overte/libraries/display-plugins/src/display-plugins/Basic2DWindowOpenGLDisplayPlugin.h

39 lines
1.1 KiB
C++

//
// Created by Bradley Austin Davis on 2015/05/29
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#include "OpenGLDisplayPlugin.h"
const float TARGET_FRAMERATE_Basic2DWindowOpenGL = 60.0f;
class QScreen;
class QAction;
class Basic2DWindowOpenGLDisplayPlugin : public OpenGLDisplayPlugin {
Q_OBJECT
using Parent = OpenGLDisplayPlugin;
public:
virtual const QString getName() const override { return NAME; }
virtual float getTargetFrameRate() const override { return _framerateTarget ? (float) _framerateTarget : TARGET_FRAMERATE_Basic2DWindowOpenGL; }
virtual bool internalActivate() override;
virtual bool isThrottled() const override;
protected:
mutable bool _isThrottled = false;
private:
static const QString NAME;
QScreen* getFullscreenTarget();
std::vector<QAction*> _framerateActions;
QAction* _vsyncAction { nullptr };
uint32_t _framerateTarget { 0 };
int _fullscreenTarget{ -1 };
};