index];
|
||||
for (int index = 0; index < _localJointTranslations.size(); index++) {
|
||||
if (_localJointTranslationsDirty[index]) {
|
||||
glm::vec3 translation = _localJointTranslations[index];
|
||||
_model->setJointTranslation(index, true, translation, 1.0f);
|
||||
_absoluteJointTranslationsInObjectFrameDirty[index] = false;
|
||||
_localJointTranslationsDirty[index] = false;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -1028,15 +1028,101 @@ glm::vec3 RenderableModelEntityItem::getAbsoluteJointTranslationInObjectFrame(in
|
|||
}
|
||||
|
||||
bool RenderableModelEntityItem::setAbsoluteJointRotationInObjectFrame(int index, const glm::quat& rotation) {
|
||||
if (!_model) {
|
||||
return false;
|
||||
}
|
||||
RigPointer rig = _model->getRig();
|
||||
if (!rig) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int jointParentIndex = rig->getJointParentIndex(index);
|
||||
if (jointParentIndex == -1) {
|
||||
return setLocalJointRotation(index, rotation);
|
||||
}
|
||||
|
||||
bool success;
|
||||
AnimPose jointParentPose;
|
||||
success = rig->getAbsoluteJointPoseInRigFrame(jointParentIndex, jointParentPose);
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
AnimPose jointParentInversePose = jointParentPose.inverse();
|
||||
|
||||
AnimPose jointAbsolutePose; // in rig frame
|
||||
success = rig->getAbsoluteJointPoseInRigFrame(index, jointAbsolutePose);
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
jointAbsolutePose.rot = rotation;
|
||||
|
||||
AnimPose jointRelativePose = jointParentInversePose * jointAbsolutePose;
|
||||
return setLocalJointRotation(index, jointRelativePose.rot);
|
||||
}
|
||||
|
||||
bool RenderableModelEntityItem::setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) {
|
||||
if (!_model) {
|
||||
return false;
|
||||
}
|
||||
RigPointer rig = _model->getRig();
|
||||
if (!rig) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int jointParentIndex = rig->getJointParentIndex(index);
|
||||
if (jointParentIndex == -1) {
|
||||
return setLocalJointTranslation(index, translation);
|
||||
}
|
||||
|
||||
bool success;
|
||||
AnimPose jointParentPose;
|
||||
success = rig->getAbsoluteJointPoseInRigFrame(jointParentIndex, jointParentPose);
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
AnimPose jointParentInversePose = jointParentPose.inverse();
|
||||
|
||||
AnimPose jointAbsolutePose; // in rig frame
|
||||
success = rig->getAbsoluteJointPoseInRigFrame(index, jointAbsolutePose);
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
jointAbsolutePose.trans = translation;
|
||||
|
||||
AnimPose jointRelativePose = jointParentInversePose * jointAbsolutePose;
|
||||
return setLocalJointTranslation(index, jointRelativePose.trans);
|
||||
}
|
||||
|
||||
glm::quat RenderableModelEntityItem::getLocalJointRotation(int index) const {
|
||||
if (_model) {
|
||||
glm::quat result;
|
||||
if (_model->getJointRotation(index, result)) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
return glm::quat();
|
||||
}
|
||||
|
||||
glm::vec3 RenderableModelEntityItem::getLocalJointTranslation(int index) const {
|
||||
if (_model) {
|
||||
glm::vec3 result;
|
||||
if (_model->getJointTranslation(index, result)) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
return glm::vec3();
|
||||
}
|
||||
|
||||
bool RenderableModelEntityItem::setLocalJointRotation(int index, const glm::quat& rotation) {
|
||||
bool result = false;
|
||||
_jointDataLock.withWriteLock([&] {
|
||||
_jointRotationsExplicitlySet = true;
|
||||
resizeJointArrays();
|
||||
if (index >= 0 && index < _absoluteJointRotationsInObjectFrame.size() &&
|
||||
_absoluteJointRotationsInObjectFrame[index] != rotation) {
|
||||
_absoluteJointRotationsInObjectFrame[index] = rotation;
|
||||
_absoluteJointRotationsInObjectFrameSet[index] = true;
|
||||
_absoluteJointRotationsInObjectFrameDirty[index] = true;
|
||||
if (index >= 0 && index < _localJointRotations.size() &&
|
||||
_localJointRotations[index] != rotation) {
|
||||
_localJointRotations[index] = rotation;
|
||||
_localJointRotationsSet[index] = true;
|
||||
_localJointRotationsDirty[index] = true;
|
||||
result = true;
|
||||
_needsJointSimulation = true;
|
||||
}
|
||||
|
@ -1044,16 +1130,16 @@ bool RenderableModelEntityItem::setAbsoluteJointRotationInObjectFrame(int index,
|
|||
return result;
|
||||
}
|
||||
|
||||
bool RenderableModelEntityItem::setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) {
|
||||
bool RenderableModelEntityItem::setLocalJointTranslation(int index, const glm::vec3& translation) {
|
||||
bool result = false;
|
||||
_jointDataLock.withWriteLock([&] {
|
||||
_jointTranslationsExplicitlySet = true;
|
||||
resizeJointArrays();
|
||||
if (index >= 0 && index < _absoluteJointTranslationsInObjectFrame.size() &&
|
||||
_absoluteJointTranslationsInObjectFrame[index] != translation) {
|
||||
_absoluteJointTranslationsInObjectFrame[index] = translation;
|
||||
_absoluteJointTranslationsInObjectFrameSet[index] = true;
|
||||
_absoluteJointTranslationsInObjectFrameDirty[index] = true;
|
||||
if (index >= 0 && index < _localJointTranslations.size() &&
|
||||
_localJointTranslations[index] != translation) {
|
||||
_localJointTranslations[index] = translation;
|
||||
_localJointTranslationsSet[index] = true;
|
||||
_localJointTranslationsDirty[index] = true;
|
||||
result = true;
|
||||
_needsJointSimulation = true;
|
||||
}
|
||||
|
|
|
@ -74,6 +74,12 @@ public:
|
|||
virtual bool setAbsoluteJointRotationInObjectFrame(int index, const glm::quat& rotation) override;
|
||||
virtual bool setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) override;
|
||||
|
||||
|
||||
virtual glm::quat getLocalJointRotation(int index) const override;
|
||||
virtual glm::vec3 getLocalJointTranslation(int index) const override;
|
||||
virtual bool setLocalJointRotation(int index, const glm::quat& rotation) override;
|
||||
virtual bool setLocalJointTranslation(int index, const glm::vec3& translation) override;
|
||||
|
||||
virtual void setJointRotations(const QVector<glm::quat>& rotations) override;
|
||||
virtual void setJointRotationsSet(const QVector<bool>& rotationsSet) override;
|
||||
virtual void setJointTranslations(const QVector<glm::vec3>& translations) override;
|
||||
|
|
|
@ -43,6 +43,7 @@ EntityItem::EntityItem(const EntityItemID& entityItemID) :
|
|||
_lastSimulated(0),
|
||||
_lastUpdated(0),
|
||||
_lastEdited(0),
|
||||
_lastEditedBy(ENTITY_ITEM_DEFAULT_LAST_EDITED_BY),
|
||||
_lastEditedFromRemote(0),
|
||||
_lastEditedFromRemoteInRemoteTime(0),
|
||||
_created(UNKNOWN_CREATED_TIME),
|
||||
|
@ -141,6 +142,8 @@ EntityPropertyFlags EntityItem::getEntityProperties(EncodeBitstreamParams& param
|
|||
requestedProperties += PROP_CLIENT_ONLY;
|
||||
requestedProperties += PROP_OWNING_AVATAR_ID;
|
||||
|
||||
requestedProperties += PROP_LAST_EDITED_BY;
|
||||
|
||||
return requestedProperties;
|
||||
}
|
||||
|
||||
|
@ -279,6 +282,7 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
|
|||
APPEND_ENTITY_PROPERTY(PROP_PARENT_ID, getParentID());
|
||||
APPEND_ENTITY_PROPERTY(PROP_PARENT_JOINT_INDEX, getParentJointIndex());
|
||||
APPEND_ENTITY_PROPERTY(PROP_QUERY_AA_CUBE, getQueryAACube());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LAST_EDITED_BY, getLastEditedBy());
|
||||
|
||||
appendSubclassData(packetData, params, entityTreeElementExtraEncodeData,
|
||||
requestedProperties,
|
||||
|
@ -803,6 +807,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
}
|
||||
|
||||
READ_ENTITY_PROPERTY(PROP_QUERY_AA_CUBE, AACube, setQueryAACube);
|
||||
READ_ENTITY_PROPERTY(PROP_LAST_EDITED_BY, QUuid, setLastEditedBy);
|
||||
|
||||
bytesRead += readEntitySubclassDataFromBuffer(dataAt, (bytesLeftToRead - bytesRead), args,
|
||||
propertyFlags, overwriteLocalData, somethingChanged);
|
||||
|
@ -1205,6 +1210,8 @@ EntityItemProperties EntityItem::getProperties(EntityPropertyFlags desiredProper
|
|||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(clientOnly, getClientOnly);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(owningAvatarID, getOwningAvatarID);
|
||||
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(lastEditedBy, getLastEditedBy);
|
||||
|
||||
properties._defaultSettings = false;
|
||||
|
||||
return properties;
|
||||
|
@ -1307,6 +1314,8 @@ bool EntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(clientOnly, setClientOnly);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(owningAvatarID, setOwningAvatarID);
|
||||
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(lastEditedBy, setLastEditedBy);
|
||||
|
||||
AACube saveQueryAACube = _queryAACube;
|
||||
checkAndAdjustQueryAACube();
|
||||
if (saveQueryAACube != _queryAACube) {
|
||||
|
|
|
@ -411,8 +411,9 @@ public:
|
|||
// these are in the frame of this object
|
||||
virtual glm::quat getAbsoluteJointRotationInObjectFrame(int index) const override { return glm::quat(); }
|
||||
virtual glm::vec3 getAbsoluteJointTranslationInObjectFrame(int index) const override { return glm::vec3(0.0f); }
|
||||
virtual bool setAbsoluteJointRotationInObjectFrame(int index, const glm::quat& rotation) override { return false; }
|
||||
virtual bool setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) override { return false; }
|
||||
|
||||
virtual bool setLocalJointRotation(int index, const glm::quat& rotation) override { return false; }
|
||||
virtual bool setLocalJointTranslation(int index, const glm::vec3& translation) override { return false; }
|
||||
|
||||
virtual int getJointIndex(const QString& name) const { return -1; }
|
||||
virtual QStringList getJointNames() const { return QStringList(); }
|
||||
|
@ -448,6 +449,9 @@ public:
|
|||
|
||||
virtual void emitScriptEvent(const QVariant& message) {}
|
||||
|
||||
QUuid getLastEditedBy() const { return _lastEditedBy; }
|
||||
void setLastEditedBy(QUuid value) { _lastEditedBy = value; }
|
||||
|
||||
protected:
|
||||
|
||||
void setSimulated(bool simulated) { _simulated = simulated; }
|
||||
|
@ -463,6 +467,7 @@ protected:
|
|||
// and physics changes
|
||||
quint64 _lastUpdated; // last time this entity called update(), this includes animations and non-physics changes
|
||||
quint64 _lastEdited; // last official local or remote edit time
|
||||
QUuid _lastEditedBy; // id of last editor
|
||||
quint64 _lastBroadcast; // the last time we sent an edit packet about this entity
|
||||
|
||||
quint64 _lastEditedFromRemote; // last time we received and edit from the server
|
||||
|
|
|
@ -227,6 +227,7 @@ void EntityItemProperties::setBackgroundModeFromString(const QString& background
|
|||
EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
|
||||
EntityPropertyFlags changedProperties;
|
||||
|
||||
CHECK_PROPERTY_CHANGE(PROP_LAST_EDITED_BY, lastEditedBy);
|
||||
CHECK_PROPERTY_CHANGE(PROP_POSITION, position);
|
||||
CHECK_PROPERTY_CHANGE(PROP_DIMENSIONS, dimensions);
|
||||
CHECK_PROPERTY_CHANGE(PROP_ROTATION, rotation);
|
||||
|
@ -368,6 +369,7 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
|
|||
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(ageAsText, formatSecondsElapsed(getAge())); // gettable, but not settable
|
||||
}
|
||||
|
||||
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_LAST_EDITED_BY, lastEditedBy);
|
||||
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_POSITION, position);
|
||||
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_DIMENSIONS, dimensions);
|
||||
if (!skipDefaults) {
|
||||
|
@ -611,6 +613,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
|
|||
setType(typeScriptValue.toVariant().toString());
|
||||
}
|
||||
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE(lastEditedBy, QUuid, setLastEditedBy);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE(position, glmVec3, setPosition);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE(dimensions, glmVec3, setDimensions);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE(rotation, glmQuat, setRotation);
|
||||
|
@ -750,6 +753,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
|
|||
}
|
||||
|
||||
void EntityItemProperties::merge(const EntityItemProperties& other) {
|
||||
COPY_PROPERTY_IF_CHANGED(lastEditedBy);
|
||||
COPY_PROPERTY_IF_CHANGED(position);
|
||||
COPY_PROPERTY_IF_CHANGED(dimensions);
|
||||
COPY_PROPERTY_IF_CHANGED(rotation);
|
||||
|
@ -1667,6 +1671,7 @@ bool EntityItemProperties::encodeEraseEntityMessage(const EntityItemID& entityIt
|
|||
}
|
||||
|
||||
void EntityItemProperties::markAllChanged() {
|
||||
_lastEditedByChanged = true;
|
||||
_simulationOwnerChanged = true;
|
||||
_positionChanged = true;
|
||||
_dimensionsChanged = true;
|
||||
|
|
|
@ -83,6 +83,7 @@ public:
|
|||
quint64 getLastEdited() const { return _lastEdited; }
|
||||
float getEditedAgo() const /// Elapsed seconds since this entity was last edited
|
||||
{ return (float)(usecTimestampNow() - getLastEdited()) / (float)USECS_PER_SECOND; }
|
||||
|
||||
EntityPropertyFlags getChangedProperties() const;
|
||||
|
||||
bool parentDependentPropertyChanged() const; // was there a changed in a property that requires parent info to interpret?
|
||||
|
@ -218,6 +219,8 @@ public:
|
|||
|
||||
DEFINE_PROPERTY_REF(PROP_DPI, DPI, dpi, uint16_t, ENTITY_ITEM_DEFAULT_DPI);
|
||||
|
||||
DEFINE_PROPERTY_REF(PROP_LAST_EDITED_BY, LastEditedBy, lastEditedBy, QUuid, ENTITY_ITEM_DEFAULT_LAST_EDITED_BY);
|
||||
|
||||
static QString getBackgroundModeString(BackgroundMode mode);
|
||||
|
||||
|
||||
|
@ -455,6 +458,8 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
|
|||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, ClientOnly, clientOnly, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, OwningAvatarID, owningAvatarID, "");
|
||||
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, LastEditedBy, lastEditedBy, "");
|
||||
|
||||
properties.getAnimation().debugDump();
|
||||
properties.getSkybox().debugDump();
|
||||
properties.getStage().debugDump();
|
||||
|
|
|
@ -75,4 +75,6 @@ const QString ENTITY_ITEM_DEFAULT_NAME = QString("");
|
|||
|
||||
const uint16_t ENTITY_ITEM_DEFAULT_DPI = 30;
|
||||
|
||||
const QUuid ENTITY_ITEM_DEFAULT_LAST_EDITED_BY = QUuid();
|
||||
|
||||
#endif // hifi_EntityItemPropertiesDefaults_h
|
||||
|
|
|
@ -181,6 +181,8 @@ enum EntityPropertyList {
|
|||
PROP_LOCAL_VELOCITY, // only used to convert values to and from scripts
|
||||
PROP_LOCAL_ANGULAR_VELOCITY, // only used to convert values to and from scripts
|
||||
|
||||
PROP_LAST_EDITED_BY,
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// ATTENTION: add new properties to end of list just ABOVE this line
|
||||
PROP_AFTER_LAST_ITEM,
|
||||
|
|
|
@ -1154,17 +1154,76 @@ bool EntityScriptingInterface::setAbsoluteJointRotationInObjectFrame(const QUuid
|
|||
return false;
|
||||
}
|
||||
|
||||
glm::vec3 EntityScriptingInterface::getLocalJointTranslation(const QUuid& entityID, int jointIndex) {
|
||||
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
|
||||
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
|
||||
return modelEntity->getLocalJointTranslation(jointIndex);
|
||||
} else {
|
||||
return glm::vec3(0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
glm::quat EntityScriptingInterface::getLocalJointRotation(const QUuid& entityID, int jointIndex) {
|
||||
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
|
||||
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
|
||||
return modelEntity->getLocalJointRotation(jointIndex);
|
||||
} else {
|
||||
return glm::quat();
|
||||
}
|
||||
}
|
||||
|
||||
bool EntityScriptingInterface::setLocalJointTranslation(const QUuid& entityID, int jointIndex, glm::vec3 translation) {
|
||||
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
|
||||
auto now = usecTimestampNow();
|
||||
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
|
||||
bool result = modelEntity->setLocalJointTranslation(jointIndex, translation);
|
||||
if (result) {
|
||||
EntityItemProperties properties;
|
||||
_entityTree->withWriteLock([&] {
|
||||
properties = entity->getProperties();
|
||||
entity->setLastBroadcast(now);
|
||||
});
|
||||
|
||||
properties.setJointTranslationsDirty();
|
||||
properties.setLastEdited(now);
|
||||
queueEntityMessage(PacketType::EntityEdit, entityID, properties);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EntityScriptingInterface::setLocalJointRotation(const QUuid& entityID, int jointIndex, glm::quat rotation) {
|
||||
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
|
||||
auto now = usecTimestampNow();
|
||||
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
|
||||
bool result = modelEntity->setLocalJointRotation(jointIndex, rotation);
|
||||
if (result) {
|
||||
EntityItemProperties properties;
|
||||
_entityTree->withWriteLock([&] {
|
||||
properties = entity->getProperties();
|
||||
entity->setLastBroadcast(now);
|
||||
});
|
||||
|
||||
properties.setJointRotationsDirty();
|
||||
properties.setLastEdited(now);
|
||||
queueEntityMessage(PacketType::EntityEdit, entityID, properties);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::setAbsoluteJointRotationsInObjectFrame(const QUuid& entityID,
|
||||
const QVector<glm::quat>& rotations) {
|
||||
|
||||
bool EntityScriptingInterface::setLocalJointRotations(const QUuid& entityID, const QVector<glm::quat>& rotations) {
|
||||
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
|
||||
auto now = usecTimestampNow();
|
||||
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
|
||||
|
||||
bool result = false;
|
||||
for (int index = 0; index < rotations.size(); index++) {
|
||||
result |= modelEntity->setAbsoluteJointRotationInObjectFrame(index, rotations[index]);
|
||||
result |= modelEntity->setLocalJointRotation(index, rotations[index]);
|
||||
}
|
||||
if (result) {
|
||||
EntityItemProperties properties;
|
||||
|
@ -1184,15 +1243,14 @@ bool EntityScriptingInterface::setAbsoluteJointRotationsInObjectFrame(const QUui
|
|||
}
|
||||
|
||||
|
||||
bool EntityScriptingInterface::setAbsoluteJointTranslationsInObjectFrame(const QUuid& entityID,
|
||||
const QVector<glm::vec3>& translations) {
|
||||
bool EntityScriptingInterface::setLocalJointTranslations(const QUuid& entityID, const QVector<glm::vec3>& translations) {
|
||||
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
|
||||
auto now = usecTimestampNow();
|
||||
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
|
||||
|
||||
bool result = false;
|
||||
for (int index = 0; index < translations.size(); index++) {
|
||||
result |= modelEntity->setAbsoluteJointTranslationInObjectFrame(index, translations[index]);
|
||||
result |= modelEntity->setLocalJointTranslation(index, translations[index]);
|
||||
}
|
||||
if (result) {
|
||||
EntityItemProperties properties;
|
||||
|
@ -1211,12 +1269,12 @@ bool EntityScriptingInterface::setAbsoluteJointTranslationsInObjectFrame(const Q
|
|||
return false;
|
||||
}
|
||||
|
||||
bool EntityScriptingInterface::setAbsoluteJointsDataInObjectFrame(const QUuid& entityID,
|
||||
const QVector<glm::quat>& rotations,
|
||||
const QVector<glm::vec3>& translations) {
|
||||
bool EntityScriptingInterface::setLocalJointsData(const QUuid& entityID,
|
||||
const QVector<glm::quat>& rotations,
|
||||
const QVector<glm::vec3>& translations) {
|
||||
// for a model with 80 joints, sending both these in one edit packet causes the packet to be too large.
|
||||
return setAbsoluteJointRotationsInObjectFrame(entityID, rotations) ||
|
||||
setAbsoluteJointTranslationsInObjectFrame(entityID, translations);
|
||||
return setLocalJointRotations(entityID, rotations) ||
|
||||
setLocalJointTranslations(entityID, translations);
|
||||
}
|
||||
|
||||
int EntityScriptingInterface::getJointIndex(const QUuid& entityID, const QString& name) {
|
||||
|
|
|
@ -186,13 +186,17 @@ public slots:
|
|||
Q_INVOKABLE glm::quat getAbsoluteJointRotationInObjectFrame(const QUuid& entityID, int jointIndex);
|
||||
Q_INVOKABLE bool setAbsoluteJointTranslationInObjectFrame(const QUuid& entityID, int jointIndex, glm::vec3 translation);
|
||||
Q_INVOKABLE bool setAbsoluteJointRotationInObjectFrame(const QUuid& entityID, int jointIndex, glm::quat rotation);
|
||||
Q_INVOKABLE bool setAbsoluteJointRotationsInObjectFrame(const QUuid& entityID,
|
||||
const QVector<glm::quat>& rotations);
|
||||
Q_INVOKABLE bool setAbsoluteJointTranslationsInObjectFrame(const QUuid& entityID,
|
||||
const QVector<glm::vec3>& translations);
|
||||
Q_INVOKABLE bool setAbsoluteJointsDataInObjectFrame(const QUuid& entityID,
|
||||
const QVector<glm::quat>& rotations,
|
||||
const QVector<glm::vec3>& translations);
|
||||
|
||||
Q_INVOKABLE glm::vec3 getLocalJointTranslation(const QUuid& entityID, int jointIndex);
|
||||
Q_INVOKABLE glm::quat getLocalJointRotation(const QUuid& entityID, int jointIndex);
|
||||
Q_INVOKABLE bool setLocalJointTranslation(const QUuid& entityID, int jointIndex, glm::vec3 translation);
|
||||
Q_INVOKABLE bool setLocalJointRotation(const QUuid& entityID, int jointIndex, glm::quat rotation);
|
||||
|
||||
Q_INVOKABLE bool setLocalJointRotations(const QUuid& entityID, const QVector<glm::quat>& rotations);
|
||||
Q_INVOKABLE bool setLocalJointTranslations(const QUuid& entityID, const QVector<glm::vec3>& translations);
|
||||
Q_INVOKABLE bool setLocalJointsData(const QUuid& entityID,
|
||||
const QVector<glm::quat>& rotations,
|
||||
const QVector<glm::vec3>& translations);
|
||||
|
||||
Q_INVOKABLE int getJointIndex(const QUuid& entityID, const QString& name);
|
||||
Q_INVOKABLE QStringList getJointNames(const QUuid& entityID);
|
||||
|
|
|
@ -63,6 +63,11 @@ EntityTree::~EntityTree() {
|
|||
eraseAllOctreeElements(false);
|
||||
}
|
||||
|
||||
void EntityTree::setEntityScriptSourceWhitelist(const QString& entityScriptSourceWhitelist) {
|
||||
_entityScriptSourceWhitelist = entityScriptSourceWhitelist.split(',');
|
||||
}
|
||||
|
||||
|
||||
void EntityTree::createRootElement() {
|
||||
_rootElement = createNewElement();
|
||||
}
|
||||
|
@ -925,6 +930,9 @@ int EntityTree::processEditPacketData(ReceivedMessage& message, const unsigned c
|
|||
quint64 startCreate = 0, endCreate = 0;
|
||||
quint64 startLogging = 0, endLogging = 0;
|
||||
|
||||
const quint64 LAST_EDITED_SERVERSIDE_BUMP = 1; // usec
|
||||
bool suppressDisallowedScript = false;
|
||||
|
||||
_totalEditMessages++;
|
||||
|
||||
EntityItemID entityItemID;
|
||||
|
@ -935,7 +943,31 @@ int EntityTree::processEditPacketData(ReceivedMessage& message, const unsigned c
|
|||
entityItemID, properties);
|
||||
endDecode = usecTimestampNow();
|
||||
|
||||
const quint64 LAST_EDITED_SERVERSIDE_BUMP = 1; // usec
|
||||
if (validEditPacket && !_entityScriptSourceWhitelist.isEmpty() && !properties.getScript().isEmpty()) {
|
||||
bool passedWhiteList = false;
|
||||
auto entityScript = properties.getScript();
|
||||
for (const auto& whiteListedPrefix : _entityScriptSourceWhitelist) {
|
||||
if (entityScript.startsWith(whiteListedPrefix, Qt::CaseInsensitive)) {
|
||||
passedWhiteList = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!passedWhiteList) {
|
||||
if (wantEditLogging()) {
|
||||
qCDebug(entities) << "User [" << senderNode->getUUID() << "] attempting to set entity script not on whitelist, edit rejected";
|
||||
}
|
||||
|
||||
// If this was an add, we also want to tell the client that sent this edit that the entity was not added.
|
||||
if (message.getType() == PacketType::EntityAdd) {
|
||||
QWriteLocker locker(&_recentlyDeletedEntitiesLock);
|
||||
_recentlyDeletedEntityItemIDs.insert(usecTimestampNow(), entityItemID);
|
||||
validEditPacket = passedWhiteList;
|
||||
} else {
|
||||
suppressDisallowedScript = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((message.getType() == PacketType::EntityAdd ||
|
||||
(message.getType() == PacketType::EntityEdit && properties.lifetimeChanged())) &&
|
||||
!senderNode->getCanRez() && senderNode->getCanRezTmp()) {
|
||||
|
@ -960,6 +992,12 @@ int EntityTree::processEditPacketData(ReceivedMessage& message, const unsigned c
|
|||
EntityItemPointer existingEntity = findEntityByEntityItemID(entityItemID);
|
||||
endLookup = usecTimestampNow();
|
||||
if (existingEntity && message.getType() == PacketType::EntityEdit) {
|
||||
|
||||
if (suppressDisallowedScript) {
|
||||
properties.setLastEdited(properties.getLastEdited() + LAST_EDITED_SERVERSIDE_BUMP);
|
||||
properties.setScript(existingEntity->getScript());
|
||||
}
|
||||
|
||||
// if the EntityItem exists, then update it
|
||||
startLogging = usecTimestampNow();
|
||||
if (wantEditLogging()) {
|
||||
|
@ -975,6 +1013,7 @@ int EntityTree::processEditPacketData(ReceivedMessage& message, const unsigned c
|
|||
endLogging = usecTimestampNow();
|
||||
|
||||
startUpdate = usecTimestampNow();
|
||||
properties.setLastEditedBy(senderNode->getUUID());
|
||||
updateEntity(entityItemID, properties, senderNode);
|
||||
existingEntity->markAsChangedOnServer();
|
||||
endUpdate = usecTimestampNow();
|
||||
|
@ -983,6 +1022,7 @@ int EntityTree::processEditPacketData(ReceivedMessage& message, const unsigned c
|
|||
if (senderNode->getCanRez() || senderNode->getCanRezTmp()) {
|
||||
// this is a new entity... assign a new entityID
|
||||
properties.setCreated(properties.getLastEdited());
|
||||
properties.setLastEditedBy(senderNode->getUUID());
|
||||
startCreate = usecTimestampNow();
|
||||
EntityItemPointer newEntity = addEntity(entityItemID, properties);
|
||||
endCreate = usecTimestampNow();
|
||||
|
|
|
@ -64,6 +64,7 @@ public:
|
|||
|
||||
|
||||
void setEntityMaxTmpLifetime(float maxTmpEntityLifetime) { _maxTmpEntityLifetime = maxTmpEntityLifetime; }
|
||||
void setEntityScriptSourceWhitelist(const QString& entityScriptSourceWhitelist);
|
||||
|
||||
/// Implements our type specific root element factory
|
||||
virtual OctreeElementPointer createNewElement(unsigned char* octalCode = NULL) override;
|
||||
|
@ -342,6 +343,8 @@ protected:
|
|||
QHash<QUuid, QSet<EntityItemID>> _childrenOfAvatars; // which entities are children of which avatars
|
||||
|
||||
float _maxTmpEntityLifetime { DEFAULT_MAX_TMP_ENTITY_LIFETIME };
|
||||
|
||||
QStringList _entityScriptSourceWhitelist;
|
||||
};
|
||||
|
||||
#endif // hifi_EntityTree_h
|
||||
|
|
|
@ -389,13 +389,13 @@ bool ModelEntityItem::shouldBePhysical() const {
|
|||
}
|
||||
|
||||
void ModelEntityItem::resizeJointArrays(int newSize) {
|
||||
if (newSize >= 0 && newSize > _absoluteJointRotationsInObjectFrame.size()) {
|
||||
_absoluteJointRotationsInObjectFrame.resize(newSize);
|
||||
_absoluteJointRotationsInObjectFrameSet.resize(newSize);
|
||||
_absoluteJointRotationsInObjectFrameDirty.resize(newSize);
|
||||
_absoluteJointTranslationsInObjectFrame.resize(newSize);
|
||||
_absoluteJointTranslationsInObjectFrameSet.resize(newSize);
|
||||
_absoluteJointTranslationsInObjectFrameDirty.resize(newSize);
|
||||
if (newSize >= 0 && newSize > _localJointRotations.size()) {
|
||||
_localJointRotations.resize(newSize);
|
||||
_localJointRotationsSet.resize(newSize);
|
||||
_localJointRotationsDirty.resize(newSize);
|
||||
_localJointTranslations.resize(newSize);
|
||||
_localJointTranslationsSet.resize(newSize);
|
||||
_localJointTranslationsDirty.resize(newSize);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -404,9 +404,9 @@ void ModelEntityItem::setJointRotations(const QVector<glm::quat>& rotations) {
|
|||
_jointRotationsExplicitlySet = rotations.size() > 0;
|
||||
resizeJointArrays(rotations.size());
|
||||
for (int index = 0; index < rotations.size(); index++) {
|
||||
if (_absoluteJointRotationsInObjectFrameSet[index]) {
|
||||
_absoluteJointRotationsInObjectFrame[index] = rotations[index];
|
||||
_absoluteJointRotationsInObjectFrameDirty[index] = true;
|
||||
if (_localJointRotationsSet[index]) {
|
||||
_localJointRotations[index] = rotations[index];
|
||||
_localJointRotationsDirty[index] = true;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -417,7 +417,7 @@ void ModelEntityItem::setJointRotationsSet(const QVector<bool>& rotationsSet) {
|
|||
_jointRotationsExplicitlySet = rotationsSet.size() > 0;
|
||||
resizeJointArrays(rotationsSet.size());
|
||||
for (int index = 0; index < rotationsSet.size(); index++) {
|
||||
_absoluteJointRotationsInObjectFrameSet[index] = rotationsSet[index];
|
||||
_localJointRotationsSet[index] = rotationsSet[index];
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -427,9 +427,9 @@ void ModelEntityItem::setJointTranslations(const QVector<glm::vec3>& translation
|
|||
_jointTranslationsExplicitlySet = translations.size() > 0;
|
||||
resizeJointArrays(translations.size());
|
||||
for (int index = 0; index < translations.size(); index++) {
|
||||
if (_absoluteJointTranslationsInObjectFrameSet[index]) {
|
||||
_absoluteJointTranslationsInObjectFrame[index] = translations[index];
|
||||
_absoluteJointTranslationsInObjectFrameSet[index] = true;
|
||||
if (_localJointTranslationsSet[index]) {
|
||||
_localJointTranslations[index] = translations[index];
|
||||
_localJointTranslationsSet[index] = true;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -440,7 +440,7 @@ void ModelEntityItem::setJointTranslationsSet(const QVector<bool>& translationsS
|
|||
_jointTranslationsExplicitlySet = translationsSet.size() > 0;
|
||||
resizeJointArrays(translationsSet.size());
|
||||
for (int index = 0; index < translationsSet.size(); index++) {
|
||||
_absoluteJointTranslationsInObjectFrameSet[index] = translationsSet[index];
|
||||
_localJointTranslationsSet[index] = translationsSet[index];
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -449,7 +449,7 @@ QVector<glm::quat> ModelEntityItem::getJointRotations() const {
|
|||
QVector<glm::quat> result;
|
||||
_jointDataLock.withReadLock([&] {
|
||||
if (_jointRotationsExplicitlySet) {
|
||||
result = _absoluteJointRotationsInObjectFrame;
|
||||
result = _localJointRotations;
|
||||
}
|
||||
});
|
||||
return result;
|
||||
|
@ -459,7 +459,7 @@ QVector<bool> ModelEntityItem::getJointRotationsSet() const {
|
|||
QVector<bool> result;
|
||||
_jointDataLock.withReadLock([&] {
|
||||
if (_jointRotationsExplicitlySet) {
|
||||
result = _absoluteJointRotationsInObjectFrameSet;
|
||||
result = _localJointRotationsSet;
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -470,7 +470,7 @@ QVector<glm::vec3> ModelEntityItem::getJointTranslations() const {
|
|||
QVector<glm::vec3> result;
|
||||
_jointDataLock.withReadLock([&] {
|
||||
if (_jointTranslationsExplicitlySet) {
|
||||
result = _absoluteJointTranslationsInObjectFrame;
|
||||
result = _localJointTranslations;
|
||||
}
|
||||
});
|
||||
return result;
|
||||
|
@ -480,7 +480,7 @@ QVector<bool> ModelEntityItem::getJointTranslationsSet() const {
|
|||
QVector<bool> result;
|
||||
_jointDataLock.withReadLock([&] {
|
||||
if (_jointTranslationsExplicitlySet) {
|
||||
result = _absoluteJointTranslationsInObjectFrameSet;
|
||||
result = _localJointTranslationsSet;
|
||||
}
|
||||
});
|
||||
return result;
|
||||
|
|
|
@ -117,9 +117,6 @@ public:
|
|||
|
||||
virtual bool shouldBePhysical() const override;
|
||||
|
||||
virtual glm::vec3 getJointPosition(int jointIndex) const { return glm::vec3(); }
|
||||
virtual glm::quat getJointRotation(int jointIndex) const { return glm::quat(); }
|
||||
|
||||
virtual void setJointRotations(const QVector<glm::quat>& rotations);
|
||||
virtual void setJointRotationsSet(const QVector<bool>& rotationsSet);
|
||||
virtual void setJointTranslations(const QVector<glm::vec3>& translations);
|
||||
|
@ -143,14 +140,14 @@ protected:
|
|||
ReadWriteLockable _jointDataLock;
|
||||
|
||||
bool _jointRotationsExplicitlySet { false }; // were the joints set as a property or just side effect of animations
|
||||
QVector<glm::quat> _absoluteJointRotationsInObjectFrame;
|
||||
QVector<bool> _absoluteJointRotationsInObjectFrameSet; // ever set?
|
||||
QVector<bool> _absoluteJointRotationsInObjectFrameDirty; // needs a relay to model/rig?
|
||||
|
||||
QVector<glm::quat> _localJointRotations;
|
||||
QVector<bool> _localJointRotationsSet; // ever set?
|
||||
QVector<bool> _localJointRotationsDirty; // needs a relay to model/rig?
|
||||
|
||||
bool _jointTranslationsExplicitlySet { false }; // were the joints set as a property or just side effect of animations
|
||||
QVector<glm::vec3> _absoluteJointTranslationsInObjectFrame;
|
||||
QVector<bool> _absoluteJointTranslationsInObjectFrameSet; // ever set?
|
||||
QVector<bool> _absoluteJointTranslationsInObjectFrameDirty; // needs a relay to model/rig?
|
||||
QVector<glm::vec3> _localJointTranslations;
|
||||
QVector<bool> _localJointTranslationsSet; // ever set?
|
||||
QVector<bool> _localJointTranslationsDirty; // needs a relay to model/rig?
|
||||
int _lastKnownCurrentFrame;
|
||||
virtual void resizeJointArrays(int newSize = -1);
|
||||
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
|
||||
#include "GLHelpers.h"
|
||||
|
||||
// Minimum gl version required is 4.1
|
||||
#define MINIMUM_GL_VERSION 0x0401
|
||||
|
||||
OpenGLVersionChecker::OpenGLVersionChecker(int& argc, char** argv) :
|
||||
|
@ -49,7 +50,8 @@ QJsonObject OpenGLVersionChecker::checkVersion(bool& valid, bool& override) {
|
|||
valid = true;
|
||||
override = false;
|
||||
|
||||
QGLWidget* glWidget = new QGLWidget();
|
||||
QGLWidget* glWidget = new QGLWidget(getDefaultGLFormat());
|
||||
|
||||
valid = glWidget->isValid();
|
||||
// Inform user if no OpenGL support
|
||||
if (!valid) {
|
||||
|
@ -75,15 +77,26 @@ QJsonObject OpenGLVersionChecker::checkVersion(bool& valid, bool& override) {
|
|||
// - major_number.minor_number
|
||||
// - major_number.minor_number.release_number
|
||||
// Reference: https://www.opengl.org/sdk/docs/man/docbook4/xhtml/glGetString.xml
|
||||
const QString version { "version" };
|
||||
QString glVersion = glData[version].toString();
|
||||
QStringList versionParts = glVersion.split(QRegularExpression("[\\.\\s]"));
|
||||
int majorNumber = versionParts[0].toInt();
|
||||
int minorNumber = versionParts[1].toInt();
|
||||
int minimumMajorNumber = (MINIMUM_GL_VERSION >> 16);
|
||||
|
||||
int minimumMajorNumber = (MINIMUM_GL_VERSION >> 8) & 0xFF;
|
||||
int minimumMinorNumber = (MINIMUM_GL_VERSION & 0xFF);
|
||||
valid = (majorNumber > minimumMajorNumber
|
||||
|| (majorNumber == minimumMajorNumber && minorNumber >= minimumMinorNumber));
|
||||
int majorNumber = 0;
|
||||
int minorNumber = 0;
|
||||
const QString version { "version" };
|
||||
if (glData.contains(version)) {
|
||||
QString glVersion = glData[version].toString();
|
||||
QStringList versionParts = glVersion.split(QRegularExpression("[\\.\\s]"));
|
||||
if (versionParts.size() >= 2) {
|
||||
majorNumber = versionParts[0].toInt();
|
||||
minorNumber = versionParts[1].toInt();
|
||||
valid = (majorNumber > minimumMajorNumber
|
||||
|| (majorNumber == minimumMajorNumber && minorNumber >= minimumMinorNumber));
|
||||
} else {
|
||||
valid = false;
|
||||
}
|
||||
} else {
|
||||
valid = false;
|
||||
}
|
||||
|
||||
// Prompt user if below minimum
|
||||
if (!valid) {
|
||||
|
|
|
@ -307,11 +307,20 @@ void GLBackend::render(const Batch& batch) {
|
|||
renderPassTransfer(batch);
|
||||
}
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
if (_stereo._enable) {
|
||||
glEnable(GL_CLIP_DISTANCE0);
|
||||
}
|
||||
#endif
|
||||
{
|
||||
PROFILE_RANGE(_stereo._enable ? "Render Stereo" : "Render");
|
||||
renderPassDraw(batch);
|
||||
}
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
if (_stereo._enable) {
|
||||
glDisable(GL_CLIP_DISTANCE0);
|
||||
}
|
||||
#endif
|
||||
// Restore the saved stereo state for the next batch
|
||||
_stereo._enable = savedStereo;
|
||||
}
|
||||
|
@ -326,13 +335,24 @@ void GLBackend::syncCache() {
|
|||
glEnable(GL_LINE_SMOOTH);
|
||||
}
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_DOUBLED
|
||||
void GLBackend::setupStereoSide(int side) {
|
||||
ivec4 vp = _transform._viewport;
|
||||
vp.z /= 2;
|
||||
glViewport(vp.x + side * vp.z, vp.y, vp.z, vp.w);
|
||||
|
||||
|
||||
#ifdef GPU_STEREO_CAMERA_BUFFER
|
||||
#ifdef GPU_STEREO_DRAWCALL_DOUBLED
|
||||
glVertexAttribI1i(14, side);
|
||||
#endif
|
||||
#else
|
||||
_transform.bindCurrentCamera(side);
|
||||
#endif
|
||||
|
||||
}
|
||||
#else
|
||||
#endif
|
||||
|
||||
void GLBackend::do_resetStages(const Batch& batch, size_t paramOffset) {
|
||||
resetStages();
|
||||
|
@ -385,8 +405,11 @@ void GLBackend::do_popProfileRange(const Batch& batch, size_t paramOffset) {
|
|||
// term strategy is to get rid of any GL calls in favor of the HIFI GPU API
|
||||
|
||||
// As long as we don;t use several versions of shaders we can avoid this more complex code path
|
||||
// #define GET_UNIFORM_LOCATION(shaderUniformLoc) _pipeline._programShader->getUniformLocation(shaderUniformLoc, isStereo());
|
||||
#ifdef GPU_STEREO_CAMERA_BUFFER
|
||||
#define GET_UNIFORM_LOCATION(shaderUniformLoc) _pipeline._programShader->getUniformLocation(shaderUniformLoc, (GLShader::Version) isStereo())
|
||||
#else
|
||||
#define GET_UNIFORM_LOCATION(shaderUniformLoc) shaderUniformLoc
|
||||
#endif
|
||||
|
||||
void GLBackend::do_glUniform1i(const Batch& batch, size_t paramOffset) {
|
||||
if (_pipeline._program == 0) {
|
||||
|
|
|
@ -29,6 +29,29 @@
|
|||
|
||||
#include "GLShared.h"
|
||||
|
||||
|
||||
// Different versions for the stereo drawcall
|
||||
// Current preferred is "instanced" which draw the shape twice but instanced and rely on clipping plane to draw left/right side only
|
||||
//#define GPU_STEREO_TECHNIQUE_DOUBLED_SIMPLE
|
||||
//#define GPU_STEREO_TECHNIQUE_DOUBLED_SMARTER
|
||||
#define GPU_STEREO_TECHNIQUE_INSTANCED
|
||||
|
||||
|
||||
// Let these be configured by the one define picked above
|
||||
#ifdef GPU_STEREO_TECHNIQUE_DOUBLED_SIMPLE
|
||||
#define GPU_STEREO_DRAWCALL_DOUBLED
|
||||
#endif
|
||||
|
||||
#ifdef GPU_STEREO_TECHNIQUE_DOUBLED_SMARTER
|
||||
#define GPU_STEREO_DRAWCALL_DOUBLED
|
||||
#define GPU_STEREO_CAMERA_BUFFER
|
||||
#endif
|
||||
|
||||
#ifdef GPU_STEREO_TECHNIQUE_INSTANCED
|
||||
#define GPU_STEREO_DRAWCALL_INSTANCED
|
||||
#define GPU_STEREO_CAMERA_BUFFER
|
||||
#endif
|
||||
|
||||
namespace gpu { namespace gl {
|
||||
|
||||
class GLBackend : public Backend, public std::enable_shared_from_this<GLBackend> {
|
||||
|
@ -204,7 +227,10 @@ protected:
|
|||
|
||||
void renderPassTransfer(const Batch& batch);
|
||||
void renderPassDraw(const Batch& batch);
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_DOUBLED
|
||||
void setupStereoSide(int side);
|
||||
#endif
|
||||
|
||||
virtual void initInput() final;
|
||||
virtual void killInput() final;
|
||||
|
@ -262,7 +288,19 @@ protected:
|
|||
};
|
||||
|
||||
struct TransformStageState {
|
||||
#ifdef GPU_STEREO_CAMERA_BUFFER
|
||||
struct Cameras {
|
||||
TransformCamera _cams[2];
|
||||
|
||||
Cameras() {};
|
||||
Cameras(const TransformCamera& cam) { memcpy(_cams, &cam, sizeof(TransformCamera)); };
|
||||
Cameras(const TransformCamera& camL, const TransformCamera& camR) { memcpy(_cams, &camL, sizeof(TransformCamera)); memcpy(_cams + 1, &camR, sizeof(TransformCamera)); };
|
||||
};
|
||||
|
||||
using CameraBufferElement = Cameras;
|
||||
#else
|
||||
using CameraBufferElement = TransformCamera;
|
||||
#endif
|
||||
using TransformCameras = std::vector<CameraBufferElement>;
|
||||
|
||||
TransformCamera _camera;
|
||||
|
|
|
@ -187,7 +187,11 @@ void GLBackend::updateInput() {
|
|||
glVertexAttribFormat(slot + locNum, count, type, isNormalized, offset + locNum * perLocationSize);
|
||||
glVertexAttribBinding(slot + locNum, attrib._channel);
|
||||
}
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glVertexBindingDivisor(attrib._channel, attrib._frequency * (isStereo() ? 2 : 1));
|
||||
#else
|
||||
glVertexBindingDivisor(attrib._channel, attrib._frequency);
|
||||
#endif
|
||||
}
|
||||
(void)CHECK_GL_ERROR();
|
||||
}
|
||||
|
@ -306,7 +310,11 @@ void GLBackend::updateInput() {
|
|||
for (size_t locNum = 0; locNum < locationCount; ++locNum) {
|
||||
glVertexAttribPointer(slot + (GLuint)locNum, count, type, isNormalized, stride,
|
||||
reinterpret_cast<GLvoid*>(pointer + perLocationStride * (GLuint)locNum));
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glVertexAttribDivisor(slot + (GLuint)locNum, attrib._frequency * (isStereo() ? 2 : 1));
|
||||
#else
|
||||
glVertexAttribDivisor(slot + (GLuint)locNum, attrib._frequency);
|
||||
#endif
|
||||
}
|
||||
|
||||
// TODO: Support properly the IAttrib version
|
||||
|
|
|
@ -48,7 +48,13 @@ void GLBackend::do_setPipeline(const Batch& batch, size_t paramOffset) {
|
|||
|
||||
// check the program cache
|
||||
// pick the program version
|
||||
// check the program cache
|
||||
// pick the program version
|
||||
#ifdef GPU_STEREO_CAMERA_BUFFER
|
||||
GLuint glprogram = pipelineObject->_program->getProgram((GLShader::Version) isStereo());
|
||||
#else
|
||||
GLuint glprogram = pipelineObject->_program->getProgram();
|
||||
#endif
|
||||
|
||||
if (_pipeline._program != glprogram) {
|
||||
_pipeline._program = glprogram;
|
||||
|
|
|
@ -31,10 +31,25 @@ void GLBackend::do_setProjectionTransform(const Batch& batch, size_t paramOffset
|
|||
void GLBackend::do_setViewportTransform(const Batch& batch, size_t paramOffset) {
|
||||
memcpy(&_transform._viewport, batch.readData(batch._params[paramOffset]._uint), sizeof(Vec4i));
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
{
|
||||
ivec4& vp = _transform._viewport;
|
||||
glViewport(vp.x, vp.y, vp.z, vp.w);
|
||||
|
||||
// Where we assign the GL viewport
|
||||
if (_stereo._enable) {
|
||||
vp.z /= 2;
|
||||
if (_stereo._pass) {
|
||||
vp.x += vp.z;
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (!_inRenderTransferPass && !isStereo()) {
|
||||
ivec4& vp = _transform._viewport;
|
||||
glViewport(vp.x, vp.y, vp.z, vp.w);
|
||||
}
|
||||
#endif
|
||||
|
||||
// The Viewport is tagged invalid because the CameraTransformUBO is not up to date and will need update on next drawcall
|
||||
_transform._invalidViewport = true;
|
||||
|
@ -100,13 +115,21 @@ void GLBackend::TransformStageState::preUpdate(size_t commandIndex, const Stereo
|
|||
if (_invalidView || _invalidProj || _invalidViewport) {
|
||||
size_t offset = _cameraUboSize * _cameras.size();
|
||||
_cameraOffsets.push_back(TransformStageState::Pair(commandIndex, offset));
|
||||
if (stereo._enable) {
|
||||
_cameras.push_back((_camera.getEyeCamera(0, stereo, _view)));
|
||||
_cameras.push_back((_camera.getEyeCamera(1, stereo, _view)));
|
||||
} else {
|
||||
_cameras.push_back((_camera.recomputeDerived(_view)));
|
||||
}
|
||||
|
||||
if (stereo._enable) {
|
||||
#ifdef GPU_STEREO_CAMERA_BUFFER
|
||||
_cameras.push_back(CameraBufferElement(_camera.getEyeCamera(0, stereo, _view), _camera.getEyeCamera(1, stereo, _view)));
|
||||
#else
|
||||
_cameras.push_back((_camera.getEyeCamera(0, stereo, _view)));
|
||||
_cameras.push_back((_camera.getEyeCamera(1, stereo, _view)));
|
||||
#endif
|
||||
} else {
|
||||
#ifdef GPU_STEREO_CAMERA_BUFFER
|
||||
_cameras.push_back(CameraBufferElement(_camera.recomputeDerived(_view)));
|
||||
#else
|
||||
_cameras.push_back((_camera.recomputeDerived(_view)));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// Flags are clean
|
||||
|
@ -122,9 +145,13 @@ void GLBackend::TransformStageState::update(size_t commandIndex, const StereoSta
|
|||
}
|
||||
|
||||
if (offset != INVALID_OFFSET) {
|
||||
#ifdef GPU_STEREO_CAMERA_BUFFER
|
||||
bindCurrentCamera(0);
|
||||
#else
|
||||
if (!stereo._enable) {
|
||||
bindCurrentCamera(0);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
(void)CHECK_GL_ERROR();
|
||||
}
|
||||
|
@ -148,7 +175,11 @@ void GLBackend::updateTransform(const Batch& batch) {
|
|||
glBindBuffer(GL_ARRAY_BUFFER, _transform._drawCallInfoBuffer);
|
||||
glVertexAttribIPointer(gpu::Stream::DRAW_CALL_INFO, 2, GL_UNSIGNED_SHORT, 0,
|
||||
_transform._drawCallInfoOffsets[batch._currentNamedCall]);
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glVertexAttribDivisor(gpu::Stream::DRAW_CALL_INFO, (isStereo() ? 2 : 1));
|
||||
#else
|
||||
glVertexAttribDivisor(gpu::Stream::DRAW_CALL_INFO, 1);
|
||||
#endif
|
||||
}
|
||||
|
||||
(void)CHECK_GL_ERROR();
|
||||
|
|
|
@ -54,9 +54,24 @@ static const std::array<std::string, NUM_SHADER_DOMAINS> DOMAIN_DEFINES { {
|
|||
"#define GPU_GEOMETRY_SHADER",
|
||||
} };
|
||||
|
||||
// Stereo specific defines
|
||||
static const std::string stereoVersion {
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
"#define GPU_TRANSFORM_IS_STEREO\n#define GPU_TRANSFORM_STEREO_CAMERA\n#define GPU_TRANSFORM_STEREO_CAMERA_INSTANCED\n#define GPU_TRANSFORM_STEREO_SPLIT_SCREEN"
|
||||
#endif
|
||||
#ifdef GPU_STEREO_DRAWCALL_DOUBLED
|
||||
#ifdef GPU_STEREO_CAMERA_BUFFER
|
||||
"#define GPU_TRANSFORM_IS_STEREO\n#define GPU_TRANSFORM_STEREO_CAMERA\n#define GPU_TRANSFORM_STEREO_CAMERA_ATTRIBUTED"
|
||||
#else
|
||||
"#define GPU_TRANSFORM_IS_STEREO"
|
||||
#endif
|
||||
#endif
|
||||
};
|
||||
|
||||
// Versions specific of the shader
|
||||
static const std::array<std::string, GLShader::NumVersions> VERSION_DEFINES { {
|
||||
""
|
||||
"",
|
||||
stereoVersion
|
||||
} };
|
||||
|
||||
GLShader* compileBackendShader(GLBackend& backend, const Shader& shader) {
|
||||
|
@ -181,7 +196,8 @@ bool GLShader::makeProgram(GLBackend& backend, Shader& shader, const Shader::Bin
|
|||
// Define the public slots only from the default version
|
||||
if (version == 0) {
|
||||
shader.defineSlots(uniforms, buffers, textures, samplers, inputs, outputs);
|
||||
} else {
|
||||
} // else
|
||||
{
|
||||
GLShader::UniformMapping mapping;
|
||||
for (auto srcUniform : shader.getUniforms()) {
|
||||
mapping[srcUniform._location] = uniforms.findLocation(srcUniform._name);
|
||||
|
|
|
@ -19,6 +19,8 @@ public:
|
|||
|
||||
enum Version {
|
||||
Mono = 0,
|
||||
Stereo,
|
||||
|
||||
NumVersions
|
||||
};
|
||||
|
||||
|
@ -40,8 +42,8 @@ public:
|
|||
|
||||
GLint getUniformLocation(GLint srcLoc, Version version = Mono) {
|
||||
// THIS will be used in the future PR as we grow the number of versions
|
||||
// return _uniformMappings[version][srcLoc];
|
||||
return srcLoc;
|
||||
return _uniformMappings[version][srcLoc];
|
||||
// return srcLoc;
|
||||
}
|
||||
|
||||
const std::weak_ptr<GLBackend> _backend;
|
||||
|
|
|
@ -25,11 +25,14 @@ void GL41Backend::do_draw(const Batch& batch, size_t paramOffset) {
|
|||
uint32 startVertex = batch._params[paramOffset + 0]._uint;
|
||||
|
||||
if (isStereo()) {
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, 2);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
setupStereoSide(1);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
|
||||
#endif
|
||||
_stats._DSNumTriangles += 2 * numVertices / 3;
|
||||
_stats._DSNumDrawcalls += 2;
|
||||
|
||||
|
@ -55,11 +58,14 @@ void GL41Backend::do_drawIndexed(const Batch& batch, size_t paramOffset) {
|
|||
GLvoid* indexBufferByteOffset = reinterpret_cast<GLvoid*>(startIndex * typeByteSize + _input._indexBufferOffset);
|
||||
|
||||
if (isStereo()) {
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawElementsInstanced(mode, numIndices, glType, indexBufferByteOffset, 2);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawElements(mode, numIndices, glType, indexBufferByteOffset);
|
||||
setupStereoSide(1);
|
||||
glDrawElements(mode, numIndices, glType, indexBufferByteOffset);
|
||||
|
||||
#endif
|
||||
_stats._DSNumTriangles += 2 * numIndices / 3;
|
||||
_stats._DSNumDrawcalls += 2;
|
||||
} else {
|
||||
|
@ -83,11 +89,14 @@ void GL41Backend::do_drawInstanced(const Batch& batch, size_t paramOffset) {
|
|||
if (isStereo()) {
|
||||
GLint trueNumInstances = 2 * numInstances;
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, trueNumInstances);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawArraysInstancedARB(mode, startVertex, numVertices, numInstances);
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, numInstances);
|
||||
setupStereoSide(1);
|
||||
glDrawArraysInstancedARB(mode, startVertex, numVertices, numInstances);
|
||||
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, numInstances);
|
||||
#endif
|
||||
_stats._DSNumTriangles += (trueNumInstances * numVertices) / 3;
|
||||
_stats._DSNumDrawcalls += trueNumInstances;
|
||||
} else {
|
||||
|
@ -124,10 +133,14 @@ void GL41Backend::do_drawIndexedInstanced(const Batch& batch, size_t paramOffset
|
|||
if (isStereo()) {
|
||||
GLint trueNumInstances = 2 * numInstances;
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glbackend_glDrawElementsInstancedBaseVertexBaseInstance(mode, numIndices, glType, indexBufferByteOffset, trueNumInstances, 0, startInstance);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glbackend_glDrawElementsInstancedBaseVertexBaseInstance(mode, numIndices, glType, indexBufferByteOffset, numInstances, 0, startInstance);
|
||||
setupStereoSide(1);
|
||||
glbackend_glDrawElementsInstancedBaseVertexBaseInstance(mode, numIndices, glType, indexBufferByteOffset, numInstances, 0, startInstance);
|
||||
#endif
|
||||
|
||||
_stats._DSNumTriangles += (trueNumInstances * numIndices) / 3;
|
||||
_stats._DSNumDrawcalls += trueNumInstances;
|
||||
|
|
|
@ -25,10 +25,14 @@ void GL45Backend::do_draw(const Batch& batch, size_t paramOffset) {
|
|||
uint32 startVertex = batch._params[paramOffset + 0]._uint;
|
||||
|
||||
if (isStereo()) {
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, 2);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
setupStereoSide(1);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
#endif
|
||||
|
||||
_stats._DSNumTriangles += 2 * numVertices / 3;
|
||||
_stats._DSNumDrawcalls += 2;
|
||||
|
@ -55,11 +59,14 @@ void GL45Backend::do_drawIndexed(const Batch& batch, size_t paramOffset) {
|
|||
GLvoid* indexBufferByteOffset = reinterpret_cast<GLvoid*>(startIndex * typeByteSize + _input._indexBufferOffset);
|
||||
|
||||
if (isStereo()) {
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawElementsInstanced(mode, numIndices, glType, indexBufferByteOffset, 2);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawElements(mode, numIndices, glType, indexBufferByteOffset);
|
||||
setupStereoSide(1);
|
||||
glDrawElements(mode, numIndices, glType, indexBufferByteOffset);
|
||||
|
||||
#endif
|
||||
_stats._DSNumTriangles += 2 * numIndices / 3;
|
||||
_stats._DSNumDrawcalls += 2;
|
||||
} else {
|
||||
|
@ -83,10 +90,14 @@ void GL45Backend::do_drawInstanced(const Batch& batch, size_t paramOffset) {
|
|||
if (isStereo()) {
|
||||
GLint trueNumInstances = 2 * numInstances;
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, trueNumInstances);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, numInstances);
|
||||
setupStereoSide(1);
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, numInstances);
|
||||
#endif
|
||||
|
||||
_stats._DSNumTriangles += (trueNumInstances * numVertices) / 3;
|
||||
_stats._DSNumDrawcalls += trueNumInstances;
|
||||
|
@ -112,10 +123,15 @@ void GL45Backend::do_drawIndexedInstanced(const Batch& batch, size_t paramOffset
|
|||
|
||||
if (isStereo()) {
|
||||
GLint trueNumInstances = 2 * numInstances;
|
||||
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(mode, numIndices, glType, indexBufferByteOffset, trueNumInstances, 0, startInstance);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(mode, numIndices, glType, indexBufferByteOffset, numInstances, 0, startInstance);
|
||||
setupStereoSide(1);
|
||||
glDrawElementsInstancedBaseVertexBaseInstance(mode, numIndices, glType, indexBufferByteOffset, numInstances, 0, startInstance);
|
||||
#endif
|
||||
_stats._DSNumTriangles += (trueNumInstances * numIndices) / 3;
|
||||
_stats._DSNumDrawcalls += trueNumInstances;
|
||||
} else {
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
#include "../gl/GLBackend.h"
|
||||
#include "../gl/GLTexture.h"
|
||||
|
||||
#define INCREMENTAL_TRANSFER 0
|
||||
|
||||
namespace gpu { namespace gl45 {
|
||||
|
||||
using namespace gpu::gl;
|
||||
|
@ -56,6 +58,7 @@ public:
|
|||
GLint pageDimensionsIndex { 0 };
|
||||
};
|
||||
|
||||
#if INCREMENTAL_TRANSFER
|
||||
struct TransferState {
|
||||
TransferState(GL45Texture& texture);
|
||||
uvec3 currentPageSize() const;
|
||||
|
@ -74,6 +77,10 @@ public:
|
|||
uvec3 mipOffset;
|
||||
const uint8_t* srcPointer { nullptr };
|
||||
};
|
||||
protected:
|
||||
TransferState _transferState;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
void updateMips() override;
|
||||
void stripToMip(uint16_t newMinMip);
|
||||
|
@ -91,7 +98,6 @@ public:
|
|||
void derez();
|
||||
|
||||
SparseInfo _sparseInfo;
|
||||
TransferState _transferState;
|
||||
uint32_t _allocatedPages { 0 };
|
||||
uint32_t _lastMipAllocatedPages { 0 };
|
||||
uint16_t _mipOffset { 0 };
|
||||
|
|
|
@ -162,6 +162,8 @@ void GL45Backend::initTextureManagementStage() {
|
|||
}
|
||||
}
|
||||
|
||||
#if INCREMENTAL_TRANSFER
|
||||
|
||||
using TransferState = GL45Backend::GL45Texture::TransferState;
|
||||
|
||||
TransferState::TransferState(GL45Texture& texture) : texture(texture) {
|
||||
|
@ -246,6 +248,7 @@ void TransferState::populatePage(std::vector<uint8_t>& buffer) {
|
|||
uvec3 TransferState::currentPageSize() const {
|
||||
return glm::clamp(mipDimensions - mipOffset, uvec3(1), texture._sparseInfo.pageDimensions);
|
||||
}
|
||||
#endif
|
||||
|
||||
GLuint GL45Texture::allocate(const Texture& texture) {
|
||||
GLuint result;
|
||||
|
@ -258,11 +261,19 @@ GLuint GL45Backend::getTextureID(const TexturePointer& texture, bool transfer) {
|
|||
}
|
||||
|
||||
GL45Texture::GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture& texture, GLuint externalId)
|
||||
: GLTexture(backend, texture, externalId), _sparseInfo(*this), _transferState(*this) {
|
||||
: GLTexture(backend, texture, externalId), _sparseInfo(*this)
|
||||
#if INCREMENTAL_TRANSFER
|
||||
, _transferState(*this)
|
||||
#endif
|
||||
{
|
||||
}
|
||||
|
||||
GL45Texture::GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture& texture, bool transferrable)
|
||||
: GLTexture(backend, texture, allocate(texture), transferrable), _sparseInfo(*this), _transferState(*this) {
|
||||
: GLTexture(backend, texture, allocate(texture), transferrable), _sparseInfo(*this)
|
||||
#if INCREMENTAL_TRANSFER
|
||||
, _transferState(*this)
|
||||
#endif
|
||||
{
|
||||
|
||||
auto theBackend = _backend.lock();
|
||||
if (_transferrable && theBackend && theBackend->isTextureManagementSparseEnabled()) {
|
||||
|
@ -274,10 +285,10 @@ GL45Texture::GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture&
|
|||
}
|
||||
|
||||
GL45Texture::~GL45Texture() {
|
||||
// External textures cycle very quickly, so don't spam the log with messages about them.
|
||||
if (!_gpuObject.getUsage().isExternal()) {
|
||||
qCDebug(gpugl45logging) << "Destroying texture " << _id << " from source " << _source.c_str();
|
||||
}
|
||||
// // External textures cycle very quickly, so don't spam the log with messages about them.
|
||||
// if (!_gpuObject.getUsage().isExternal()) {
|
||||
// qCDebug(gpugl45logging) << "Destroying texture " << _id << " from source " << _source.c_str();
|
||||
// }
|
||||
|
||||
// Remove this texture from the candidate list of derezzable textures
|
||||
if (_transferrable) {
|
||||
|
@ -375,39 +386,40 @@ void GL45Texture::updateSize() const {
|
|||
void GL45Texture::startTransfer() {
|
||||
Parent::startTransfer();
|
||||
_sparseInfo.update();
|
||||
#if INCREMENTAL_TRANSFER
|
||||
_transferState.updateMip();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool GL45Texture::continueTransfer() {
|
||||
if (!Texture::getEnableIncrementalTextureTransfers()) {
|
||||
size_t maxFace = GL_TEXTURE_CUBE_MAP == _target ? CUBE_NUM_FACES : 1;
|
||||
for (uint8_t face = 0; face < maxFace; ++face) {
|
||||
for (uint16_t mipLevel = _minMip; mipLevel <= _maxMip; ++mipLevel) {
|
||||
auto size = _gpuObject.evalMipDimensions(mipLevel);
|
||||
if (_sparseInfo.sparse && mipLevel <= _sparseInfo.maxSparseLevel) {
|
||||
glTexturePageCommitmentEXT(_id, mipLevel, 0, 0, face, size.x, size.y, 1, GL_TRUE);
|
||||
_allocatedPages += _sparseInfo.getPageCount(size);
|
||||
}
|
||||
if (_gpuObject.isStoredMipFaceAvailable(mipLevel, face)) {
|
||||
auto mip = _gpuObject.accessStoredMipFace(mipLevel, face);
|
||||
GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_gpuObject.getTexelFormat(), mip->getFormat());
|
||||
if (GL_TEXTURE_2D == _target) {
|
||||
glTextureSubImage2D(_id, mipLevel, 0, 0, size.x, size.y, texelFormat.format, texelFormat.type, mip->readData());
|
||||
} else if (GL_TEXTURE_CUBE_MAP == _target) {
|
||||
// DSA ARB does not work on AMD, so use EXT
|
||||
// glTextureSubImage3D(_id, mipLevel, 0, 0, face, size.x, size.y, 1, texelFormat.format, texelFormat.type, mip->readData());
|
||||
auto target = CUBE_FACE_LAYOUT[face];
|
||||
glTextureSubImage2DEXT(_id, target, mipLevel, 0, 0, size.x, size.y, texelFormat.format, texelFormat.type, mip->readData());
|
||||
} else {
|
||||
Q_ASSERT(false);
|
||||
}
|
||||
(void)CHECK_GL_ERROR();
|
||||
#if !INCREMENTAL_TRANSFER
|
||||
size_t maxFace = GL_TEXTURE_CUBE_MAP == _target ? CUBE_NUM_FACES : 1;
|
||||
for (uint8_t face = 0; face < maxFace; ++face) {
|
||||
for (uint16_t mipLevel = _minMip; mipLevel <= _maxMip; ++mipLevel) {
|
||||
auto size = _gpuObject.evalMipDimensions(mipLevel);
|
||||
if (_sparseInfo.sparse && mipLevel <= _sparseInfo.maxSparseLevel) {
|
||||
glTexturePageCommitmentEXT(_id, mipLevel, 0, 0, face, size.x, size.y, 1, GL_TRUE);
|
||||
_allocatedPages += _sparseInfo.getPageCount(size);
|
||||
}
|
||||
if (_gpuObject.isStoredMipFaceAvailable(mipLevel, face)) {
|
||||
auto mip = _gpuObject.accessStoredMipFace(mipLevel, face);
|
||||
GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_gpuObject.getTexelFormat(), mip->getFormat());
|
||||
if (GL_TEXTURE_2D == _target) {
|
||||
glTextureSubImage2D(_id, mipLevel, 0, 0, size.x, size.y, texelFormat.format, texelFormat.type, mip->readData());
|
||||
} else if (GL_TEXTURE_CUBE_MAP == _target) {
|
||||
// DSA ARB does not work on AMD, so use EXT
|
||||
// glTextureSubImage3D(_id, mipLevel, 0, 0, face, size.x, size.y, 1, texelFormat.format, texelFormat.type, mip->readData());
|
||||
auto target = CUBE_FACE_LAYOUT[face];
|
||||
glTextureSubImage2DEXT(_id, target, mipLevel, 0, 0, size.x, size.y, texelFormat.format, texelFormat.type, mip->readData());
|
||||
} else {
|
||||
Q_ASSERT(false);
|
||||
}
|
||||
(void)CHECK_GL_ERROR();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
#else
|
||||
static std::vector<uint8_t> buffer;
|
||||
if (buffer.empty()) {
|
||||
buffer.resize(DEFAULT_PAGE_BUFFER_SIZE);
|
||||
|
@ -458,6 +470,7 @@ bool GL45Texture::continueTransfer() {
|
|||
_lastMipAllocatedPages = _allocatedPages;
|
||||
}
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
void GL45Texture::finishTransfer() {
|
||||
|
|
|
@ -35,18 +35,15 @@ std::atomic<Texture::Size> Texture::_allowedCPUMemoryUsage { 0 };
|
|||
|
||||
|
||||
#define MIN_CORES_FOR_INCREMENTAL_TEXTURES 5
|
||||
bool recommendedIncrementalTransfers = (QThread::idealThreadCount() >= MIN_CORES_FOR_INCREMENTAL_TEXTURES);
|
||||
bool recommendedSparseTextures = recommendedIncrementalTransfers;
|
||||
bool recommendedSparseTextures = (QThread::idealThreadCount() >= MIN_CORES_FOR_INCREMENTAL_TEXTURES);
|
||||
|
||||
std::atomic<bool> Texture::_enableSparseTextures { recommendedIncrementalTransfers };
|
||||
std::atomic<bool> Texture::_enableIncrementalTextureTransfers { recommendedSparseTextures };
|
||||
std::atomic<bool> Texture::_enableSparseTextures { recommendedSparseTextures };
|
||||
|
||||
struct ReportTextureState {
|
||||
ReportTextureState() {
|
||||
qDebug() << "[TEXTURE TRANSFER SUPPORT]"
|
||||
<< "\n\tidealThreadCount:" << QThread::idealThreadCount()
|
||||
<< "\n\tRECOMMENDED enableSparseTextures:" << recommendedSparseTextures
|
||||
<< "\n\tRECOMMENDED enableIncrementalTextures:" << recommendedIncrementalTransfers;
|
||||
<< "\n\tRECOMMENDED enableSparseTextures:" << recommendedSparseTextures;
|
||||
}
|
||||
} report;
|
||||
|
||||
|
@ -59,16 +56,6 @@ void Texture::setEnableSparseTextures(bool enabled) {
|
|||
#endif
|
||||
}
|
||||
|
||||
void Texture::setEnableIncrementalTextureTransfers(bool enabled) {
|
||||
#ifdef Q_OS_WIN
|
||||
qDebug() << "[TEXTURE TRANSFER SUPPORT] SETTING - Enable Incremental Texture Transfer:" << enabled;
|
||||
_enableIncrementalTextureTransfers = enabled;
|
||||
#else
|
||||
qDebug() << "[TEXTURE TRANSFER SUPPORT] Incremental Texture Transfer not supported on this platform.";
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void Texture::updateTextureCPUMemoryUsage(Size prevObjectSize, Size newObjectSize) {
|
||||
if (prevObjectSize == newObjectSize) {
|
||||
return;
|
||||
|
@ -84,10 +71,6 @@ bool Texture::getEnableSparseTextures() {
|
|||
return _enableSparseTextures.load();
|
||||
}
|
||||
|
||||
bool Texture::getEnableIncrementalTextureTransfers() {
|
||||
return _enableIncrementalTextureTransfers.load();
|
||||
}
|
||||
|
||||
uint32_t Texture::getTextureCPUCount() {
|
||||
return _textureCPUCount.load();
|
||||
}
|
||||
|
|
|
@ -143,10 +143,8 @@ class Texture : public Resource {
|
|||
static std::atomic<uint32_t> _textureCPUCount;
|
||||
static std::atomic<Size> _textureCPUMemoryUsage;
|
||||
static std::atomic<Size> _allowedCPUMemoryUsage;
|
||||
static void updateTextureCPUMemoryUsage(Size prevObjectSize, Size newObjectSize);
|
||||
|
||||
static std::atomic<bool> _enableSparseTextures;
|
||||
static std::atomic<bool> _enableIncrementalTextureTransfers;
|
||||
static void updateTextureCPUMemoryUsage(Size prevObjectSize, Size newObjectSize);
|
||||
|
||||
public:
|
||||
static uint32_t getTextureCPUCount();
|
||||
|
@ -162,10 +160,7 @@ public:
|
|||
static void setAllowedGPUMemoryUsage(Size size);
|
||||
|
||||
static bool getEnableSparseTextures();
|
||||
static bool getEnableIncrementalTextureTransfers();
|
||||
|
||||
static void setEnableSparseTextures(bool enabled);
|
||||
static void setEnableIncrementalTextureTransfers(bool enabled);
|
||||
|
||||
using ExternalRecycler = std::function<void(uint32, void*)>;
|
||||
using ExternalIdAndFence = std::pair<uint32, void*>;
|
||||
|
|
|
@ -22,29 +22,84 @@ struct TransformCamera {
|
|||
};
|
||||
|
||||
layout(std140) uniform transformCameraBuffer {
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_CAMERA
|
||||
TransformCamera _camera[2];
|
||||
#else
|
||||
TransformCamera _camera;
|
||||
#endif
|
||||
#else
|
||||
TransformCamera _camera;
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifdef GPU_VERTEX_SHADER
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
|
||||
#ifdef GPU_TRANSFORM_STEREO_CAMERA
|
||||
#ifdef GPU_TRANSFORM_STEREO_CAMERA_ATTRIBUTED
|
||||
layout(location=14) in int _inStereoSide;
|
||||
#endif
|
||||
|
||||
flat out int _stereoSide;
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef GPU_PIXEL_SHADER
|
||||
#ifdef GPU_TRANSFORM_STEREO_CAMERA
|
||||
flat in int _stereoSide;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
TransformCamera getTransformCamera() {
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_CAMERA
|
||||
#ifdef GPU_VERTEX_SHADER
|
||||
#ifdef GPU_TRANSFORM_STEREO_CAMERA_ATTRIBUTED
|
||||
_stereoSide = _inStereoSide;
|
||||
#endif
|
||||
#ifdef GPU_TRANSFORM_STEREO_CAMERA_INSTANCED
|
||||
_stereoSide = gl_InstanceID % 2;
|
||||
#endif
|
||||
#endif
|
||||
return _camera[_stereoSide];
|
||||
#else
|
||||
return _camera;
|
||||
#endif
|
||||
#else
|
||||
return _camera;
|
||||
#endif
|
||||
}
|
||||
|
||||
vec3 getEyeWorldPos() {
|
||||
return _camera._viewInverse[3].xyz;
|
||||
return getTransformCamera()._viewInverse[3].xyz;
|
||||
}
|
||||
|
||||
|
||||
bool cam_isStereo() {
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
return getTransformCamera()._stereoInfo.x > 0.0;
|
||||
#else
|
||||
return _camera._stereoInfo.x > 0.0;
|
||||
#endif
|
||||
}
|
||||
|
||||
float cam_getStereoSide() {
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_CAMERA
|
||||
return getTransformCamera()._stereoInfo.y;
|
||||
#else
|
||||
return _camera._stereoInfo.y;
|
||||
#endif
|
||||
#else
|
||||
return _camera._stereoInfo.y;
|
||||
#endif
|
||||
}
|
||||
|
||||
<@endfunc@>
|
||||
|
||||
|
||||
<@func declareStandardObjectTransform()@>
|
||||
struct TransformObject {
|
||||
mat4 _model;
|
||||
|
@ -92,6 +147,25 @@ TransformObject getTransformObject() {
|
|||
<$viewport$> = <$cameraTransform$>._viewport;
|
||||
<@endfunc@>
|
||||
|
||||
<@func transformStereoClipsSpace(cameraTransform, clipPos)@>
|
||||
{
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
|
||||
#ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN
|
||||
vec4 eyeClipEdge[2]= vec4[2](vec4(-1,0,0,1), vec4(1,0,0,1));
|
||||
vec2 eyeOffsetScale = vec2(-0.5, +0.5);
|
||||
uint eyeIndex = _stereoSide;
|
||||
gl_ClipDistance[0] = dot(<$clipPos$>, eyeClipEdge[eyeIndex]);
|
||||
float newClipPosX = <$clipPos$>.x * 0.5 + eyeOffsetScale[eyeIndex] * <$clipPos$>.w;
|
||||
<$clipPos$>.x = newClipPosX;
|
||||
#endif
|
||||
|
||||
#else
|
||||
#endif
|
||||
}
|
||||
<@endfunc@>
|
||||
|
||||
|
||||
<@func transformModelToEyeWorldAlignedPos(cameraTransform, objectTransform, modelPos, eyeWorldAlignedPos)@>
|
||||
<!// Bring the model pos in the world aligned space centered on the eye axis !>
|
||||
{ // _transformModelToEyeWorldAlignedPos
|
||||
|
@ -108,6 +182,8 @@ TransformObject getTransformObject() {
|
|||
<$transformModelToEyeWorldAlignedPos($cameraTransform$, $objectTransform$, $modelPos$, eyeWAPos)$>
|
||||
|
||||
<$clipPos$> = <$cameraTransform$>._projectionViewUntranslated * eyeWAPos;
|
||||
|
||||
<$transformStereoClipsSpace($cameraTransform$, $clipPos$)$>
|
||||
}
|
||||
<@endfunc@>
|
||||
|
||||
|
@ -117,6 +193,8 @@ TransformObject getTransformObject() {
|
|||
<$transformModelToEyeWorldAlignedPos($cameraTransform$, $objectTransform$, $modelPos$, eyeWAPos)$>
|
||||
<$clipPos$> = <$cameraTransform$>._projectionViewUntranslated * eyeWAPos;
|
||||
<$eyePos$> = vec4((<$cameraTransform$>._view * vec4(eyeWAPos.xyz, 0.0)).xyz, 1.0);
|
||||
|
||||
<$transformStereoClipsSpace($cameraTransform$, $clipPos$)$>
|
||||
}
|
||||
<@endfunc@>
|
||||
|
||||
|
@ -135,11 +213,10 @@ TransformObject getTransformObject() {
|
|||
<@endfunc@>
|
||||
|
||||
<@func transformModelToWorldDir(cameraTransform, objectTransform, modelDir, worldDir)@>
|
||||
{ // transformModelToEyeDir
|
||||
{ // transformModelToEyeDir
|
||||
vec3 mr0 = <$objectTransform$>._modelInverse[0].xyz;
|
||||
vec3 mr1 = <$objectTransform$>._modelInverse[1].xyz;
|
||||
vec3 mr2 = <$objectTransform$>._modelInverse[2].xyz;
|
||||
|
||||
<$worldDir$> = vec3(dot(mr0, <$modelDir$>), dot(mr1, <$modelDir$>), dot(mr2, <$modelDir$>));
|
||||
}
|
||||
<@endfunc@>
|
||||
|
@ -173,6 +250,8 @@ TransformObject getTransformObject() {
|
|||
<@func transformEyeToClipPos(cameraTransform, eyePos, clipPos)@>
|
||||
{ // transformEyeToClipPos
|
||||
<$clipPos$> = <$cameraTransform$>._projection * vec4(<$eyePos$>.xyz, 1.0);
|
||||
|
||||
<$transformStereoClipsSpace($cameraTransform$, $clipPos$)$>
|
||||
}
|
||||
<@endfunc@>
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
#include <PathUtils.h>
|
||||
#include <NumericalConstants.h>
|
||||
|
||||
const QString KeyboardMouseDevice::NAME = "Keyboard/Mouse";
|
||||
const char* KeyboardMouseDevice::NAME = "Keyboard/Mouse";
|
||||
bool KeyboardMouseDevice::_enableTouch = true;
|
||||
|
||||
void KeyboardMouseDevice::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
|
||||
|
|
|
@ -52,21 +52,21 @@ public:
|
|||
MOUSE_AXIS_WHEEL_X_POS,
|
||||
MOUSE_AXIS_WHEEL_X_NEG,
|
||||
};
|
||||
|
||||
|
||||
enum TouchAxisChannel {
|
||||
TOUCH_AXIS_X_POS = MOUSE_AXIS_WHEEL_X_NEG + 1,
|
||||
TOUCH_AXIS_X_NEG,
|
||||
TOUCH_AXIS_Y_POS,
|
||||
TOUCH_AXIS_Y_NEG,
|
||||
};
|
||||
|
||||
|
||||
enum TouchButtonChannel {
|
||||
TOUCH_BUTTON_PRESS = TOUCH_AXIS_Y_NEG + 1,
|
||||
};
|
||||
|
||||
// Plugin functions
|
||||
bool isSupported() const override { return true; }
|
||||
const QString& getName() const override { return NAME; }
|
||||
const QString getName() const override { return NAME; }
|
||||
|
||||
bool isHandController() const override { return false; }
|
||||
|
||||
|
@ -88,8 +88,8 @@ public:
|
|||
void wheelEvent(QWheelEvent* event);
|
||||
|
||||
static void enableTouch(bool enableTouch) { _enableTouch = enableTouch; }
|
||||
|
||||
static const QString NAME;
|
||||
|
||||
static const char* NAME;
|
||||
|
||||
protected:
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
#include <PathUtils.h>
|
||||
#include <NumericalConstants.h>
|
||||
|
||||
const QString TouchscreenDevice::NAME = "Touchscreen";
|
||||
const char* TouchscreenDevice::NAME = "Touchscreen";
|
||||
|
||||
bool TouchscreenDevice::isSupported() const {
|
||||
for (auto touchDevice : QTouchDevice::devices()) {
|
||||
|
|
|
@ -22,7 +22,7 @@ class QGestureEvent;
|
|||
class TouchscreenDevice : public InputPlugin {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
||||
|
||||
enum TouchAxisChannel {
|
||||
TOUCH_AXIS_X_POS = 0,
|
||||
TOUCH_AXIS_X_NEG,
|
||||
|
@ -37,7 +37,7 @@ public:
|
|||
|
||||
// Plugin functions
|
||||
virtual bool isSupported() const override;
|
||||
virtual const QString& getName() const override { return NAME; }
|
||||
virtual const QString getName() const override { return NAME; }
|
||||
|
||||
bool isHandController() const override { return false; }
|
||||
|
||||
|
@ -48,8 +48,8 @@ public:
|
|||
void touchEndEvent(const QTouchEvent* event);
|
||||
void touchUpdateEvent(const QTouchEvent* event);
|
||||
void touchGestureEvent(const QGestureEvent* event);
|
||||
|
||||
static const QString NAME;
|
||||
|
||||
static const char* NAME;
|
||||
|
||||
protected:
|
||||
|
||||
|
|
|
@ -36,4 +36,6 @@ void main(void) {
|
|||
|
||||
// Position is supposed to come in clip space
|
||||
gl_Position = vec4(inPosition.xy, 0.0, 1.0);
|
||||
|
||||
<$transformStereoClipsSpace(cam, gl_Position)$>
|
||||
}
|
||||
|
|
|
@ -272,27 +272,17 @@ void DomainHandler::setIsConnected(bool isConnected) {
|
|||
}
|
||||
|
||||
void DomainHandler::requestDomainSettings() {
|
||||
// TODO: the nodes basically lock if they don't get a response - add a timeout to this so that they at least restart
|
||||
// if they can't get settings
|
||||
|
||||
NodeType_t owningNodeType = DependencyManager::get<NodeList>()->getOwnerType();
|
||||
if (owningNodeType == NodeType::Agent) {
|
||||
// for now the agent nodes don't need any domain settings
|
||||
_settingsObject = QJsonObject();
|
||||
emit settingsReceived(_settingsObject);
|
||||
} else {
|
||||
qCDebug(networking) << "Requesting settings from domain server";
|
||||
|
||||
Assignment::Type assignmentType = Assignment::typeForNodeType(DependencyManager::get<NodeList>()->getOwnerType());
|
||||
|
||||
auto packet = NLPacket::create(PacketType::DomainSettingsRequest, sizeof(assignmentType), true, false);
|
||||
packet->writePrimitive(assignmentType);
|
||||
|
||||
auto nodeList = DependencyManager::get<LimitedNodeList>();
|
||||
nodeList->sendPacket(std::move(packet), _sockAddr);
|
||||
|
||||
_settingsTimer.start();
|
||||
}
|
||||
qCDebug(networking) << "Requesting settings from domain server";
|
||||
|
||||
Assignment::Type assignmentType = Assignment::typeForNodeType(DependencyManager::get<NodeList>()->getOwnerType());
|
||||
|
||||
auto packet = NLPacket::create(PacketType::DomainSettingsRequest, sizeof(assignmentType), true, false);
|
||||
packet->writePrimitive(assignmentType);
|
||||
|
||||
auto nodeList = DependencyManager::get<LimitedNodeList>();
|
||||
nodeList->sendPacket(std::move(packet), _sockAddr);
|
||||
|
||||
_settingsTimer.start();
|
||||
}
|
||||
|
||||
void DomainHandler::processSettingsPacketList(QSharedPointer<ReceivedMessage> packetList) {
|
||||
|
|
|
@ -815,3 +815,31 @@ void NodeList::kickNodeBySessionID(const QUuid& nodeID) {
|
|||
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::muteNodeBySessionID(const QUuid& nodeID) {
|
||||
// cannot mute yourself, or nobody
|
||||
if (!nodeID.isNull() && _sessionUUID != nodeID ) {
|
||||
if (getThisNodeCanKick()) {
|
||||
auto audioMixer = soloNodeOfType(NodeType::AudioMixer);
|
||||
if (audioMixer) {
|
||||
// setup the packet
|
||||
auto mutePacket = NLPacket::create(PacketType::NodeMuteRequest, NUM_BYTES_RFC4122_UUID, true);
|
||||
|
||||
// write the node ID to the packet
|
||||
mutePacket->write(nodeID.toRfc4122());
|
||||
|
||||
qDebug() << "Sending packet to mute node" << uuidStringWithoutCurlyBraces(nodeID);
|
||||
|
||||
sendPacket(std::move(mutePacket), *audioMixer);
|
||||
} else {
|
||||
qWarning() << "Couldn't find audio mixer to send node mute request";
|
||||
}
|
||||
} else {
|
||||
qWarning() << "You do not have permissions to mute in this domain."
|
||||
<< "Request to mute node" << uuidStringWithoutCurlyBraces(nodeID) << "will not be sent";
|
||||
}
|
||||
} else {
|
||||
qWarning() << "NodeList::muteNodeBySessionID called with an invalid ID or an ID which matches the current session ID.";
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -74,6 +74,7 @@ public:
|
|||
bool isIgnoringNode(const QUuid& nodeID) const;
|
||||
|
||||
void kickNodeBySessionID(const QUuid& nodeID);
|
||||
void muteNodeBySessionID(const QUuid& nodeID);
|
||||
|
||||
public slots:
|
||||
void reset();
|
||||
|
|
|
@ -88,7 +88,24 @@ class ScriptableResource : public QObject {
|
|||
Q_PROPERTY(QUrl url READ getUrl)
|
||||
Q_PROPERTY(int state READ getState NOTIFY stateChanged)
|
||||
|
||||
/**jsdoc
|
||||
* @constructor Resource
|
||||
* @property url {string} url of this resource
|
||||
* @property state {Resource.State} current loading state
|
||||
*/
|
||||
|
||||
public:
|
||||
|
||||
/**jsdoc
|
||||
* @name Resource.State
|
||||
* @static
|
||||
* @property QUEUED {int} The resource is queued up, waiting to be loaded.
|
||||
* @property LOADING {int} The resource is downloading
|
||||
* @property LOADED {int} The resource has finished downloaded by is not complete
|
||||
* @property FINISHED {int} The resource has completly finished loading and is ready.
|
||||
* @property FAILED {int} Downloading the resource has failed.
|
||||
*/
|
||||
|
||||
enum State {
|
||||
QUEUED,
|
||||
LOADING,
|
||||
|
@ -101,6 +118,10 @@ public:
|
|||
ScriptableResource(const QUrl& url);
|
||||
virtual ~ScriptableResource() = default;
|
||||
|
||||
/**jsdoc
|
||||
* Release this resource
|
||||
* @function Resource#release
|
||||
*/
|
||||
Q_INVOKABLE void release();
|
||||
|
||||
const QUrl& getUrl() const { return _url; }
|
||||
|
@ -111,7 +132,22 @@ public:
|
|||
void setInScript(bool isInScript);
|
||||
|
||||
signals:
|
||||
|
||||
/**jsdoc
|
||||
* Signaled when download progress for this resource has changed
|
||||
* @function Resource#progressChanged
|
||||
* @param bytesReceived {int} bytes downloaded so far
|
||||
* @param bytesTotal {int} total number of bytes in the resource
|
||||
* @returns {Signal}
|
||||
*/
|
||||
void progressChanged(uint64_t bytesReceived, uint64_t bytesTotal);
|
||||
|
||||
/**jsdoc
|
||||
* Signaled when resource loading state has changed
|
||||
* @function Resource#stateChanged
|
||||
* @param bytesReceived {Resource.State} new state
|
||||
* @returns {Signal}
|
||||
*/
|
||||
void stateChanged(int state);
|
||||
|
||||
protected:
|
||||
|
@ -148,14 +184,49 @@ class ResourceCache : public QObject {
|
|||
Q_PROPERTY(size_t numCached READ getNumCachedResources NOTIFY dirty)
|
||||
Q_PROPERTY(size_t sizeTotal READ getSizeTotalResources NOTIFY dirty)
|
||||
Q_PROPERTY(size_t sizeCached READ getSizeCachedResources NOTIFY dirty)
|
||||
|
||||
|
||||
/**jsdoc
|
||||
* @namespace ResourceCache
|
||||
* @property numTotal {number} total number of total resources
|
||||
* @property numCached {number} total number of cached resource
|
||||
* @property sizeTotal {number} size in bytes of all resources
|
||||
* @property sizeCached {number} size in bytes of all cached resources
|
||||
*/
|
||||
|
||||
public:
|
||||
/**jsdoc
|
||||
* Returns the total number of resources
|
||||
* @function ResourceCache.getNumTotalResources
|
||||
* @return {number}
|
||||
*/
|
||||
size_t getNumTotalResources() const { return _numTotalResources; }
|
||||
|
||||
/**jsdoc
|
||||
* Returns the total size in bytes of all resources
|
||||
* @function ResourceCache.getSizeTotalResources
|
||||
* @return {number}
|
||||
*/
|
||||
size_t getSizeTotalResources() const { return _totalResourcesSize; }
|
||||
|
||||
/**jsdoc
|
||||
* Returns the total number of cached resources
|
||||
* @function ResourceCache.getNumCachedResources
|
||||
* @return {number}
|
||||
*/
|
||||
size_t getNumCachedResources() const { return _numUnusedResources; }
|
||||
|
||||
/**jsdoc
|
||||
* Returns the total size in bytes of cached resources
|
||||
* @function ResourceCache.getSizeCachedResources
|
||||
* @return {number}
|
||||
*/
|
||||
size_t getSizeCachedResources() const { return _unusedResourcesSize; }
|
||||
|
||||
/**jsdoc
|
||||
* Returns list of all resource urls
|
||||
* @function ResourceCache.getResourceList
|
||||
* @return {string[]}
|
||||
*/
|
||||
Q_INVOKABLE QVariantList getResourceList();
|
||||
|
||||
static void setRequestLimit(int limit);
|
||||
|
@ -192,6 +263,13 @@ protected slots:
|
|||
/// returns an empty smart pointer and loads its asynchronously.
|
||||
/// \param fallback a fallback URL to load if the desired one is unavailable
|
||||
/// \param extra extra data to pass to the creator, if appropriate
|
||||
/**jsdoc
|
||||
* Asynchronously loads a resource from the spedified URL and returns it.
|
||||
* @param url {string} url of resource to load
|
||||
* @param fallback {string} fallback URL if load of the desired url fails
|
||||
* @function ResourceCache.getResource
|
||||
* @return {Resource}
|
||||
*/
|
||||
QSharedPointer<Resource> getResource(const QUrl& url, const QUrl& fallback = QUrl(),
|
||||
void* extra = NULL);
|
||||
|
||||
|
@ -203,6 +281,12 @@ protected:
|
|||
// Pointers created through this method should be owned by the caller,
|
||||
// which should be a QScriptEngine with ScriptableResource registered, so that
|
||||
// the QScriptEngine will delete the pointer when it is garbage collected.
|
||||
/**jsdoc
|
||||
* Prefetches a resource.
|
||||
* @param url {string} url of resource to load
|
||||
* @function ResourceCache.prefetch
|
||||
* @return {Resource}
|
||||
*/
|
||||
Q_INVOKABLE ScriptableResource* prefetch(const QUrl& url) { return prefetch(url, nullptr); }
|
||||
|
||||
/// Creates a new resource.
|
||||
|
|
|
@ -26,7 +26,8 @@ const QSet<PacketType> NON_VERIFIED_PACKETS = QSet<PacketType>()
|
|||
<< PacketType::NodeJsonStats << PacketType::EntityQuery
|
||||
<< PacketType::OctreeDataNack << PacketType::EntityEditNack
|
||||
<< PacketType::DomainListRequest << PacketType::StopNode
|
||||
<< PacketType::DomainDisconnectRequest << PacketType::NodeKickRequest;
|
||||
<< PacketType::DomainDisconnectRequest << PacketType::NodeKickRequest
|
||||
<< PacketType::NodeMuteRequest;
|
||||
|
||||
const QSet<PacketType> NON_SOURCED_PACKETS = QSet<PacketType>()
|
||||
<< PacketType::StunResponse << PacketType::CreateAssignment << PacketType::RequestAssignment
|
||||
|
@ -47,7 +48,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
|
|||
case PacketType::EntityAdd:
|
||||
case PacketType::EntityEdit:
|
||||
case PacketType::EntityData:
|
||||
return VERSION_ENTITIES_ARROW_ACTION;
|
||||
return VERSION_ENTITIES_LAST_EDITED_BY;
|
||||
case PacketType::AvatarIdentity:
|
||||
case PacketType::AvatarData:
|
||||
case PacketType::BulkAvatarData:
|
||||
|
|
|
@ -99,7 +99,8 @@ public:
|
|||
SelectedAudioFormat,
|
||||
MoreEntityShapes,
|
||||
NodeKickRequest,
|
||||
LAST_PACKET_TYPE = NodeKickRequest
|
||||
NodeMuteRequest,
|
||||
LAST_PACKET_TYPE = NodeMuteRequest
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -188,6 +189,7 @@ const PacketVersion VERSION_MODEL_ENTITIES_SUPPORT_STATIC_MESH = 61;
|
|||
const PacketVersion VERSION_MODEL_ENTITIES_SUPPORT_SIMPLE_HULLS = 62;
|
||||
const PacketVersion VERSION_WEB_ENTITIES_SUPPORT_DPI = 63;
|
||||
const PacketVersion VERSION_ENTITIES_ARROW_ACTION = 64;
|
||||
const PacketVersion VERSION_ENTITIES_LAST_EDITED_BY = 65;
|
||||
|
||||
enum class AssetServerPacketVersion: PacketVersion {
|
||||
VegasCongestionControl = 19
|
||||
|
|
|
@ -165,6 +165,12 @@ qint64 Socket::writePacketList(std::unique_ptr<PacketList> packetList, const Hif
|
|||
// hand this packetList off to writeReliablePacketList
|
||||
// because Qt can't invoke with the unique_ptr we have to release it here and re-construct in writeReliablePacketList
|
||||
|
||||
if (packetList->getNumPackets() == 0) {
|
||||
qCWarning(networking) << "Trying to send packet list with 0 packets, bailing.";
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
if (QThread::currentThread() != thread()) {
|
||||
auto ptr = packetList.release();
|
||||
QMetaObject::invokeMethod(this, "writeReliablePacketList", Qt::AutoConnection,
|
||||
|
|
|
@ -188,6 +188,8 @@ public:
|
|||
virtual float renderRate() const { return -1.0f; }
|
||||
// Rate at which we present to the display device
|
||||
virtual float presentRate() const { return -1.0f; }
|
||||
// Rate at which old frames are presented to the device display
|
||||
virtual float stutterRate() const { return -1.0f; }
|
||||
// Rate at which new frames are being presented to the display device
|
||||
virtual float newFramePresentRate() const { return -1.0f; }
|
||||
// Rate at which rendered frames are being skipped
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
//
|
||||
#include "Plugin.h"
|
||||
|
||||
QString Plugin::UNKNOWN_PLUGIN_ID("unknown");
|
||||
const char* Plugin::UNKNOWN_PLUGIN_ID { "unknown" };
|
||||
|
||||
void Plugin::setContainer(PluginContainer* container) {
|
||||
_container = container;
|
||||
|
|
|
@ -18,7 +18,7 @@ class Plugin : public QObject {
|
|||
Q_OBJECT
|
||||
public:
|
||||
/// \return human-readable name
|
||||
virtual const QString& getName() const = 0;
|
||||
virtual const QString getName() const = 0;
|
||||
|
||||
typedef enum { STANDARD, ADVANCED, DEVELOPER } grouping;
|
||||
|
||||
|
@ -26,10 +26,10 @@ public:
|
|||
virtual grouping getGrouping() const { return STANDARD; }
|
||||
|
||||
/// \return string ID (not necessarily human-readable)
|
||||
virtual const QString& getID() const { assert(false); return UNKNOWN_PLUGIN_ID; }
|
||||
virtual const QString getID() const { assert(false); return UNKNOWN_PLUGIN_ID; }
|
||||
|
||||
virtual bool isSupported() const;
|
||||
|
||||
|
||||
void setContainer(PluginContainer* container);
|
||||
|
||||
/// Called when plugin is initially loaded, typically at application start
|
||||
|
@ -74,6 +74,6 @@ signals:
|
|||
protected:
|
||||
bool _active { false };
|
||||
PluginContainer* _container { nullptr };
|
||||
static QString UNKNOWN_PLUGIN_ID;
|
||||
static const char* UNKNOWN_PLUGIN_ID;
|
||||
|
||||
};
|
||||
|
|
|
@ -121,7 +121,7 @@ AnimDebugDraw::AnimDebugDraw() :
|
|||
|
||||
// HACK: add red, green and blue axis at (1,1,1)
|
||||
_animDebugDrawData->_vertexBuffer->resize(sizeof(AnimDebugDrawData::Vertex) * 6);
|
||||
|
||||
|
||||
static std::vector<AnimDebugDrawData::Vertex> vertices({
|
||||
AnimDebugDrawData::Vertex { glm::vec3(1.0, 1.0f, 1.0f), toRGBA(255, 0, 0, 255) },
|
||||
AnimDebugDrawData::Vertex { glm::vec3(2.0, 1.0f, 1.0f), toRGBA(255, 0, 0, 255) },
|
||||
|
@ -162,9 +162,10 @@ static const uint32_t blue = toRGBA(0, 0, 255, 255);
|
|||
|
||||
const int NUM_CIRCLE_SLICES = 24;
|
||||
|
||||
static void addBone(const AnimPose& rootPose, const AnimPose& pose, float radius, AnimDebugDrawData::Vertex*& v) {
|
||||
static void addBone(const AnimPose& rootPose, const AnimPose& pose, float radius, glm::vec4& vecColor, AnimDebugDrawData::Vertex*& v) {
|
||||
|
||||
const float XYZ_AXIS_LENGTH = radius * 4.0f;
|
||||
const uint32_t color = toRGBA(vecColor);
|
||||
|
||||
AnimPose finalPose = rootPose * pose;
|
||||
glm::vec3 base = rootPose * pose.trans;
|
||||
|
@ -192,10 +193,10 @@ static void addBone(const AnimPose& rootPose, const AnimPose& pose, float radius
|
|||
// x-ring
|
||||
for (int i = 0; i < NUM_CIRCLE_SLICES; i++) {
|
||||
v->pos = xRing[i];
|
||||
v->rgba = red;
|
||||
v->rgba = color;
|
||||
v++;
|
||||
v->pos = xRing[i + 1];
|
||||
v->rgba = red;
|
||||
v->rgba = color;
|
||||
v++;
|
||||
}
|
||||
|
||||
|
@ -210,10 +211,10 @@ static void addBone(const AnimPose& rootPose, const AnimPose& pose, float radius
|
|||
// y-ring
|
||||
for (int i = 0; i < NUM_CIRCLE_SLICES; i++) {
|
||||
v->pos = yRing[i];
|
||||
v->rgba = green;
|
||||
v->rgba = color;
|
||||
v++;
|
||||
v->pos = yRing[i + 1];
|
||||
v->rgba = green;
|
||||
v->rgba = color;
|
||||
v++;
|
||||
}
|
||||
|
||||
|
@ -228,10 +229,10 @@ static void addBone(const AnimPose& rootPose, const AnimPose& pose, float radius
|
|||
// z-ring
|
||||
for (int i = 0; i < NUM_CIRCLE_SLICES; i++) {
|
||||
v->pos = zRing[i];
|
||||
v->rgba = blue;
|
||||
v->rgba = color;
|
||||
v++;
|
||||
v->pos = zRing[i + 1];
|
||||
v->rgba = blue;
|
||||
v->rgba = color;
|
||||
v++;
|
||||
}
|
||||
}
|
||||
|
@ -367,7 +368,7 @@ void AnimDebugDraw::update() {
|
|||
const float radius = BONE_RADIUS / (absPoses[i].scale.x * rootPose.scale.x);
|
||||
|
||||
// draw bone
|
||||
addBone(rootPose, absPoses[i], radius, v);
|
||||
addBone(rootPose, absPoses[i], radius, color, v);
|
||||
|
||||
// draw link to parent
|
||||
auto parentIndex = skeleton->getParentIndex(i);
|
||||
|
@ -382,20 +383,18 @@ void AnimDebugDraw::update() {
|
|||
for (auto& iter : markerMap) {
|
||||
glm::quat rot = std::get<0>(iter.second);
|
||||
glm::vec3 pos = std::get<1>(iter.second);
|
||||
glm::vec4 color = std::get<2>(iter.second); // TODO: currently ignored.
|
||||
Q_UNUSED(color);
|
||||
glm::vec4 color = std::get<2>(iter.second);
|
||||
const float radius = POSE_RADIUS;
|
||||
addBone(AnimPose::identity, AnimPose(glm::vec3(1), rot, pos), radius, v);
|
||||
addBone(AnimPose::identity, AnimPose(glm::vec3(1), rot, pos), radius, color, v);
|
||||
}
|
||||
|
||||
AnimPose myAvatarPose(glm::vec3(1), DebugDraw::getInstance().getMyAvatarRot(), DebugDraw::getInstance().getMyAvatarPos());
|
||||
for (auto& iter : myAvatarMarkerMap) {
|
||||
glm::quat rot = std::get<0>(iter.second);
|
||||
glm::vec3 pos = std::get<1>(iter.second);
|
||||
glm::vec4 color = std::get<2>(iter.second); // TODO: currently ignored.
|
||||
Q_UNUSED(color);
|
||||
glm::vec4 color = std::get<2>(iter.second);
|
||||
const float radius = POSE_RADIUS;
|
||||
addBone(myAvatarPose, AnimPose(glm::vec3(1), rot, pos), radius, v);
|
||||
addBone(myAvatarPose, AnimPose(glm::vec3(1), rot, pos), radius, color, v);
|
||||
}
|
||||
|
||||
// draw rays from shared DebugDraw singleton
|
||||
|
|
|
@ -24,7 +24,7 @@ out vec4 _texCoord0;
|
|||
|
||||
void main(void) {
|
||||
if (sphereParam.w != 0.0) {
|
||||
|
||||
|
||||
// standard transform
|
||||
TransformCamera cam = getTransformCamera();
|
||||
TransformObject obj = getTransformObject();
|
||||
|
@ -33,9 +33,14 @@ void main(void) {
|
|||
vec4 projected = gl_Position / gl_Position.w;
|
||||
projected.xy = (projected.xy + 1.0) * 0.5;
|
||||
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN
|
||||
#else
|
||||
if (cam_isStereo()) {
|
||||
projected.x = 0.5 * (projected.x + cam_getStereoSide());
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
_texCoord0 = vec4(projected.xy, 0.0, 1.0) * gl_Position.w;
|
||||
} else {
|
||||
const float depth = -1.0; //Draw at near plane
|
||||
|
@ -47,11 +52,27 @@ void main(void) {
|
|||
);
|
||||
vec4 pos = UNIT_QUAD[gl_VertexID];
|
||||
|
||||
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN
|
||||
TransformCamera cam = getTransformCamera();
|
||||
<$transformStereoClipsSpace(cam, pos)$>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
_texCoord0 = vec4((pos.xy + 1.0) * 0.5, 0.0, 1.0);
|
||||
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN
|
||||
#else
|
||||
if (cam_isStereo()) {
|
||||
_texCoord0.x = 0.5 * (_texCoord0.x + cam_getStereoSide());
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
gl_Position = pos;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -46,9 +46,14 @@ void main(void) {
|
|||
vec4 projected = gl_Position / gl_Position.w;
|
||||
projected.xy = (projected.xy + 1.0) * 0.5;
|
||||
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN
|
||||
#else
|
||||
if (cam_isStereo()) {
|
||||
projected.x = 0.5 * (projected.x + cam_getStereoSide());
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
_texCoord0 = vec4(projected.xy, 0.0, 1.0) * gl_Position.w;
|
||||
} else {
|
||||
const float depth = -1.0; //Draw at near plane
|
||||
|
@ -60,10 +65,24 @@ void main(void) {
|
|||
);
|
||||
vec4 pos = UNIT_QUAD[gl_VertexID];
|
||||
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN
|
||||
TransformCamera cam = getTransformCamera();
|
||||
<$transformStereoClipsSpace(cam, pos)$>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
_texCoord0 = vec4((pos.xy + 1.0) * 0.5, 0.0, 1.0);
|
||||
|
||||
#ifdef GPU_TRANSFORM_IS_STEREO
|
||||
#ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN
|
||||
#else
|
||||
if (cam_isStereo()) {
|
||||
_texCoord0.x = 0.5 * (_texCoord0.x + cam_getStereoSide());
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
gl_Position = pos;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,13 +19,60 @@
|
|||
|
||||
#include <AssetClient.h>
|
||||
|
||||
/**jsdoc
|
||||
* @namespace Assets
|
||||
*/
|
||||
class AssetScriptingInterface : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
AssetScriptingInterface(QScriptEngine* engine);
|
||||
|
||||
/**jsdoc
|
||||
* Upload content to the connected domain's asset server.
|
||||
* @function Assets.uploadData
|
||||
* @static
|
||||
* @param data {string} content to upload
|
||||
* @param callback {Assets~uploadDataCallback} called when upload is complete
|
||||
*/
|
||||
|
||||
/**jsdoc
|
||||
* Called when uploadData is complete
|
||||
* @callback Assets~uploadDataCallback
|
||||
* @param {string} url
|
||||
* @param {string} hash
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void uploadData(QString data, QScriptValue callback);
|
||||
|
||||
/**jsdoc
|
||||
* Download data from the connected domain's asset server.
|
||||
* @function Assets.downloadData
|
||||
* @static
|
||||
* @param url {string} url of asset to download, must be atp scheme url.
|
||||
* @param callback {Assets~downloadDataCallback}
|
||||
*/
|
||||
|
||||
/**jsdoc
|
||||
* Called when downloadData is complete
|
||||
* @callback Assets~downloadDataCallback
|
||||
* @param data {string} content that was downloaded
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void downloadData(QString url, QScriptValue downloadComplete);
|
||||
|
||||
/**jsdoc
|
||||
* Sets up a path to hash mapping within the connected domain's asset server
|
||||
* @function Assets.setMapping
|
||||
* @static
|
||||
* @param path {string}
|
||||
* @param hash {string}
|
||||
* @param callback {Assets~setMappingCallback}
|
||||
*/
|
||||
|
||||
/**jsdoc
|
||||
* Called when setMapping is complete
|
||||
* @callback Assets~setMappingCallback
|
||||
*/
|
||||
Q_INVOKABLE void setMapping(QString path, QString hash, QScriptValue callback);
|
||||
|
||||
#if (PR_BUILD || DEV_BUILD)
|
||||
|
|
|
@ -1172,7 +1172,8 @@ void ScriptEngine::include(const QStringList& includeFiles, QScriptValue callbac
|
|||
// Guard against meaningless query and fragment parts.
|
||||
// Do NOT use PreferLocalFile as its behavior is unpredictable (e.g., on defaultScriptsLocation())
|
||||
const auto strippingFlags = QUrl::RemoveFilename | QUrl::RemoveQuery | QUrl::RemoveFragment;
|
||||
for (QString file : includeFiles) {
|
||||
for (QString includeFile : includeFiles) {
|
||||
QString file = ResourceManager::normalizeURL(includeFile);
|
||||
QUrl thisURL;
|
||||
bool isStandardLibrary = false;
|
||||
if (file.startsWith("/~/")) {
|
||||
|
@ -1187,20 +1188,15 @@ void ScriptEngine::include(const QStringList& includeFiles, QScriptValue callbac
|
|||
thisURL = resolvePath(file);
|
||||
}
|
||||
|
||||
if (!_includedURLs.contains(thisURL)) {
|
||||
if (!isStandardLibrary && !currentSandboxURL.isEmpty() && (thisURL.scheme() == "file") &&
|
||||
(currentSandboxURL.scheme() != "file" ||
|
||||
!thisURL.toString(strippingFlags).startsWith(currentSandboxURL.toString(strippingFlags), getSensitivity()))) {
|
||||
qCWarning(scriptengine) << "Script.include() ignoring file path"
|
||||
<< thisURL << "outside of original entity script" << currentSandboxURL;
|
||||
} else {
|
||||
// We could also check here for CORS, but we don't yet.
|
||||
// It turns out that QUrl.resolve will not change hosts and copy authority, so we don't need to check that here.
|
||||
urls.append(thisURL);
|
||||
_includedURLs << thisURL;
|
||||
}
|
||||
if (!isStandardLibrary && !currentSandboxURL.isEmpty() && (thisURL.scheme() == "file") &&
|
||||
(currentSandboxURL.scheme() != "file" ||
|
||||
!thisURL.toString(strippingFlags).startsWith(currentSandboxURL.toString(strippingFlags), getSensitivity()))) {
|
||||
qCWarning(scriptengine) << "Script.include() ignoring file path"
|
||||
<< thisURL << "outside of original entity script" << currentSandboxURL;
|
||||
} else {
|
||||
qCDebug(scriptengine) << "Script.include() ignoring previously included url:" << thisURL;
|
||||
// We could also check here for CORS, but we don't yet.
|
||||
// It turns out that QUrl.resolve will not change hosts and copy authority, so we don't need to check that here.
|
||||
urls.append(thisURL);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1220,13 +1216,20 @@ void ScriptEngine::include(const QStringList& includeFiles, QScriptValue callbac
|
|||
if (contents.isNull()) {
|
||||
qCDebug(scriptengine) << "Error loading file: " << url << "line:" << __LINE__;
|
||||
} else {
|
||||
// Set the parent url so that path resolution will be relative
|
||||
// to this script's url during its initial evaluation
|
||||
_parentURL = url.toString();
|
||||
auto operation = [&]() {
|
||||
evaluate(contents, url.toString());
|
||||
};
|
||||
doWithEnvironment(capturedEntityIdentifier, capturedSandboxURL, operation);
|
||||
std::lock_guard<std::recursive_mutex> lock(_lock);
|
||||
if (!_includedURLs.contains(url)) {
|
||||
_includedURLs << url;
|
||||
// Set the parent url so that path resolution will be relative
|
||||
// to this script's url during its initial evaluation
|
||||
_parentURL = url.toString();
|
||||
auto operation = [&]() {
|
||||
evaluate(contents, url.toString());
|
||||
};
|
||||
|
||||
doWithEnvironment(capturedEntityIdentifier, capturedSandboxURL, operation);
|
||||
} else {
|
||||
qCDebug(scriptengine) << "Script.include() skipping evaluation of previously included url:" << url;
|
||||
}
|
||||
}
|
||||
}
|
||||
_parentURL = parentURL;
|
||||
|
|
|
@ -245,6 +245,7 @@ protected:
|
|||
|
||||
std::function<bool()> _emitScriptUpdates{ [](){ return true; } };
|
||||
|
||||
std::recursive_mutex _lock;
|
||||
};
|
||||
|
||||
#endif // hifi_ScriptEngine_h
|
||||
|
|
|
@ -29,6 +29,11 @@ void UsersScriptingInterface::kick(const QUuid& nodeID) {
|
|||
DependencyManager::get<NodeList>()->kickNodeBySessionID(nodeID);
|
||||
}
|
||||
|
||||
void UsersScriptingInterface::mute(const QUuid& nodeID) {
|
||||
// ask the NodeList to mute the user with the given session ID
|
||||
DependencyManager::get<NodeList>()->muteNodeBySessionID(nodeID);
|
||||
}
|
||||
|
||||
bool UsersScriptingInterface::getCanKick() {
|
||||
// ask the NodeList to return our ability to kick
|
||||
return DependencyManager::get<NodeList>()->getThisNodeCanKick();
|
||||
|
|
|
@ -28,6 +28,7 @@ public:
|
|||
public slots:
|
||||
void ignore(const QUuid& nodeID);
|
||||
void kick(const QUuid& nodeID);
|
||||
void mute(const QUuid& nodeID);
|
||||
|
||||
bool getCanKick();
|
||||
|
||||
|
|
|
@ -226,5 +226,5 @@ QVariant* valueForKeyPath(QVariantMap& variantMap, const QString& keyPath, bool
|
|||
shouldCreateIfMissing);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
|
|
@ -144,6 +144,11 @@ public:
|
|||
virtual bool setAbsoluteJointRotationInObjectFrame(int index, const glm::quat& rotation) { return false; }
|
||||
virtual bool setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) {return false; }
|
||||
|
||||
virtual glm::quat getLocalJointRotation(int index) const {return glm::quat(); }
|
||||
virtual glm::vec3 getLocalJointTranslation(int index) const {return glm::vec3(); }
|
||||
virtual bool setLocalJointRotation(int index, const glm::quat& rotation) { return false; }
|
||||
virtual bool setLocalJointTranslation(int index, const glm::vec3& translation) { return false; }
|
||||
|
||||
SpatiallyNestablePointer getThisPointer() const;
|
||||
|
||||
void markAncestorMissing(bool value) { _missingAncestor = value; }
|
||||
|
|
|
@ -23,12 +23,12 @@ namespace hifi {
|
|||
using Builder = std::function<Pointer()>;
|
||||
using BuilderMap = std::map<Key, Builder>;
|
||||
|
||||
void registerBuilder(const Key& name, Builder builder) {
|
||||
void registerBuilder(const Key name, Builder builder) {
|
||||
// FIXME don't allow name collisions
|
||||
_builders[name] = builder;
|
||||
}
|
||||
|
||||
Pointer create(const Key& name) const {
|
||||
Pointer create(const Key name) const {
|
||||
const auto& entryIt = _builders.find(name);
|
||||
if (entryIt != _builders.end()) {
|
||||
return (*entryIt).second();
|
||||
|
@ -39,7 +39,7 @@ namespace hifi {
|
|||
template <typename Impl>
|
||||
class Registrar {
|
||||
public:
|
||||
Registrar(const Key& name, SimpleFactory& factory) {
|
||||
Registrar(const Key name, SimpleFactory& factory) {
|
||||
factory.registerBuilder(name, [] { return std::make_shared<Impl>(); });
|
||||
}
|
||||
};
|
||||
|
|
|
@ -428,6 +428,25 @@ bool Menu::menuExists(const QString& menuName) {
|
|||
return false;
|
||||
}
|
||||
|
||||
bool Menu::isMenuEnabled(const QString& menuName) {
|
||||
QAction* action = getMenuAction(menuName);
|
||||
|
||||
// only proceed if the menu actually exists
|
||||
if (action) {
|
||||
return action->isEnabled();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Menu::setMenuEnabled(const QString& menuName, bool isEnabled) {
|
||||
QAction* action = getMenuAction(menuName);
|
||||
|
||||
// only proceed if the menu actually exists
|
||||
if (action) {
|
||||
action->setEnabled(isEnabled);
|
||||
}
|
||||
}
|
||||
|
||||
void Menu::addSeparator(const QString& menuName, const QString& separatorName, const QString& grouping) {
|
||||
MenuWrapper* menuObj = getMenu(menuName);
|
||||
if (menuObj) {
|
||||
|
|
|
@ -106,6 +106,9 @@ public slots:
|
|||
bool isOptionChecked(const QString& menuOption) const;
|
||||
void setIsOptionChecked(const QString& menuOption, bool isChecked);
|
||||
|
||||
bool isMenuEnabled(const QString& menuName);
|
||||
void setMenuEnabled(const QString& menuName, bool isEnabled);
|
||||
|
||||
bool getGroupingIsVisible(const QString& grouping);
|
||||
void setGroupingIsVisible(const QString& grouping, bool isVisible); /// NOTE: the "" grouping is always visible
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
|
||||
#include "HiFiCodec.h"
|
||||
|
||||
const QString HiFiCodec::NAME = "hifiAC";
|
||||
const char* HiFiCodec::NAME { "hifiAC" };
|
||||
|
||||
void HiFiCodec::init() {
|
||||
}
|
||||
|
|
|
@ -16,11 +16,11 @@
|
|||
|
||||
class HiFiCodec : public CodecPlugin {
|
||||
Q_OBJECT
|
||||
|
||||
|
||||
public:
|
||||
// Plugin functions
|
||||
bool isSupported() const override;
|
||||
const QString& getName() const override { return NAME; }
|
||||
const QString getName() const override { return NAME; }
|
||||
|
||||
void init() override;
|
||||
void deinit() override;
|
||||
|
@ -36,7 +36,7 @@ public:
|
|||
virtual void releaseDecoder(Decoder* decoder) override;
|
||||
|
||||
private:
|
||||
static const QString NAME;
|
||||
static const char* NAME;
|
||||
};
|
||||
|
||||
#endif // hifi_HiFiCodec_h
|
||||
|
|
|
@ -27,8 +27,8 @@ Q_LOGGING_CATEGORY(inputplugins, "hifi.inputplugins")
|
|||
|
||||
#include <NeuronDataReader.h>
|
||||
|
||||
const QString NeuronPlugin::NAME = "Neuron";
|
||||
const QString NeuronPlugin::NEURON_ID_STRING = "Perception Neuron";
|
||||
const char* NeuronPlugin::NAME = "Neuron";
|
||||
const char* NeuronPlugin::NEURON_ID_STRING = "Perception Neuron";
|
||||
|
||||
// indices of joints of the Neuron standard skeleton.
|
||||
// This is 'almost' the same as the High Fidelity standard skeleton.
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue